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1541. [Request] Regarding the plant life. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Drex Vizla wrote: You have my support, more environments that effect gameplay..... WATER TOO! I've always wondered when I occasionally think about it- how should water work in dust? Can we breathe under water? Do...
- by BL4CKST4R - at 2013.06.08 02:25:00
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1542. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Highly doubt we would get some solid numbers, CCP doesn't love numbers as much as I do >.<, my suggestion is that you get a friend go to FW join opposite sides and test it out.
- by BL4CKST4R - at 2013.06.08 01:57:00
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1543. [Request] Regarding the plant life. - in Feedback/Requests [original thread]
Also add that the frequency of light the plants absorb and reflect might be different than Earth plants, which reflect green light, thus they would be a different color. Also the plants might not need CO2 and instead use other compounds like Metha...
- by BL4CKST4R - at 2013.06.08 01:50:00
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1544. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Cross Atu wrote: BL4CKST4R wrote: Contacts seem to do a lot more damage than suggested, specially with the explosive % increase against armor. I wonder how their direct and splash interact with the extra damage dealt due to head shots a...
- by BL4CKST4R - at 2013.06.08 00:06:00
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1545. [Feedback] Armor and shield infantry balance issues. Caution Long. CCP please ch... - in Feedback/Requests [original thread]
There is an EXTREMELY long thread about Shield vs Armor, included a CCP dev post saying that their way of fixing this is lowering the speed penalty of the modules, and they are adding new armor modules without a penalty but lower HP. Some of th...
- by BL4CKST4R - at 2013.06.08 00:01:00
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1546. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
CCP Remnant please give us the stats of the new plates :(
- by BL4CKST4R - at 2013.06.07 23:50:00
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1547. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Contacts seem to do a lot more damage than suggested, specially with the explosive % increase against armor.
- by BL4CKST4R - at 2013.06.07 23:42:00
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1548. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
I need to get 1.9M sp before 1.2 patch, challenge accepted. 50k/1.9M as of this post lol.
- by BL4CKST4R - at 2013.06.07 22:54:00
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1549. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Breakin Stuff wrote: if armor is fixed so it is as good as shields... I must stress I do not want them to be identical... ever... then there is no reason to not have a handheld infantry shield transporter to boost caldari/minmatar dropsuits in...
- by BL4CKST4R - at 2013.06.06 22:49:00
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1550. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
The range was brought down but then back up, so again it is pretty hard to outrun a HMG the only way to get away is to duck and cover and hope he doesn't have any kinetic catalyzers.
- by BL4CKST4R - at 2013.06.06 19:59:00
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1551. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
D legendary hero wrote: BL4CKST4R wrote: D legendary hero wrote: a single clip of the most basic assault rifle can still take out a heavy with no mods but a 30% resistance. even with an 1312 ehp, a regular AR does 387.5 dps, with a cli...
- by BL4CKST4R - at 2013.06.06 19:31:00
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1552. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Kitten Empress wrote: BL4CKST4R wrote: Kitten Empress wrote: Arkena Wyrnspire wrote: Kitten Empress wrote: CCP Remnant! First of all, thank you for finally balancing armor! Secondly, from numbers crunching, it seems Caldari are stil...
- by BL4CKST4R - at 2013.06.06 19:23:00
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1553. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
D legendary hero wrote: a single clip of the most basic assault rifle can still take out a heavy with no mods but a 30% resistance. even with an 1312 ehp, a regular AR does 387.5 dps, with a clip of 60 thats 1860 hp per clip. this excludes h...
- by BL4CKST4R - at 2013.06.06 19:21:00
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1554. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Kitten Empress wrote: BL4CKST4R wrote: x-KOR-x wrote: I agree with most that have been said in this post but i just want to point out something: - We can't forget that by only improving the Armor Modules we are also buffing the Shield bas...
- by BL4CKST4R - at 2013.06.06 19:05:00
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1555. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Kitten Empress wrote: Arkena Wyrnspire wrote: Kitten Empress wrote: CCP Remnant! First of all, thank you for finally balancing armor! Secondly, from numbers crunching, it seems Caldari are still on top. Whai. I will release the c¦¦r¦¦a¦¦c...
- by BL4CKST4R - at 2013.06.06 19:04:00
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1556. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
x-KOR-x wrote: I agree with most that have been said in this post but i just want to point out something: - We can't forget that by only improving the Armor Modules we are also buffing the Shield based Dropsuits because they can also wear the A...
- by BL4CKST4R - at 2013.06.06 18:55:00
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1557. Bring sexy back - in Feedback/Requests [original thread]
Remove the bumble bee logistic color...
- by BL4CKST4R - at 2013.06.06 17:52:00
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1558. gun placeholder's model stage? gun round types!!! - in Feedback/Requests [original thread]
Same model, different color.
- by BL4CKST4R - at 2013.06.06 17:43:00
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1559. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Accountant: Has full access to the mercenary wallet. Do you mean Corporation wallet? Because I don't want anybody having any access to my wallet.
- by BL4CKST4R - at 2013.06.06 17:41:00
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1560. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Its fine how it is, they didnt even nerf accuracy that much so you can still get some decent CQC kills, you just can't go around bullet hosing.
- by BL4CKST4R - at 2013.06.06 17:31:00
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