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341. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Dear players, with all that's happening it's sometimes hard to find time to deep dives, so I am going to try and explain less, and just show some "random" data and give shorter updates/insights. Here you can see the Kills by Advanced Rifles in P...
- by CCP Rattati - at 2015.02.13 04:03:00
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342. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going afte...
- by CCP Rattati - at 2015.02.12 23:10:00
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343. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Banjo Robertson wrote: CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and goin...
- by CCP Rattati - at 2015.02.12 13:57:00
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344. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experiment I have had two to ...
- by CCP Rattati - at 2015.02.12 13:35:00
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345. Organize Fittings - in Feedback/Requests [original thread]
TIGER SHARK1501 wrote: I'm pretty sure I've heard others mention it but it would be sweet if we could organize our fittings by type such as assault, heavy, logi, scout. Currently the only way to do this is by renaming our fittings so that they ...
- by CCP Rattati - at 2015.02.12 11:27:00
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346. secondary payment system - in Feedback/Requests [original thread]
Slave of MORTE wrote: Please make a second payout for all matches in dust rewarded to the winners only In the form of components That's all Thank you Agreed, I have already asked the team to develop a "if won" payment condition
- by CCP Rattati - at 2015.02.12 01:59:00
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347. [IDEA]Simple Trading - in Feedback/Requests [original thread]
m621 zma wrote: What will you be doing about the free boosters given during NPE tutorial? If these can be traded, people will just farm alts for these and be constantly triple boosted whilst trading surplus. I'm up for just a 'give to' dialogu...
- by CCP Rattati - at 2015.02.12 01:55:00
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348. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Monkey MAC wrote: To be honest, if Pilot suits were implemented and mandatory for closed cockpit vehicles we wouldn't need to have this discussion because it wouldn't matter wether you survived or not, a pilot suit out of his vehicle would be a...
- by CCP Rattati - at 2015.02.11 11:40:00
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349. [IDEA]Simple Trading - in Feedback/Requests [original thread]
Regis Blackbird wrote: Wilhelm Klingspor wrote: CCP Rattati wrote: This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade ...
- by CCP Rattati - at 2015.02.11 02:38:00
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350. Warbarge Components - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fi...
- by CCP Rattati - at 2015.02.10 11:48:00
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351. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Then I'd like to be able to eject out of my dropsuit like a rabid super-crab and come after you, naked (with shields and armored skin), with my prototype body and gun. Aeon Amadi wrote: rabid super-crab superlol I...
- by CCP Rattati - at 2015.02.10 09:09:00
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352. Warbarge Components - in Feedback/Requests [original thread]
IAmDuncanIdaho II wrote: duster 35000 wrote: CCP Rattati wrote: Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out....
- by CCP Rattati - at 2015.02.10 09:06:00
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353. Warbarge Components - in Feedback/Requests [original thread]
Kain Spero wrote: CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the ga...
- by CCP Rattati - at 2015.02.10 08:37:00
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354. Warbarge Components - in Feedback/Requests [original thread]
Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the game.
- by CCP Rattati - at 2015.02.10 06:04:00
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355. [IDEA]Simple Trading - in Feedback/Requests [original thread]
This will create a market for middlemen, friends trading stuff they don't want and the ability to send to CEO, who distributes based on need for PC. Better ways to trade are obviously known. They either depend on both being on the server for hand...
- by CCP Rattati - at 2015.02.10 04:22:00
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356. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
gauntlet44 LbowDeep wrote: CCP Rattati wrote: Azrael Aranis wrote: Kain Spero wrote: Experimental weapons will only be available through the lab as far as I know. I'm wondering about the officer gear as well. I got an experimental...
- by CCP Rattati - at 2015.02.10 04:16:00
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357. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
Dremel wp wrote: Acquired one experimental HMG, stats are no different from prototype That's an error then, please send screenshot to [email protected]
- by CCP Rattati - at 2015.02.10 04:16:00
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358. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Breakin Stuff wrote: Rather than donating, why not just have every complete mission a player finishes generate a set amount of CP? This would reward highly active corps and prevent donating several thousand components generated With AUR in orde...
- by CCP Rattati - at 2015.02.10 03:59:00
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359. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Vitantur Nothus wrote: JIAF-PR wrote: Vitantur Nothus wrote: CCP Rattati wrote: New Concept: Member Donations Corporation Members can also "fuel the war" by donating their own Components, generating Command Points. :: snip :: ...
- by CCP Rattati - at 2015.02.10 03:59:00
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360. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Vitantur Nothus wrote: JIAF-PR wrote: Vitantur Nothus wrote: CCP Rattati wrote: New Concept: Member Donations Corporation Members can also "fuel the war" by donating their own Components, generating Command Points. :: snip :: ...
- by CCP Rattati - at 2015.02.10 03:56:00
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