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81. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Harpyja wrote: Kain Spero wrote: CCP Rattati wrote: I think it's going to be great, you will be able to reposition rapidly. Grenade spam is a not a big issue in our game right now, and nanohives were not being used much except by dedicat...
- by Baal Omniscient - at 2015.03.07 13:42:00
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82. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: Yo Rattati armor hardeners needed some love but going from 50% worse than shield hardeners to 50% better is swaying the pendulum pretty far in the direction of armor tanks. Infantry is already dominated by...
- by Baal Omniscient - at 2015.03.06 02:04:00
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83. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Foundation Seldon wrote: Breakin Stuff wrote: Foundation Seldon wrote: But that's a different argument entirely, my point was that the change to the fitting doesn't make up for the huge hit they took from their HP pools. I agree that unf...
- by Baal Omniscient - at 2015.03.06 01:57:00
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84. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Greiv Rabbah wrote: Baal Omniscient wrote: Thanks for yet another passive buff to nk's and shotties, that's just what this game really needed. Last I checked, balance trumped realism. But I guess balance dropped a rung recently. Thanks for t...
- by Baal Omniscient - at 2015.03.05 12:18:00
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85. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
Thanks for yet another passive buff to nk's and shotties, that's just what this game really needed. Last I checked, balance trumped realism. But I guess balance dropped a rung recently. Thanks for the backpedaling changes -_-
- by Baal Omniscient - at 2015.03.05 10:46:00
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86. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Piercing Serenity wrote: Lol, easy Aeon. This isn't an anti vehicle thread Every thread can be an anti-vehicle thread if you try hard enough! That's been my motto since Codex.
- by Baal Omniscient - at 2015.02.10 23:42:00
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87. Warbarge Components - in Feedback/Requests [original thread]
CCP Rattati wrote: Booby Tuesdays wrote: Simply remove Components and Scrap Metal from the list of tradeable goodies when Simple Trading comes out. That's the obvious fix. Alt farming of any kind is not playing the game. When people fee...
- by Baal Omniscient - at 2015.02.10 18:31:00
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88. LAV - Add slots & PG/CPU, but reduce HP - in Feedback/Requests [original thread]
Now that is a vehicle change I can get behind. An unfitted shield LAV, MLT or otherwise, should NOT be able to tank two proto packed AV grenades. If this means basic and ADV grenades are actually worth running again to deal with all BPO LAV's or u...
- by Baal Omniscient - at 2015.02.08 02:00:00
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89. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
Kevall Longstride wrote: Could you good people ask around in game and find out how many channels they have open and use on a regular basis. We want to get a good average figure. Also, how important to you are the chat channels, how do you use...
- by Baal Omniscient - at 2015.02.02 16:04:00
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90. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Breakin Stuff wrote: Harpyja wrote: Pokey Dravon wrote: I don't see why people feel the need to depart from the existing shield/armor mechanics we have in Dust. They're so set on making shields recharge constantly, ...
- by Baal Omniscient - at 2015.01.30 16:02:00
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91. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
STYLIE77 wrote: smart stuff on the first page Just wanted to thank Stylie for his well thought out post, saved me from typing a text wall. As a concerned AVer I will be monitoring this thread (once I finish reading it) just in case things ...
- by Baal Omniscient - at 2015.01.30 12:59:00
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92. Logistics are Under Powered - in Feedback/Requests [original thread]
This whole discussion is pointless without first defining what a logi's role is supposed to be. 10ISK to whomever gives the best description Edit: And it has to be more impressive than 'equipment guy'
- by Baal Omniscient - at 2015.01.30 10:58:00
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93. @Ratatti. Re: LP price idea from your big board. - in Feedback/Requests [original thread]
Until keys are on the LP store, I'm not really too interested in FW. You know, the whole 'if you can buy it with AUR, you can buy it with other currencies too' thing. Not exactly holding my breath though.
- by Baal Omniscient - at 2015.01.29 16:07:00
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94. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: MINA Longstrike wrote: ^honestly Baal, I'd be against the 'less missiles fired' simply because it would screw with using a swarm optimally. And it turns swarms back into things that cover multiple objectives, even if the...
- by Baal Omniscient - at 2015.01.29 15:40:00
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95. AV feedback - in Feedback/Requests [original thread]
I think adding the swarm-that's-looking-at-you's locking sounds to the vehicle pilot's audio input would be all that's needed to make the swarm easily balanceable, no matter what variants come out for it. We have to get close to lock, really close...
- by Baal Omniscient - at 2015.01.29 14:06:00
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96. AV feedback - in Feedback/Requests [original thread]
Breakin Stuff wrote: Baal: I can tell you that answer. If AV gunner has been playing more than two years AS an AV gunner? Odds are good he can break that power curve. Anyone else is dogchow. I still want my Amarr anti-shield AV turret I ca...
- by Baal Omniscient - at 2015.01.29 12:52:00
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97. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^No, as there is a disproportionate level of investment required by the vehicle user. Either we use *all* of our skillpoints on vehicles and the game changes to accommodate people who have zero infantry skills via stuff ...
- by Baal Omniscient - at 2015.01.29 12:43:00
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98. AV feedback - in Feedback/Requests [original thread]
MINA Longstrike wrote: ^unable to watch from phone currently Ah, sorry for the remark then. I do believe my point still stands though. As does my offer
- by Baal Omniscient - at 2015.01.29 00:48:00
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99. KB/M change - slow changing of direction - in Feedback/Requests [original thread]
Imp Smash wrote: taxi bastard wrote: being that the KB/M can make an extreme change direction instantly, be it a 90' turn or left right at a speed which cannot be closely matched by a controller. maybe its only fair that some sort of slowing...
- by Baal Omniscient - at 2015.01.28 22:35:00
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100. AV feedback - in Feedback/Requests [original thread]
Stefan Stahl wrote: Thanks for the playtesting and footage. It really helps giving those spreadsheets a proper foundation. I sometimes tend to get caught up in numbers myself - and there's only a limited time available for trying out different...
- by Baal Omniscient - at 2015.01.28 22:28:00
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