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Xaviah Reaper
Nyain San Dirt Nap Squad.
419
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Posted - 2014.04.02 15:49:00 -
[31] - Quote
bump
Just read the damn thread
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Cinder Integ
Ancient Exiles. Dirt Nap Squad.
155
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Posted - 2014.04.02 16:06:00 -
[32] - Quote
Mainly this post is about the HAV cost in isk vs an eve ship cost in isk.
But further in your thread you are also trying to argue balance in the DUST game vs the Dust isk cost.
Stop waisting everyone's time arguing just to argue... You are attempting to discuss more than one topic at a time and thus accomplishing nothing.
Further more, go read a few economy books. Just because both games use the currency "ISK" does not mean the value of "ISK" is the same. Also, understand that prices in eve do not stay the same, and also differ based on a player based market involving TIME - AND - LOCATION.
Your argument is completely idiotic because there is no player market... thus you cannot compair EVE prices to Dust prices.
Good day Sir.
Trading Carrots for Isk! Come and Get em!
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Hansei Kaizen
The Jackson Five
68
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Posted - 2014.04.02 16:57:00 -
[33] - Quote
Xaviah Reaper wrote:a prototype scout suit fully fitted, basically a nice looking armoured wetsuit with the ability to hold a rifle, a sidearm, 2 pieces of equipment, and grenades ... this is 180k isk.. now compare that to a militia tank.. 80k.
This can indeed be justified. But only, if we assume that the first is a high end unique, personalized and hand crafted by masters of their art "prototype", and the other is a standardized in massive amounts produced (by automated factories or slaves) throwaway gadget (eventually subsidized by a big economic player).
So imagine there are 100 factories all around new eden fabricating tons of spaceships (fighting over just a handful of customers), but only 3 dropsuit manufacturers (with tons of people wanting them), the price of the latter could seem crazily high in relation. Thats until the big players get into the dropsuit mass producing game too and the prices align.
So its a supply and demand question in the end. But I agree, even with this assumptions, it is quite a stretch.
Hello I am a casual solo player. Nice to meet you. What? Yes, I really exist!
Dust NPE status today: (Gò»°Gûí°n+ëGò»n+¦ Gö+GöüGö+
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Xaviah Reaper
Nyain San Dirt Nap Squad.
420
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Posted - 2014.04.02 17:09:00 -
[34] - Quote
Hansei Kaizen wrote:Xaviah Reaper wrote:a prototype scout suit fully fitted, basically a nice looking armoured wetsuit with the ability to hold a rifle, a sidearm, 2 pieces of equipment, and grenades ... this is 180k isk.. now compare that to a militia tank.. 80k.
This can indeed be justified. But only, if we assume that the first is a high end unique, personalized and hand crafted by masters of their art "prototype", and the other is a standardized in massive amounts produced (by automated factories or slaves) throwaway gadget (eventually subsidized by a big economic player). So imagine there are 100 factories all around new eden fabricating tons of spaceships (fighting over just a handful of customers), but only 3 dropsuit manufacturers (with tons of people wanting them), the price of the latter could seem crazily high in relation. Thats until the big players get into the dropsuit mass producing game too and the prices align. So its a supply and demand question in the end. But I agree, even with this assumptions, it is quite a stretch.
no ... the specialized "hand crafted" versions of equipment is the officer tier gear. Prototype gear is just high end standard variants of currently produced equipment. there really isnt anything "prototype" about them, as all prototypes have serious bugs / flaws in them. and cost cannot be the only flaw :P
Just read the damn thread
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BL4CKST4R
WarRavens League of Infamy
2379
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Posted - 2014.04.02 21:51:00 -
[35] - Quote
Dbl post
For the Federation!
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BL4CKST4R
WarRavens League of Infamy
2379
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Posted - 2014.04.02 21:51:00 -
[36] - Quote
Try a frigate vs a drop ship
For the Federation!
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
38
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Posted - 2014.04.02 23:09:00 -
[37] - Quote
Xaviah Reaper wrote:after much discussion ... it is clear that the ISK system is itself, unbalanced. This is a caldari destroyer from EVE http://cdn1.eveonline.com/www/newssystem/media/63527/1/Caldari_Destroyer.jpgIt is 100meters long, and can be completely fit for just over 3 million isk. This is a Gunnlogi tank http://bestgamewallpapers.com/files/dust-514/gunnlogi-heavy-attack-vehicle.jpgit is roughly 15 meters long, and can be completely fit for roughly 2 million isk. how can it be justified that 1 million isk separates these 2 vehicles? one capable of traveling through space at unbelievable speeds, and the other only just faster than a car .. One capable of firing entire orbital strikes from space onto planets, and the other only capable of shooting railguns and blasters and other vehicles. How can 1m isk separate these two completely different tier vehicles. a prototype scout suit fully fitted, basically a nice looking armoured wetsuit with the ability to hold a rifle, a sidearm, 2 pieces of equipment, and grenades ... this is 180k isk.. now compare that to a militia tank.. 80k. CCP this is an unbelievably huge issue. It now not only effects dust, but monumentally screws up eve too.
If you really believe they will touch Eve economy you don't know what you are talking about. Eve economy is one of the best ,complex and good working in game economies.
And about your size theory take a example from the real world. a ipad air 16GB 629$ a iphone5s 16GB 649$ as smaller you need to make the technology the more expensive it gets. If you have 100meters to put armor hardeners on its easy to do and cheap. If you have only 15meters its difficult and expensive. |
Garth Mandra
The Southern Legion League of Infamy
369
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Posted - 2014.04.02 23:37:00 -
[38] - Quote
Easy. Whoever is selling us equipment and tanks and stuff is ripping us off.
Player industry and market should be able to fix that right....?
Anyway it could also be due to completely different technology bases. Ships in Eve are primarily made from tritanium which apparently explodes in atmosphere. Tritanium is cheap and abundant so making ships out of it is potentially much easier and cheaper than producing tanks from more conventional materials.
The capsuleer managed in-space factories that produce eve ships could also be much more efficient than those used to produce our equipment providing further disparity in prices. |
Arx Ardashir
Imperium Aeternum
738
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Posted - 2014.04.04 11:19:00 -
[39] - Quote
A 3m isk destroyer is one that is mostly t1 fit with maybe some named meta modules on it. A properly T2 fit (meaning modules, not hull), non-junk destroyer is 12-15m.
A gunnlogi that is 2m must be running with a proto turret (or 3) and all complex modules, which isn't even possible because of fitting constraints.
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Shadow Archeus
OSG Planetary Operations Covert Intervention
364
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Posted - 2014.04.04 11:45:00 -
[40] - Quote
If isk were rebalanced....how much would suits cost...100isk....
A tank would cost 1k isk
Of course everyone's isk would get decreased because having players with millions upon millions of isk would have no incentive to ever run anything but proto
In order to do what you're talking about they may have to wipe everyone's isk and restart
Real heavies use lasers
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