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Thread Statistics | Show CCP posts - 6 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2820
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Posted - 2014.09.18 16:18:00 -
[31] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
Now run a cal sentinel with 2 damage mods in the highs, a proto extender, any grade recharger or energizer, a regulator. Use the AFG. You should find it doable but difficult.
Sidearm and grenades are optional. If you fit a decent tank you wont even be able to fit STD sidearm and nades.
I think a similar level of difficulty should be had with all AV.
No I do not think the forge needs a buff. I think it makes a good difficulty comparison.
Might give you an idea where the sweet spot needs to be for the other AV. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4861
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Posted - 2014.09.18 16:22:00 -
[32] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
Good.
A ridiculous free suit shouldn't be able to do anything to a million isk vehicle.
There is a thing called value to consider.
Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats.
So don't use a free suit and expect value. |
Thumb Green
Raymond James Corp
1486
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Posted - 2014.09.18 16:27:00 -
[33] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Good. A ridiculous free suit shouldn't be able to do anything to a million isk vehicle. There is a thing called value to consider. Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats. So don't use a free suit and expect value. I suppose you didn't see the part where he said he was using proto, doesn't sound like a free suit to me.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2820
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Posted - 2014.09.18 16:29:00 -
[34] - Quote
Value based balancing is utter crap.
By that logic anyone who is facing my proto sents has no business being anything more than a slight distraction and free warpoints.
ISK elitism isn't a balance factor because it utterly removes the value of skill, tactics and teamwork. Take that balance by cost crap and stow it. |
Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4861
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Posted - 2014.09.18 16:29:00 -
[35] - Quote
Thumb Green wrote:Himiko Kuronaga wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Good. A ridiculous free suit shouldn't be able to do anything to a million isk vehicle. There is a thing called value to consider. Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats. So don't use a free suit and expect value. I suppose you didn't see the part where he said he was using proto, doesn't sound like a free suit to me.
It's true, I didn't. I'm so used to reading blather that I read the top line, then read the bottom line, and assume everything in the middle is stupidity. I like to give Rattati the benefit of the doubt where possible, but he did mention militia's so I assumed he was attempting to justify a buff across the board. That would be a mistake. |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1533
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Posted - 2014.09.18 16:30:00 -
[36] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
I'm no expert here, but, those sound like fighting words..
And too many damage mods, come on.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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CCP Rattati
C C P C C P Alliance
7373
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Posted - 2014.09.18 16:32:00 -
[37] - Quote
Himiko Kuronaga wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Good. A ridiculous free suit shouldn't be able to do anything to a million isk vehicle. There is a thing called value to consider. Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats. Now if an ADS is flying so fast he can't be hit by swarms, he can't hit his targets on the ground either. That means without killing him, you nullified him as a threat. If you want that to feel more rewarding I recommend you change the acceleration, but not the top speed, of an ADS. That allows quick blow-throughs to outrun all swarms, as they should be able to, but doesn't allow them to escape when they've been hovering around like jackasses because they won't be able to accelerate to that top speed fast enough. Just don't use a free suit and expect value, because you deserve none.
...lol
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Thumb Green
Raymond James Corp
1489
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Posted - 2014.09.18 16:32:00 -
[38] - Quote
Himiko Kuronaga wrote:Thumb Green wrote:Himiko Kuronaga wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Good. A ridiculous free suit shouldn't be able to do anything to a million isk vehicle. There is a thing called value to consider. Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats. So don't use a free suit and expect value. I suppose you didn't see the part where he said he was using proto, doesn't sound like a free suit to me. It's true, I didn't. I'm so used to reading blather that I read the top line, then read the bottom line, and assume everything in the middle is stupidity. I like to give Rattati the benefit of the doubt where possible, but he did mention militia's so I assumed he was attempting to justify a buff across the board. That would be a mistake. But the proto part is the top line.
We don't kick ass, we kick dick and we kick it hard.
