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61. Caldari Scout question - in General Discussions [original thread]
If you're not that worried about catching scouts, gallante may be a better choice. You can get more range with gallante and still pick up everyone but scouts (who you aren't guaranteed to get with caldari anyway) and stay off other folks radar eas...
- by Bones McGavins - at 2014.03.21 22:06:00
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62. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Im not sure of the best way to fix this problem. But heavies being able to teleport to any seat in the car before teleporting out is a bit broken. Yes you can deal with it, but you could also deal with TARs and Flaylocks back in their day and it d...
- by Bones McGavins - at 2014.03.21 21:55:00
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63. I am a very happy cat - in General Discussions [original thread]
I'm sure the rest of the team was all scouts too right? Not logi and heavy protos? You were using proto suit with a boundless. That's proto stomping. Scouts aren't nearly as bad as you make it out to be. And it's especially easy to take advantag...
- by Bones McGavins - at 2014.03.21 18:25:00
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64. I am a very happy cat - in General Discussions [original thread]
Impressive but meh cause proto stomping. Should I waste time uploading my 19-1 plasma launcher match? Cause that one was hilarious.
- by Bones McGavins - at 2014.03.21 16:15:00
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65. A little late but can dedicated scouts please explain? - in General Discussions [original thread]
Scouts aren't as bad as people think. I run adv gallante fit for scanning and dampening with under 300 hp and do fine. Yes I need to nade heavies (flux if I'm cbr locus if I'm Scr) Yes I will lose long rnge engagements in the open. But it plays...
- by Bones McGavins - at 2014.03.21 14:07:00
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66. Scrambler Pistol 'stealth' nerf, 30% - in General Discussions [original thread]
Meh the hit detection on scp seemed wonky if I got anywhere near the max rof. Should actually keep me hitting my target more and more headshots. ScP is still the best CQ gun
- by Bones McGavins - at 2014.03.19 13:13:00
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67. AV in 1.8 has been buffed - in General Discussions [original thread]
bamboo x wrote: Dude, you're a ******* scrub if you need a Magsec with your FG. I kill infantry with the FG all the ******* time bro. This is my favorite post. Do you even FG brah!?
- by Bones McGavins - at 2014.03.18 19:55:00
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68. AV in 1.8 has been buffed - in General Discussions [original thread]
BL4CKST4R wrote: ZDub 303 wrote: Geo MERCEDES wrote: However tanks will still shrug off damage with ease, so the main effect may just make it even more difficult for ADS pilots. Vehicles cannot just shrug off a coordinated AV effort. ...
- by Bones McGavins - at 2014.03.18 18:45:00
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69. AV in 1.8 has been buffed - in General Discussions [original thread]
BL4CKST4R wrote: Does this include the Ion pistol Um, yes, duh. My badass triple basic damage mod Plasma Launcher with Ion pistol side arm is clearly an OP AV build that shifts the balance!
- by Bones McGavins - at 2014.03.18 18:43:00
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70. my new AV fit - in General Discussions [original thread]
still deciding on which heavy suit... but adv assualt forge and adv bolt pistol will pretty much make me a winner.
- by Bones McGavins - at 2014.03.18 18:15:00
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71. Headshot bonuses on the new pistols? - in General Discussions [original thread]
Good call, didnt think about the shield bonus. So do you have confirmation that they wont, or is this just a guess?
- by Bones McGavins - at 2014.03.18 18:09:00
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72. AV in 1.8 has been buffed - in General Discussions [original thread]
Yagihige wrote: WP points counts as buff? So that means if they'd increase to 100WP when you'd get a kill with sniper rifles that they'd been buffed? If they reduced to 25WP kills with CR/RR/AR/SCR, they'd be nerfed? I don't see the correlation...
- by Bones McGavins - at 2014.03.18 18:07:00
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73. Headshot bonuses on the new pistols? - in General Discussions [original thread]
Any information on the headshot bonuses on the ion and bolt pistols? Originally I assumed they wouldnt have the Scrambler Pistol bonus, but upon seeing the full stats I think there is a better chance of them getting it. The low clip size on both o...
- by Bones McGavins - at 2014.03.18 18:00:00
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74. AV in 1.8 has been buffed - in General Discussions [original thread]
Right. AV is interesting because as you ass more at is you don't really need to add AV. 3 coordinated AVers can deal with 3 tankers almost as well as they could 1. Clearly it's not AS easy but its not like you need 9 AV for 3 tanks. So a few more...
- by Bones McGavins - at 2014.03.18 17:42:00
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75. AV in 1.8 has been buffed - in General Discussions [original thread]
So, I, like many others freaked out about the AV nerf in 1.8. Prof and damage mod changes hurt AV a lot, more so than most other guns. Everyone stacks damage and any respectable forger has at least prof 3. But the two things that help swing bala...
- by Bones McGavins - at 2014.03.18 17:25:00
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76. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
WP for AV damage may be the AV buff needed. AV is funny because if you get a critical mass of it, you can tear tanks a part. Get 5 forgers and they can just insta pop every tank that comes near the objective. (Still wont help ambush much). So inc...
- by Bones McGavins - at 2014.03.18 16:47:00
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77. Rewards out this Thursday! - in General Discussions [original thread]
Yeah playstyle is huge. Shield and armor upgrades might not be huge on a scout, but on a commando or sentnal those things are massive even for 1 level.
- by Bones McGavins - at 2014.03.18 16:14:00
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78. Rewards out this Thursday! - in General Discussions [original thread]
I can see not maxing cores for a bit, but theres really no reason to not get at least 3 or 4. 5 is a bit pricey for some and the advantage is minimal. But getting at least 3 if not 4 for all cores should be a priority since those skills are easily...
- by Bones McGavins - at 2014.03.18 15:30:00
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79. Playstation Now and Dust 514 (PS3 & PS4 players together) - in General Discussions [original thread]
Gelhad Thremyr wrote: WE DONT CARE ABOUT PS4 !!!!!!!!!!!!!!!!!! Stabilize the god damn game first. You all sound like script kiddies going for the latest mojo to go after. This game freezes the ps3 until its stable dont think about it and sony...
- by Bones McGavins - at 2014.03.17 20:19:00
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80. New Player Balance - in General Discussions [original thread]
Ok, but personal skill aside. You have a character who can fire 45m, the enemy team is filled with characters firing 90-100m. They can all see you on their radar at all times, you can not see them unless they see you. What do you do? Even fantas...
- by Bones McGavins - at 2014.03.17 18:48:00
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