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2641. No Death Until Clone Termination - in Feedback/Requests [original thread]
If it gets people to actually call for revives? Sure. Otherwise I see no value to this.
- by Breakin Stuff - at 2014.12.19 19:03:00
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2642. What's wrong with ewar - in Feedback/Requests [original thread]
manboar thunder fist wrote: It's not enough, we need a rebuff to range amps HMG range is 30. EWAR ranges are stupid from the get-go
- by Breakin Stuff - at 2014.12.19 18:50:00
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2643. What's wrong with ewar - in Feedback/Requests [original thread]
manboar thunder fist wrote: Practically none in an assault In a cal scout level 5 heavies jump on me, appearing in passive at as close as 7m! I'm not being silly here, I've moved backwards and forwards experimenting with my circle of scan but...
- by Breakin Stuff - at 2014.12.19 18:31:00
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2644. New EWAR toy. - in Feedback/Requests [original thread]
I call them pingballs. You drop them to create ghost blips of false enemies. Ever want to bait that orbital to the wrong spot? Make that squad nervous about assaulting your position? Here's your chance! Disclaimer: pingballs may be revealed as...
- by Breakin Stuff - at 2014.12.19 14:44:00
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2645. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
BL4CKST4R wrote: iKILLu osborne wrote: ascr still sucks, damage falloff not worth the effort, just gets you killed That's because it's a rof weapon, they suck past their optimal. Any weapon with a rof of 700 or above is going to suck past...
- by Breakin Stuff - at 2014.12.19 11:09:00
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2646. Heavy weapon parity is a must now... - in Feedback/Requests [original thread]
Vitharr Foebane wrote: Gavr1lo Pr1nc1p wrote: As much as I detest the skilless, scrub magnet known as the heavy, it does need racial parity, just like tanks, shotguns, snipers, and light AV weapons need racial parity. One day I'll make you...
- by Breakin Stuff - at 2014.12.19 11:08:00
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2647. [Feedback Request] How can we fix melee to be a useful tactic in Dus... - in Feedback/Requests [original thread]
Fatties do a base 150 punching. Logis used to as well.. dunno if that got changed.
- by Breakin Stuff - at 2014.12.19 11:06:00
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2648. av grenade variants - in Feedback/Requests [original thread]
Hector Carson wrote: Tanks are becoming useless the hell you smoking? Have you not exploited the gunnlogi love atrocity yet?
- by Breakin Stuff - at 2014.12.19 11:03:00
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2649. fix the high number of random players in battle - in Feedback/Requests [original thread]
Cry more about it nerd. We are not under any obligation to play the game the way you want us to. Quit trying to penalize other people for not adhering to the way you want them to.
- by Breakin Stuff - at 2014.12.18 22:26:00
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2650. [Feedback]AUR keys - in Feedback/Requests [original thread]
I think these need to cost less than proto AUR dropsuits. It's a lottery gamble, pure and simple, and the strongbox drops far outstrip the drop rate of the keys themselves, to a thoroughly obnoxious degree. There is no guarantee of getting somet...
- by Breakin Stuff - at 2014.12.18 18:43:00
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2651. [Request]How Swarms should work - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: Breakin Stuff wrote: Lazer Fo Cused wrote: 1. Swarms should require a laser tag i think, which means you have to keep lock on to guide the missiles instead, if laser is broken you have 5 seconds to regain lock or the...
- by Breakin Stuff - at 2014.12.18 18:18:00
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2652. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Bizarre moment when you realize that the militia HMG with worse heat than when it started feels more functional and less clunky than it did in it's original state. Either that or I was having a REALLY crap day when testing it. scouts were dying ...
- by Breakin Stuff - at 2014.12.18 18:16:00
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2653. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Fox Gaden wrote: CCP Rattati wrote: Fox Gaden wrote: Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness ...
- by Breakin Stuff - at 2014.12.18 17:44:00
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2654. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Breakin Stuff wrote: This proposal is putting more damage than a breach forge gun with less drawback. Anyone else see a problem here? How is there less drawbacks than a Breach Forgegun? The Breach FG has a multiple ro...
- by Breakin Stuff - at 2014.12.18 15:37:00
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2655. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
Aeon Amadi wrote: Breakin Stuff wrote: The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed transfered. Nevermind separa...
- by Breakin Stuff - at 2014.12.18 12:58:00
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2656. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
The games are hard coded together. In order to have EVE OBs you have to have them running concurrently. Never mind there is an API hardcap limit on how much data is alowed transfered. Nevermind separating the servers will provide little to no be...
- by Breakin Stuff - at 2014.12.18 12:46:00
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2657. Rattati, Breach Plasma Cannons? plz. - in Feedback/Requests [original thread]
This proposal is putting more damage than a breach forge gun with less drawback. Anyone else see a problem here?
- by Breakin Stuff - at 2014.12.18 12:40:00
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2658. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
This post above illustrates perfectly why I think the HMG should be evvicted from CQC.
- by Breakin Stuff - at 2014.12.18 11:11:00
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2659. Nova Knife bonus to the Caldari Scout... - in Feedback/Requests [original thread]
That "lore" is a player-created forum post. It says as much in the wiki. It doesn't indicate it was adopted as canon.
- by Breakin Stuff - at 2014.12.18 10:57:00
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2660. [SUGGESTION] Heavy Damage Mods - in Feedback/Requests [original thread]
Make them not affect the HMG until a better mod solution can be found. The way they are now is more or less useless for forge guns and let's face it. HMGs don't need more damage output. Might actually allow heavy damage mods to be useful again.
- by Breakin Stuff - at 2014.12.18 10:49:00
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