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1481. Balancing the AR - in Feedback/Requests [original thread]
Cosgar wrote: Give it a more drastic falloff outside of optimal range and we got a deal. I don't have any issues with anything else with the AR really except for how effective it is way outside of optimal. People seem to be stacking on damage m...
- by Cat Merc - at 2013.08.04 01:37:00
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1482. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
meow
- by Cat Merc - at 2013.08.04 01:34:00
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1483. Balancing the AR - in Feedback/Requests [original thread]
Killar-12 wrote: This 100 times over with teircide Link my tiercide thread, I lost track of it and I forgot the title so I can't search for it :P
- by Cat Merc - at 2013.08.04 01:32:00
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1484. Balancing the AR - in Feedback/Requests [original thread]
Since the QQ is endless, I decided it's a good time to make a post about this. First of all, fix this: Mobius Wyvern wrote: Like I said in other threads and my own thread on the subject, the current Gallente AR just needs a faster dispersion in...
- by Cat Merc - at 2013.08.04 01:27:00
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1485. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cosgar wrote: Cat Merc wrote: Personally I do not care for d legendary. He suggested giving HMG's the same damage as AR's, and also reducing dispersion, basically making any weapon besides the HMG pointless So yeah, he's not a balancing m...
- by Cat Merc - at 2013.08.04 01:15:00
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1486. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cosgar wrote: Good write up, but there's one thing that even the devs overlooked: Mobius Wyvern wrote: Like I said in other threads and my own thread on the subject, the current Gallente AR just needs a faster dispersion increase rate in ord...
- by Cat Merc - at 2013.08.04 01:11:00
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1487. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Also, don't lie, you think the AR is OP and want to nerf it: D legendary hero wrote: Charlotte O'Dell wrote: But the AR has a higher DPS than the mass driver. That AR is more powerful and requires just as little skill to use which is why it...
- by Cat Merc - at 2013.08.04 01:07:00
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1488. I FOUND OUT WHY MD IS OP!!! - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: But the AR has a higher DPS than the mass driver. That AR is more powerful and requires just as little skill to use which is why it is so popular with noobs. DPS isn't everything. Sniper rifles have around 150 DPS. For...
- by Cat Merc - at 2013.08.04 01:06:00
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1489. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Personally I do not care for d legendary. He suggested giving HMG's the same damage as AR's, and also reducing dispersion, basically making any weapon besides the HMG pointless So yeah, he's not a balancing master. He couldn't even get his fact...
- by Cat Merc - at 2013.08.04 00:54:00
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1490. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Cosgar wrote: Cat Merc wrote: Compare a GEK to the Advanced Scrambler rifle. They are near an exact match DPS wise. They both barely rise in DPS between the levels. Obvious bias is obvious. ScR overheats. Assault Scrambler rifle. He use...
- by Cat Merc - at 2013.08.04 00:47:00
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1491. why people say the AR is OP. so that you know - in Feedback/Requests [original thread]
Compare a GEK to the Advanced Scrambler rifle. They are near an exact match DPS wise. They both barely rise in DPS between the levels. Obvious bias is obvious. Now to stuff: 1. has the fastest reload speed in the game (except for scrambler pisto...
- by Cat Merc - at 2013.08.04 00:42:00
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1492. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
CLONE117 wrote: well i dont think an entire team would try to make a barrage of plasma balls on the enemy team while sitting by a supply depot as much as i want to see this happen its not likely... A dedicated mortar squad. Assuming the playe...
- by Cat Merc - at 2013.08.04 00:34:00
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1493. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
Cosgar wrote: Overall damage scaling sucks with the plasma cannon while having to charge your shot and arc it adds to the pile of WTF with the weapon. Some people find a way to make it work but this thing needs some serious work. I'd say model ...
- by Cat Merc - at 2013.08.04 00:30:00
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1494. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
CLONE117 wrote: a 5m blast raduis would be great for the plasma cannon...i would then have a great gun able to take down ppl in expensive full proto... I had a few ideas in addition to this, but I wanted to keep this thread focused on this sp...
- by Cat Merc - at 2013.08.04 00:29:00
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1495. [Suggestion] Plasma Cannon - A unique mechanic suggestion - in Feedback/Requests [original thread]
I have a suggestion for a mechanic for the Plasma Cannon. After the projectile has been fired, the longer it remains in the air before it hits its target the more damage it should do, with the current numbers being the base, and from that it rises...
- by Cat Merc - at 2013.08.04 00:23:00
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1496. [Feedback] Armor really is bad. Very bad. - in Feedback/Requests [original thread]
I can survive being slower in PC if it wasn't for the epic amount of explosive spam. Just one core locus grenade kills me, even if I put on 4 complex plates, and BOY do they love to throw those around. Even worse is when you realize that they get ...
- by Cat Merc - at 2013.08.03 22:15:00
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1497. [Feedback] Armor really is bad. Very bad. - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Hmmm where's that cat at? meow
- by Cat Merc - at 2013.08.03 22:15:00
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1498. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
Obvious troll is obvious. Don't feed him.
- by Cat Merc - at 2013.08.03 22:00:00
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1499. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Killar-12 wrote: Scattered Low accuracy high damage Stabilized High accuracy and range standard damage higher PG/CPU use Compressed Higher overheat I don't know the advantage though. Checked, it's higher damage for Compressed.
- by Cat Merc - at 2013.08.03 01:36:00
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1500. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Killar-12 wrote: Also, would AR's be divided like Blaster Turrets? Compressed, Scattered, Stabilized? Weapons can be divided in as many ways as CCP feels, that's the beauty of it. We'll have basic AR, with variations of...
- by Cat Merc - at 2013.08.03 01:22:00
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