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Thread Statistics | Show CCP posts - 6 post(s) |
Demandred Moores
Ghosts of Dawn General Tso's Alliance
21
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Posted - 2014.09.19 17:44:00 -
[91] - Quote
I would rather fly against a forge because I can fight him and make him miss. So if the 90 degrees makes it to where I can make him miss I will stop whining. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
2863
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Posted - 2014.09.19 17:50:00 -
[92] - Quote
Kallas Hallytyr wrote:Breakin Stuff wrote:How is making it so missiles can actually catch a dropship unfair?
Besides the plasma cannon projectile speed increase THERE ARE NO OTHER AV BUFFS IN THE WORKS.
Being able to outrun a missile is idiotic. Especially when the missile ability to pull a 180 degree turn instantly is going away. Well, I actually don't think the current proposal is terrible, but there is a great bias towards the Swarms present in every discussion about ADS/AV balance which I wouikd really like to see be balanced out by having the dev responsible having actual experience own ADS. Most AV gunners are in favor of the swarms being reasonably CAPABLE of killing an ADS. There is little to no desire for swarms to become the IWIN butan vs. ADS.
However to hear the reactionary screaming from most of the vehicle pilots you would think Rattati has offered mortal insult immediately before physically assaulting their mothers.
Its funny and childish but its how people are reacting to "swarms can catch you now". |
Gavr1lo Pr1nc1p
Fatal Absolution General Tso's Alliance
2362
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Posted - 2014.09.19 18:58:00 -
[93] - Quote
To all the people saying it should take two swarmers to take out a vehicle...what if there are two vehicles working together?
"Minmitar Scout" and "Masochist" are synonyms.
FA's Shotgunning T-Dome Champ
Give the Minja active dampening!--By Bor
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MrShooter01
Storm Wind Strikeforce Caldari State
850
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Posted - 2014.09.19 19:35:00 -
[94] - Quote
Breakin Stuff wrote:[quote=CCP Rattati] By the way, what is the diminishing return formula on modules? And do they stack so that two -20 means a -40% change or is it multiplicative, meaning I have to multiply by .8 twice?
As far as we've been able to figure out its the same as it is in EVE
Handy reference sheet
1st mod: 100% effectiveness 2nd mod: 86.9% effectiveness 3rd mod: 57.1% effectiveness 4th mod: 28.3% effectiveness
Complex Light damage mods: #1: 7% bonus #2: 6% bonus #3: 4% bonus
Complex Heavy damage mods: #1: 5% bonus #2: 4.3% bonus #3: 2.8% bonus
Complex Sidearm damage mods: #1: 8% bonus #2: 6.9% bonus #3: 4.5% bonus
I didn't even bother to save the percentage for the 4th and 5th mod, their effect is so low that virtually any other module would be a better idea
The stacking penalty only counts modules, so if you have a skill bonus to the attribute that doesn't penalize the first module you put on (commando damage bonus, for example)
All % bonuses in the game are multiplicative, except for the different levels of one skill. The bonus for each level of the same skill is added up before being applied to something (level 3 skill with a 5% bonus per level is 5% +5% +5% = 15% bonus), different skills affecting the same attribute and each individual module are multiplicative.
so for example on a minmatar commando with level 5 suit skill and 2 complex damage mods shooting a proto swarm:
1248 base damage, *1.1 skill bonus = 1,372.8, (125 more damage) 1st damage mod: *1.07 = 1468.9 (96 more damage) 2nd damage mod: *1.06 = 1557 (88 more damage)
this is not of course taking into account the fact that half of those missiles are going to derp their way into a rock or lamppost |
You Are Inferior
Amarr Templars Amarr Empire
0
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Posted - 2014.09.19 19:45:00 -
[95] - Quote
I Shot once on a ads with a swarm and was one shotted under cover in 5 sec a few min ago I was one shotted out of my lav way op when someone has a mouse in there hands.
It didn't taste like abortion.?.?.
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Immortal John Ripper
24737
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Posted - 2014.09.19 22:14:00 -
[96] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I wish I had the ability to like this.
I would like your post if I could but CCP nerfed my like button and took it away. :(
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
293
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Posted - 2014.09.20 00:09:00 -
[97] - Quote
CCP Rattati wrote:Kallas Hallytyr wrote:CCP Rattati wrote:i was going for ultimate max dmg to "prove a point" Which you obviously were not doing, since a PRO MinCom has 2 highs... Snake Sellors wrote:glad to see that rattati has tried to swarm for a whole night to get an unbiased view. I look forward to seeing Rattati piloting to see what it's like from our POV. Y'know, s it's actually unbiased and not entirely biased by focusing on only one side of the argument. I was making sure my math wasn't wrong. It wasn't. I don't need to do anything else.
Rattati, I triple dog dare you to go fly ADS's. Make sure you only put in about the same Sp you put into swarm suit. Try to kill at least 5 protos in a match.
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
293
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Posted - 2014.09.20 00:12:00 -
[98] - Quote
Breakin Stuff wrote:How is making it so missiles can actually catch a dropship unfair?
Besides the plasma cannon projectile speed increase THERE ARE NO OTHER AV BUFFS IN THE WORKS.
Being able to outrun a missile is idiotic. Especially when the missile ability to pull a 180 degree turn instantly is going away.
Don't forget, the 180 degree turn requires on loss in speed.
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Double O
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Atiim
12305
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Posted - 2014.09.20 00:13:00 -
[99] - Quote
Vegetation Monster wrote: Rattati, I triple dog dare you to go fly ADS's. Make sure you only put in about the same Sp you put into swarm suit. Try to kill at least 5 protos in a match.
If you do take this challange CCP Rattati, get your RoF skills to 3 and it'll be trivial.
The 1st Matari Commando
-HAND
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
293
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Posted - 2014.09.20 00:14:00 -
[100] - Quote
Atiim wrote:Vegetation Monster wrote: Rattati, I triple dog dare you to go fly ADS's. Make sure you only put in about the same Sp you put into swarm suit. Try to kill at least 5 protos in a match.
If you do take this challange CCP Rattati, get your RoF skills to 3 and it'll be trivial.
Remember he can only spend = amount of sp that he spent on the AV fit. He's a dev. He has unlimited Sp right?
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Atiim
12306
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Posted - 2014.09.20 00:18:00 -
[101] - Quote
Vegetation Monster wrote:Atiim wrote:Vegetation Monster wrote: Rattati, I triple dog dare you to go fly ADS's. Make sure you only put in about the same Sp you put into swarm suit. Try to kill at least 5 protos in a match.
If you do take this challange CCP Rattati, get your RoF skills to 3 and it'll be trivial. Remember he can only spend = amount of sp that he spent on the AV fit. He's a dev. He has unlimited Sp right? With that amount of SP it would be easy.
You seem to be under the assumtion that getting 5 kills with an ADS is difficult.
The 1st Matari Commando
-HAND
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
293
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Posted - 2014.09.20 00:20:00 -
[102] - Quote
Atiim wrote:Vegetation Monster wrote:Atiim wrote:Vegetation Monster wrote: Rattati, I triple dog dare you to go fly ADS's. Make sure you only put in about the same Sp you put into swarm suit. Try to kill at least 5 protos in a match.
If you do take this challange CCP Rattati, get your RoF skills to 3 and it'll be trivial. Remember he can only spend = amount of sp that he spent on the AV fit. He's a dev. He has unlimited Sp right? With that amount of SP it would be easy. You seem to be under the assumtion that getting 5 kills with an ADS is difficult.
Yeah, especially for skill-less lock on swarm users. They have to be proto kills not just one hitting noobs because we all know that proto fitted ADS's can easily destroy starter fits just like proto swarms can easily destroy militia vehicles.
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Vegetation Monster
G0DS AM0NG MEN General Tso's Alliance
293
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Posted - 2014.09.20 00:24:00 -
[103] - Quote
Monkey MAC wrote:Himiko Kuronaga wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Good. A ridiculous free suit shouldn't be able to do anything to a million isk vehicle. There is a thing called value to consider. Now, had you friends helping out or god forbid a forge gun you would have killed all of your targets. And had you played commando you would've been able to fight off infantry threats and drive away vehicle threats. Now if an ADS is flying so fast he can't be hit by swarms, he can't hit his targets on the ground either. That means without killing him, you nullified him as a threat. If you want that to feel more rewarding I recommend you change the acceleration, but not the top speed, of an ADS. That allows quick blow-throughs to outrun all swarms, as they should be able to, but doesn't allow them to escape when they've been hovering around like jackasses because they won't be able to accelerate to that top speed fast enough. Just don't use a free suit and expect value, because you deserve none. 1) He was using PRO Swarms with 3x Damage Mods, he is toting the best AV weaponry available, not accounting for his skill (no offence - R), he should have at least made 1 kill against a vehicle over a nights worth of public matches. 2) So let me see if I understand this. A MLT Frontline Dropsuit kiling a PRO Dropsuit - Fine (0:120,000) A MLT Tank killing multiple PRO Dropsuits - Fine (70,000:5,000,000) A MLT Swarm being barely a threat - God Forbid 3) Yes when you starting bringing up value you have to remember the value of the AV suits used against you too. My current Assault AV fitting at 65,000 ISK (ADV) is onlt good for ONE vehicle, if I'm successful in destroying a vehicle I must then FIGHT my way back to a suply depot so that I have enoigh munitions to take on another. On average an AVer will die 3-4 for each vehicle he suppresses/kills, he can't engage the tank with a reckless regard for his own well being, he would be too ineffective. Chances are as you roll in in a tank , your tagged. But the AVer has to ensure he will do enough damage to kill. 4) Commandos make poor AV units, they lack many required traits that make other suits desirable for AV duties, he also receives no eHP bonuses over most medium suits and lacks the versatility required. Commandos are a Jack of all trades class much more so than the Assault. 5) Finally mlt tank, mlt AV, why is one allowed to be as equally powerful as it's skilled variation but the other not?
guess you have never used AV efficiently. Running around in CQC maps w/ heavies infesting Dust, is just plain stupid on your part. Maybe try getting on a tower. Nothing is more annoying than a tower camper. Anyway, Av'ers get tons of WP even if the don't kill the vehicles. I get alone like 300+ WP from militia tanks. 100+ from militia LAVs and tons and tons from ADS's. I'm actually more happy the more swarms it takes to kill a thing. = more WP. Maybe you AV need to look on the good side.
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Sylwester Dziewiecki
Interregnum.
367
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Posted - 2014.09.20 06:46:00 -
[104] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. Did you try to play as a squad?
Gallente Speed Scout.
EVE side of me: Nosum Hseebnrido
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Devadander
Woodgrain Atari
109
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Posted - 2014.09.20 11:49:00 -
[105] - Quote
For every 100 targets locked with my swarms, 1 dies (excluding MLT LAV lolz, Including MLT tanks). CBR with trip dmg and V op.
For every 100 tanks an ADS sees, I can save maybe 5. 25 mil invested, V's everywhere
Just sayin *couwtfgh*
Let payday hit and let me get my recording setup, set up... I'll show you guys what the trenches look like to your target consumers.
And yes, when I tank I'm known to linger and bathe in your swarms to show you idc... so there's that as well.
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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IMMORTAL WAR HERO
NECROM0NGERS
210
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Posted - 2014.09.20 12:03:00 -
[106] - Quote
Vegetation Monster wrote:Rattati nerfs ADS because apparently the Skilled ADS pilots were too hard for lock on swarm users to kill. What is happening? Is COD getting to CCP's head?
It is sad to see dust reward skill-less players more than the ones with the skill.
Probably going to get banned because on these forums you are not allowed to express opinion or say even a minor bad thing about CCP. See y'all in Destiny!! WOO!!
At least Destiny isn't made by blind brainless apes. (Not specifically pointing at CCP).
what are you talking about other than incubus win because of collision dmg pythons are better than theve ever been i can fit 3400 sheild on a python
Frowned upon by amateurs: The object of war is not to die for your country but make the other bastard die for his. GSP
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Repe Susi
Rautaleijona
1435
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Posted - 2014.09.20 13:21:00 -
[107] - Quote
Himiko Kuronaga wrote:I feel like I need to do a stream and show you how its done properly.
Please do! And do it VERY fast before every swarm user comes and slaps you with a ******* trout for your incredible stupidness.
And throw a proto Minmatar commando in the mix as well if you have one.
This has got to be the most boldest claim I've ever heard in the forums. Live up to it.
EDIT:
Ok I saw your 'report'. Still waiting for the video. Still waiting to see how you kill ADSs' with a swarms reliably. Oh wait you are not supposed to kill dropships with swarms, only chase them away?
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Skippy Longstocking
Paladin Survey Force Amarr Empire
0
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Posted - 2014.09.20 13:35:00 -
[108] - Quote
Repe Susi wrote:Himiko Kuronaga wrote:I feel like I need to do a stream and show you how its done properly. Please do! And do it VERY fast before every swarm user comes and slaps you with a ******* trout for your incredible stupidness. And throw a proto Minmatar commando in the mix as well if you have one. This has got to be the most boldest claim I've ever heard in the forums. Live up to it. EDIT: Ok I saw your 'report'. Still waiting for the video. Still waiting to see how you kill ADSs' with a swarms reliably. Oh wait you are not supposed to kill dropships with swarms, only chase them away?
