Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
1281. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Fox Gaden wrote: Stefan Stahl wrote: First thought: You shouldn't think of capacity as "CPU+PG" because PG is dramatically more valuable than CPU is. Try balancing it around "Capacity = CPU + 5 * PG" and then apply racial CPU/PG balance. E....
- by CCP Rattati - at 2014.07.18 22:42:00
|
1282. Sticky:Hotfix Charlie - Sentinel and Assault PG/CPU changes - in Feedback/Requests [original thread]
Dear players, We have been revisiting a lot of the PG/CPU (I will call it Capacity or Cap from now on) per dropsuit in the last months. It has become blatantly clear, by a lot of definitons, that Assault suits have too little capacity and Sentine...
- by CCP Rattati - at 2014.07.18 16:13:00
|
1283. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - ...
- by CCP Rattati - at 2014.07.17 12:23:00
|
1284. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: CCP Rattati wrote: OK this is literally going nowhere. Disagree. If you need to steer the discussion, do so. You can't bin nine pages of feedback (sure some of it's chaff you have to sort through) just like that ...
- by CCP Rattati - at 2014.07.17 11:23:00
|
1285. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
This is coming together quite nicely Charlie YES - More PG/CPU, playing around with numbers, maybe 10% across the board YES - More EHP, 100 to 150 ehp, racially consistent to shields/armor YES/NO - Another equipment slot, maybe only ADV and PRO, ...
- by CCP Rattati - at 2014.07.17 11:22:00
|
1286. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
OK this is literally going nowhere. Can I ask you to only reply with "I like these changes" and see if there is a harmony in those answers. I seem to see a few happy Min Assaults, what about the GA STD and ADV logis who have been shafted out of ...
- by CCP Rattati - at 2014.07.17 09:18:00
|
1287. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
not being able to outfit a 2-5 am ass? show me/us the math, how is it radically much better/worse than a 3/4 ga ass?
- by CCP Rattati - at 2014.07.17 00:09:00
|
1288. GIVE ASSAULT SUITS A 2ND GRENADE SLOT - in Feedback/Requests [original thread]
Maybe a grenade capacity bonus would be useful, but can't switch between 2 different grenades.
- by CCP Rattati - at 2014.07.17 00:06:00
|
1289. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
CCP Rattati wrote: Moving forward with few changes without changing the whole layout of every dropsuit is certainly on the table as well. The logi sidearm f.ex. There are other "anomalies" that I would love to discuss, such as STD and ADV logi...
- by CCP Rattati - at 2014.07.17 00:02:00
|
1290. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
4 across all tiers
- by CCP Rattati - at 2014.07.17 00:01:00
|
1291. Hotfix Charlie - Update - in Feedback/Requests [original thread]
The-Errorist wrote: Was fixing the racial suit slot layouts addressed? Amarr - Most low slots Gallente - High number of low slots Caldari - Most high slots Minmatar - Even to 1 more high slot than low For example Assault's l...
- by CCP Rattati - at 2014.07.16 21:12:00
|
1292. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cat Merc wrote: Rattati, my mind is blowing up trying to figure out competitive Gal Assault configurations when Amarr Assault has 2/5 slots. Nothing I can build is competitive, dual tank, armor tank, armor repair, whatever. And I KNOW how to b...
- by CCP Rattati - at 2014.07.16 21:08:00
|
1293. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: typo in the top table, the real tables didn't have it I had a feeling that was the case. Thanks for pointing it out. Still 3 and 6 is awesome!
- by CCP Rattati - at 2014.07.16 20:57:00
|
1294. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
typo in the top table, the real tables didn't have it
- by CCP Rattati - at 2014.07.16 20:45:00
|
1295. [Request] Swarm Launcher Damage Progression - in Feedback/Requests [original thread]
We just looked at some swarm changes in line with this, I think reducing number of missiles per swarm and increasing swarm damage, bringing STD and ADV considerably up to PRO dmg levels
- by CCP Rattati - at 2014.07.16 20:36:00
|
1296. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
ZDub 303 wrote: Slot progression in dropsuits between tiers is too pronounced for medium frames. Especially for classes like Logistics. Please Rattati... seriously consider a pseudo-tiercide approach to this to make STD/ADV suits more viable a...
- by CCP Rattati - at 2014.07.16 17:37:00
|
1297. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak. How will it help us with... CCP Rattati wrote: ...
- by CCP Rattati - at 2014.07.16 16:32:00
|
1298. Vrain Matari's Idea on the Assault- The Perfect Solution - in Feedback/Requests [original thread]
Honest question, what about another equipment slot? Logis still have an advantage due to fitting bonus and cloaky scouts need one for the cloak.
- by CCP Rattati - at 2014.07.16 15:28:00
|
1299. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
Hi all, We want to have this formal discussion and get your input. We believe that the community has wanted to have some say on this issue for some time, and now that I am studying this data in detail, some things brush me the wrong way (or my OC...
- by CCP Rattati - at 2014.07.16 15:21:00
|
1300. Lets Talk Dust= Delta. - in Feedback/Requests [original thread]
SMG is far to easy to equip as the goto weapon that does everything well.
- by CCP Rattati - at 2014.07.15 12:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |