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541. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Buffing the ASCR would be a terrible decision. Taking out the efficiencies, it's an amazing rifle for many many reasons. The only reason it underperforms is because it requires a shield meta to truly shine. But if a shield meta DOES happen, you...
- by Cat Merc - at 2014.09.05 04:51:00
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542. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Monty Mole Clone wrote: Cat Merc wrote: ResistanceGTA wrote: So.. We're doing literally nothing to the AScR, the really underperforming one.. At least I'll be the only one to use it I guess.. Nothing in the numbers suggest it should un...
- by Cat Merc - at 2014.09.05 04:46:00
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543. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
ResistanceGTA wrote: So.. We're doing literally nothing to the AScR, the really underperforming one.. At least I'll be the only one to use it I guess.. Nothing in the numbers suggest it should underperform. Literally nothing, it has amazing ...
- by Cat Merc - at 2014.09.04 19:29:00
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544. New Ammo Types - in Feedback/Requests [original thread]
Can't help but notice how anti armor ammo is better in general. (Less penalties)
- by Cat Merc - at 2014.09.04 06:59:00
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545. CCP your forum is counterproductive to discussing issues for hotfixe... - in Feedback/Requests [original thread]
Kin Cat wrote: CCP Rattati wrote: That's why we use supporting data, I never ask a question unless I think I know the answer . If I am completely honest, the forums and data usually agree, which is a wonderful thing. I have also learned, o...
- by Cat Merc - at 2014.09.04 05:05:00
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546. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
CCP Rattati wrote: Grand Master Kubo wrote: I'm not too sure about that level of increase to Gallente Breach Assault Rifles. From personal experience, the breach assault rifle is very good already. Be careful with how much buff you give it. ...
- by Cat Merc - at 2014.09.04 04:56:00
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547. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Love it
- by Cat Merc - at 2014.09.04 04:55:00
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548. [Idea] Kinetic Amp Servos module - in Feedback/Requests [original thread]
Auris Lionesse wrote: id rather have a module that increases movement speed. at the cost of stamina/sprint speed. I would love it but I think it would be a touchy thing with CCP.
- by Cat Merc - at 2014.09.03 11:16:00
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549. Dev team wait! The IoP is an easy fix! - in Feedback/Requests [original thread]
It BARELY gets any extra damage from partial charges, it's an exponential thing.
- by Cat Merc - at 2014.09.02 16:00:00
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550. [Idea] Kinetic Amp Servos module - in Feedback/Requests [original thread]
ARF 1049 wrote: Cat Merc wrote: MINA Longstrike wrote: sprinting getting too fast literally breaks the ****ing game. it cannot handle it so the player teleports instead of 'moving'. How much is too fast though? I doubt we're at the spee...
- by Cat Merc - at 2014.09.02 15:49:00
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551. [Idea] Kinetic Amp Servos module - in Feedback/Requests [original thread]
MINA Longstrike wrote: sprinting getting too fast literally breaks the ****ing game. it cannot handle it so the player teleports instead of 'moving'. How much is too fast though? I doubt we're at the speed ceiling that the game can handle.
- by Cat Merc - at 2014.09.02 15:40:00
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552. [Idea] Kinetic Amp Servos module - in Feedback/Requests [original thread]
Basically, instead of a biochemical solution to increase speed (Kinetic Catalyzers), this is a mechanical solution. This module gives a 50% higher sprint speed than normal kinetic catalyzers (From 12% to 18%), at the cost of a 35% stamina penalty...
- by Cat Merc - at 2014.09.02 15:32:00
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553. How do we fix melee mods? - in Feedback/Requests [original thread]
I would make them give a stamina regeneration bonus in addition to the melee damage. Melee is heavily reliant on stamina, and since you wasted it on sprinting to get close to the target, you don't have any stamina to actually melee the guy. Cloa...
- by Cat Merc - at 2014.09.02 15:22:00
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554. [Rattati!] Flux dmg profile: +20%/-20% (and the Flux Cannon!) - in Feedback/Requests [original thread]
Gotta remember that fluxes are also anti shield AV grenades, they can't simply do anti infantry levels of damage. I think fluxes should be left as is, yeah shield heavies are hurt for it, but those who use it are denying themselves easy kills wit...
- by Cat Merc - at 2014.09.02 15:17:00
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555. Dev team wait! The IoP is an easy fix! - in Feedback/Requests [original thread]
Fizzer XCIV wrote: 70 damage 450 RoF 12rd mag 600% Charge shot damage Charge shot drains magazine, forcing reload, doesn't sieze weapon. Slightly wider hipfire than the ScP Fixed. A viable Gallente weapon? What kind of game do you think this...
- by Cat Merc - at 2014.09.02 07:21:00
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556. [Idea] Factional Warfare gear bonuses - in Feedback/Requests [original thread]
MarasdF Loron wrote: This is quite a cool idea but how about vehicle users? Oh, right, nevermind them. This is just a general idea nothing specific.
- by Cat Merc - at 2014.09.02 07:16:00
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557. [Rattati please glance] Laser damage profile to +15%/-15% - in Feedback/Requests [original thread]
zzZaXxx wrote: CCP Rattati wrote: Spademan wrote: True Adamance wrote: The Assault Scrambler Rifle was never under powered? Where are people pulling this **** from? According to Rattati since the gun was actually capable of overhea...
- by Cat Merc - at 2014.09.02 06:12:00
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558. [Idea] Factional Warfare gear bonuses - in Feedback/Requests [original thread]
What if FW gear gave you bonuses that apply only in FW? So a Federation Gal Assault for example would get a 25% increase to repair rate while fighting for the Gal Militia (Because access to Gallente Engineers and stuff), but that bonus won't appl...
- by Cat Merc - at 2014.09.02 06:01:00
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559. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Symbioticforks wrote: CCP Rattati You're losing my faith. He's gaining mine. And he just buffed my most hated weapon to be even more powerful against my favorite dropsuit. (CR and Gal Assault)
- by Cat Merc - at 2014.09.01 02:26:00
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560. Sticky:[Feedback] Small Blaster Turret - in Feedback/Requests [original thread]
CCP Rattati wrote: All right A few points The blaster is clearly not intended to compete with a landed DS on top of a building with rails. It was meant to be anti infantry - close range. What you are kind of saying, "the HMG is worse then a F...
- by Cat Merc - at 2014.09.01 02:17:00
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