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241. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Niuvo wrote: I like what I read. Operator splash back damage is a must! Forge gun too! They do splash the user if he is close enough..? I just blew myself up!
- by CCP Wolfman - at 2013.07.24 05:31:00
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242. 1.3 patch notes are up - in General Discussions [original thread]
Cat Merc wrote: Huh. Wolfman is usually the silent one. What made you come out of your CCP lair and finally communicate with us? *lopes back in to lair*
- by CCP Wolfman - at 2013.07.24 05:19:00
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243. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Mintqueer wrote: Flaylock's splash damage is still too good, it should be dropped to 60~80 and the radius of advanced/prototype level is should be 1 m fixed. We'll see how this changes the performance stats as well as what the community reac...
- by CCP Wolfman - at 2013.07.24 05:15:00
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244. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Thanks for the comments guys. ItGÇÖs going to be very interesting to see how these changes effect the Flaylock performance. Need that graph to drop a bit but not too much :-) Just to manage your expectations weGÇÖre not 100% sure sticky nades wil...
- by CCP Wolfman - at 2013.07.24 03:53:00
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245. 1.3 patch notes are up - in General Discussions [original thread]
Hi guys, I see a bunch of different things being mentioned here so I thought IGÇÖd quickly let you know whatGÇÖs going on with them. Amount of stuff in 1.3 GÇô This was an intentionally short release to give us a trial run of the new processes...
- by CCP Wolfman - at 2013.07.24 03:44:00
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246. Leave Strafe Speeds as Is - in General Discussions [original thread]
Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman
- by CCP Wolfman - at 2013.07.04 01:26:00
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247. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Hi WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a cl...
- by CCP Wolfman - at 2013.07.04 01:18:00
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248. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Hi guys, We've been monitoring the TAR since the change. So far it is still one of the most used weapons with one of the highest kill counts. However it's no longer in a class of its own which is a good thing. We will keep an eye on it to see ho...
- by CCP Wolfman - at 2013.06.07 08:54:00
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249. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Mass Drivers are suffering from a bug that is making them very difficult to use for long range, numbers wise it should be in theory a good weapon. It may take a code deployment to fix. My fellow wolf is correct, the m...
- by CCP Wolfman - at 2013.06.05 05:27:00
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250. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
Hi guys, We are performing final tests on an update today. As long as all goes well and the game doesn't explode we will be deploying some changes to the TAC as well as fixing the explosives skill that wasnGÇÖt working. The TAC has clip size red...
- by CCP Wolfman - at 2013.06.05 03:46:00
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251. TAC rifles - in Feedback/Requests [original thread]
Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. WeGÇÖre not aiming to n...
- by CCP Wolfman - at 2013.05.30 01:49:00
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252. [Feedback] Stick Deflection vs. Rotation Speed (Graph included) - in Feedback/Requests [original thread]
Hi guys, Awesome graph Sete! You are correct the input/speed is linear atm. We are currently testing different curves. At the end of last week we were using a curve very similar to the one you outlined (we have in the past as well). Unfortunatel...
- by CCP Wolfman - at 2013.05.28 09:13:00
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253. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: Once the desynch issues are fixed, could you please just revert the MD back to how it was in Chromosome? There was absolutely nothing wrong with the weapon. It was balanced enough for players good with it to stand out and had a hu...
- by CCP Wolfman - at 2013.05.21 07:52:00
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254. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Hi guys, We have been looking in to the Mass Driver and we have identified two technical issues that are causing problems for it. Firstly we found that the way we check for splash damage is prone to GÇ£missingGÇ¥ partially occluded targets. We h...
- by CCP Wolfman - at 2013.05.21 07:00:00
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255. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hi guys, Since the last update weGÇÖve been happy to hear that many of you feel the DS3 has improved. We are still actively working on the controls and here is the latest news: *We are currently tuning the input curve giving you a greater degre...
- by CCP Wolfman - at 2013.05.17 03:41:00
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256. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
Don't knock the fancy gold coat, that's vital gear for the battlefield!
- by CCP Wolfman - at 2013.05.15 09:45:00
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257. [FEEDBACK]. Aiming solved - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: CCP Wolfman wrote: Thanks guys, thatGÇÖs good to hear. We will be doing some testing on this side to further improve fine aim on DS3, will let you know how it goes. CCP Wolfman I'm surprised you guys haven't...
- by CCP Wolfman - at 2013.05.15 09:40:00
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258. [FEEDBACK]. Aiming solved - in Feedback/Requests [original thread]
Yes the update also included some tweaks for the mouse as well so it's good to hear that there has been some improvement there too. We're working on more as well as looking in to some actual bugs we found.
- by CCP Wolfman - at 2013.05.15 09:38:00
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259. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
She is pretty awesome that's true.
- by CCP Wolfman - at 2013.05.15 09:15:00
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260. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
Minmatar slave you mean!
- by CCP Wolfman - at 2013.05.15 09:14:00
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