Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
5021. The Views of an FPS Player - in Feedback/Requests [original thread]
Murdering protobears in their prototard suits in a dragonfly suit with a militia shotgun and a bad attituse is a special feeling. My fit costs me nothing but the AUR I spent and some insane tenacity. the payout was over five million ISK in lost *...
- by Breakin Stuff - at 2013.01.20 12:16:00
|
5022. My impressions and suggestions thus far. - in Feedback/Requests [original thread]
Buzzwords wrote: An incoherent and useless mess. I pretty much disagree with everything you have said. Firstly, your suggestions water down the rock-paper-shotgun tactical game, and the fitting game. Two, realism is a bonus whenever you a...
- by Breakin Stuff - at 2013.01.19 11:54:00
|
5023. My impressions and suggestions thus far. - in Feedback/Requests [original thread]
Sontie wrote: There is a suggestion sub-forum and the Devs ask that you create one threat per suggestion. Your Welcome. Your effing crazy with your Forge Gun ****. Seriously, we might as well take out all vehicles at that point. It should tak...
- by Breakin Stuff - at 2013.01.19 11:45:00
|
5024. My impressions and suggestions thus far. - in Feedback/Requests [original thread]
crazy space 2100046106 wrote: I'm not going to lie I think gernades are just broken. I tried cooking one so I could strafe out of cover and throw it. I held it down for 2 seconds tops, and when I threw it, the thing blew up in my face! Also f...
- by Breakin Stuff - at 2013.01.19 11:08:00
|
5025. [Request] Sansha Incursions and Faction Gear - in Feedback/Requests [original thread]
137H4RGIC wrote: Yeah, it could be like a "Defend this position long enough for x number of Civilians to escape. And victory could be decided upon the required number of civvilians escaping and if you exceed that number you get a bonus for ever...
- by Breakin Stuff - at 2013.01.17 21:50:00
|
5026. [Request] Sansha Incursions and Faction Gear - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Somehow, "reconstituted protein slurry" just doesn't have the same ring to it... Biomass protein shakes But seriously. shooting the crap out of sanshas is +1
- by Breakin Stuff - at 2013.01.17 21:18:00
|
5027. [Request] Elimination of the Militia Heavy Dropsuit - in Feedback/Requests [original thread]
Grit Breather wrote: Militia gear in Dust is the equivelent of civilian gear in EVE. Nobody uses it really unless they absolutely HAVE to. But it's still there. If only this were true... It is for me. but alas i still have to use some mili...
- by Breakin Stuff - at 2013.01.17 11:02:00
|
5028. Removing the majority of starter fits. - in Feedback/Requests [original thread]
Jason Pearson wrote: Pretty much title, remove the majority of the starter fits including the free LAV except the Frontline starter fit. Reasons for the majority of starter suits: They're simply not needed, we have a sniper fit which allows ne...
- by Breakin Stuff - at 2013.01.17 08:30:00
|
5029. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Stinker Butt wrote: James-5955 wrote: Huh... I've never thought of the heavies as weak in this build, I always find them extremely overwhelming unless they're militia fits. They take so much to kill and HMGs kill in an instant when in the ri...
- by Breakin Stuff - at 2013.01.17 08:12:00
|
5030. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
you run from heavies by bolting behind cover. If I had a nickel for every person who complained about HMGs being overpowered and a dime for every time I've seen a heavy absolutely annihilate everyone on the field, I'd Have a 10-1 ratio of nickels ...
- by Breakin Stuff - at 2013.01.17 05:25:00
|
5031. DS Bonuses and Your Role - in Feedback/Requests [original thread]
I was showing an example of appropriate variance within class. this does not, however make your post less good. You still get +1 because it's not a bad idea.
- by Breakin Stuff - at 2013.01.17 05:15:00
|
5032. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
no. double armor half range wouldn't solve the problem. it'd simply make them more ineffective.
- by Breakin Stuff - at 2013.01.17 05:09:00
|
5033. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
KripnawtiQ Prime wrote: DPS=Damage Per Shot. ROF=Rate Of Fire No. the common use of DPS is Damage per Second. Damage per bullet is largely irrelevant in CQC for a heavy, and a source of intense rage and frustration at greater than 30 m...
- by Breakin Stuff - at 2013.01.17 04:53:00
|
5034. [feedback]sever assault type 1 - in Feedback/Requests [original thread]
arimal lavaren wrote: It says "Sever" Assualt type 1 in the top sellers list if you hit square it even shows an assault suit with the Logi's color scheme. if I go look and this is a troll I will give you +1 then dedicate the next week to mak...
- by Breakin Stuff - at 2013.01.17 04:46:00
|
5035. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
KripnawtiQ Prime wrote: The MH 82 already has the lowest DPS of every weapon in the game. Even the the officer version (the Gaston) has less than a Toxin SMG. The assault and burst equivalents even less DPS. Rate of fire marginally makes up f...
- by Breakin Stuff - at 2013.01.17 04:30:00
|
5036. Initial Impressions: Fair and Balanced (not a good thing) - in Feedback/Requests [original thread]
Tarquin Markel wrote: PURE, CONCENTRATED AWESOME Excellent feedback, excellent vision. I regret that I didn't read the whole effing thing earlier. +1 isn't nearly enough
- by Breakin Stuff - at 2013.01.17 03:12:00
|
5037. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
I'm going to trust CCP more than believe they're NOT going to mindlessly make the most SP and ISK-consumptive class yet MORE easy to obliterate casually.
- by Breakin Stuff - at 2013.01.17 03:00:00
|
5038. nanites injectors for heavies - in Feedback/Requests [original thread]
I-Shayz-I wrote: Heavies are meant to be supported by other players, with the inability to support themselves. i love heavies. however, we don't need heavies to be able to solorambopwn the map. I think they are fine without equipment slots, ...
- by Breakin Stuff - at 2013.01.17 02:43:00
|
5039. [SUGGESTION] A modest proposal to fix ALL balancing issues once and for all - in Feedback/Requests [original thread]
DJINN Marauder wrote: You forgot -Heals user by 100 shields and 100 armor per second this feature has been determined to be overpowered slightly. the effect will only operate for ten seconds after pulling the trigger This effect may trigg...
- by Breakin Stuff - at 2013.01.17 02:41:00
|
5040. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
once the assault dropsuit players are running advanced dropsuits with advanced guns and advanced modules with the support skills dialled up to 11 we will be right back to where we ended last build, with heavy dropsuits being used as practice for e...
- by Breakin Stuff - at 2013.01.17 01:21:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |