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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4243
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Posted - 2013.06.07 16:34:00 -
[1] - Quote
Would be great if the Flowers And Friends system (thing that generate plants on the maps) could make some very tall grass. Not only would it look cool, but it would also be great for stealth. Imagine a full squad crouched and sneaking to an objective while using the grass as cover. Hiding in tall grass should decrease one's signature profile, and make it harder to be spotted by enemies. Would also be nice if the grass and shrubs had some color variety. Plants evolve their color based on the light they get from their sun, and obviously not all suns are the same, and not all planets receive the same amount of light. In light of this, have some color variety with your vegetation. Have some red grass, orange grass, violet grass, blue grass etc. There is no reason why the plant life has to be green, in fact its unrealistic scientifically speaking. Here is a pretty image of a real life place: click here, wouldn't it look great in Dust?
I'm also happy you guys are working on alien trees for the future, I really like what you guys showed at Fanfest. This thread also has some great ideas regarding plant types and generating variety. I strongly suggest you have a look. |
Avallo Kantor
DUST University Ivy League
15
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Posted - 2013.06.07 16:55:00 -
[2] - Quote
I refuse to believe that our high-tech sensor technology would be even slightly thwarted by tall grass. However, the current passive scanning is rather short range, and most people rely more upon visual, upon which tall grass could become more useful.
As for plant life, from what I have heard, DUST is going to go to some lengths to impress upon us the Sci-fi aspect of the planets we are on with bizarre fauna and strange colorations. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4243
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Posted - 2013.06.07 17:08:00 -
[3] - Quote
Avallo Kantor wrote:I refuse to believe that our high-tech sensor technology would be even slightly thwarted by tall grass. However, the current passive scanning is rather short range, and most people rely more upon visual, upon which tall grass could become more useful.
As for plant life, from what I have heard, DUST is going to go to some lengths to impress upon us the Sci-fi aspect of the planets we are on with bizarre fauna and strange colorations. Our sensors work by line of sight. |
elfede 01
Comando Rojo
0
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Posted - 2013.06.07 17:12:00 -
[4] - Quote
Would be great, but it lacks stealth dust. |
Shotty GoBang
Pro Hic Immortalis
49
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Posted - 2013.06.07 18:10:00 -
[5] - Quote
Stealth Grass (Arbuscula Invisibilis), New Eden Bestiary Entry #0021468:
A strain of tangleroot native to New Eden. A mutated chloroplast structure renders the plant totally invisible to the human eye. Known to grow along passable slopes. Entangles and randomly releases passersby. Natives have long believed Stealth Grass to be predacious, feeding on the merc goo leaked by trapped prey. The plant's true manner of sustenance remains unknown and is a matter of heated debate among tanglerootologists.
- Shotty GoBang |
Smoky The Bear
Intergalactic Cannibus Cartel
102
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Posted - 2013.06.07 18:13:00 -
[6] - Quote
the stealth nerfs have gone to far! not the grass too! |
BL4CKST4R
WarRavens
170
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Posted - 2013.06.08 01:50:00 -
[7] - Quote
Also add that the frequency of light the plants absorb and reflect might be different than Earth plants, which reflect green light, thus they would be a different color. Also the plants might not need CO2 and instead use other compounds like Methane or Nitrogenous gases, so their entire structure might be completely different than a regular stem, leaf plant. The only excuse for Earth like plants is if lore dictates that in order for humans to survive in the EVE universe they had to import plants from earth to assist in terraforming before the gate collapsed. |
Drex Vizla
Lazarus Squadron
4
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Posted - 2013.06.08 02:10:00 -
[8] - Quote
You have my support, more environments that effect gameplay..... WATER TOO! |
Scheneighnay McBob
Bojo's School of the Trades
1457
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Posted - 2013.06.08 02:20:00 -
[9] - Quote
Drex Vizla wrote:You have my support, more environments that effect gameplay..... WATER TOO! I've always wondered when I occasionally think about it- how should water work in dust?
Can we breathe under water? Do we sink or swim? Or just specific suits? Is our armor waterproof? To what depth, and what about our weapons? |
BL4CKST4R
WarRavens
170
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Posted - 2013.06.08 02:25:00 -
[10] - Quote
Scheneighnay McBob wrote:Drex Vizla wrote:You have my support, more environments that effect gameplay..... WATER TOO! I've always wondered when I occasionally think about it- how should water work in dust? Can we breathe under water? Do we sink or swim? Or just specific suits? Is our armor waterproof? To what depth, and what about our weapons?
Well our armor might be able to support extreme pressures, especially if we are running around in high density atmospheres. |
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4435
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Posted - 2013.06.19 08:57:00 -
[11] - Quote
Scheneighnay McBob wrote:Drex Vizla wrote:You have my support, more environments that effect gameplay..... WATER TOO! I've always wondered when I occasionally think about it- how should water work in dust? Can we breathe under water? Do we sink or swim? Or just specific suits? Is our armor waterproof? To what depth, and what about our weapons? We should be able to breathe since our suits have builtin oxygen; it wouldn't make sense for us to just breathe the air of thousands of planets since the atmosphere may not have oxygen, and may have things that are deadly to us. Even if it does have oxygen, it might be way too much or too little. With that in mind, our suits must be built to keep out the outside, so it must be waterproof. I really have no clue about the sink or swim thing; weight is not an issue since heavy things can float, its a matter of the density of the suits' materials. Gameplay-wise, it would be boring if we couldn't swim, so I'm guessing dropsuits are made of enough materials less dense than water so they can avoid sinking. Also, keep in mind that all liquid oceans may not be water. On some planet they can be liquid methane or something else for example.
Anyway back to the main topic, I want some tall colorful awesome grass of awesomeness! |
Sibri Vannikh
Kameira Lodge Amarr Empire
1
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Posted - 2013.06.19 09:21:00 -
[12] - Quote
KAGEHOSHI Horned Wolf wrote: There is no reason why the plant life has to be green, in fact its unrealistic scientifically speaking. Here is a pretty image of a real life place: click here, wouldn't it look great in Dust?
There s a simple reason: Chlorphyll and photosyntesis |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4439
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Posted - 2013.06.19 09:40:00 -
[13] - Quote
Sibri Vannikh wrote:KAGEHOSHI Horned Wolf wrote: There is no reason why the plant life has to be green, in fact its unrealistic scientifically speaking. Here is a pretty image of a real life place: click here, wouldn't it look great in Dust? There s a simple reason: Chlorphyll and photosyntesis /sighs Alright, I really shouldn't even have to explain this but plants that evolved independently on other planets will have different suns emitting different kinds of light, its ridiculous to think they would all need to reflect the green wavelength. The most effective color pigmentation is not always green, in fact the color of the pigmentation is evolved based on the kind of light the plant can get from its sun. Example: a planet not receiving a lot of sunlight would evolve black plants because since light is so scarce, it would need all the light it can get, and black absorbs all the colors. |
Robert JD Niewiadomski
NULLIMPEX INC
193
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Posted - 2013.06.19 09:53:00 -
[14] - Quote
Sibri Vannikh wrote:KAGEHOSHI Horned Wolf wrote: There is no reason why the plant life has to be green, in fact its unrealistic scientifically speaking. Here is a pretty image of a real life place: click here, wouldn't it look great in Dust? There s a simple reason: Chlorphyll and photosyntesis I agree plants are mostly various shades of green. But chlorophyll is not the only factor giving plants their distinctive color. Take a look at this article: http://botgard.ucla.edu/html/botanytextbooks/generalbotany/shootfeatures/generalstructure/leafcolor/
While searching for this, have stumbled onto black pepper pearl plant which is often black! https://www.google.com/search?q=black+pepper+pearl&source=lnms&tbm=isch&sa=X&ei=S3rBUZbpCdKDhQfGtYD4DA&ved=0CAkQ_AUoAQ&biw=1032&bih=464 Plant with red leaves: https://www.google.com/search?q=Miconia+calvescens&source=lnms&tbm=isch&sa=X&ei=SHvBUfONJcTZ4QTxpIDIDg&ved=0CAkQ_AUoAQ&biw=1032&bih=464
Part of leaves can also lack their pigment making leaves look camo. This is called variegation. https://www.google.com/search?q=Calathea+makoyana&source=lnms&tbm=isch&sa=X&ei=Yn_BUbuYHMqstAa8yYC4Dw&ved=0CAkQ_AUoAQ&biw=1032&bih=464
I think we can imagine whatever color scheme for plants we can and there is a chance for it in some corner of The Universe
EDIT: There is one thing with grass in Unreal Engine (DUST). It is a "ghost" and has no "hit box". So when one tramples grass she leavs no trace of trampled grass behind to give her away to hunter... Oh well... It's is still better than texture "grass" before Uprising |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4444
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Posted - 2013.06.19 10:15:00 -
[15] - Quote
Added this to the OP
EDIT: to anyone who wants to say "they have to be green because chlorophyll" Plants evolved on Earth to reflect away green light away (why they appear green) because absorbing everything (being black) despite being more energy efficient would be much more dangerous for the plant to handle because the large amount of light being received from the sun. Green was reflected instead of other colors because despite the high energy value of of photons on the blue/green side of the spectrum, the majority of photons emitted by our sun is mostly reds, so it makes more sense to use red and throw away green. To sum up: absorbing everything is too dangerous, and blues and greens aren't nearly as valuable as reds because of their volume, so green is a smart choice of a wavelength to not use. The important thing to take away from that is that the sun is responsible for the evolutionary pressures. If we had a blue sun for example the color of plants would have evolved much differently, or if Earth was further from the sun leading to much less sunlight than plants would evolve to be black to not waste any wavelengths because they would need all they can get.
The available light decides the color evolved, its not always green. Also, even if they evolve the same color, they probably aren't using the same chemical as a pigment given the very unscripted and "random" nature of evolution, so just assuming its chlorophyll is odd. |
Sibri Vannikh
Kameira Lodge Amarr Empire
2
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Posted - 2013.06.19 15:43:00 -
[16] - Quote
KAGEHOSHI Horned Wolf wrote:Added this to the OP
EDIT: to anyone who wants to say "they have to be green because chlorophyll" Plants evolved on Earth to reflect away green light away (why they appear green) because absorbing everything (being black) despite being more energy efficient would be much more dangerous for the plant to handle because the large amount of light being received from the sun. Green was reflected instead of other colors because despite the high energy value of of photons on the blue/green side of the spectrum, the majority of photons emitted by our sun is mostly reds, so it makes more sense to use red and throw away green. To sum up: absorbing everything is too dangerous, and blues and greens aren't nearly as valuable as reds because of their volume, so green is a smart choice of a wavelength to not use. The important thing to take away from that is that the sun is responsible for the evolutionary pressures. If we had a blue sun for example the color of plants would have evolved much differently, or if Earth was further from the sun leading to much less sunlight than plants would evolve to be black to not waste any wavelengths because they would need all they can get.
The available light decides the color evolved, its not always green. Also, even if they evolve the same color, they probably aren't using the same chemical as a pigment given the very unscripted and "random" nature of evolution, so just assuming its chlorophyll is odd. You do know that suns send out electromagnetic waves of all wavelenghts to the same percentage. The only factor here is the atmosphere and which elements are available in it. |
Niuvo
The Phoenix Federation
17
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Posted - 2013.06.19 16:00:00 -
[17] - Quote
How can water gameplay work? I can only see us running througn small puddles. I have more of an affinity towards the color of the planet/sky. say a blue-hued, green, orange, or red tone. It all comes down to where are we fighting? what are we taking? what's the objective?
There are some maps where you can appreciate the landscape e.g. rocks and the new alien plants would look nice there. |
Scheneighnay McBob
Bojo's School of the Trades
1670
|
Posted - 2013.06.19 16:26:00 -
[18] - Quote
If scouts are eventually able to climb the bigger trees, that would be awesome |
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