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Breakin Stuff
Internal Error. Negative-Feedback
6797
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Posted - 2015.01.27 16:03:00 -
[1] - Quote
Pilot suit: Light suit
Fitting slots: Sidearm only
Role bonus:
STD: You may spawn in STD Vehicles
ADV: You may spawn in ADV Vehicles
PRO: You may spawn in PRO Vehicles
No BPO for the pilot suits, that way pilots can bypass the normal RDV spawn and avoid getting vehicle lockout because of free BPO vehicle spam.
Putting it behind the level 5 frame skill means only people who are serious about being a vehicle driver primary will go for the suits.
AV
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Lazer Fo Cused
Shining Flame Amarr Empire
664
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Posted - 2015.01.27 16:30:00 -
[2] - Quote
Breakin Stuff wrote:Pilot suit: Light suit
Fitting slots: Sidearm only
Role bonus:
STD: You may spawn in STD Vehicles
ADV: You may spawn in ADV Vehicles
PRO: You may spawn in PRO Vehicles
No BPO for the pilot suits, that way pilots can bypass the normal RDV spawn and avoid getting vehicle lockout because of free BPO vehicle spam.
Putting it behind the level 5 frame skill means only people who are serious about being a vehicle driver primary will go for the suits.
1. Nope
2. Where is my bonus to vehicles for putting in 2.7mil SP?
3. I should be able to have a BPO all the other suits do
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Spkr4theDead
Red Star.
2829
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Posted - 2015.01.27 16:33:00 -
[3] - Quote
Breakin Stuff wrote:Pilot suit: Light suit
Fitting slots: Sidearm only
Role bonus:
STD: You may spawn in STD Vehicles
ADV: You may spawn in ADV Vehicles
PRO: You may spawn in PRO Vehicles
No BPO for the pilot suits, that way pilots can bypass the normal RDV spawn and avoid getting vehicle lockout because of free BPO vehicle spam.
Putting it behind the level 5 frame skill means only people who are serious about being a vehicle driver primary will go for the suits. I don't know why I keep bothering, he's only going to listen to you anyway.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 16:40:00 -
[4] - Quote
Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make.
This is rather pathetic, you know.
The bucket is over there. go cry into it.
AV
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4584
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Posted - 2015.01.27 16:50:00 -
[5] - Quote
Breakin Stuff wrote:Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make.
This is rather pathetic, you know.
The bucket is over there. go cry into it.
They kind of act like the jealous ex's. Scott Pilgrim anyone?
Regardless I think there needs to be more to Pilots than just this, as that's a pretty hefty SP investment just to skip the queue, you know?
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Soul Cairn
Fatal Absolution General Tso's Alliance
12
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Posted - 2015.01.27 16:57:00 -
[6] - Quote
I normally don't post at all, but I had to voice my concern about this.
I like that each tier allows you to call in the same teir vehicle. Will the suit also allow pilots to get priority when calling a vehicle in?
I also wanted the suit to provide a bonus toward it's racial vehicles.
I feel as though getting the basic frame to 5 is a bit much. I use every single vehicle, therefore most of ny SP is in vehicle operation, upgrades, and turrent operation. I'm concerned about the amount of SP I'll have to pour into suit. It would take away from the overall effectiveness of my fits.
Kick reason out to the curb.
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 16:59:00 -
[7] - Quote
Pokey Dravon wrote:Breakin Stuff wrote:Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make.
This is rather pathetic, you know.
The bucket is over there. go cry into it. They kind of act like the jealous ex's. Scott Pilgrim anyone? Regardless I think there needs to be more to Pilots than just this, as that's a pretty hefty SP investment just to skip the queue, you know?
I think you guys are better qualified to cook up actual racial bonuses for vehicular homicide, don't you think? I just posited the role bonus. I leave the rest up to you lunatics.
and the hefty SP investment would be so say *I* cannot simply go "Oh! BPO!" and spawn instantly in my free LAV.
Actually they could do the BPO as long as they didn't make it no skills needed. I figure the casual drivers need to be a bit lower in the priority chain. Because WTF is the point of being vehicle specced if I can make an LAV pyramid and deny you the vehicle spawn you need?
AV
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Lazer Fo Cused
Shining Flame Amarr Empire
668
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Posted - 2015.01.27 17:06:00 -
[8] - Quote
Breakin Stuff wrote:Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make.
This is rather pathetic, you know.
The bucket is over there. go cry into it.
1. Thats because its a terrible idea which should be grounded before it can get up in the air
2. With the 1 role you give it you are punishing std players who have to wait to go all adv before they can go up - remember infantry suits can get upto 3 bonuses
3. It has to affect all vehicles so players cannot even use basic LAV to get around
4. You give it useful bonuses like 5% to PG/CPU per level, or even something to shield/armor values even if its HP or even a % to module cooldown/activation timers
5. Also no module slots? such a waste can easily have modules which enhance the vehicle in many ways leading to more modules and skills
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 17:16:00 -
[9] - Quote
I love you too lazer. But no, you can't have my butterfinger.
