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1841. This game is not worth playing. - in Feedback/Requests [original thread]
Glorious exposition comrade.
- by Cat Merc - at 2013.03.29 06:16:00
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1842. Every thing I can think of that would make this game better - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Cat Merc wrote: This list, was it written by a monkey? At least it wasn't written by a cat. Of course, we have paws, this is what happens when cats write stuff: fdsaifdmskfloldfvadvfadfagasdvasvasdasdasdvdsasdvsanot...
- by Cat Merc - at 2013.03.28 09:22:00
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1843. Every thing I can think of that would make this game better - in Feedback/Requests [original thread]
This list, was it written by a monkey?
- by Cat Merc - at 2013.03.28 08:44:00
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1844. Fog Of War game mode - in Feedback/Requests [original thread]
Brasidas Kriegen wrote: If something like this was implemented it should be team-based; keep within a certain distance of your teammates and your scan range is connected. Not sure if this was what you were suggesting, but the focus of DUST shou...
- by Cat Merc - at 2013.03.28 07:57:00
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1845. Fog Of War game mode - in Feedback/Requests [original thread]
Buster Friently wrote: I'm not sure I understand. There already is fog of war. Are you suggesting that the map be obscured? Or that there be actual fog? Yes, map is obscured. Lore explanation would be sensor blah blah blah jamming blah blah...
- by Cat Merc - at 2013.03.28 03:47:00
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1846. Friendly fire should have a different indicator - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: You could just wait for a GM to move the original here, I flagged it and asked for it to be moved here as soon as I read it. Alright thanks.
- by Cat Merc - at 2013.03.28 03:19:00
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1847. Fog Of War game mode - in Feedback/Requests [original thread]
I'm stealing it from a guy in the IRC called Mith, so thank you for the idea :) Basically, you have the whole map open, no red line like we have right now, but there is fog of war. The bigger your suit scan radius is, the more you clear of the fog...
- by Cat Merc - at 2013.03.28 02:58:00
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1848. Friendly fire should have a different indicator - in Feedback/Requests [original thread]
Copy pasta from General Discussions: https://forums.dust514.com/default.aspx?g=posts&m=651288& I'm tired of seeing the red indicator on my screen saying that bullets are coming from my behind while I'm shooting someone, and I look back...
- by Cat Merc - at 2013.03.28 02:48:00
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1849. Request - reset SP points for weapons and dropsuits - in Feedback/Requests [original thread]
They have already done stuff like that in EVE, don't see why they can't do it here. Especially since we still are in Beta...
- by Cat Merc - at 2013.03.25 19:27:00
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1850. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
Jathniel wrote: Yes, I see the problem they caused. They were meant to be a serious obstruction. Did that sniper team actually win the match? My hats off to them if they did. If not, they done goofed. Actually, they did win. There was like...
- by Cat Merc - at 2013.03.25 00:39:00
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1851. [Feedback] Why Skirmish is Bad (objective spawning) - in Feedback/Requests [original thread]
Orbital Drops. They will drop from the sky to the cap point making a loud noise warning you.
- by Cat Merc - at 2013.03.24 22:13:00
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1852. [Feedback] Sniping from one sniper's viewpoint. - in Feedback/Requests [original thread]
Funny, I just got out of a match where the entire enemy team were snipers. Every. Single. One. They had a 360 view of the map and if you tried to do anything you died, bam, just like that. And the only counter is... more sniping. Do you see the pr...
- by Cat Merc - at 2013.03.24 21:51:00
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1853. [Suggestion] Training Multiplier on Shield Control - in Feedback/Requests [original thread]
Yeah, but shields are all around better for infantry. ALWAYS. NO EXCEPTIONS. Seriously. I say NO until they are comparable to shields in terms of performance.
- by Cat Merc - at 2013.03.24 15:37:00
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1854. [Request] Forum Sections: RP and Event - in Feedback/Requests [original thread]
I fully support this thread. The Gallente in me had little time to shine.
- by Cat Merc - at 2013.03.23 03:44:00
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1855. [Feedback] Skirmish 2.0 needs a sense of urgency - in Feedback/Requests [original thread]
Make this happen. BF2142 was my favorite BF game of all time, in no small part thanks to the Titan mode. Too bad the servers are dead :(
- by Cat Merc - at 2013.03.16 11:12:00
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1856. [Request] Day/night cycles - in Feedback/Requests [original thread]
tribal wyvern wrote: Cat Merc wrote: Wouldn't it be cool to have Day/Night cycles in Dust? Considering planets are going to be persistent. It would be nice, but not gonna happen due to the fact that the planets in new eden don't rotate. F...
- by Cat Merc - at 2013.03.01 00:13:00
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1857. Give me back hope - in Feedback/Requests [original thread]
Well he is kinda right about the assault rifle thing. The biggest drawback of the heavy is that the HMG is worthless at long range (or at least should be) so a decent player can just keep his distance. But with an AR a heavy is basically an assaul...
- by Cat Merc - at 2013.03.01 00:11:00
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1858. [Request] Day/night cycles - in Feedback/Requests [original thread]
Buster Friently wrote: Full Metal Kitten wrote: +1 Then add night vision goggles as an equipment slot. +1,but they kind of have this already. The missions spawn with different times of day, and, at least on earth, the sun's position d...
- by Cat Merc - at 2013.02.28 23:24:00
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1859. [Request] Day/night cycles - in Feedback/Requests [original thread]
Wouldn't it be cool to have Day/Night cycles in Dust? Considering planets are going to be persistent.
- by Cat Merc - at 2013.02.28 22:59:00
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1860. An Open letter to CCP : A year in summary - in Feedback/Requests [original thread]
RoundEy3 wrote: Cat Merc wrote: Firestorm Zulu wrote: Chill out dude, it's just a beta. It was in beta for over a year and it barely improved. Yeah, I don't think we should chill. Everyone can access it, there will be no reset and CCP h...
- by Cat Merc - at 2013.02.14 22:12:00
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