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81. Playstation Now and Dust 514 (PS3 & PS4 players together) - in General Discussions [original thread]
KZ3 runs fine on PS Now? The multiplayer does, or just the SP? Any links for that, it would be super encouraging if the service handled streaming online multiplayer well.
- by Bones McGavins - at 2014.03.17 18:25:00
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82. Playstation Now and Dust 514 (PS3 & PS4 players together) - in General Discussions [original thread]
Prediction, we see this exact thing at fanfast. Double prediction, it runs like garbage because using a cloud service to stream a multiplayer game will end in disaster.
- by Bones McGavins - at 2014.03.17 18:16:00
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83. New Player Balance - in General Discussions [original thread]
So I decided to mess around with alts to get the 2 mil sp for them this weekend. This led me to use the starter fits a bunch on low skill characters. The New Player Experience is a lot worse today than it was a year ago. This isnt just due to more...
- by Bones McGavins - at 2014.03.17 18:10:00
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84. What the cloak means for the scout suit - in General Discussions [original thread]
CRNWLLC wrote: Phazoid wrote: aaaah the cal scout will be my perfect fit to hunt scrubs that will try to get into scouts, and its gonna be fun that prey will finally be afraid of us, fear is a strong weapon Just be wary of the Gallente sc...
- by Bones McGavins - at 2014.03.17 17:53:00
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85. Passive scanning overload - in General Discussions [original thread]
Adv gallante scout with two complex percision and 2 complex range. I won't have a chance to play until later and ill give it a shot again then. I have a feeling it my only be an issu on hat map for Dom since it features the most equipment spam. Ca...
- by Bones McGavins - at 2014.03.16 15:05:00
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86. Results for the active scanner poll. - in General Discussions [original thread]
Kasote Denzara wrote: Active Scanners, in the current form, have no place in Dust 514. 1.8's, on the other hand, is a "wait and see". I don't like the concept of a tool that sees everything with no drawback. Yeh guys if it ain't ehp or dps it...
- by Bones McGavins - at 2014.03.16 13:55:00
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87. It's kind of insulting when... - in General Discussions [original thread]
Seems more to be a logi balance issue than a scanner then? I wouldn't mind some bigger fitting req for the scanner to make us g it require a sacrifice but the existence of the acanner makes the game a lot more interesting IMO. The changes to the t...
- by Bones McGavins - at 2014.03.16 13:52:00
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88. Passive scanning overload - in General Discussions [original thread]
Well my thought was you would see air of proto scouts with level 5 damp who sit at 27. This may be a fringe case but I would think it would be common since its pretty much the optimal build for a scout as it gets you under evening but focused and ...
- by Bones McGavins - at 2014.03.16 13:32:00
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89. Passive scanning overload - in General Discussions [original thread]
Yeah but folks weren't even showing the chevron where they would be. Only way they showed either was if I saw them in my fov
- by Bones McGavins - at 2014.03.16 06:24:00
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90. Passive scanning overload - in General Discussions [original thread]
So tonight I ran a build that can passive San at 27db at 75 or so m. The game didnt like that. The tacnet became very unreliable as it picked up everything on the map. It seemed to prioritize equipment over enemy units. Barely anyone was showing ...
- by Bones McGavins - at 2014.03.16 06:16:00
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91. It's kind of insulting when... - in General Discussions [original thread]
ReGnYuM wrote: LoL @ Garbage players defending their precious Wall-Hack Crutch It's beyond ridiculous that I need to sacrifice two lows on my med frame to counter one piece of Proto Wall Hack equipment. Post 1.8 there is no chance for a damp...
- by Bones McGavins - at 2014.03.16 06:11:00
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92. Frost Kitty is OP (and I'm one hell of a logi) - in General Discussions [original thread]
75kcirtaP wrote: Bones McGavins wrote: Do you run pro focused scanners for him? I got butt taped by him with a logi running focused. Literally felt there was nothing I could do as I couldn't scan his suit or stay off his radar so he'd could ...
- by Bones McGavins - at 2014.03.12 20:51:00
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93. Frost Kitty is OP (and I'm one hell of a logi) - in General Discussions [original thread]
I-Shayz-I wrote: Bones McGavins wrote: Do you run pro focused scanners for him? I got butt taped by him with a logi running focused. Literally felt there was nothing I could do as I couldn't scan his suit or stay off his radar so he'd could ...
- by Bones McGavins - at 2014.03.12 20:01:00
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94. Caldari Scout Fit - in General Discussions [original thread]
Leadfoot10 wrote: I think the passive scanning of the scout suits, and the caldari in particular, will, in large part, replace the active scanning we have today. To this end, I will certainly experiment a bit with the suit once 1.8 drops. ...
- by Bones McGavins - at 2014.03.12 19:58:00
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95. Frost Kitty is OP (and I'm one hell of a logi) - in General Discussions [original thread]
Do you run pro focused scanners for him? I got butt taped by him with a logi running focused. Literally felt there was nothing I could do as I couldn't scan his suit or stay off his radar so he'd could always have my flank. Got him once or twice w...
- by Bones McGavins - at 2014.03.12 19:51:00
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96. Caldari Sentinel BFF? - in General Discussions [original thread]
So I am trying to decide what the best role would be to pretty much follow Caldari Sentinels around and help enhance the OPness. Clearly proto focused rep tool is the name of the game. Shields drop, depleted recharge kicks in 1 sec later and add ...
- by Bones McGavins - at 2014.03.12 19:09:00
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97. Why use damage mods (even pre 1.8) - in General Discussions [original thread]
Dunk Mujunk wrote: Unfortunately for your argument I just recently got my complex damage mods, and yes they make a difference. I'm not talking theoretical, they make an actual difference. As i've said there is a reason why nearly everyone stack...
- by Bones McGavins - at 2014.03.11 00:40:00
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98. Why use damage mods (even pre 1.8) - in General Discussions [original thread]
I think you guys are over attributing your damage output to The mods. 10% more damage isn't going to lower ttk much at all. If a gun does 600 dps it's going to kill a 600hp suit in 1 second. Adding 10% to that gets you to .91. Meanwhile if that...
- by Bones McGavins - at 2014.03.10 23:23:00
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99. Why use damage mods (even pre 1.8) - in General Discussions [original thread]
But how much time are you really going to cut into TTK with 10-20% more dmage. For most encounters you are talking 1, MAYBE 2 less shots? Where as with shield mods you are buying yourself like 3-5 more shots min(aside from snipers)
- by Bones McGavins - at 2014.03.10 22:07:00
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100. Why use damage mods (even pre 1.8) - in General Discussions [original thread]
Delta 749 wrote: Bones McGavins wrote: Thats my bad. I think in my mind I always had 99 from back during the OP caldari logi days where they got 5% bonus per level. So, lets say 72. Still most suits arent close to 720 hp pre extenders (or p...
- by Bones McGavins - at 2014.03.10 21:52:00
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