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1041. SP Cap - in Feedback/Requests [original thread]
The SP accrual rate should be doubled. With that atleast a new player can catch up in 3 months.
- by BL4CKST4R - at 2013.08.06 23:05:00
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1042. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
Stands Alone wrote: BL4CKST4R wrote: Terry Webber wrote: Are other heavy suits actually coming in 1.4 because I find that hard to believe. Its a suggestion, new suits won't be coming till Uprising 2.5 if its 2.5, it will no longer b...
- by BL4CKST4R - at 2013.08.06 14:41:00
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1043. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
Terry Webber wrote: Are other heavy suits actually coming in 1.4 because I find that hard to believe. Its a suggestion, new suits won't be coming till Uprising 2.5
- by BL4CKST4R - at 2013.08.06 14:32:00
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1044. [Request] Double Passive SP Gain from Battles - in Feedback/Requests [original thread]
Yea its gonna take forever to reach the SP cap. I think the whole purpose of the SP events is to see how they are going to change the SP system to make playing more rewarding, and AFKing less rewarding. One can only dream
- by BL4CKST4R - at 2013.08.06 14:29:00
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1045. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
Cross Atu wrote: Beren Hurin wrote: I didn't want to start a thread for this, but wanted to note so as not to forget, but we discussed on IRC today that it would be reasonable to show the scan profile of the person that killed you so you can...
- by BL4CKST4R - at 2013.08.06 14:14:00
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1046. [Suggestion] New heavies coming in 1.4! (tell me what you think) - in Feedback/Requests [original thread]
zzZaXxx wrote: - Gallente Sentinel +2 hp/s armor repair per level -3% fitting cost of armor modules per level 470 Armor 3 hp/s passive armor repair 335 Shields Shield Recharge: 20 hp/s Delay: 7s Depleted Delay: 10 47 PG (Proto) 235 CP...
- by BL4CKST4R - at 2013.08.06 13:51:00
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1047. Assault suits - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Ok this is about how many slots each Proto assault suit gets Min assault get 5 high 2 Low so in total it gets 7 slots Gal Assault get 3 high 4 low so in total it gets 7 slots cal assault gets 4 high 3 low so in total...
- by BL4CKST4R - at 2013.08.06 13:45:00
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1048. Pythons need another high slot. - in Feedback/Requests [original thread]
I am not a dropship pilot but my brother is and he agrees with you. His biggest fear is losing his shields, since dropships go insane after catching on fire he just cant seem to stack enough shield. But unfortunately AV weapons completely shred h...
- by BL4CKST4R - at 2013.08.06 13:28:00
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1049. Current Fixes IMO - in Feedback/Requests [original thread]
TheD1CK wrote: BL4CKST4R wrote: TheD1CK wrote: Good work on the Flaylock Pistol, its no longer an easily spammed murder weapon as it now requires accuracy and skill to be effective, Laser Rifles are tough to use but they fit their descrip...
- by BL4CKST4R - at 2013.08.06 12:11:00
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1050. (Request) Buff Shield Regenorators. - in Feedback/Requests [original thread]
Harpyja wrote: Shields need to be buffed in general. The only time I can take out a Madrugar is if I railgun snipe with damage mods and a proto railgun, and railgun sniping is boring! Missiles are useless against Madrugars, buff those too plea...
- by BL4CKST4R - at 2013.08.06 11:58:00
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1051. Current Fixes IMO - in Feedback/Requests [original thread]
TheD1CK wrote: Good work on the Flaylock Pistol, its no longer an easily spammed murder weapon as it now requires accuracy and skill to be effective, Laser Rifles are tough to use but they fit their description and work quite well when used pro...
- by BL4CKST4R - at 2013.08.06 11:51:00
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1052. Feedback - Specialisations - in Feedback/Requests [original thread]
broonfondle majikthies wrote: I believe race variant weapons will cover this. Heard something about Minmatar rifles being essentially the breach ones or something Burst
- by BL4CKST4R - at 2013.08.06 11:39:00
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1053. Feedback - Why isn't this more important? - in Feedback/Requests [original thread]
RINON114 wrote: In EVE, Gallente have the second fastest base speeds (generally) but then armour makes them slower. As for increasing our speed, it'll take a lot more than a 0.1 increase to even make the slightest difference. I think the inhe...
- by BL4CKST4R - at 2013.08.06 11:37:00
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1054. Balancing the AR - in Feedback/Requests [original thread]
SponkSponkSponk wrote: You can go a long time between nano hives using side arms as well. Except the flaylock.
- by BL4CKST4R - at 2013.08.06 11:17:00
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1055. [NOW A REQUEST] High Slot Armor Tanking - in Feedback/Requests [original thread]
Midas Fool wrote: Copied and pasted from General Discussions post: I think that reactive plates should be a high slot for two reasons: 1. Shield has regulators as a low slot so they can fit a just-for-tank build, armor should have the same ...
- by BL4CKST4R - at 2013.08.06 11:00:00
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1056. (Request) Buff Shield Regenorators. - in Feedback/Requests [original thread]
Xender17 wrote: Spycrab Potato wrote: What they should do is look at armor first. But knowing CCP they will brush us armor tankers to the sidelines until Uprising 1.9.9.9.9.9.9.9.9.9 and then give us +5 HP for every module while they sit the...
- by BL4CKST4R - at 2013.08.06 04:53:00
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1057. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Stands Alone wrote: BL4CKST4R wrote: Ignore variants of the same weapon like the TACAR, and the Breach etc which completely screw up this theoretical calculation of weapon damages and DPS. Gallente Plasma rifle. DPS= 500 Damage per shot= 35...
- by BL4CKST4R - at 2013.08.06 04:09:00
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1058. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Ignore variants of the same weapon like the TACAR Gallente DPS= 500 Damage per shot= 35.39 ROF= 850 (full auto) Range 35/60 Clip=45 Least dispersion, most kick Minmatar DPS= 388 Damage per shot= 38.8 ROF= 600 (full auto, burst) Range 45/70 Clip...
- by BL4CKST4R - at 2013.08.06 01:56:00
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1059. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
Meeko Fent wrote: Talos Alomar wrote: Justine Oma-Lyndel wrote: Ok just think for a second, in war real war. What weapon is usually used most on the field? Why? it's easy to use, and accessible=Cheap. Again, Militia and GEK need a loo...
- by BL4CKST4R - at 2013.08.06 01:37:00
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1060. CCP this i what tanks should be like - in Feedback/Requests [original thread]
Psychotic Shooter wrote: http://www.youtube.com/watch?v=2KNSdD8PYgY#at=670 BTW this was me when i was getting good at tanking i am alot better now but ccp has broken our tanks If this is what tanks are meant to do then dropsuits should be ...
- by BL4CKST4R - at 2013.08.06 01:28:00
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