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2261. Keeping Snipers out of Instant Battles - in General Discussions [original thread]
So one thing I haven't specced into at all is a sniper rifle. So maybe all this is my fault, but one of the most dissapointing thing in the game right now are snipers...on my own team. Somehow, I kid you not, I am regularly being put on teams wit...
- by Beren Hurin - at 2013.07.22 11:05:00
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2262. Mass driver ninjas help me out... - in Rookie Training Grounds [original thread]
Bettie Boop 2100190003 wrote: I use the MD a lot, its a fantastic terror weapon! Before I go into specifics on how I use what MDs and with which suits I want to tell you the MD is a CPU/PG hog. Here is the COMBINED CPU+PG usage of all weapons...
- by Beren Hurin - at 2013.07.22 02:35:00
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2263. Mass driver ninjas help me out... - in Rookie Training Grounds [original thread]
One of the things I enjoy about the mass driver are the people who think they can get in a fair strafe fight with it at range. Against a good mass driver user, if you are going to strafe, don't do it in the normal 1-2 meter pattern. Your strafe sh...
- by Beren Hurin - at 2013.07.22 02:31:00
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2264. If you're gunna give me a 10second respawn - in General Discussions [original thread]
While we are talking about respawn, why is it that you can cancel a respawn most of the time.... ...But then, when the time when you are spawning in and you select it, then all of a sudden, it shows enemies on around, and all the blue dots sudde...
- by Beren Hurin - at 2013.07.22 02:21:00
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2265. Best weapon combonation in the game - in General Discussions [original thread]
scrambler rifle and mass driver on commando.
- by Beren Hurin - at 2013.07.22 02:14:00
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2266. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
It all boils down to, "do people care that they help their team". I've played with too many stupid snipers who think that KDR is everything. You couldn't convince someone otherwise if they get this in their head. If you look however just at the ...
- by Beren Hurin - at 2013.07.21 19:59:00
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2267. officer weapons? - in General Discussions [original thread]
Knight Soiaire wrote: I've got a stash of them, send me 10mil ISK and I can give you; 25x Thales 25x Balac's 25x Cala's 25x Gastun's (HMG + Forge) 25x Wolfman's 25x Krin's Send now while they're hot! I'll give you 15 mill if the guy doesn'...
- by Beren Hurin - at 2013.07.21 17:26:00
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2268. blue tag/dev is dust going to ps4? please answer - in General Discussions [original thread]
Major General Whiteley wrote: the consept of the game is really good, i think their is too many cod players on here who moan because dust is teamwork, cod is focused on yourself. 1. this game is free 2. thats it... lol I've joined quite ...
- by Beren Hurin - at 2013.07.21 17:19:00
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2269. Minmatar Combat Rifle - in General Discussions [original thread]
My anticipation of the Minmatar combat rifle (based on some eve dogma) would be that it will have a bit of a longer optimal range than the current plasma AR, but the effective range will extend much further than the AR. It will also probably have ...
- by Beren Hurin - at 2013.07.21 17:16:00
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2270. scramble rifle officer variant - in Feedback/Requests [original thread]
AR is a plasma weapon. Thus it is one of the best close in AR. It is supposed to be the best close range AR. I would anticipate all others having better alpha, accuracy, range, and or fitting ability for slightly less sustained dps.
- by Beren Hurin - at 2013.07.21 17:10:00
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2271. Anyone seen the M8 Grenade or Breach SL? - in General Discussions [original thread]
ah I see the M8s, but not in assets. I don't see the swarm launchers though.
- by Beren Hurin - at 2013.07.21 03:53:00
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2272. Anyone seen the M8 Grenade or Breach SL? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=807456#post807456 Here CCP Nothin posts a loot table, but I haven't seen those two weapons...anyone else seen them?
- by Beren Hurin - at 2013.07.21 03:04:00
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2273. [Request] Taking Damage Indicator - in Feedback/Requests [original thread]
Or an even better idea. The damage indicator could show a little more intel, maybe in terms of size or shade, how far the damage was away, or the intensity of the damage. Or it could indicate some how what kind of damage it was. If it was direct d...
- by Beren Hurin - at 2013.07.20 16:26:00
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2274. Instant Battle Tweaking [Saturday] - in General Discussions [original thread]
I've noticed one of the deciding factors in the games I play is how many people decide to go sniper. If it is 3+ my team nearly always loses. Then you add any afkers to that and we are doomed.
- by Beren Hurin - at 2013.07.20 15:43:00
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2275. FW: I pretend it matters. - in General Discussions [original thread]
I think FF would make the most sense when winning or losing in FW actually matters for the merc. Otherwise, I'm pretty sure FW would just devolve into nihilistic grudge wars, and nobody would log in to play them. Also how would FF work with proxi...
- by Beren Hurin - at 2013.07.20 15:24:00
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2276. when fighting the SCR learn to move - in General Discussions [original thread]
I've just started with mine because I finally realized how much my mass driver is a liability for my Amarr logi. Anyway, I want to add that it seems that even though it has more kick than the AR I want to say it has less dispersion. So at mid to l...
- by Beren Hurin - at 2013.07.20 02:27:00
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2277. Griefing - in Feedback/Requests [original thread]
I will admit that sometimes grief snipers. They have to meet the following conditions though: There has to be 3 or more sniping The snipers I grief have to be doing awful. If they have less than 5 kills when the match is half over they aren't pu...
- by Beren Hurin - at 2013.07.20 02:19:00
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2278. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Jadek Menaheim wrote: In regards to Gallente armor tanking, I'd like to see a bonus to repair tool efficacy for repair beams used on their suits. I'd like to see that bonus come from reactive plates. Extra 10%/15%/20% healed remotely per rea...
- by Beren Hurin - at 2013.07.19 20:48:00
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2279. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
CCP FoxFour wrote: All Flaylocks have an ammo refill nanite cost of 8 across the board but different max ammo counts. I"m not sure if we are getting our terms confused here, but to me it makes sense to say "____ weapon uses ___ clusters per...
- by Beren Hurin - at 2013.07.19 17:31:00
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2280. Nanohive Alchemy: 6.60 HP/cluster - in General Discussions [original thread]
ChromeBreaker wrote: CCP FoxFour wrote: ChromeBreaker wrote: From what i understand... A nano hive has a max pool of nanites... and releases a wave every cycle That cycle can either repair or resuply, but uses the same amount of nanites...
- by Beren Hurin - at 2013.07.19 14:44:00
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