Join us in our Pumpkin Crushing
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CCP Rattati
C C P C C P Alliance
7373
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Posted - 2014.09.18 16:33:00 -
[39] - Quote
ResistanceGTA wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I'm no expert here, but, those sound like fighting words.. And too many damage mods, come on.
i was going for ultimate max dmg to "prove a point"
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4861
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Posted - 2014.09.18 16:34:00 -
[40] - Quote
I feel like I need to do a stream and show you how its done properly. |
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Adipem Nothi
Nos Nothi
4975
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Posted - 2014.09.18 16:42:00 -
[41] - Quote
Himiko Kuronaga wrote:I feel like I need to do a stream and show you how its done properly.
Please do!
But please don't use a Forge Gun in your "How to Swarm" video. Doing so would detract from the whole "Swarm" part, yes?
Shoot scout with yes.
- Ripley Riley
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4861
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Posted - 2014.09.18 16:44:00 -
[42] - Quote
It most certainly would.
This would be mostly commando work.
Getting my old capture stuff ready and finding a decent twitch server. Been a while, but I'm making sure everything still works properly. |
Tebu Gan
Molon Labe. General Tso's Alliance
1208
|
Posted - 2014.09.18 18:45:00 -
[43] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
Truth, but there are swarmers out there that can effectively deny ADS. Generally, if your team does well, you do well. It's true that as a swarmer you generally die to infantry A LOT. The main issue is mobility, grab an LAV and pick at your target.
Though I will say a missile ADS isn't quite so easy, as I know I can personally shot the driver out, and if he does jump out to swarm me, I have enough time to drop him.
Though as far as tanks go, remotes or proxies, and luring them back to your trap is an effective strategy with an LAV. I prefer remotes as they don't beep.
Tanks - Balancing Turrets
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4865
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Posted - 2014.09.18 19:00:00 -
[44] - Quote
Tanks require trickery to kill or two swarmers. ADS requires poor piloting or synchronized shots between two swarmers.
Both can be effectively denied by a single incompetent swarmer, however.
Give a forger the right altitude, he will kill anybody. Which is fair because its difficult to set him up.
Everything is right in the world. |
Not Jadek Menaheim
Xer Cloud Consortium
59
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Posted - 2014.09.18 19:06:00 -
[45] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Rattati, you should enlist the help of a dev buddy to try AV while surfing on a friendly dropship. The lock-on mechanic works nicely here while in the air.
Try the new Planetary Conquest Mode!
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Himiko Kuronaga
Fatal Absolution General Tso's Alliance
4865
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Posted - 2014.09.18 19:42:00 -
[46] - Quote
More fun to do that with a forge. Especially when you shoot your own dropship by accident. |
CharacterNameWasTaken
G0DS AM0NG MEN General Tso's Alliance
34
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Posted - 2014.09.18 19:55:00 -
[47] - Quote
CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I'm no expert here, but, those sound like fighting words.. And too many damage mods, come on. i was going for ultimate max dmg to "prove a point" ive been running cbr swarms on my minnie starter aa suit with three damage mods just to make vehiclea run away and it always works. |
DeathwindRising
ROGUE RELICS VP Gaming Alliance
540
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Posted - 2014.09.18 20:26:00 -
[48] - Quote
CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I'm no expert here, but, those sound like fighting words.. And too many damage mods, come on. i was going for ultimate max dmg to "prove a point"
i dont recommend light av weapons on anything other than commandos. which btw would be great if you found a way to give caldari commandos a bonus to swarms.
the ability to defend against infantry as well as vehicles is the strength of the commando class IMO. |
CharacterNameWasTaken
G0DS AM0NG MEN General Tso's Alliance
34
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Posted - 2014.09.18 20:36:00 -
[49] - Quote
DeathwindRising wrote:CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I'm no expert here, but, those sound like fighting words.. And too many damage mods, come on. i was going for ultimate max dmg to "prove a point" i dont recommend light av weapons on anything other than commandos. which btw would be great if you found a way to give caldari commandos a bonus to swarms. the ability to defend against infantry as well as vehicles is the strength of the commando class IMO. yeah beacuse swarms look like a rail weapon to me too. Use a min commando if you want a swarm bonus. |
Snake Sellors
Hellstorm Inc General Tso's Alliance
477
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Posted - 2014.09.18 20:52:00 -
[50] - Quote
Foundation Seldon wrote:People in this thread are obviously underestimating the skill it takes to activate an afterburner, get out of dodge in 4-5 seconds, and come back to the same spot moments later fully healed and with your afterburner immediately out of cooldown.
