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1901. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Alaika Arbosa wrote: I like the idea I had put forward a while back that would allow your Dropsuit mods to affect your vehicle and bolster them. Fit Shield Regs to your Pilot suit and it reduces your Recharge Delay on your DS/HAV/LAV etc. I a...
- by Breakin Stuff - at 2015.01.27 17:28:00
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1902. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: I think you guys are better qualified to cook up actual racial bonuses for vehicular homicide, don't you think? I just posited the role bonus. I leave the rest up to you lunatics. and the hefty SP in...
- by Breakin Stuff - at 2015.01.27 17:26:00
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1903. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
MINA Longstrike wrote: Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Also, if you run turrets at 2000 DPS and then use a module to allow you to consistently hit infantry I fail to see how this wil...
- by Breakin Stuff - at 2015.01.27 17:20:00
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1904. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
I love you too lazer. But no, you can't have my butterfinger.
- by Breakin Stuff - at 2015.01.27 17:16:00
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1905. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Also, if you run turrets at 2000 DPS and then use a module to allow you to consistently hit infantry I fail to see how this will not cause issues. It's...
- by Breakin Stuff - at 2015.01.27 17:02:00
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1906. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make. ...
- by Breakin Stuff - at 2015.01.27 16:59:00
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1907. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make. This is rather pathetic, you know. The bucket ...
- by Breakin Stuff - at 2015.01.27 16:40:00
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1908. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Things Any chance I can get the refire delays for all of the AV weapons? This attribute isn't listed anywhere except in the code and I'm not a coder. I know the forge is 1 second hard delay between shot fired and doing an...
- by Breakin Stuff - at 2015.01.27 16:17:00
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1909. [Suggestion] Pilot Suit - in Feedback/Requests [original thread]
Pilot suit: Light suit Fitting slots: Sidearm only Role bonus: STD: You may spawn in STD Vehicles ADV: You may spawn in ADV Vehicles PRO: You may spawn in PRO Vehicles No BPO for the pilot suits, that way pilots can bypass the normal RDV spa...
- by Breakin Stuff - at 2015.01.27 16:03:00
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1910. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Dual Booster allows me to loiter and duel with Forge Gunners easily, even Assault Forges. The fun part is it's actually a tossup as to which of us will win said duel. Spread the good word my good man. I want more drops...
- by Breakin Stuff - at 2015.01.27 15:36:00
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1911. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Honestly I would like to see less heat control on HAVs using rail and blaster tech and more reliance on magazine capacity. Especially since heat was the brake on unlimited ammo tanks.
- by Breakin Stuff - at 2015.01.27 14:16:00
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1912. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
nickmunson wrote: Textbook badposting There are more than 100 players in DUST. Molden Heath was never intended to be the goodfite playground of a select few. It was intended to be a continual warzone, with all veterans eventually moving to ...
- by Breakin Stuff - at 2015.01.27 14:13:00
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1913. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
Vrain Matari wrote: Arkena Wyrnspire wrote: Kevall Longstride wrote: How long do you think you and your 20-25 fiends will hold out against a corp of several hundred, well motivated players? I can see the elites holding out just fine....
- by Breakin Stuff - at 2015.01.27 14:07:00
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1914. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: question, shield boosters in low? ... honestly I was going to say bad idea. Thinking about it, however, I can't see why it would break the vehicles.
- by Breakin Stuff - at 2015.01.27 13:01:00
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1915. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: And I do not feel constrained to apply the same logic on vehicles and dropsuits, in a 16v16 environment, vehicles should not ever be dominant. I'm of the opinion that trying to apply the same logic to both results in the...
- by Breakin Stuff - at 2015.01.27 12:59:00
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1916. Would 2 different swarm type be easier to balance? - in Feedback/Requests [original thread]
Ehhh I'd rather have the firing mechanics rebuilt in a real update. Honestly I think jus staggering out the shots and giving back some lock range would be a good way to go. .85 second lock time is a bit much, and we still haven't pinned down if s...
- by Breakin Stuff - at 2015.01.27 12:48:00
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1917. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Breakin Stuff wrote: Mobius Wyvern wrote: Will we see this same methodology applied to Dropships and their variants in the future? On further reading this looks pretty neat for tankers, but I think I speak for all p...
- by Breakin Stuff - at 2015.01.27 12:42:00
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1918. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Unless 20,000 EHP HAVs is going to become the norm what would be the point of 2000 base DPS weapons is more my point. Hitting infantry doesn't bug me at all. Hitting accurately at 2000 DPS against infantry isn't a fight. It's farming easy mode. I...
- by Breakin Stuff - at 2015.01.27 12:39:00
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1919. [Petition] Apex Dropsuits Multi-Fit - in Feedback/Requests [original thread]
If you cal make the APEX BPOs only fittable with meta 1 (STD/MLT) items. OR... You can simply exclude PG/CPU modules for APEX suits. Either script them to be unusable in APEX or you can make the APEX statblock modified by skills only. I know th...
- by Breakin Stuff - at 2015.01.27 10:39:00
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1920. LAVs - please read the WHOLE thing, it's long - in Feedback/Requests [original thread]
Grimmiers wrote: I agree with all of it. Vehicle combat won't be complete until lavs get a proper update. First thing that needs to be ironed out is the dispersion while moving, which was a glitch since the game was released. You can have an ex...
- by Breakin Stuff - at 2015.01.27 10:28:00
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