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4801. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Sloth9230 wrote: Breakin Stuff wrote: your ability to use two completely unrelated topics to support one another is astounding. What two different topics? The militia only mode was just an example of possible alternatives to ambush. The t...
- by Breakin Stuff - at 2013.03.08 05:19:00
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4802. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
your ability to use two completely unrelated topics to support one another is astounding.
- by Breakin Stuff - at 2013.03.08 04:50:00
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4803. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Breakin Stuff wrote: a dedicated tank driver is not an asset in an infantry-only match. A dedicated AV maniac is just as worthless on this field. "As long as one lives the other will not die, and so shall their batt...
- by Breakin Stuff - at 2013.03.08 01:49:00
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4804. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Moonracer2000 wrote: I would also like to say that it is possible to like the idea of an infantry only mode and like vehicle/anti vehicle game play. Not all of us are asking for this because we are incapable of dealing with vehicles on the ma...
- by Breakin Stuff - at 2013.03.08 00:41:00
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4805. [Request] Make scout dropsuit shield-heavy - in Feedback/Requests [original thread]
WyrmHero1945 wrote: What do you guys suggest to make someone choose a scout over an assault? More speed/range less radar detection? More modules for less CPU/PG and low shield/armor (glass cannon)? not trying to use it in a straight fight.
- by Breakin Stuff - at 2013.03.08 00:12:00
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4806. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Alderstaz wrote: They don't belong in matches with infantry. You listed a good chunck of what good infantry have to do. What does a good HAV do? No need to resupply, no worry about being one shotted, can kill anything, immune to most players....
- by Breakin Stuff - at 2013.03.07 23:13:00
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4807. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Moonracer2000 wrote: I don't understand the angry, negative feedback. It is like people are afraid no one would play normal Ambush or Skirmish ever again if this was added. I am NOT responding to the idea that there should be maps too tigh...
- by Breakin Stuff - at 2013.03.07 22:52:00
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4808. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Alderstaz wrote: Not in a vacuum, in a match. After you kill one tank, what do you do as full AV infantry. Didnt mean to say you... Don't take it personally, I'm sure your fine... I use my assault forge gun to run around and clip any red d...
- by Breakin Stuff - at 2013.03.07 22:47:00
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4809. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Alderstaz wrote: As a player, there is too much imbalance toward vehicle, if everyone's time is worth the same. check the price tag on those imbalanced vehicles. the hulls cost approximately 13 proto assault suits for marauders. This is b...
- by Breakin Stuff - at 2013.03.07 22:43:00
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4810. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
Alderstaz wrote: gigantic strawman post. No. If you want to succeed you need to be able to use all of the tools. Most of the people who **** and moan about tanks automatically dismiss the usefulness of heavies and swarms because it reduce...
- by Breakin Stuff - at 2013.03.07 22:02:00
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4811. {{Request}} Game Mode with No Tanks or Vehicles !!! - in Feedback/Requests [original thread]
the solution to HAVs: Put points into Forge guns and swarms. Use forge guns and swarms on tanks. Watch tank drivers scream like little children who get beaten for their lunch money. Rinse and repeat. It really IS that simple. I do it all the ...
- by Breakin Stuff - at 2013.03.07 21:21:00
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4812. making dropships, dropships. - in Feedback/Requests [original thread]
vipers and gorgons are a rather amusing diversion in between blasting holes in HAVs. I have, to be fair, met one or two dropship pilots i could not swat out of the sky. But generally a sky fulla dropships is on the short list for a ground full of...
- by Breakin Stuff - at 2013.02.27 08:45:00
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4813. [Feedback] Liking yourself - in Feedback/Requests [original thread]
Liking yourself with alts doesn't need to be a feature. Normally I wouldn't bother but i tested it. It works. it's dumb. It should be removed so we can see how many people actually have a lot of likes and how many alt shuffle to make themselves ...
- by Breakin Stuff - at 2013.02.27 08:36:00
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4814. [Feedback/Suggestion] Ammo Count Is Too Low Across The Board - in Feedback/Requests [original thread]
So has there been a single feature in the game you haven't complained about? Besides assault rifles and assault suits. Dude if the game angers you that much maybe it's time to find something that doesn't hit all of your rage buttons.
- by Breakin Stuff - at 2013.02.26 03:44:00
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4815. [ Feedback ] HMG biggest noob-cannon in history - in Feedback/Requests [original thread]
yes, let's nerf a class because the mechanics surrounding them punish me for running headlong at them facefirst. People crying about OP this, OP that, when the guys absolutely devastating them in the game have two buddies and they focus fire, the...
- by Breakin Stuff - at 2013.02.26 03:42:00
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4816. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
There is not enough liquor in the world to make me numb enough to do your job and remain civil. How do you do it?
- by Breakin Stuff - at 2013.02.11 09:56:00
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4817. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
The forums will continue to turn to crap so long as the only real topics circulating is whether or not heavies are OP, snipers are ruining the game, how derpships fail, how lasers are broken, is there going to be a skill reset, and oh yeah, random...
- by Breakin Stuff - at 2013.02.11 09:44:00
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4818. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Moejoe Omnipotent wrote: That's how pretty much every online shooter ever created works and there's no reason for Dust to be any different. There's also no reason why DUST should feel beholden to doing things the way everyone else does. S...
- by Breakin Stuff - at 2013.02.10 09:30:00
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4819. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
Mars El'Theran wrote: Having tested the LR a bit more, I'm not convinced it is really overpowered, so much as it appears to be on the other end of it. I'm guessing--with high enough skills all weapons are devastating as I know the LR and Geks c...
- by Breakin Stuff - at 2013.02.10 09:14:00
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4820. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Samantha Spoor wrote: I've noticed when someone proposes an idea that isn't exactly what y'all want you ignore it. Why don't you get off your one track mind and actually be constructive for once. As I said i like your want to help fix the SP ga...
- by Breakin Stuff - at 2013.02.10 09:13:00
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