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3201. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
And both will get chumped by the RE dropped by the scout.
- by Breakin Stuff - at 2014.11.06 12:59:00
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3202. Amarr Tanks - in Feedback/Requests [original thread]
Much as I hate to say it here... Rub a lamp. I want amarr and minmatar toys to exterminate too! I'm tired of the damn caldari panzer line and the gallente artsy T-series hulls.
- by Breakin Stuff - at 2014.11.06 12:58:00
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3203. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Binary means two options you twit. The progamming language is called binary because it has only two options. Yes or no. On or off. Always scanned/always evade is a binary option. Quit trying to look smarter than everyone else. You're failing at i...
- by Breakin Stuff - at 2014.11.06 11:30:00
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3204. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
If I meet rattati the first beer I buy him will be for his work. The second beer will be for putting up with my sh*t with good humor.
- by Breakin Stuff - at 2014.11.06 11:28:00
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3205. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
I would advocate base rang correspond with the inner ring of the radar for all suits (20m). The fact that tlyou cannot natively detect even that far is baffling to me.
- by Breakin Stuff - at 2014.11.06 10:54:00
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3206. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
EWAR is only part of tge problem here Rattati, but I like the suggestions. Most of them seem to be in the right direction but my issue is that EWAR is binary. There is no chance of failure or always fail. Why was there no RNG system that inroduce...
- by Breakin Stuff - at 2014.11.06 10:52:00
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3207. Bump up the aim assist! - in Feedback/Requests [original thread]
Lady MDK wrote: @OP I too am pc a pc gamer that struggles with controller. I stick with it and suck like mad =ƒÿâ. Ever considered keyboard and mouse for dust? They work but kbm still sucks in DUST.
- by Breakin Stuff - at 2014.11.06 09:18:00
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3208. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
But no one can oust six heavies from an objective without more heavies. This is why spam is a problem. Your statement is the ideal, but it doesn't represent the reality. Scouts are achieving critical mass as far as being problematic goes. But it...
- by Breakin Stuff - at 2014.11.06 08:34:00
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3209. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Your statement that heavies are supported by assaults all the time, even though it turns into a stab at scouts underlines the problem. Heavies should be the support for the assaults. The fact that assaults are now seen as the support for the he...
- by Breakin Stuff - at 2014.11.06 07:29:00
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3210. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Once rattati hits scouts with the nerf bat then we are going to come right back here. You may disagree with me but heavies were put in cqc so it wouldnGÇÿt take as much effort to kill them. Look how well that turned out. And the killing field ev...
- by Breakin Stuff - at 2014.11.06 07:05:00
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3211. Bump up the aim assist! - in Feedback/Requests [original thread]
Ahkhomi Cypher wrote: Milemar Falcon wrote: The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING alike this game, I also seem to notice that guns are almost TOO accurat...
- by Breakin Stuff - at 2014.11.06 05:25:00
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3212. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Imp Smash wrote: Breakin Stuff wrote: Imp Smash wrote: HMG really isn't the highest DPS weapon in the game due to dispersion. It's just pretty high up there. But the heavy HP thing is a result of their GIANT hitbox (heavies TAKE more dam...
- by Breakin Stuff - at 2014.11.06 03:37:00
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3213. Bump up the aim assist! - in Feedback/Requests [original thread]
Milemar Falcon wrote: The aim assist is extremely lacking, I suggest you get any other shooter game and try out the aiming, it's absolutely NOTHING alike this game, I also seem to notice that guns are almost TOO accurate, every other game encou...
- by Breakin Stuff - at 2014.11.06 01:00:00
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3214. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Imp Smash wrote: HMG really isn't the highest DPS weapon in the game due to dispersion. It's just pretty high up there. But the heavy HP thing is a result of their GIANT hitbox (heavies TAKE more damage from incoming fire-- especially the head...
- by Breakin Stuff - at 2014.11.06 00:57:00
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3215. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Ace Boone wrote: My issue with heavies is their enormous amounts of HP. You have THE HIGHEST DPS weapon in the entire game, I don't see the need for 1340 armor with 500 shields. If heavies had less HP, but kept their damage resistance, it woul...
- by Breakin Stuff - at 2014.11.06 00:55:00
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3216. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: I don't know about Breakin, but personally I consider "point defense from afar" to be within 50 meters of a point and then keeping other players away from the point. I will use Manus Peak Skirmish as an example; Whe...
- by Breakin Stuff - at 2014.11.06 00:38:00
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3217. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
Kensai Dragon wrote: Maybe I missed your point, can you give a better idea or example of how you envision point defence from afar? Manus peak is the perfect example. There are open ground objectives with long open areas between objective...
- by Breakin Stuff - at 2014.11.06 00:36:00
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3218. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
el OPERATOR wrote: As far as heavies being OP, they are still second to scouts soooooooo one problem at a time? Heavies aren't OP, quit looking at a thread and assuming it's a complaint. Just because you consider your personal crusade agai...
- by Breakin Stuff - at 2014.11.06 00:10:00
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3219. CCP WHAT THE **** DID YOU DO? - in Feedback/Requests [original thread]
10k about to be cheaper.
- by Breakin Stuff - at 2014.11.05 23:33:00
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3220. [PROPOSAL]Sentinel battle role - in Feedback/Requests [original thread]
el OPERATOR wrote: After reading the OP and the subsequent responses, I'm a no at this point. I don't see the cqc/point defense "issue" as stemming from the heavy frame or its attachments, I think its a matter of playerstyle. Some players want ...
- by Breakin Stuff - at 2014.11.05 23:30:00
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