When will AV learn that I'm entitled to murder any and everyone from the sky because so many skill points such skill wow.
The problem is this.^
an ads pilot will post and complain about how powerful they are, how they should be "area denial weapons" and they should not be able to destroy an ads single handed...
but yet for all that noise they will circle back to the same person, over and over and over:
they know that if the first volley didn't kill them none of the others will either. they are not even doing area denial if the ads pilot does not feel the need to avoid a player that they know has swarms. there is literally no sense in approaching a genuine threat over and over again, therefore they are not a threat.
as for people wanting av to destroy ads as an easy option..
a.v as in anti vehicle.. the ability for a single person to destroy vehicles has been around almost as long as vehicles in war have.. ww2. carrying swarms is not such an easy option, it leaves most players with only the option of using the sidearm against infantry.
glad to see that rattati has tried to swarm for a whole night to get an unbiased view. |
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Right-wing Extremist
Nos Nothi
1187
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Posted - 2014.09.18 21:03:00 -
[51] - Quote
CharacterNameWasTaken wrote:yeah beacuse swarms look like a rail weapon to me too. Use a min commando if you want a swarm bonus. Actually, missiles in general are Caldari tech.
Rockets, light missiles, heavy assault missiles, heavy missiles, torpedos, cruise missiles - all Caldari tech. Missile turrets and swarm launchers in Dust 514 are available from which LP store again? Ah, right: Caldari.
That said, yes, please give my Calmando a bonus to swarms so I can be even more effective at driving away dropships that come to harass me on my sniper perch.
Nah... might be overpowered, then.
Jaceon Pale-eye.
And you shall know me by the sound of Charge SR bullets whizzing by your head as I miss repeatedly.
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
292
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Posted - 2014.09.18 21:17:00 -
[52] - Quote
Joel II X wrote:ADS are faster than swarms.
Rockets are are faster than missiles. Just ask NASA. Surely thousands of years into the future vehicles would be faster than light.
B
Double O
T
Y
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Vapor Forseti
DIOS EX. General Tso's Alliance
1448
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Posted - 2014.09.18 21:23:00 -
[53] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Rattati, where were you in our lives earlier, lol.
When you are in a pinch, just say "Help me, Dark Adonis" and I will come to you, literally.
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
292
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Posted - 2014.09.18 21:27:00 -
[54] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
Maybe your million sp, two mil sp max, into swarms and dmg mods isn't suppose to be supper effective toward a 5 million+ sp vehicle. Maybe your 150k isk dropsuit isn't suppose to be super good at killing 500k isk skill requiring asset.
Admittedly, not the best ADSer out there, but, other than AV infantry, I also have to worry about super powerful 2HKO Particle cannon tanks and indestructible redline railgun installations just like you have to worry about other infantry.
B
Double O
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
292
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Posted - 2014.09.18 21:30:00 -
[55] - Quote
Snake Sellors wrote:Foundation Seldon wrote:People in this thread are obviously underestimating the skill it takes to activate an afterburner, get out of dodge in 4-5 seconds, and come back to the same spot moments later fully healed and with your afterburner immediately out of cooldown.
When will AV learn that I'm entitled to murder any and everyone from the sky because so many skill points such skill wow. The problem is this.^ an ads pilot will post and complain about how powerful they are, how they should be "area denial weapons" and they should not be able to destroy an ads single handed... but yet for all that noise they will circle back to the same person, over and over and over: they know that if the first volley didn't kill them none of the others will either. they are not even doing area denial if the ads pilot does not feel the need to avoid a player that they know has swarms. there is literally no sense in approaching a genuine threat over and over again, therefore they are not a threat. as for people wanting av to destroy ads as an easy option.. a.v as in anti vehicle.. the ability for a single person to destroy vehicles has been around almost as long as vehicles in war have.. ww2. carrying swarms is not such an easy option, it leaves most players with only the option of using the sidearm against infantry. glad to see that rattati has tried to swarm for a whole night to get an unbiased view.
