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321. Forge Gun Is Best Weapon In Dust - in General Discussions [original thread]
Um, Ignatius, I'm sure youve played with some of your fellow Imperfects and some other top tier players. A lot of their go to weapon is Forge Gun in pub matches. Is it great on a level ground, not amazing, no, but it can still do decent, and yes, ...
- by Bones McGavins - at 2013.06.18 22:19:00
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322. Claymores - in General Discussions [original thread]
boba's fetta wrote: i approve of proximity mines. they may not be fun when you get killed by them but they are fun to use. i never hear of anyone saying " ahahaha that ar user shot me what a jolly good time" in fact the lack of threads on how ...
- by Bones McGavins - at 2013.06.18 22:13:00
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323. The heavy suit is ahead of its time. - in General Discussions [original thread]
In this thread, OP confuses an entire suit with one weapon available to said suit. ASSAULTS ARE ONLY FOR CQ CAUSE SHOTGUNS DONT SHOOT FAR!
- by Bones McGavins - at 2013.06.17 16:33:00
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324. Wait a minute - in General Discussions [original thread]
Persistant battle is over-rated. I played WWIIONLINE back in the day and PS1 and PS2. Trust me, it gets old fighting a nonstop battle with no wins or losses tracked or to give an actual feeling of victory or defeat. Lack of any balance gets old to...
- by Bones McGavins - at 2013.06.17 16:32:00
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325. Core Godlock pistol! - in General Discussions [original thread]
I honestly dont understand why youd go dual. LIke how would the small increase in rate of fire from swapping guns compared to reload remotely make up for the versatility of carrying an actual main. Unless you are terribad at shooting and one clip ...
- by Bones McGavins - at 2013.06.17 16:30:00
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326. In game, it's looking up - in General Discussions [original thread]
I wish I knew how to upload/stream gameplay. Complaints about long fights? Aim for the head. I kill people in 2-3 shots with my scramblers. You sometimes get the feeling that guy should be dead and isn't but for the most part my fights are over in...
- by Bones McGavins - at 2013.06.15 16:58:00
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327. Stop balancing around bad players - in General Discussions [original thread]
The hit detection in this game is too poor to have speed of gameplay similar to other FPS. And a majority of the QQ comes from AR users cause like 90% of the users are AR users. So yes, 90% of the QQ should come from them. But tbh, a big big chu...
- by Bones McGavins - at 2013.06.14 18:35:00
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328. No Show... - in General Discussions [original thread]
That article was from 2011. I had hope that a PS4 version would save us all. I like DUST, a lot. But there is simply no way it competes with Destiny and The Division and maybe PS2. A PS4 version with 32v32 and a slightly better engine would go a...
- by Bones McGavins - at 2013.06.13 21:42:00
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329. Heavy on my Radar.....not - in General Discussions [original thread]
The problem is scanners seem VERY unreliable. I used them a bunch for a while. Id be LOOKING at a guy about 50m out, scan him with the advanced version and he wouldnt appear. I would scan an installation, see its clear, only to see a heavy pop out...
- by Bones McGavins - at 2013.06.13 14:56:00
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330. Uprising 1.2 from E3 - in General Discussions [original thread]
Bubba Brown wrote: **** YEAH COMMANDO SUIT I WANT IT BAD picture a heavy with an assault scram and that minmatar projectile rifle. burst down shields then switch to burst down armor. HELL YES Ill raise you Scrambler + MD. Charged shot foll...
- by Bones McGavins - at 2013.06.12 21:54:00
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331. A glimmer of hope... - in General Discussions [original thread]
Where did you get this schedule from?
- by Bones McGavins - at 2013.06.12 21:20:00
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332. Uprising 1.2 from E3 - in General Discussions [original thread]
Hmm I thought DUST was scheduled for tomorrow. Is this the same news wed be getting tomorrow? I was hoping for more "PS4" news and less "July" news.
- by Bones McGavins - at 2013.06.12 20:41:00
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333. malitia assault rifle OP - in General Discussions [original thread]
I used to feel bad for heavies. But then I started using one with scrambler rifle and pistol and stacked kincat mods. I ahve 1k+ ehp and just destroy assaults. Its so much fun to line up scrambler headshots on fools, and having enough eHP to be ab...
- by Bones McGavins - at 2013.06.12 19:06:00
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334. i am a heavy ... - in General Discussions [original thread]
Ive been rocking scrambler rifle/pistol combo and it makes me feel sad for heavies. 1 charged shot, quick switch and 1-2 headshots from the pistol and even proto heavies are down. Poor heavies.
- by Bones McGavins - at 2013.06.12 02:38:00
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335. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Cass Barr wrote: These plates are more useful to shield tankers than armor tankers, that's why you have all these scrubs without a clue about the problems with armor tanking, and how these don't address them, coming in here saying how awesome t...
- by Bones McGavins - at 2013.06.11 22:11:00
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336. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Arkena Wyrnspire wrote: Yes. Out of combat regen matters a lot more - and shields are superior here. A shield tanker can have 25-30 HP/s shield regeneration passively with no assistance. An armour tanker gets half that number, if even that. A...
- by Bones McGavins - at 2013.06.11 22:05:00
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337. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ZDub 303 wrote: Bones McGavins wrote: ZDub 303 wrote: Honestly Anita, As a Caldari Logi.. even if they removed the extender bonus it really wouldn't change that much. My shield tank build would still be more effective than armor tanking....
- by Bones McGavins - at 2013.06.11 21:48:00
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338. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
ZDub 303 wrote: Honestly Anita, As a Caldari Logi.. even if they removed the extender bonus it really wouldn't change that much. My shield tank build would still be more effective than armor tanking. I do agree that the racial bonuses need to...
- by Bones McGavins - at 2013.06.11 21:28:00
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339. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Arkena Wyrnspire wrote: Bones McGavins wrote: Kitten, pointing to a massive thread that nobody is going to read and then claiming it invalidated everyones point is dumb. If you yourself have the brain power and reasoning to know why we are w...
- by Bones McGavins - at 2013.06.11 21:15:00
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340. Ferroscale and Reactive plates stats! - in General Discussions [original thread]
Kitten, pointing to a massive thread that nobody is going to read and then claiming it invalidated everyones point is dumb. If you yourself have the brain power and reasoning to know why we are wrong, you have the ability to sum it up. But so far ...
- by Bones McGavins - at 2013.06.11 20:18:00
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