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321. Don't removed Installations when destroyed - in Feedback/Requests [original thread]
What if they didnt go away when you destroyed them? like if we could only disable them? then they could be repaired and be used again. everything about them would stay the same, except destroying an installation would only put it into a disabled...
- by DeathwindRising - at 2015.02.28 03:30:00
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322. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
Atiim wrote: I'm almost done with mine, if you want to take a look. your slot progression is a bit much. i think the slots are fine if you buff the base stats like you suggest and increase the damage bonus to 3%
- by DeathwindRising - at 2015.02.24 19:33:00
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323. Caldari scout bonus sucks - in Feedback/Requests [original thread]
Ghost Steps wrote: Bradric Banewolf wrote: No experience with use of cal scouts, but trying to hit them I have extensive experience. Between their dual tank ability, and questionable hit detection I would say give it some time. As far as th...
- by DeathwindRising - at 2015.02.23 15:35:00
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324. Remove bullseye from tank - in Feedback/Requests [original thread]
ive countered them by being a bit of a bastard. i call in my tank to kill tanks and dropships, and then recall it immediately after. theres nothing for them to shoot at, and i promptly kill them after i recall my tank while they are still AV fit l...
- by DeathwindRising - at 2015.02.20 15:28:00
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325. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
MRBH1997 wrote: I like the idea of this, but after playing with the possible fits, I believe the rebalanced CPU and PG upgrades should take less of the opposite. I feel it removes fittings for the gunnlogi that should be possible. Also the PG/C...
- by DeathwindRising - at 2015.02.20 12:08:00
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326. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
and rattati aims to reduce vehicle hardeners to only one per vehicle fit...
- by DeathwindRising - at 2015.02.20 00:55:00
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327. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Breakin Stuff wrote: So I have a gunnlogi fit that has 6175 Shields but only 900 armor. with the hardener active it has 9509 shield EHP. vs railgun profiles without including the armor against plasma profiles it has 778...
- by DeathwindRising - at 2015.02.17 19:06:00
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328. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Tesfa Alem wrote: CCP Rattati wrote: Please take into account my comments of PG and CPU mods. They will cost heftily in the opposite direction. Has it already been implemented? If so i couldn't tell, as soon as i ...
- by DeathwindRising - at 2015.02.17 12:31:00
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329. Mordu's vets - in Feedback/Requests [original thread]
what would a mordu's legion assault suit look like?
- by DeathwindRising - at 2015.02.15 11:03:00
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330. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by DeathwindRising - at 2015.02.12 15:31:00
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331. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Regis Blackbird wrote: Wilhelm Klingspor wrote: CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. ...
- by DeathwindRising - at 2015.02.11 02:50:00
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332. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind...
- by DeathwindRising - at 2015.02.10 11:22:00
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333. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the game. Or make the wa...
- by DeathwindRising - at 2015.02.10 07:15:00
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334. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade are obviously known. They either depend on both being ...
- by DeathwindRising - at 2015.02.10 06:29:00
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335. Orbital Spawns. - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: we have had this in internal playtest, it gets old fairly quickly and you start thinking, why can't I just spawn on the earth. I like it as a once per battle thing, maybe with a special module or suit...
- by DeathwindRising - at 2015.02.09 15:13:00
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336. [IDEA]Simple Trading - in Feedback/Requests [original thread]
CCP Rattati wrote: Simple Trading as I define it is go to item in assets press X send item to Contact (not player) select qty send are you sure yes that is not trading. if you send someone something, and receive nothing in return, then ...
- by DeathwindRising - at 2015.02.09 15:10:00
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337. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Cat Merc wrote: Remember when officer gear was rare? Yup, soon through the power of hoarding and farming, officer gear will be used like candy in PC. Might even trickle down to pub matches. officer gears should be rare. but the ability to c...
- by DeathwindRising - at 2015.02.07 06:29:00
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338. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
The Infected One wrote: DeathwindRising wrote: Atiim wrote: #payed4yourwin I felt like Bill gates when i bought my win too. toss some cash at it til you win lol, but blame CCP. only problem is that you cant claim them each day as you ...
- by DeathwindRising - at 2015.02.07 06:23:00
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339. New (New) Experimental Lab the best thing ever! - in Feedback/Requests [original thread]
Thor Odinson42 wrote: DeathwindRising wrote: Thor Odinson42 wrote: DeathwindRising wrote: Atiim wrote: #payed4yourwin I felt like Bill gates when i bought my win too. toss some cash at it til you win lol, but blame CCP. only pro...
- by DeathwindRising - at 2015.02.06 23:20:00
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340. [Feedback] WTF is this? - in Feedback/Requests [original thread]
allen6969 workman wrote: o and did you see light lawlet died twice i came close to dieing but i ran away now if light died twice then that means you just cant shoot worth a **** practice your gun game man same to your three buddies that were tr...
- by DeathwindRising - at 2015.02.06 23:18:00
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