You guys act like Sidearms don't do the job well. SMG is like one of the most powerful guns our there. Learn to use it. Also, if you are more skillful use ScP. It rewards you more.
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Double O
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2834
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Posted - 2014.09.18 21:31:00 -
[56] - Quote
Yes your win butan is threatened. Do you want a hug?
And 2m SP to run a proto AV fit my ass. This stupid theory had been disproven dozens of times. |
THUNDERGROOVE
Fatal Absolution
1109
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Posted - 2014.09.18 21:42:00 -
[57] - Quote
Joel II X wrote:ADS are faster than swarms. Actually they aren't.
What is happening is pilots who know what they are doing can fly in such a way to force the swarms to have to turn which slows them down. Generally this involves flipping backwards or turning on your side at very sharp angles often times I have to do this twice just to completely escape them. If an ADS flies straight up, the swarms will hit every single time unless they are so far away that they escape the flight range of the swarms in which case that's the swarmers bad call.
Plus I'd argue that doing an evasive maneuver is a hell of a lot more difficult than: Fire and forget
If anything just tone down the ridiculous RoF bonus and possibly skill stacking, ideally giving the gunner the best bonus. If the pilot has 4 and the gunner has 5, give them level 5.
The biggest problem is so few people have been in a dropship and swarmed them. Heck, half of every PC I play I'm FG duty. Swarms are as effective as they should be for the type of weapon it is. I mean, it really requires almost no skill apart from decent positioning, and considering I still can't see where I'm getting swarmed from because they still don't render from anywhere past 100 meters.
Amarrica!
It's Not Safe to Swim.
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Adipem Nothi
Nos Nothi
4981
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Posted - 2014.09.18 21:49:00 -
[58] - Quote
THUNDERGROOVE wrote: Swarms are as effective as they should be for the type of weapon it is. I mean, it really requires almost no skill ...
Which is why we've decided to nerf the HMG. Looking back, we probably should've designed it differently; we didn't realize it'd be so easy to use and so powerful. Oh well!
- CCP
Shoot scout with yes.
- Ripley Riley
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2835
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Posted - 2014.09.18 22:10:00 -
[59] - Quote
Adipem Nothi wrote:THUNDERGROOVE wrote: Swarms are as effective as they should be for the type of weapon it is. I mean, it really requires almost no skill ...
Which is why we've decided to nerf the HMG. Looking back, we probably should've designed it differently; we didn't realize it'd be so easy to use and so powerful. Oh well! - CCP Wow that was weaker than the ADS whining. 1/10 |
Adipem Nothi
Nos Nothi
4981
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Posted - 2014.09.18 22:24:00 -
[60] - Quote
Breakin Stuff wrote:Adipem Nothi wrote:THUNDERGROOVE wrote: Swarms are as effective as they should be for the type of weapon it is. I mean, it really requires almost no skill ...
Which is why we've decided to nerf the HMG. Looking back, we probably should've designed it differently; we didn't realize it'd be so easy to use and so powerful. Oh well! - CCP Wow that was weaker than the ADS whining. 1/10
New HMG Design Goals:
Teamwork! We'd like the easy-to-use HMG to be a teamwork-oriented weapon. Focused fire from two (possibly three) should suffice to kill most infantry. Individually it will be very good at laying down suppressing fire, not unlike a Heavy Machine Gun! We expect that Heavies will find satisfaction in knowing they're keeping the enemy away.
Fairness! Many infantry have expressed concerns about HMG range, so we'll be reducing it by three quarters. Sorry!
Easy! We understand that this is a big change and that Heavies don't have many anti-infantry options. But don't feel bad! Remember ... its easy use!
- CCP
Shoot scout with yes.
- Ripley Riley
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