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721. [Feedback/req] Minscout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Agreed * Help MinScouts beat scans * Buff MinScout PG/CPU output Disagreed * Nerf CalScout Precision 1. A nerf to CalScout precision is a direct buff to GalScout build versatility. 2. Further nerfs to Scout ewar capa...
- by Cross Atu - at 2014.06.08 14:53:00
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722. IDEA----Unique dropsuits for MEDIUM FRAMES - in Feedback/Requests [original thread]
Giving each role within the medium frame line more uniqueness and specialization is a concept I fully support. As to the specifics; CCP R has stated that Assaults won't be given 2x LW or the Commando removed so we have to address this from a diff...
- by Cross Atu - at 2014.06.06 18:35:00
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723. hotfix beta - exploding dropship gunners - in Feedback/Requests [original thread]
+1 There is no balance or contextual implication to this, it's clearly broken and should be resolved. 0.02 ISK Cross
- by Cross Atu - at 2014.06.06 17:53:00
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724. [Feedback] Nanite injectors and War Point Balance. - in Feedback/Requests [original thread]
bogeyman m wrote: Fixing WPs from Rep Tools is a separate, but related, issue. The solution here could simply be rewards for the amount repaired. Proto and std rep tools could theoretically earn the same total WPs (per target), but the proto v...
- by Cross Atu - at 2014.06.06 17:34:00
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725. IDEA - Passive SP balance - in Feedback/Requests [original thread]
Dalmont Legrand wrote: Current situation: System grants you 1 SP in 5 seconds - 5,806,080 SP per year For new players: Slow suffering. For old players: Doesn't really matter. *Next is only if possible New situation: System grants SP by...
- by Cross Atu - at 2014.06.06 17:30:00
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726. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: Adipem Nothi wrote: Mobius Wyvern wrote: A. Running a suit set up like a mobile radar unit is less of an asset than you think. B. With the advent of Cloaks, why are you trying to go toe-to-toe with ...
- by Cross Atu - at 2014.06.06 17:17:00
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727. [Request] Increase flux carry amount back to 3 - in Feedback/Requests [original thread]
I've been theory crafting with a number of my associates (read: fellow nerds) either in game or via skype and so far none of us has been able to put forth a reason for the continued "war on grenades". If there's data out there to support it, or a...
- by Cross Atu - at 2014.06.06 16:59:00
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728. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
Brokerib wrote: This is probably my scout bias showing here (most of my fits are sub 300 EHP), but how much health does a Logi need to be viable in combat? Because what we're talking about with the modules is really health. Correct, especiall...
- by Cross Atu - at 2014.06.06 16:46:00
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729. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
Baal Omniscient wrote: Cross Atu wrote: Brokerib wrote: TLDR Assaults are still underperforming. Even if the Alpha Scout changes work as intended, the Logi-slayer will re-emerge as the Assult of choice. Assaults need a buff. Agreed....
- by Cross Atu - at 2014.06.06 16:25:00
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730. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
Ghost Kaisar wrote: Ryme Intrinseca wrote: This would drive logis to extinction. Not really. Amarr Logi is still needed for links Don't rep without a Min Logi LOL at Nanohives when they aren't either spammed or dropped by Cal Gal Log...
- by Cross Atu - at 2014.06.06 16:18:00
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731. [Feedback] Nanite injectors and War Point Balance. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: interesting idea MINA but i feel people could still abuse it by using a low meta repper on the target once they have revived the person giving farm more points then they should have gotten and the fact that logi are NOT ...
- by Cross Atu - at 2014.06.06 15:58:00
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732. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: Commando will not be removed, nor Assault given two weapons in DUST 514 Would you consider the bonus changes proposed? Both I (an assault and logi), and Aero (the king of commandos) agree on ...
- by Cross Atu - at 2014.06.06 06:37:00
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733. Differentiating the Assault and Commando specializations - in Feedback/Requests [original thread]
How, and why, have I never seen this thread before. Thanks Kagehoshi for pointing me here o7
- by Cross Atu - at 2014.06.06 05:30:00
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734. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cross Atu wrote: The TL;DR being - Bring logi base stats up to assault levels as assaults gain slots to match logi, then give assaults bonuses that add more 'gank' to their options as a counterbalance to the logi...
- by Cross Atu - at 2014.06.06 02:19:00
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735. [Feedback] Nanite injectors and War Point Balance. - in Feedback/Requests [original thread]
Something clearly needs to be done, this has been a problem for a long time . I'd prefer a more dynamic solution of WP earned being based on a normalized X WP per Y HP restored method. This could apply to both repair tools and injectors. Howeve...
- by Cross Atu - at 2014.06.06 01:54:00
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736. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I would be fine with logis having the same base stats if assaults have bonuses to damage, me and Aero Yassavi discussed it in his thread about differentiating assaults and commandos, and with my input her came up...
- by Cross Atu - at 2014.06.06 01:39:00
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737. 3 of the best complimentary ideas I've heard on the forums recen... - in Feedback/Requests [original thread]
SirManBoy wrote: I wish I knew who originally came up with these suggestions so I could give out the appropriate credit and praise for these awesome ideas. 1. Better WP payouts for using a better nanite injector. <--CCP Rattati is already a...
- by Cross Atu - at 2014.06.06 01:37:00
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738. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Not sure what you mean by the role distortion caused by equipment fitting bonus, and equipment slot disparity, but in my plan the Caldari logi will have 4 equipment slots at prototype just like the Gallente and Min...
- by Cross Atu - at 2014.06.06 01:27:00
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739. [suggestion] Assault suit changes/medium balance - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Spot on as usual, Cross. I rarely believe that nerfing something actually equals a "buff" to something else. You also bring up a pretty interesting discussion on ISK / SP investment by relative suit. Couple q...
- by Cross Atu - at 2014.06.06 00:22:00
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740. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: lots of detailed work I haven't given this a deep read through yet only a first pass so please forgive me if this has been addressed and I've missed it. Here are my questions, does this proposal address The...
- by Cross Atu - at 2014.06.05 23:26:00
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