AV
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4584
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Posted - 2015.01.27 17:24:00 -
[10] - Quote
Breakin Stuff wrote:I think you guys are better qualified to cook up actual racial bonuses for vehicular homicide, don't you think? I just posited the role bonus. I leave the rest up to you lunatics.
and the hefty SP investment would be so say *I* cannot simply go "Oh! BPO!" and spawn instantly in my free LAV.
Actually they could do the BPO as long as they didn't make it no skills needed. I figure the casual drivers need to be a bit lower in the priority chain. Because WTF is the point of being vehicle specced if I can make an LAV pyramid and deny you the vehicle spawn you need?
Yeah the vehicle quota is ....troubling. I understand it's purpose but it also comes with some bad limitations, as you've pointed out. I'm almost wondering if it would work better if the quota was per vehicle type and not so much a general limit. This may become problematic when more vehicle types are added but for now...?
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 17:26:00 -
[11] - Quote
Pokey Dravon wrote:Breakin Stuff wrote:I think you guys are better qualified to cook up actual racial bonuses for vehicular homicide, don't you think? I just posited the role bonus. I leave the rest up to you lunatics.
and the hefty SP investment would be so say *I* cannot simply go "Oh! BPO!" and spawn instantly in my free LAV.
Actually they could do the BPO as long as they didn't make it no skills needed. I figure the casual drivers need to be a bit lower in the priority chain. Because WTF is the point of being vehicle specced if I can make an LAV pyramid and deny you the vehicle spawn you need?
Yeah the vehicle quota is ....troubling. I understand it's purpose but it also comes with some bad limitations, as you've pointed out. I'm almost wondering if it would work better if the quota was per vehicle type and not so much a general limit. This may become problematic when more vehicle types are added but for now...? Honestly I'd rather they YANKED the vehicle cap. I don't see a need for it. or 16 vehicle limit.
Sure, I can make a pyramid.
Not before the pilots get their stuff down
AV
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Alaika Arbosa
Minmatar Republic
2443
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Posted - 2015.01.27 17:27:00 -
[12] - Quote
I like the idea I had put forward a while back that would allow your Dropsuit mods to affect your vehicle and bolster them.
Fit Shield Regs to your Pilot suit and it reduces your Recharge Delay on your DS/HAV/LAV etc.
I also like the idea of replacing the Light Weapon Slot with a Vehicle slot.
It shouldn't be a requirement for Vehicle use, though it should provide tangible benefits outside of circumventing the vehicle queue.
We the pc players make up a huge majority of active players. --Roman837
^^ROFLMAO
OMG I need to catch my breath now..
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 17:28:00 -
[13] - Quote
Alaika Arbosa wrote:I like the idea I had put forward a while back that would allow your Dropsuit mods to affect your vehicle and bolster them.
Fit Shield Regs to your Pilot suit and it reduces your Recharge Delay on your DS/HAV/LAV etc.
I also like the idea of replacing the Light Weapon Slot with a Vehicle slot.
It shouldn't be a requirement for Vehicle use, though it should provide tangible benefits outside of circumventing the vehicle queue. Like I said, I'm only providing an idea for a role bonus
I leave the actual vehicle enhancing bonus ideas to you all.
AV
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4584
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Posted - 2015.01.27 17:29:00 -
[14] - Quote
Breakin Stuff wrote: Honestly I'd rather they YANKED the vehicle cap. I don't see a need for it. or 16 vehicle limit.
Sure, I can make a pyramid.
Not before the pilots get their stuff down
Hmmm well I think it does serve a purpose in pubs to avoid excessive number of tanks but FacWar and PC? Less of reason to restrict it.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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MINA Longstrike
Kirjuun Heiian
2016
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Posted - 2015.01.27 17:46:00 -
[15] - Quote
For a 2.7m sp investment.... The pilot suit seems incredibly weak / useless. I have no ideas on what to do with it or how to make it better. I know that the CPM "want" it to be a thing as it "equals out the difference in maximum sp investment between infantry and vehicular roles"... But I'm still of the opinion that every point of sp spent into infantry roles is inherently much more valuable than vehicle roles.
Infantry are ubiquitous, they are needed to play the game, vehicles are still treated like temporary powerups rather than healthily functioning roles in their own right. Maps are too small for dropship transport to be a viable role, LAV's are treated like taxi's and HAVs are apparently only meant to fight installations (which don't auto-target infantry so aren't a threat to them) or other HAVs, because it (admittedly) ruins infantry lives when tanks are good at killing them.
