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841. Bad tank mechanics - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Logged in if for no other reason than to say that it is the first two "tankers" in this thread that make me want vehicles to DIAF and be ripped screaming from the Dust514 code. Good job you two, you made me care enough to ...
- by Breakin Stuff - at 2015.04.01 04:24:00
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842. Op squads/proto stomping. - in Feedback/Requests [original thread]
KA24DERT wrote: "Alright guys, let's log onto Dust and not play together, good luck!" ok that was funny
- by Breakin Stuff - at 2015.03.31 22:58:00
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843. Amarr Scout Bonus Proposal - in Feedback/Requests [original thread]
What? Give me a reason to run them? Blasphemy.
- by Breakin Stuff - at 2015.03.31 12:01:00
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844. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
CUSE TOWN333 wrote: CCP Rattati wrote: Arkena Wyrnspire wrote: o_O Buff TAR and nerf SCR? Really? That seems pretty odd. why does it seem odd? because every player in the game right now knows the Tac Ar is the better choice then the...
- by Breakin Stuff - at 2015.03.31 11:57:00
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845. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Miokai Zahou wrote: CCP Rattati wrote: Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians....
- by Breakin Stuff - at 2015.03.31 11:55:00
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846. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
Problem with arming a dropship like that is a severe need for mobility. If we were using... an atmospheric version of an EVE fighter or fighter bomber? You get the speed to do a bombing run. The clunky dropship controls will interfere with doing ...
- by Breakin Stuff - at 2015.03.31 11:49:00
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847. Deployable Turrets - in Feedback/Requests [original thread]
This has been an unrealized dream since beta. The only explanation we have ever gotten involved how installations are baked into the maps. I'm not sure if it is a hardware limit or what. Would be cool though.
- by Breakin Stuff - at 2015.03.31 09:58:00
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848. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
option C seems the least obnoxious. A means mounting scramblers on anything but an amarr assault is idiocy. The amarr commando already sufders serious damafe application issues gingiven the one slot for dsdamage mods and the heat buildup balancwd...
- by Breakin Stuff - at 2015.03.31 09:55:00
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849. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Spkr4theDead wrote: Move the redline back a few hundred meters so everyone has to come out and risk some ISK. Make rail tanks unable to hang back and casually snipe at people and trivially back up to recover without serious fear of retaliatio...
- by Breakin Stuff - at 2015.03.31 09:46:00
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850. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Breakin Stuff wrote: hover. drop 3000 damage to instagib everything below. move away. repeat. somehow I'm finding myself unfond of the idea. It would be hard to "move away" because of the slow top speed...
- by Breakin Stuff - at 2015.03.31 09:43:00
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851. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
CCP Rattati wrote: Henchmen21 wrote: The redline should be a concord sanctioned boundary, everything within is an active battlefield anything outside is protected by concord to prevent the deaths of lets say civilians. You kill anyone while ...
- by Breakin Stuff - at 2015.03.31 07:50:00
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852. [REQUEST] Do not buff the TactAR - in Feedback/Requests [original thread]
Inb4someonecares
- by Breakin Stuff - at 2015.03.31 00:18:00
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853. Large turrets still too good at AI - in Feedback/Requests [original thread]
Banjo Robertson wrote: Well this is all opinion based on my experiences so far in the game after the recent vehicle changes. But the large turrets are still too good at mowing down infantry. If there aren't some other mechanics that could be u...
- by Breakin Stuff - at 2015.03.30 22:40:00
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854. [Idea] Bomber DropShip - in Feedback/Requests [original thread]
hover. drop 3000 damage to instagib everything below. move away. repeat. somehow I'm finding myself unfond of the idea.
- by Breakin Stuff - at 2015.03.30 22:39:00
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855. Do you have any numbers on how the ASCR is doing after buff? - in Feedback/Requests [original thread]
Francois Sanchez wrote: Breakin Stuff wrote: Francois Sanchez wrote: . ScR has more DPS than HMG whatever crack you're smoking has to be awesome. You need to share. Pure math, multiply the damage per shot by the shots per second STD...
- by Breakin Stuff - at 2015.03.30 22:07:00
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856. The cloak - in Feedback/Requests [original thread]
i use uncloaked scout suits and rifles to kill people. I can usually pick off two or three before I have to respawn each time till they wise up fully.
- by Breakin Stuff - at 2015.03.30 22:01:00
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857. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: 35% means two stack for roughly 58%. Currently second hardener at 66% effectiveness, totals for 66 current. Nearly a 10% gap. 2 35%=54.25% 2 40%=60.86 2 30%=48.25% And I actually wrote a goddamn KILL TIMELINE for Rattati's...
- by Breakin Stuff - at 2015.03.30 21:54:00
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858. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: Breakin Stuff wrote: Tebu Gan wrote: And I would rather not see a one of this only restriction. What I do want to see, is a double repped hardened fit actually be viable without being overwhelmingly OP. mathematica...
- by Breakin Stuff - at 2015.03.30 20:00:00
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859. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tebu Gan wrote: And I would rather not see a one of this only restriction. What I do want to see, is a double repped hardened fit actually be viable without being overwhelmingly OP. mathematically this will require a significant baselin...
- by Breakin Stuff - at 2015.03.30 19:10:00
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860. Tanks - Double rep solution - in Feedback/Requests [original thread]
Tesfa Alem wrote: Reps hasnt changined with Hot fix Echo native armor regen at 40. other than that, in my opinion, every statement you have made is correct.
- by Breakin Stuff - at 2015.03.30 18:07:00
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