Personally, I'm expecting nothing less than a VERY edited "best-of" highlight reel, where any footage that supports the claim that AV is UP is "conveniently" edited out.
This may take some time. |
CommanderBolt
TerranProtossZerg
1681
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Posted - 2014.09.20 13:49:00 -
[109] - Quote
CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs.
Who has ever said that militia swarms were anything more than a shiny to hold for the "MCC Crouchers" (Aka starter suit AFKers)
-=#[ Gastun's Forge ]#=-
MY LIFE FOR AIUR!
"I'm wasting away here" - "Get me back into zee fight!
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Adipem Nothi
Nos Nothi
5029
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Posted - 2014.09.20 13:56:00 -
[110] - Quote
Sylwester Dziewiecki wrote: edit: ..and just one thing to add - if players was chose to every match in way that allow for balance fight we wouldn't have balancing problems. Each time ADS pilot is getting to battle he should get decent AV in opposite team.
"Decent" is key. We should revisit that thought once Swarms are decent.
Shoot scout with yes.
- Ripley Riley
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BONERBOMB TIGBITTIES
THE BONERBOMBS
23
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Posted - 2014.09.20 14:00:00 -
[111] - Quote
Derpty Derp wrote:Joel II X wrote:ADS are faster than swarms. Not agreeing with this topic... But swarms and ads have the same top speed. Swarms also have better acceleration than the ads, only the afterburner allows the ads to reach it's top speed quicker. fact is you can never pull away from swarms, only outlast them if going quicker... They also follow your exact flight path so they don't hit walls unless fired at one by a moron (like me.) The only way I can outrun a swarm with my ads (no afterburner) is on a map with a big ass cliff that gives me room to pretty much fall for a good few seconds without hitting the floor, gives enough speed to stay ahead of the swarm if it was fired from a good distance. So yeah, the afterburner is the main reason for this argument, but everyone shat on ads because they don't like getting popped by missiles when there's no av about. However if the turn speed nerf on swarms is enough to actually allow me to fly behind cover without getting blown into it after the swarm does a nice instant 90 degree turn at the corner of a building, then I'm happy either way. Meee One wrote: Try running support logistics for a match or two. Then,after swallowing that humble pie,return to you ADS and appreciate those thousands of extra eHP .
I had to lol... holding a rep tool and spamming uplinks/hives is difficult how? Outrunning swarms is easy... You turn the dropship sideways while flying and the thrusters point downward if the ship is held at the right angle. I do it all the time in the incubus. I've had multiple volleys following me at once and I turn sideways and they explode a ways away from my dropship.
I enjoy beverage
I manage beverage
But mostly enjoy beverage
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DeathwindRising
ROGUE RELICS VP Gaming Alliance
549
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Posted - 2014.09.23 11:41:00 -
[112] - Quote
CharacterNameWasTaken wrote:DeathwindRising wrote:CCP Rattati wrote:ResistanceGTA wrote:CCP Rattati wrote:Just to make one point, I tried all night to just play swarm AV. Proto swarms, not full skills, triple dmg mods.
I lost more suits than I have ever lost in a night, and I didn't kill a single dropship, nor a tank. One time I swear the ADS wagged at me as I launched the 3 death swarm, turned around and blasted away and came back to kill me.
Admittedly, not the best AVer out there, but, it's not only about not being able to kill vehicles, it's all the times I am trying to chase a double hit dropship or HAV, and get shot by any other infantry. I died 50% from not being able to defend my self against infantry, and the rest by blaster tanks or missile turret ads's.
Militia swarms being a threat is class A bs. I'm no expert here, but, those sound like fighting words.. And too many damage mods, come on. i was going for ultimate max dmg to "prove a point" i dont recommend light av weapons on anything other than commandos. which btw would be great if you found a way to give caldari commandos a bonus to swarms. the ability to defend against infantry as well as vehicles is the strength of the commando class IMO. yeah beacuse swarms look like a rail weapon to me too. Use a min commando if you want a swarm bonus.
they look like a caldari weapon. if thye cant change it, then remove the minmatar explosive bonus. nobody else gets bonuses to two separate weapon classes |
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