I know this all sounds very ranty and I'm trying to be as constructive as I can, but I just don't see a point to pilot suits - the 'convenience' of not having to wait for rdv queue at the start of the match means nothing to me.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4584
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Posted - 2015.01.27 17:54:00 -
[16] - Quote
MINA Longstrike wrote:For a 2.7m sp investment.... The pilot suit seems incredibly weak / useless. I have no ideas on what to do with it or how to make it better. I know that the CPM "want" it to be a thing as it "equals out the difference in maximum sp investment between infantry and vehicular roles"... But I'm still of the opinion that every point of sp spent into infantry roles is inherently much more valuable than vehicle roles.
Infantry are ubiquitous, they are needed to play the game, vehicles are still treated like temporary powerups rather than healthily functioning roles in their own right. Maps are too small for dropship transport to be a viable role, LAV's are treated like taxi's and HAVs are apparently only meant to fight installations (which don't auto-target infantry so aren't a threat to them) or other HAVs, because it (admittedly) ruins infantry lives when tanks are good at killing them.
I know this all sounds very ranty and I'm trying to be as constructive as I can, but I just don't see a point to pilot suits - the 'convenience' of not having to wait for rdv queue at the start of the match means nothing to me.
Well as Breakin stated, there needs to be more to it than just skipping the queue.
The primary issue you run into with pilot suits is, do you make the bonuses so good that anyone without a pilot suit is basically screwed? And then do you balance AV against a vehicle with or without a suit? Or do you make the bonuses fairly weak, and make it not worth the the SP investment?
Even if you go with the first, assuming the suits cost the same amount of SP to skill into, you quickly run into an extremely inflated SP barrier to be viable with vehicles, because you need to train not only the vehicle, but the suit as well.
On top of that there is the ISK cost you also need to consider, assuming vehicle destruction would also kill the pilot.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Spkr4theDead
Red Star.
2831
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Posted - 2015.01.27 17:54:00 -
[17] - Quote
Breakin Stuff wrote:Wow, I make a thread and within 30 minutes both of you two post in it to say what bad ideas I have! It's almost like you're following me, my own little fan club trying to derail every thread I make.
This is rather pathetic, you know.
The bucket is over there. go cry into it. They are bad ideas. They offer no bonuses to reps, shield, raw HP, turrets, nothing. Just the ability to spawn in vehicles. That's like a logi suit only being able to use their one piece of equipment, in which case the PRO Min should have 2 equipment slots, Amarr remains at 3 at PRO, Gal at 4 at PRO (master race much), and Cal at 4 as well. Why the Min having only two? Core Focused and Lai Dai rep tools.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2831
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Posted - 2015.01.27 17:56:00 -
[18] - Quote
Pokey Dravon wrote:Breakin Stuff wrote: Honestly I'd rather they YANKED the vehicle cap. I don't see a need for it. or 16 vehicle limit.
Sure, I can make a pyramid.
Not before the pilots get their stuff down
Hmmm well I think it does serve a purpose in pubs to avoid excessive number of tanks but FacWar and PC? Less of reason to restrict it. Yes, because balancing for pubs and nerfing for ambush has done the game so much good.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Alaika Arbosa
Minmatar Republic
2443
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Posted - 2015.01.27 17:58:00 -
[19] - Quote
Pokey Dravon wrote:Breakin Stuff wrote: Honestly I'd rather they YANKED the vehicle cap. I don't see a need for it. or 16 vehicle limit.
Sure, I can make a pyramid.
Not before the pilots get their stuff down
Hmmm well I think it does serve a purpose in pubs to avoid excessive number of tanks but FacWar and PC? Less of reason to restrict it. I still like the idea of increasing the limit and changing values for different vehicles.
Give each team 16 vehicle points and then make LAVs cost 2 VP, DS cost 4 VP and HAV cost 8 VP.
Allow the team to spawn as many vehicles as they want so long as they do not exceed the VP limit.
We the pc players make up a huge majority of active players. --Roman837
^^ROFLMAO
OMG I need to catch my breath now..
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Breakin Stuff
Internal Error. Negative-Feedback
6799
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Posted - 2015.01.27 18:00:00 -
[20] - Quote
Alaika Arbosa wrote:Pokey Dravon wrote:Breakin Stuff wrote: Honestly I'd rather they YANKED the vehicle cap. I don't see a need for it. or 16 vehicle limit.
Sure, I can make a pyramid.
Not before the pilots get their stuff down
Hmmm well I think it does serve a purpose in pubs to avoid excessive number of tanks but FacWar and PC? Less of reason to restrict it. I still like the idea of increasing the limit and changing values for different vehicles. Give each team 16 vehicle points and then make LAVs cost 2 VP, DS cost 4 VP and HAV cost 8 VP. Allow the team to spawn as many vehicles as they want so long as they do not exceed the VP limit.
so two HAVs completely eat up the vehicle allotment?
