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1061. New Officer weapons. - in General Discussions [original thread]
Iron Wolf Saber wrote: No I saw the stats earlier just waiting for them to drop and populate the field. can you tell us the stats?
- by DeathwindRising - at 2014.09.25 08:24:00
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1062. Officer Weapons Stats - in Feedback/Requests [original thread]
when can we see them?
- by DeathwindRising - at 2014.09.25 06:54:00
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1063. Hotfix Delta - Known Issues - in Technical Support/Bugs [original thread]
why are scrambler pistols cheaper than other pistols of the same tier?
- by DeathwindRising - at 2014.09.25 02:48:00
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1064. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
jace silencerww wrote: THANK YOU FOR SCREWING UP THE BOLT PISTOL! with so little ammo (24) and 4 clip size you turned a fairly balanced sidearm into junk. I want my sp back. even maxing the ammo skill for 932,780 sp you get a grand total of 30 ...
- by DeathwindRising - at 2014.09.23 23:01:00
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1065. Rattati nerfs Skill by nerfing asset. - in General Discussions [original thread]
CharacterNameWasTaken wrote: DeathwindRising wrote: CCP Rattati wrote: ResistanceGTA wrote: CCP Rattati wrote: Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods. I lost ...
- by DeathwindRising - at 2014.09.23 11:41:00
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1066. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Ryme Intrinseca wrote: 1. Why have large missiles been changed 'in accordance with projectile changes'? They're explosives, surely? 2. The small blaster buffs look too big, it will just be the same issue as with small rai...
- by DeathwindRising - at 2014.09.23 11:35:00
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1067. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
voidfaction wrote: CCP Rattati wrote: Arkena Wyrnspire wrote: I have two questions. 1. Will the plasma cannon projectile speed buff affect the trajectory of the shot? 2. Will the ion pistol overheat until the seizure point on a 'half-cha...
- by DeathwindRising - at 2014.09.23 07:07:00
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1068. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: I noticed large missiles got a -15 +15 profile. I was under the impression they were explosive, not projectile(kinetic). What about small missile turrets, what profile do they have ? I also noticed that we buffed Supply Dep...
- by DeathwindRising - at 2014.09.23 01:38:00
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1069. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
will the Officer Weapons be deployed? and will we get to see their numbers?
- by DeathwindRising - at 2014.09.22 18:08:00
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1070. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Simply as I can put this, it makes no sense. Why do we allow kb/m players to use the lack of sensitivity as a crutch to dodge? Some of them literally close distance to one v one and strafe back and forth to avoid dmg. Wh...
- by DeathwindRising - at 2014.09.22 11:21:00
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1071. Announcement:[Event] The Million Clone Challenge Returns! - in Announcement and Events [original thread]
What if we kill 3 million clones?
- by DeathwindRising - at 2014.09.22 04:57:00
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1072. Announcement:[Event] The Million Clone Challenge Returns! - in Announcement and Events [original thread]
John Psi wrote: >>> Active skill boosters will grant bonus skill points for the base goal, but not the stretch goal. CCP Frame wrote: Remember, as long as you have booster active at some point during the event period you will qua...
- by DeathwindRising - at 2014.09.21 06:33:00
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1073. What about projectiles damage profile? - in Feedback/Requests [original thread]
Breakin Stuff wrote: No the HMG craps out sufficient DPS that having a shield suit will likely add about 0.23 seconds to your lifespan. And shorten an armor suit lifespan similarly. Its the CR and SMG where the differences will be significantly...
- by DeathwindRising - at 2014.09.18 23:55:00
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1074. Matchmaking not working to well? - in General Discussions [original thread]
Ryme Intrinseca wrote: DeathwindRising wrote: nicholas73 wrote: Maybe the gear used should also be taken into account?? I don't know how you can do it but it would be really helpful. Imagine 2 teams with relatively equal strength based o...
- by DeathwindRising - at 2014.09.18 23:43:00
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1075. Rattati nerfs Skill by nerfing asset. - in General Discussions [original thread]
CCP Rattati wrote: ResistanceGTA wrote: CCP Rattati wrote: Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods. I lost more suits than I have ever lost in a night, and I didn't ...
- by DeathwindRising - at 2014.09.18 20:26:00
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1076. Matchmaking not working to well? - in General Discussions [original thread]
nicholas73 wrote: Maybe the gear used should also be taken into account?? I don't know how you can do it but it would be really helpful. Imagine 2 teams with relatively equal strength based on their Mu score, but one team uses full proto and t...
- by DeathwindRising - at 2014.09.18 20:11:00
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1077. [Pre-HF Feedback] Weapon balance in Delta worries - in Feedback/Requests [original thread]
AR optimal range is 50m and 70m effective. The only thing limiting it is the lack of a scope. 400 dps on the RR with a smaller clip, the inability to feather your fire are not to be overlooked. You lose a lot of dps that way. The assault RR is...
- by DeathwindRising - at 2014.09.18 12:27:00
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1078. Matchmaking feedback - in Feedback/Requests [original thread]
Best matches I've had in a long time. Sure we get afk guys but it doesn't matter. We win anyways. Battles may look one sided, such as one team dominating control points, but the clone counts are so close that I routinely order my squad to carry ne...
- by DeathwindRising - at 2014.09.18 12:11:00
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1079. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
Haerr wrote: Is the SMGs damage profile being changed to -15%, +15%, or -20%, +20%? The old PRO Assault SMG did this against Armor: 23.1 - damage 1 / 0.06 - shots per second +10% - against Armor +15% - proficiency 23.1 * 1.1 * 1.15 * ( 1 / ...
- by DeathwindRising - at 2014.09.17 18:08:00
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1080. Sticky:Hotfix Delta - Sidearm Numbers - in Feedback/Requests [original thread]
ACT1ON BASTARD wrote: CCP Rattati wrote: If you looked at the dmg per clip on the BP, it was out of order at 6 and by far the highest for pistols. I am proposing to reduce reload speed to make up for the clip size. Bolt pistols suffer fro...
- by DeathwindRising - at 2014.09.17 11:02:00
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