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341. Minmatar in 1.8? - in General Discussions [original thread]
The point of Minmatar is like you are saying. You don't stick around to defend objectives. You assault fast. You eliminate the ability to counterattack by killing equipment. You decimate the resistance, then you leave and move on to the next point...
- by Beren Hurin - at 2014.03.14 13:55:00
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342. Guerilla Warfare in Public Skirmishes - in General Discussions [original thread]
A million times this!!! People are so focused on KDR that they don't realize that the real game is about dominating objectives not clones. Once we have to pay 120mill isk for the MCCs we lose in PC it will change the fundamentals of the game. Ba...
- by Beren Hurin - at 2014.03.14 13:48:00
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343. Hunting Sentinels - in General Discussions [original thread]
Sentinal hunters will be about a couple of things: 1) Avoiding detection. Especially heavies without scanners or scout detection will be tremendously vulnerable. "Unsensored" heavies will make it easier to not have to charge through their guns to...
- by Beren Hurin - at 2014.03.14 13:27:00
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344. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
SAIRAX SIS wrote: +1 good job Please don't tell NS about this.
- by Beren Hurin - at 2014.03.14 11:46:00
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345. 1.8 Scanning Reference List - in Rookie Training Grounds [original thread]
Tactical awareness in the form of scanning info will be EXTREMELY important in 1.8. Below is an ordered list of scan profiles and precisions of various dropsuit fits and scanners. Instructions: Start at the top of the list to see which suit or s...
- by Beren Hurin - at 2014.03.13 22:31:00
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346. To those that can't deploy into battle - in Technical Support/Bugs [original thread]
CCP Galaxy wrote: It's a different issue from yesterday. We're looking into it. Thanks for you patient. µ¦ísà¦t¦+ Patient (adjective) - able to accept or tolerate delays, problems, or suffering without becoming annoyed or anxious. Patienc...
- by Beren Hurin - at 2014.03.13 03:50:00
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347. Amarr Scout -30hp with same speed as Gallente is better scout. - in Feedback/Requests [original thread]
Zeylon Rho wrote: And.... no changes to the Amarr scout. Still slower than the Minnie assault. Still the worst bonus. wrong. they adjusted the base stamina from where it was before. 225 to 275.
- by Beren Hurin - at 2014.03.12 19:59:00
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348. Oh Dear... Swarms - in General Discussions [original thread]
I'm wondering if the swarm launcher has now taken on the light weapon damage reduction against vehicles? Really good explanatory video.
- by Beren Hurin - at 2014.03.12 19:50:00
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349. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Hagintora wrote: I'm going to have to side with the vehicle users on this one. While the idea does have merit, other changes would have to be implented first for it to be balanced properly. Vehicles vs AV would have to be balanced, Vehiculer E-...
- by Beren Hurin - at 2014.03.12 19:33:00
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350. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
pegasis prime wrote: Atiim wrote: pegasis prime wrote: I like some of your ideas but I loved when you request swarms getting back the ability to lock at 4th lol that's half the map if it's a large map and most of the map I if it's a small...
- by Beren Hurin - at 2014.03.12 18:35:00
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351. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Alpha 443-6732 wrote: Takahiro Kashuken wrote: Beren Hurin wrote: I WANT TO FIRE MY SL FROM THE TOP OF A TOWER WITH NO RISK. Fixed But this time you have the opportunity to render them useless while up there. You can decide wheth...
- by Beren Hurin - at 2014.03.12 18:29:00
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352. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Hagintora wrote: There should be a way for vehicle users to counter this effect as well, either through the Skill Tree, or with Mods. First, not stacking hardeners would be the main way to 'counter' it. Basically, the more hardeners you'd fi...
- by Beren Hurin - at 2014.03.12 18:21:00
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353. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Alpha 443-6732 wrote: Beren Hurin wrote: Alright, I've wondered why vehicles have an insanely large profile. And I think this could be used as a way to balance swarm launchers as infantry AV vs. vehicles. Step 1) Make Swarm Launcher lock ra...
- by Beren Hurin - at 2014.03.12 18:13:00
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354. Amarr Scout ver. 2.0 - in General Discussions [original thread]
Ghost Kaisar wrote: Did you include the Amarr scouts buff to stamina from it's suit bonus? 275 goes up to 344, and they also get 50/s recharge. Yep. With PRO mod the minmatar can sprint for 225 stam*1.05 bio skill *2.2 PRO cardiac mod @ 10...
- by Beren Hurin - at 2014.03.12 18:09:00
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355. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
This will probably get buried again, but I think its relevant.
- by Beren Hurin - at 2014.03.12 17:57:00
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356. Amarr Scout ver. 2.0 - in General Discussions [original thread]
They made a minor change to the amarr scout's stamina without really drawing attention to it. Initially it had 225 stamina, now its 275. At max skills then with a PRO stamina mod it will be able to sprint for 79 seconds....at a speed of The next...
- by Beren Hurin - at 2014.03.12 17:57:00
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357. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Zeylon Rho wrote: Nice to see NONE of the feedback on the Amarr scout sunk in. It's still the worst scout that's slower than an assault and has a bonus that's less than a single militia module. **** you guys. Seriously. Look again. They bump...
- by Beren Hurin - at 2014.03.12 16:55:00
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358. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
Llast 326 wrote: Aero Yassavi wrote: No change to Amarr scout bonus. Very disappointed. Suit visual designs look great though! I agree on both points Amarr scout may be the second most visual appealing scout, next to the Minmatar The...
- by Beren Hurin - at 2014.03.12 16:35:00
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359. That Amarr scout though - in General Discussions [original thread]
steadyhand amarr wrote: That bounes will be very very useful mixed with stealth and q scr alpha we shall be masters of hit and run's and stealth hacks Also will mean that with a cardiac mod and max skills they will be able to sprint for abo...
- by Beren Hurin - at 2014.03.12 16:22:00
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360. AV Buff: Make vehicle profile increase SL lock range. - in General Discussions [original thread]
Alright, I've wondered why vehicles have an insanely large profile. And I think this could be used as a way to balance swarm launchers as infantry AV vs. vehicles. Step 1) Make Swarm Launcher lock range a function of vehicle profile. Step 2) Make...
- by Beren Hurin - at 2014.03.12 16:20:00
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