Sounds like a bad one to me
AV
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4586
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Posted - 2015.01.27 18:08:00 -
[21] - Quote
Ehhhhh yeah thats basically like a team bandwidth for vehicles and it's just......ehhhhhhhhhhhhh lol
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Spkr4theDead
Red Star.
2831
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Posted - 2015.01.27 18:47:00 -
[22] - Quote
MINA Longstrike wrote: because it (admittedly) ruins infantry lives when tanks are good at killing them.
Ruining the game when pilots are good at aiming...
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2836
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Posted - 2015.01.27 18:50:00 -
[23] - Quote
Pokey Dravon wrote:The primary issue you run into with pilot suits is, do you make the bonuses so good that anyone without a pilot suit is basically screwed?
No; good pilots without a pilot suit will put up a good fight against those with one, and will probably win if the one with the pilot suit makes a mistake.
And then do you balance AV against a vehicle with or without a suit?
Balance AV around STD vehicles. Oh wait..............
Or do you make the bonuses fairly weak, and make it not worth the the SP investment?
Then there's no point in having them in the game.
Even if you go with the first, assuming the suits cost the same amount of SP to skill into, you quickly run into an extremely inflated SP barrier to be viable with vehicles, because you need to train not only the vehicle, but the suit as well.
There's those of us that only want to be pilots. I'm including myself in that, because I don't want to have PRO infantry suits, as I don't care about them.
On top of that there is the ISK cost you also need to consider, assuming vehicle destruction would also kill the pilot.
PC pilots are probably space rich, so that's not an issue.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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MINA Longstrike
Kirjuun Heiian
2017
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Posted - 2015.01.27 18:50:00 -
[24] - Quote
Spkr4theDead wrote:MINA Longstrike wrote: because it (admittedly) ruins infantry lives when tanks are good at killing them.
Ruining the game when pilots are good at aiming...
Go be a ******* idiot somewhere else thanks, the grown ups are talking.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Spkr4theDead
Red Star.
2836
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Posted - 2015.01.27 18:52:00 -
[25] - Quote
Alaika Arbosa wrote:
Give each team 16 vehicle points and then make LAVs cost 2 VP, DS cost 4 VP and HAV cost 8 VP.
Let's institute the same for suits. STD suits cost 2, ADV cost 4 and PRO cost 8.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Spkr4theDead
Red Star.
2836
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Posted - 2015.01.27 18:53:00 -
[26] - Quote
MINA Longstrike wrote:Spkr4theDead wrote:MINA Longstrike wrote: because it (admittedly) ruins infantry lives when tanks are good at killing them.
Ruining the game when pilots are good at aiming... Go be a ******* idiot somewhere else thanks, the grown ups are talking. Oh, I forgot, pilots aren't allowed to have an opinion.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Breakin Stuff
Internal Error. Negative-Feedback
6800
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Posted - 2015.01.27 18:54:00 -
[27] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote:MINA Longstrike wrote: because it (admittedly) ruins infantry lives when tanks are good at killing them.
Ruining the game when pilots are good at aiming... Go be a ******* idiot somewhere else thanks, the grown ups are talking. Oh, I forgot, pilots aren't allowed to have an opinion. Nope. Confirming that pilot input is not, and never was, valued.
Get out spkr, I'm here to talk to the grownup pilots.
AV
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Spkr4theDead
Red Star.
2836
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Posted - 2015.01.27 18:57:00 -
[28] - Quote
Breakin Stuff wrote: Nope. Confirming that pilot input is not, and never was, valued.
Yeah, we know that from experience.
Get out spkr, I'm here to talk to the grownup pilots.
I forgot the part where you guessed my age.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4586
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Posted - 2015.01.27 19:12:00 -
[29] - Quote
Spkr4theDead wrote:MINA Longstrike wrote:Spkr4theDead wrote:MINA Longstrike wrote: because it (admittedly) ruins infantry lives when tanks are good at killing them.
Ruining the game when pilots are good at aiming... Go be a ******* idiot somewhere else thanks, the grown ups are talking. Oh, I forgot, pilots aren't allowed to have an opinion.
Let me explain to you how freedom of speech works, Spkr.
You have the right to have and express an opinion.
However,
People are not required to listen to your opinion.
People are not required to host or give you a forum to express your opinion.
You are not protected from people criticizing or mocking your opinion.
You are not protected from people stopping you from expressing your opinion on thier property.
You are not protected from people ignoring you because they disagree or just think you're an idiot.
So have an opinion all you want, that is your right. But don't start crying because no one wants to listen, because they have the right to laugh, mock you, call you stupid, and simply not give a **** about what you say, think, or feel.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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MINA Longstrike
Kirjuun Heiian
2017
|
Posted - 2015.01.27 19:17:00 -
[30] - Quote
Honestly I think if we just asked rattati would happily provide a forum ban for spkr
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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