Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1441. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Aeon Amadi wrote: DeathwindRising wrote: Aeon Amadi wrote: DeathwindRising wrote: if you buff complex regulators to 40% youll get a 1.3 second shield delay when using 3 of them ive seen you guys talking about 75% and higher in some ca...
- by DeathwindRising - at 2014.06.09 19:53:00
|
1442. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Aeon Amadi wrote: DeathwindRising wrote: if you buff complex regulators to 40% youll get a 1.3 second shield delay when using 3 of them ive seen you guys talking about 75% and higher in some cases we cant buff regulators anymore unless w...
- by DeathwindRising - at 2014.06.09 19:29:00
|
1443. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
if you buff complex regulators to 40% youll get a 1.3 second shield delay when using 3 of them ive seen you guys talking about 75% and higher in some cases DeathwindRising wrote: TL:DR buff basic and enhanced shield regulators to 20% and 25...
- by DeathwindRising - at 2014.06.09 17:59:00
|
1444. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Cat Merc wrote: CPU upgrades already give insane amounts of CPU, there really is no need to buff them. Here are the numbers I would propose: Extenders: HP | Penalty Proto: 66 / 14% ADV: 44 / 10% STD: 33 / 6% I increased the penalties to ...
- by DeathwindRising - at 2014.06.09 13:04:00
|
1445. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
well i'd like to know a few things: can shields have their delay removed completely? this would fix the complaints about shields not have a comparable equipment to supplement their defense (nanohive, repair tools) also, shield regulators have tw...
- by DeathwindRising - at 2014.06.09 12:12:00
|
1446. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
duster 35000 wrote: DeathwindRising wrote: Spartan MK420 wrote: CCP Rattati wrote: As announced, we want to tweak all aspects of shield tanking so it becomes viable. I don't foresee any boosting of Extender hp, but their progression i...
- by DeathwindRising - at 2014.06.09 09:41:00
|
1447. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Spartan MK420 wrote: CCP Rattati wrote: As announced, we want to tweak all aspects of shield tanking so it becomes viable. I don't foresee any boosting of Extender hp, but their progression is up for discussion. However, we really want regu...
- by DeathwindRising - at 2014.06.09 09:12:00
|
1448. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
duster 35000 wrote: CCP Rattati wrote: As announced, we want to tweak all aspects of shield tanking so it becomes viable. I don't foresee any boosting of Extender hp, but their progression is up for discussion. However, we really want regul...
- by DeathwindRising - at 2014.06.09 09:10:00
|
1449. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
duster 35000 wrote: Maybe slightly increase bolt pistol rof, or range before damage dropoff and/or minimum damage gets upped. thats a sidearm and this thread is mainly about the rifles. CCP Rattati wrote: Thanks everyone for your input o...
- by DeathwindRising - at 2014.06.09 08:50:00
|
1450. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Jacques Cayton II wrote: DeathwindRising wrote: theres nothing wrong with shield tanking other than the modules not scaling correctly. Shield extenders and regulators need a slight buff kinda like the armor got. ...
- by DeathwindRising - at 2014.06.09 08:38:00
|
1451. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
theres nothing wrong with shield tanking other than the modules not scaling correctly.
- by DeathwindRising - at 2014.06.09 06:40:00
|
1452. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Alena Ventrallis wrote: DeathwindRising wrote: Aero Yassavi wrote: lithkul devant wrote: Op in regards to the Amarr Commando, your idea would be taking the Amarr commando out back and breaking both of its knee caps. Laser weapons don't...
- by DeathwindRising - at 2014.06.08 07:11:00
|
1453. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Aero Yassavi wrote: lithkul devant wrote: Op in regards to the Amarr Commando, your idea would be taking the Amarr commando out back and breaking both of its knee caps. Laser weapons don't need faster reload times, especially not the regular...
- by DeathwindRising - at 2014.06.08 02:17:00
|
1454. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
assault suit bonus: 5% increase to weapon optimal range. this, compensates for medium frames lower mobility compared to scouts, and also the lower eHP compared to heavy suits. if something is too fast, then use your range if something is too s...
- by DeathwindRising - at 2014.06.06 17:47:00
|
1455. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: Commando will not be removed, nor Assault given two weapons in DUST 514 Would you consider the bonus changes proposed? Both I (an assault and logi),...
- by DeathwindRising - at 2014.06.06 12:37:00
|
1456. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
TL:DR buff basic and enhanced shield regulators to 20% and 25% respectively , and maybe complex to 30%. OR keep them as is and lower their cpu costs here's a current shield tank build for a caldari assault ck.0 dropsuit. 2 complex shields ...
- by DeathwindRising - at 2014.06.06 12:24:00
|
1457. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
THEAMAZING POTHEAD wrote: DeathwindRising wrote: KAGEHOSHI Horned Wolf wrote: DeathwindRising wrote: Anything over 30% for shield regulators will put the shield delay under two seconds when stacked. Is that intended? Caldari assault wi...
- by DeathwindRising - at 2014.06.06 10:26:00
|
1458. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Aeon Amadi wrote: DeathwindRising wrote: Anything over 30% for shield regulators will put the shield delay under two seconds when stacked. Is that intended? Caldari assault with ~400 shield hp and ~60hp/s recharge and delay under 2 seconds? ...
- by DeathwindRising - at 2014.06.06 08:00:00
|
1459. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: DeathwindRising wrote: Anything over 30% for shield regulators will put the shield delay under two seconds when stacked. Is that intended? Caldari assault with ~400 shield hp and ~60hp/s recharge and delay under ...
- by DeathwindRising - at 2014.06.06 07:46:00
|
1460. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Anything over 30% for shield regulators will put the shield delay under two seconds when stacked. Is that intended? Caldari assault with ~400 shield hp and ~60hp/s recharge and delay under 2 seconds? Combined with mobility, you wouldn't kill one o...
- by DeathwindRising - at 2014.06.06 06:02:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |