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301. NPC District rentals - in Feedback/Requests [original thread]
Shiyou Hidiyoshi wrote: Yes please do this CCP because the CBM are such evil people for interfering with these guys farming isk by just driving LAVs around. There are a couple of groups in PC "hosting tournaments/community events" in PCs and th...
- by DeathwindRising - at 2015.03.08 23:53:00
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302. Skill Tree Reset And Refund - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: I want Amarr Race so badly. I'm all 100% Amarr except for my quarters and the pic you can email support and they will change you to an amarr quarters
- by DeathwindRising - at 2015.03.08 17:57:00
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303. NPC District rentals - in Feedback/Requests [original thread]
CCP can you make some NPC districts that corps can pay isk to rent for an hour? we need them to do our community events. currently there's a group called CBM that trolls anyone that tries to use a district to host events and it become a pain tryi...
- by DeathwindRising - at 2015.03.08 16:14:00
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304. [Echo] HAV Operation skill cost - in Feedback/Requests [original thread]
If the the cost is increased to 8x, then will it affect me? 1. If I don't have the skill at level 5, will it cost me more after the hot fix to upgrade it? 2. Will the vehicle skill tree be reset? 3. Can I save potential SP by upgrading the skil...
- by DeathwindRising - at 2015.03.08 15:12:00
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305. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Raffael-Puma Austria wrote: Greiv Rabbah wrote: Raffael-Puma Austria wrote: The Assault Heavy Machine Gun has the same scatter as the Boundless Heavy Machine Gun and also hurt even less, so it uses nobody! The Boundless is all right, dear...
- by DeathwindRising - at 2015.03.06 19:57:00
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306. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Bright Cloud wrote: When 2 competent squads colide with each other on ambush the game gets stale till one squad earns a OB. Im sure alot of players experienced this on the large bridge with alot of installations on it. One side manages to get u...
- by DeathwindRising - at 2015.03.06 18:31:00
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307. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
cal assault is tricky. either stay in cover and do a regen fit, or brick the shields. the lower regen means youll have long recovery times, but the extra hp is often the difference between having shields left after a scr charged shot or being dead...
- by DeathwindRising - at 2015.03.06 16:38:00
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308. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
duster 35000 wrote: DeathwindRising wrote: Doc DDD wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind ...
- by DeathwindRising - at 2015.03.06 14:06:00
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309. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Doc DDD wrote: CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so lets b...
- by DeathwindRising - at 2015.03.06 03:27:00
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310. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Doc DDD wrote: Mostly excited for the patch as it has potential.. Have same concerns as a few others. Scrambler buff... Ok so no one in thier right mind runs shield fits as Armor>Shields... so lets buff the anti shiel...
- by DeathwindRising - at 2015.03.06 03:12:00
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311. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
there's an issue with shields and poor hit detection that is amplified when moving at high speeds. add also that the minmatar can maintain its high speeds almost constantly thanks to it stamina regen and pool. now add that the minamatar assault ...
- by DeathwindRising - at 2015.03.04 14:04:00
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312. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: DeathwindRising wrote: and to compensate for commandos, you just buff their damage bonus to 20%. Please don't. I know your suggestion is intended well but this will have serious consequences in the AV side. The ki...
- by DeathwindRising - at 2015.03.03 17:56:00
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313. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
voidfaction wrote: DeathwindRising wrote: voidfaction wrote: Its funny they are going to nerf the weapon and not the to armor sentinels. I bet they will nerf all the assaults to fix the min assault problem as well, lol The same as they n...
- by DeathwindRising - at 2015.03.03 14:57:00
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314. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
voidfaction wrote: Its funny they are going to nerf the weapon and not the to armor sentinels. I bet they will nerf all the assaults to fix the min assault problem as well, lol The same as they nerfed all the scouts to fix the shotgun gal scou...
- by DeathwindRising - at 2015.03.03 12:52:00
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315. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: What would be more intersesting is PC deaths. If heavies have the most kills and the most deaths, would they still need a nerf? Thier K/S ratio twould say a lot more than the blindingly obvious. Heavies...
- by DeathwindRising - at 2015.03.03 12:28:00
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316. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's be clear about one thing even though my posts might on the surface smell of "dont nerf my (insert stupid thing here). I am all for fixing sentinels. I am all for making HMGs not be instapop deathvomit. I am not, how...
- by DeathwindRising - at 2015.03.03 12:25:00
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317. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Tesfa Alem wrote: To reply to rattati and the others who brought up valid points about heavies, K/S, reps, and logis. I agree that heavy CQC dominance needs to be adressed. I dont think nerfing the HMG is the way to go about it. Its been modi...
- by DeathwindRising - at 2015.03.03 12:20:00
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318. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Adipem Nothi wrote: John Psi wrote: Scout, whose task should be to EWAR EWAR Scouts were put out to pasture with Falloff. The GalLogi is the only competitive Recon & Counter-Infiltration unit. What exactly...
- by DeathwindRising - at 2015.03.03 12:07:00
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319. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: well, there is no way in this kind of hyper-competitive and complex end-game could be balanced so that every combination has a place. The best of the best migrate to "best", sometimes actually on orders, not by choice. Tactic...
- by DeathwindRising - at 2015.03.03 06:20:00
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320. Don't removed Installations when destroyed - in Feedback/Requests [original thread]
True Adamance wrote: Breakin Stuff wrote: CommanderBolt wrote: I am all for this idea..... on ONE CONDITION - CCP brings back the 200+ hp/sec installation repair tool. (Its in the game somewhere) otherwise repairing installations would be...
- by DeathwindRising - at 2015.02.28 14:43:00
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