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701. Rail gun shell speed - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Hi, I'm a dedicated dropship pilot. I do hope you understand the reasoning behind the reduced range of the large rail turret as it was put in place for a reason. As to your suggestion I find it interesting. From a gameplay as...
- by Cross Atu - at 2014.06.16 05:33:00
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702. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
True Adamance wrote: WP in general are pointless outside of Public Contracts. They mean nothing in FW and nothing in PC. Idea's here are great but only apply to a single and very small section of the game. Last I checked WPs generated OBs in...
- by Cross Atu - at 2014.06.15 23:47:00
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703. Request: Assign Small Turret Slots to specific Vehicle Positions - in Feedback/Requests [original thread]
Very much +1, it enhances player choice and tactical use of vehicles within squads.
- by Cross Atu - at 2014.06.15 23:42:00
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704. [Suggestion] Bring back damage mods (spreadsheet included) - in Feedback/Requests [original thread]
CCP Logibro wrote: Personally I'm more of a fan of 3-5-7% for damage mods, though I think we would also take a look at the PG/CPU usage at the same time. We're also aware that high slots could use more choices, but we haven't decided what we wo...
- by Cross Atu - at 2014.06.15 22:57:00
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705. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
bogeyman m wrote: Bump o7
- by Cross Atu - at 2014.06.15 22:55:00
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706. Regarding Nanite injectors - in Feedback/Requests [original thread]
This has been an issue for quite some time.
- by Cross Atu - at 2014.06.14 22:27:00
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707. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
CCP Nothin wrote: Thanks for such admirably patient posting. A reply to this thread is long overdue, but here goes. First off, I think the concept behind having higher WP rewards from using more expensive gear (and thus putting more ISK at at...
- by Cross Atu - at 2014.06.14 22:24:00
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708. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
Zatara Rought wrote: Cat Merc wrote: Well, Assault ships in EVE get bonuses to Micro Warp Drives, which is like kinetic catalyzers on steroids. We could try to give assaults kin cat bonuses, but that would somewhat imbalance shield and armo...
- by Cross Atu - at 2014.06.12 17:54:00
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709. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: EDIT: A, possibly obvious, thought has just occurred to me. When we're talking about RE timers are we talking "time to trigger post deployment" or "time to detonate once triggered" . The former wo...
- by Cross Atu - at 2014.06.12 03:36:00
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710. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Thanks for the current (and hopefully continued) response regarding codebreakers. I want to wade in (with a request that no one let this drag the thread too far off topic) and comment on them in regards to the Logi line (since their the next most ...
- by Cross Atu - at 2014.06.12 03:33:00
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711. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Adipem Nothi wrote: XxGhazbaranxX wrote: effectiveness per tier is all. People using regular remotes to full effectiveness cause almost no incentive to use proto and adv. I know people and lots of them that only put 1 point into them and t...
- by Cross Atu - at 2014.06.12 03:15:00
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712. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Adipem Nothi wrote: One Eyed King wrote: If I, as a minja have to run all my lows as complex damps just to be as low profile as possible, why shouldn't a cal have to make near if not the same sacrifice to pick me up on his scans? Indeed,...
- by Cross Atu - at 2014.06.11 15:25:00
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713. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Hey guys In Hotfix Alpha we increased the dispersion of the Large Blaster turret (in other words, we actually gave it dispersion). I'm looking for feedback on how you feel about it in it's current state: is it too accurate; ...
- by Cross Atu - at 2014.06.11 15:12:00
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714. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
CCP Logibro wrote: This is already the case. The pool is split 60/40 in favour of the losers so assuming you have the same WP you'll get more ISK by winning. Beat me to it. EDIT: DevBlog on the subject for those who haven't read it.
- by Cross Atu - at 2014.06.11 14:59:00
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715. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
CCP Rattati wrote: Modified Proposal Changing the damage profile, Increasing proto damage, pulling PG changes, reducing activation length a little less. These should encourage high end AV tankhunters to keep using RE's and reduce the frisbees...
- by Cross Atu - at 2014.06.11 14:37:00
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716. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Considering the size of the likely fix required I'm not expecting this to fit within the fixes of Bravo, however I'd love to get some motion towards including it within the next hotfix or two after that. Cheers, Cross
- by Cross Atu - at 2014.06.11 14:23:00
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717. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
CCP Rattati wrote: This is sure to be a flammable topic. Here are a few of our reasons: 1) There is no Vehicle free mode - "Normal" TDM that most fps players are used to in other games 2) Public Ambush is farmed relentlessly by high level veh...
- by Cross Atu - at 2014.06.11 01:35:00
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718. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
Adipem Nothi wrote: I suggest delaying the proposed RE changes until (1) AV is squared away (2) we've helped out the MinScout and (3) we've had a chance to form/debate a counter-proposal. I may not agree 100% with every single point but the...
- by Cross Atu - at 2014.06.11 01:21:00
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719. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
Conversation is still valuable. Bumping to involve more players in the feedback process here. o7 Cross
- by Cross Atu - at 2014.06.08 15:11:00
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720. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Putting this here for those who skip the opening of the thread (you know who you are ). Also, adding a couple minor edits in light of conversations on these last few pages. KAGEHOSHI Horned Wolf wrote: [TL;DR] The problems: All other ...
- by Cross Atu - at 2014.06.08 15:03:00
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