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621. [Feedback] Vehicle Shield Modules Fitting Cost TOO High - in Feedback/Requests [original thread]
The PG cost of shield modules is way too high. I'm not sure how to fit a Gunnlogi with shield mods if I dont have the fitting for them even at the proto level. 1 proto missile turret 1 complex heavy shield booster 1 complex heavy shield extend...
- by DeathwindRising - at 2015.03.13 21:59:00
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622. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
CCP Rattati wrote: I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed...
- by DeathwindRising - at 2015.03.13 15:17:00
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623. HEP Metabolic Enhancer BPO - in Feedback/Requests [original thread]
Any chance you can convert the HEP Metabolic Enhancers from the Human Enhancement Project into a single BPO? I think we all felt that reward should've been a BPO to begin with. No one currently uses them because there not non-consumable.
- by DeathwindRising - at 2015.03.12 08:22:00
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624. Who Refuses To Use Officer Dropsuits Because Of Scarcity? - in General Discussions [original thread]
CCP Rattati wrote: How about Experimental weapons, I was kind of hoping PC would start using them and Officer gear You can't claim weapons individually and it takes about 4 days to claim 12 items. You also don't know what you get unless you ...
- by DeathwindRising - at 2015.03.11 06:53:00
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625. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
TheSneakyDolphin wrote: I don't know about this. Will the ISK cost be tracked in the HUD? I can see the game mode getting very boring. Everyone will rush the points to get a lead then hide/snipe in the red line so they don't lose the ISK while ...
- by DeathwindRising - at 2015.03.10 18:21:00
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626. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
Gyn Wallace wrote: Gyn Wallace wrote: I'm trying to imagine edge cases, ... Let me flesh that out better, because Kaeru's idea is awesome. So imagine you've got a protosquad, team deployed to the attrition match. Their strategy is to re...
- by DeathwindRising - at 2015.03.10 18:12:00
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627. 4,200,000 clones killed so far. - in General Discussions [original thread]
Aikuchi Tomaru wrote: VALCORE72 wrote: rat what server do you play on ???? plz tell Tranquility. lmao
- by DeathwindRising - at 2015.03.10 11:44:00
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628. [Question] Why x8 Skill Multiplier for HAV Operation? - in Feedback/Requests [original thread]
CCP Rattati wrote: Pokey Dravon wrote: CCP Rattati wrote: because this is streamlined, considering the Dropship Skilltree. I listened to the feedback that there was too much of a skillsink to have that tree too complicated. I also did not...
- by DeathwindRising - at 2015.03.10 11:30:00
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629. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: Rifles have 1% efficiency against vehicles (or thereabouts) so can inflict no damage. AHMG has 100% in Hotfix Echo. 100%. Whoa. 21 more meter range than the other HMG types. 63m range, out ranging mo...
- by DeathwindRising - at 2015.03.10 11:24:00
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630. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
i love this idea +1
- by DeathwindRising - at 2015.03.10 11:20:00
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631. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: DRT 99 wrote: i dont think the AHMG not breaking shield regen is a big deal. Most heavies already carry fluxes, and av oriented AHMG heavies will carry the newly buffed AV grenades. we going to r...
- by DeathwindRising - at 2015.03.10 05:28:00
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632. NPC District rentals - in Feedback/Requests [original thread]
Kain Spero wrote: Renting districts from NPC's doesn't make much sense really. Adding the ability for District owners to rent out space for custom matches? That is an idea that I think has some merit. it makes sense because not everyone has...
- by DeathwindRising - at 2015.03.09 11:08:00
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633. NPC District rentals - in Feedback/Requests [original thread]
Shiyou Hidiyoshi wrote: Doesn't know who I am yet says what the CBM does... How do you know what the CBM does if you don't even know who the CBM is? At this point you might as well say CCP is the CBM. Anyways, I agree that there should b...
- by DeathwindRising - at 2015.03.09 01:49:00
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634. NPC District rentals - in Feedback/Requests [original thread]
Shiyou Hidiyoshi wrote: Yes please do this CCP because the CBM are such evil people for interfering with these guys farming isk by just driving LAVs around. There are a couple of groups in PC "hosting tournaments/community events" in PCs and th...
- by DeathwindRising - at 2015.03.08 23:53:00
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635. Skill Tree Reset And Refund - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: I want Amarr Race so badly. I'm all 100% Amarr except for my quarters and the pic you can email support and they will change you to an amarr quarters
- by DeathwindRising - at 2015.03.08 17:57:00
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636. NPC District rentals - in Feedback/Requests [original thread]
CCP can you make some NPC districts that corps can pay isk to rent for an hour? we need them to do our community events. currently there's a group called CBM that trolls anyone that tries to use a district to host events and it become a pain tryi...
- by DeathwindRising - at 2015.03.08 16:14:00
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637. [Echo] HAV Operation skill cost - in Feedback/Requests [original thread]
If the the cost is increased to 8x, then will it affect me? 1. If I don't have the skill at level 5, will it cost me more after the hot fix to upgrade it? 2. Will the vehicle skill tree be reset? 3. Can I save potential SP by upgrading the skil...
- by DeathwindRising - at 2015.03.08 15:12:00
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638. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: Greiv Rabbah wrote: Raffael-Puma Austria wrote: The Assault Heavy Machine Gun has the same scatter as the Boundless Heavy Machine Gun and also hurt even less, so it uses nobody! The Boundless is all right, dear...
- by DeathwindRising - at 2015.03.06 19:57:00
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639. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Bright Cloud wrote: When 2 competent squads colide with each other on ambush the game gets stale till one squad earns a OB. Im sure alot of players experienced this on the large bridge with alot of installations on it. One side manages to get u...
- by DeathwindRising - at 2015.03.06 18:31:00
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640. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
cal assault is tricky. either stay in cover and do a regen fit, or brick the shields. the lower regen means youll have long recovery times, but the extra hp is often the difference between having shields left after a scr charged shot or being dead...
- by DeathwindRising - at 2015.03.06 16:38:00
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