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801. (Idea) Speed and Mobilty based on Armor amount - in Feedback/Requests [original thread]
Because this completely bones gallente, who are not only an armor based race, but they are posessed of the shortest range weapons in the game. Because their suits are intended to engage at point blank effective ranges they need to be able to shif...
- by Breakin Stuff - at 2015.04.10 10:03:00
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802. [Big Idea] One Of My Best Ideas Here - in Feedback/Requests [original thread]
how exactly is someone being rabidly good a problem? this is trying to do what? Don't get me wrong, I love ruining a tryhard's perfect kill count. But saying that someone being good enough to do 30/0 is somehow unfair is really reaching. Espec...
- by Breakin Stuff - at 2015.04.10 01:10:00
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803. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Sarus Rambo wrote: Thaddeus Reynolds wrote: Normalization of AV Damage Profiles is still something I do not support...unless we're gonna normalize damage types across the board. Id be in favor of just reducing the advantages and disadvan...
- by Breakin Stuff - at 2015.04.10 01:04:00
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804. Need a Mathematician! - in Feedback/Requests [original thread]
Ku Shala wrote: all this really shows is how much of a waste 3 damage mods really is until you add the headshot multiplier
- by Breakin Stuff - at 2015.04.09 14:51:00
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805. [Necroed] Fitting Limit Exceeded - in Feedback/Requests [original thread]
Fitting limit has been reached via quafe, a couple apex and one raven C-1 Fortunately there's a light at the end of the tunnel. apparently there is serious discussion about reducing the number of fittings one can load into a battle while creatin...
- by Breakin Stuff - at 2015.04.09 10:23:00
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806. Need a Mathematician! - in Feedback/Requests [original thread]
Pokey Dravon wrote: Sir Dukey wrote: How much damage will I be putting out with a single bullet to ARMOR with a kaalakoitia Tack Sniper with Proficiency level 5 and 3 complex damage mods on a proto Caldari Commando with. Base Damage: 221 ...
- by Breakin Stuff - at 2015.04.09 01:08:00
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807. The shotgun - in Feedback/Requests [original thread]
This is like saying the pre-echo HMG needed a significant damage buff.
- by Breakin Stuff - at 2015.04.07 19:52:00
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808. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
Godin Thekiller wrote: DJINN Jecture wrote: CCP Rattati wrote: We are working on a similar idea, make top grade standardized loadouts, all the way to proto, and demonstrate as a progression tree to the player. Preferably using faction fit...
- by Breakin Stuff - at 2015.04.07 19:45:00
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809. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
DJINN Jecture wrote: CCP Rattati wrote: DJINN Jecture wrote: CCP Rattati wrote: We are working on a similar idea, make top grade standardized loadouts, all the way to proto, and demonstrate as a progression tree to the player. Preferab...
- by Breakin Stuff - at 2015.04.07 18:54:00
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810. Corporation Dropsuit Fits GÇô Helping the NPE - in Feedback/Requests [original thread]
CCP Rattati wrote: DJINN Jecture wrote: CCP Rattati wrote: We are working on a similar idea, make top grade standardized loadouts, all the way to proto, and demonstrate as a progression tree to the player. Preferably using faction fitting...
- by Breakin Stuff - at 2015.04.07 15:07:00
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811. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: I know you can upgrade it's damage, etc. but it costs SP, freakin' SP to make it useful. You gave the troll away there. Gotta be less obvious in the future.
- by Breakin Stuff - at 2015.04.07 14:16:00
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812. Small Turrets as Heavy weapons? - in Feedback/Requests [original thread]
Lady MDK wrote: Not saying this is a bad idea necessarily but I would rather see light or other heavy weapons properties and effects modified for heavy use...... AMAR - Gold forge gun firing lasers but slowing its users speed and rotation whil...
- by Breakin Stuff - at 2015.04.07 11:54:00
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813. [Data Request] CCP Rattati & Swarm Launchers - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: My opinion is that it's an anti-artillery weapon that belongs in the secondary slot. It has no business being a primary and didn't have a spot on my custom loadouts until I went Commando Heavy(Dual Light weapons). Scratch...
- by Breakin Stuff - at 2015.04.07 09:48:00
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814. Flux grenade Buff - in Feedback/Requests [original thread]
Pokey Dravon wrote: DRT 99 wrote: how about no. fluxes are already unfair enough to shield suits I don't think you even really read the actual thread, did you? Does he ever?
- by Breakin Stuff - at 2015.04.07 07:45:00
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815. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
Pokey Dravon wrote: Even with a heat building increase, existing LR damage output would likely be extremely overpowered compared to existing AV. I can't facepalm hard enough whenever this idea comes up.
- by Breakin Stuff - at 2015.04.07 00:50:00
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816. Gallente SMG - in Feedback/Requests [original thread]
Sgt Kirk wrote: No sure why CCP keeps pandering to Minmatar and Caldari weapons. Gallente need new weapons and Amarr desperately need new weapons, They haven't got a new weapons since Open Beta, you know how sad that is? because they're ...
- by Breakin Stuff - at 2015.04.07 00:32:00
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817. Breach mass driver a viable AV choice - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Even if we made the breach MD 100% on vehicles, you would have a DPS of 355. Swarms have double the DPS, many times the range, and home in on a target. Swarms are still the superior choice. hehehe try again grasshopp...
- by Breakin Stuff - at 2015.04.06 22:34:00
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818. Small change to breach mass driver. - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: EDIT: Also, make it have a noticeable AV capability. you'd have to give it 140% efficiency vs. vehicles or it's dead weight. really not worth it. Or give it a massive alpha buff. One of the two. Either way, it has to...
- by Breakin Stuff - at 2015.04.06 22:25:00
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819. Philosophy of Destruction: Weapon balance - in Feedback/Requests [original thread]
Here's a question for the raging mob among us. should weapons of the same class have an overall similar time to kill? Example, STD, breach, Assault Forge Gun. they can have wildly varying rates of fire versus Alpha, but should they do the job in...
- by Breakin Stuff - at 2015.04.06 18:36:00
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820. Small Turrets as Heavy weapons? - in Feedback/Requests [original thread]
there's a few problems with the idea, most notably the blaster's DPS overall compared to what's happened in the past with the HMG. Reconciling CQC with 1000+ DPS on a fatsuit is just asking for more screaming and a reversion back to where heavies ...
- by Breakin Stuff - at 2015.04.06 17:36:00
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