Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
821. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
If I do that I'm going to play jumping melee monster. I'm trying to envision what happens when a sentinel with 4 myofibs punches a scout.
- by Breakin Stuff - at 2015.04.04 14:28:00
|
822. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
DeathwindRising wrote: ccp isnt a **** for letting scouts jump 40m... ccp is a **** for acknowledging that its a bug and not fixing it right away. the least they could have done was hotfix that out a week later. instead they let the issue fest...
- by Breakin Stuff - at 2015.04.04 12:01:00
|
823. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Georgia Xavier wrote: I couldn't give two ***** about the hmg nerf, they are still good weapons! Your ass just needs to work harder to get the same results. I know I did and i'm fine with it but what I really want is an amarr heavy weapon, hmg ...
- by Breakin Stuff - at 2015.04.04 12:00:00
|
824. [Idea] join / Leave Ratio - in Feedback/Requests [original thread]
Godin Thekiller wrote: RedPencil wrote: Why don't we add something like join / Leave ratio in the ranking board? And if player leave more than 50% of the total join, their K/DR will reset to 0.0 KD doesn't mean **** in a game about res...
- by Breakin Stuff - at 2015.04.04 07:54:00
|
825. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Holy Sweet Jesus you nerds are going to lose your sh*t when you see the numbers it takes to break the tanks that Rattati had proposed before he let up on the hardeners. even with a 10% hardener nerf on the numbers... It's insane. My rough guessti...
- by Breakin Stuff - at 2015.04.04 00:38:00
|
826. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Vesta Opalus wrote: Breakin Stuff wrote: Joseph Ridgeson wrote: I don't think the conga line of fat asses with machine guns would be as prevalent as it currently is. It's becoming less prevalent. The damage nerf to my HMGs was spot on. ...
- by Breakin Stuff - at 2015.04.03 20:19:00
|
827. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: Breakin Stuff wrote: VALCORE72 wrote: ive ran cal heavy 2 times . try again . every post ive seen from you has been to nerf heavys to the ground . damage nurf wasnt needed but range has been for over 2 yrs . points you...
- by Breakin Stuff - at 2015.04.03 20:03:00
|
828. CCP lets talk about War points and useing them for stuff in battle - in Feedback/Requests [original thread]
BAD FURRY wrote: I got distracted and misquoted... Because I thought you were dead or something
- by Breakin Stuff - at 2015.04.03 18:17:00
|
829. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
VALCORE72 wrote: ive ran cal heavy 2 times . try again . every post ive seen from you has been to nerf heavys to the ground . damage nurf wasnt needed but range has been for over 2 yrs . points you make are not good for any but your self . suit...
- by Breakin Stuff - at 2015.04.03 18:06:00
|
830. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
VALCORE72 wrote: damage nurf to hmg did nothing but make the amar heavy better then all of them. rangr nurf has been needed for a long time . stop maken this out as heavys are in a good spot cause there not . stacked amar heavy wins 7 out of 10...
- by Breakin Stuff - at 2015.04.03 16:08:00
|
831. possible matchmaker exploit: please address - in Feedback/Requests [original thread]
I saw somewhere that the matchmaking we have now puts players in the squad leader's bracket. This could be horrific if you put five vets behind a newbro squad leader. Proto stomping without the benefit of having your own vets as a shield. Please...
- by Breakin Stuff - at 2015.04.03 15:18:00
|
832. how to make things fair/ proper ranking - in Feedback/Requests [original thread]
You do realize the new matchmaking is live, right? I have yet to have a battle academy babby in my crosshairs since this went hot. Test the matchmaking.
- by Breakin Stuff - at 2015.04.03 15:13:00
|
833. [Proposal] How to stop ridiculous strafing - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Yes. Seriously, walking in a circle at that kind of speed and being able to fire accurately is so incredibly dumb. I'd personally rather that strafe speed was reduced, but reducing accuracy while strafing would remove a ...
- by Breakin Stuff - at 2015.04.03 10:17:00
|
834. jumping god scouts, hvys r ****** now! thanks so much ccp!! - in Feedback/Requests [original thread]
Joseph Ridgeson wrote: I don't think the conga line of fat asses with machine guns would be as prevalent as it currently is. It's becoming less prevalent. The damage nerf to my HMGs was spot on. The range nerf was... not spot on. I think rev...
- by Breakin Stuff - at 2015.04.03 09:46:00
|
835. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
shaman oga wrote: Greiv Rabbah wrote: -- useless stuff that has been cut -- Finally, a sentinel is BY DEFINITION a class intended to be powerful enough to go toe-to-toe with a tank. Where have you find the definition? Because if it's re...
- by Breakin Stuff - at 2015.04.02 18:33:00
|
836. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
The KTM DuKe wrote: Railgun isnt a weapon, it s a turrept It's using the railgun profile. I'm going to assume you're uneducated and not daft. If it's a railgun... it's a weapon. Both the amsent and galsent have resistance to railguns. If ...
- by Breakin Stuff - at 2015.04.02 17:13:00
|
837. Sentinels shouldn't be able to tank a large rail shot - in Feedback/Requests [original thread]
The KTM DuKe wrote: Alena Ventrallis wrote: This amuses me. The only sentinel that can conceivably survive a large railgun shot is the GalSentinel, assuming it is bricked. And even then, it can only survive a militia/standard rail. Upgra...
- by Breakin Stuff - at 2015.04.02 11:49:00
|
838. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Move the redline back a few hundred meters so everyone has to come out and risk some ISK. Make rail tanks unable to hang back and casually snipe at people and trivially back u...
- by Breakin Stuff - at 2015.04.02 09:50:00
|
839. Extend the Objective Bonus to both teams - in Feedback/Requests [original thread]
CCP Rattati wrote: it's a good idea This sums the post up well.
- by Breakin Stuff - at 2015.04.02 09:45:00
|
840. unintended side-effects. - in Feedback/Requests [original thread]
When you check the skyboxes in some of the maps, you can see silhouettes of drifter battleships cruising overhead. It's kinda freaky. But apparently if you drop the location in EVE the silhouettes match up to EVE drifter locations. Crappy loot,...
- by Breakin Stuff - at 2015.04.01 13:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |