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21. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
Checking in. I know there's a lot of focus going into 1.3 prep, just keeping this alive until I can get some feedback from on high
- by Baal Omniscient - at 2015.11.16 14:12:00
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22. Improving RE AV capability - in Feedback/Requests [original thread]
Pokey Dravon wrote: XT11 TU53 wrote: I spend 250,000 on a LAV because a tank one shots the bpo variant. I modified a quafe with HP boosters and a fuel injector. The injector lets you go from slow to max speed in cas you run across a tank whe...
- by Baal Omniscient - at 2015.11.16 07:31:00
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23. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Richard Gamerich-R wrote: Don't forget, proto tank cost 1 200 000 ISK, your suit max 130 000. Balance tank/AV is good, if you play in coordinate squad, no vehicle can run as they want. So you're saying that a solo player in a tank is counter...
- by Baal Omniscient - at 2015.11.16 07:22:00
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24. Tanks rule, infantry drool - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Text Grant wrote: I run proto AV every match. I can't kill well built somas, much less gunnies, or maddies. Until 1 AV'er can kill 1 tanker , so long dust. It's been a crappy 4 years, and I'd like a refund for my aurum...
- by Baal Omniscient - at 2015.11.14 14:37:00
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25. New Bonus (Role) to the Caldari Logistics - in Feedback/Requests [original thread]
The injector needs a general improvement added to it to make it more attractive to be revived in general, but as for the Caldari buff I personally like the idea of getting ammo back upon pick up as it flows with the bonus already in place and does...
- by Baal Omniscient - at 2015.11.09 10:31:00
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26. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
Cross Atu wrote: Baal Omniscient wrote: Cross Atu wrote: Hey man First apologies for this post being short on detail, I sliced my hand open recently so it's hard to type. Second as we've debated the subject before I'm sure you know I ...
- by Baal Omniscient - at 2015.11.08 07:57:00
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27. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
Cross Atu wrote: Hey man First apologies for this post being short on detail, I sliced my hand open recently so it's hard to type. Second as we've debated the subject before I'm sure you know I am not at base a fan of match quick eject mech...
- by Baal Omniscient - at 2015.11.07 07:52:00
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28. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
Still waiting on a response, soooo..... Bump.
- by Baal Omniscient - at 2015.11.06 06:04:00
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29. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
[...continued] Quote: Kane Fyea wrote : " One question - Why would they have a control panel for the MCC on the ground? Why would they do that? This is why I think this idea is stupid. It can't just be down there because it is. There has to ...
- by Baal Omniscient - at 2015.10.30 08:48:00
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30. Revisiting the 'Mercy Rule' Approach - in Feedback/Requests [original thread]
Throughout the history of Dust the Mercy Rule has off and on been asked for in a variety of different ways even as far back as 2012 . Sadly in my search through the history of Mercy Rule threads the only Dev response was in my thread on it and ...
- by Baal Omniscient - at 2015.10.30 08:48:00
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31. Sticky:[Data Insights] Dropsuits and Weapons in Planetary Conquest - in Feedback/Requests [original thread]
Ghost Kaisar wrote: CCP Rattati wrote: Dear data enthusiasts, here is a document you can play around with. It contains the kills per weapon, dropsuit and combination, and reverse combination for you to study and dig around in. Have fun wit...
- by Baal Omniscient - at 2015.10.19 11:51:00
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32. I Just Finished a 6 hour Experiment. [FEEDBACK AND SUGGESTION] - in Feedback/Requests [original thread]
The only issue I have with this is that you phrase metalockng as if it could only be one set thing. You could lock every single weapon, module and equipment slot on the suit as well as the meta level of the suit itself. It is not just a 'you can o...
- by Baal Omniscient - at 2015.10.12 23:37:00
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33. So, people leaving games early... - in Feedback/Requests [original thread]
Lavallois Nash wrote: Baal Omniscient wrote: REALITY CHECK: This is not war, this a videogame. A videogame requires balance between players or it's not enjoyable to play. If it's not enjoyable to play your game dies. Balance > Realism. ...
- by Baal Omniscient - at 2015.10.12 09:44:00
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34. So, people leaving games early... - in Feedback/Requests [original thread]
Lavallois Nash wrote: Baal Omniscient wrote: cheap tactics being available, and obviously overpowered gear on the other side. Its a war game for christ sakes. Do you know what war is? War is getting your side to win by making the other ...
- by Baal Omniscient - at 2015.10.09 13:28:00
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35. LMAO - in Feedback/Requests [original thread]
Devadander wrote: Sleek are useless now, same radius as core but 300 damage. Now that's a grenade that's long been in need of love
- by Baal Omniscient - at 2015.10.09 13:16:00
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36. So, people leaving games early... - in Feedback/Requests [original thread]
Oh, and until you either create perfect balance gamewide between all suits, weapons, modules and tiers thereof or introduce a MLT/STD only playist;punishment of people who quit matches will do nothing but drop your already withered playercount. Pe...
- by Baal Omniscient - at 2015.10.09 13:08:00
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37. So, people leaving games early... - in Feedback/Requests [original thread]
There's only really 2 reasons I'll leave a match. First is if the framerate becomes so bad it's impossible to shoot at anything (which happens far more often than it should) and second if there's a squad on the other side running officer gear and ...
- by Baal Omniscient - at 2015.10.09 12:58:00
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38. Foxfour: Dropships and swarms - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: @Baal: Thing is that you don't need to run a 170+k ISK suit to have top tier offensive potential. A STD Commando/Assault with PRO damage mods and mostly standard stuff but with a Wiyrkomi will cost around 30-60k depending...
- by Baal Omniscient - at 2015.10.04 11:54:00
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39. Foxfour: Dropships and swarms - in Feedback/Requests [original thread]
HOLY PERFECTION wrote: YOU DONT USE VEHICLES VEHICLES HAVE TO DEAL WITH - EVERY WEAPON IN THE ******* GAME TOO SMARTASS. EVERYTHING INFANTRY HAS TO DEAL WITH AND (MORE.) SO SHUT UP UNTIL YOU KNOW WHAT YOUR TALKING ABOUT. I have been pl...
- by Baal Omniscient - at 2015.10.04 09:30:00
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40. Foxfour: Dropships and swarms - in Feedback/Requests [original thread]
What it boils down to is this: No single player should be unkillable by another single player on basis of gear or SP totals alone. The problem with 1v1 swarms v dropships is that it nearly never happens. A swarmer has to deal with all infantry as...
- by Baal Omniscient - at 2015.10.02 11:13:00
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