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1201. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Here's the rub. Is the portal instant and fluid or is it like respawning?
- by Breakin Stuff - at 2015.03.04 07:53:00
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1202. enable Sentinel diversity - in Feedback/Requests [original thread]
Hasn't been a problem for me. Ducking behind cover and hiding for 5 seconds is a game changer.
- by Breakin Stuff - at 2015.03.04 07:34:00
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1203. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
Speed being broken goes away when inertia is added.
- by Breakin Stuff - at 2015.03.04 07:24:00
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1204. enable Sentinel diversity - in Feedback/Requests [original thread]
Imp Smash wrote: Cal / Min sents are not played like standard Am/Gal sents. They require an uncommon playstyle to get rewarded so few people use them and go with the more simple 'meatshield' Armor Sents. Since I am specced into both Min and Ca...
- by Breakin Stuff - at 2015.03.04 07:21:00
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1205. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, using some future technology, one of our QA testers was able jury-rig a portal. It can be placed on the map by a level designer, not a player. It can either have a one way transport, from A to B, but not B to...
- by Breakin Stuff - at 2015.03.04 07:18:00
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1206. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
Imp Smash wrote: What? Why? Sentinels are already set up for resistances from damage (a mechanic that I like personally.) I don't see would we want to punish other suits by taking away one of the tactical options that they have when engaging s...
- by Breakin Stuff - at 2015.03.04 07:16:00
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1207. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: Breakin Stuff wrote: I never said anything about changing the gastun. That one can have the damage per round dropped and the range pushed out for slightly higher DPS in exchange for eating the ammo much faster. Do...
- by Breakin Stuff - at 2015.03.04 07:07:00
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1208. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I never said anything about changing the gastun. That one can have the damage per round dropped and the range pushed out for slightly higher DPS in exchange for eating the ammo much faster.
- by Breakin Stuff - at 2015.03.04 06:57:00
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1209. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: Breakin Stuff wrote: Back to serious note, I honestly think using the firing mechanics used by the Alex HMG is the best place to start for the boundless, MH-82 and heavy machinegun. noo Alex's HMG = officer breach ...
- by Breakin Stuff - at 2015.03.04 06:49:00
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1210. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Back to serious note, I honestly think using the firing mechanics used by the Alex HMG is the best place to start for the boundless, MH-82 and heavy machinegun. It's fairly close to the chrome base HMG and FEELS less problematic than say the gast...
- by Breakin Stuff - at 2015.03.04 06:42:00
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1211. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Mexxx Dust-Slayer wrote: CCP Rattati wrote: Also, Large Basic Frames are being used in PC, that is a conundrum to me... The amarr heavy frame is used because players that are skilled into the sentinel role can easily skill into the frame ...
- by Breakin Stuff - at 2015.03.04 06:27:00
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1212. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
I need to know the above parameters so I can give accurate feedback.
- by Breakin Stuff - at 2015.03.04 06:24:00
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1213. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Rattati indicated racial hull parity comes after the gallente and caldari hulls are finalized. AV is LAST priority. Because... Duh... trying to put a skinny woman on a diet because she's worried about Gaining weight.
- by Breakin Stuff - at 2015.03.04 06:12:00
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1214. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Your burst HMG , as I have said in multiple places, is amazing. I die more to overheat than enemy brilliance. That is exactly how, in my opinion, a CQC heavy weapon should interact. Ithe standard HMG needs an overhaul. Let's be clear. I do not wa...
- by Breakin Stuff - at 2015.03.04 06:06:00
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1215. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: Evan Gotabor wrote: I would be interested in seing the data about the most used weapons in general. I wouldn't be surprised to see the remote explosives to be just after the HMG. However no need to ...
- by Breakin Stuff - at 2015.03.04 05:51:00
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1216. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: LudiKure ninda wrote: When you point turrent at someone it says what suit they have,..look at pyrex bottom screen and your see that all suits are MLT. And yeah I agree that 3 fully specced min...
- by Breakin Stuff - at 2015.03.04 00:31:00
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1217. [Request] Add EMP resistance to Sentinel's role bonus - in Feedback/Requests [original thread]
The-Errorist wrote: Breakin Stuff wrote: The-Errorist wrote: Sentinels do not have better overall PG/CPU stats; compared to basic, this is what sentinels have: Amarr: -15 CPU & +4 PG Caldari: +34 CPU & -7 PG Gallente: +11 CPU &...
- by Breakin Stuff - at 2015.03.04 00:28:00
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1218. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Not defense necessarily. Suppressing/supporting fire
- by Breakin Stuff - at 2015.03.03 23:28:00
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1219. A ramble about Shield Boosters - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: Doc DDD wrote: As far as I know the new hulls all get passive armor reps.. are you adding these passive reps to the armor tanks reps per second with one module? yes. Complex Armor Repper after skills...
- by Breakin Stuff - at 2015.03.03 23:26:00
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1220. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
MINA Longstrike wrote: Breakin Stuff wrote: Oops, I appear to have dropped a spreadsheet on this post. Have a look. Feel free to cry. Bear in mind DPS numbers assume zero-loss DPS from dispersion in all cases. Why are shield damage nu...
- by Breakin Stuff - at 2015.03.03 22:49:00
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