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321. Shield and armor - in Feedback/Requests [original thread]
Ku Shala wrote: basic shield extenders should be 33hp and advanced 50 hp prototype are the correct value QFT, shield extenders should scale in the same percentages as armor across tiers. Also shields don't need a buff.
- by Awry Barux - at 2013.11.01 17:13:00
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322. Fixing matchmaking: 1 simple change - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Are you doing FW or instant battles? because it's a lot easier to queue sync with FW. Instant w/ all 3 game modes checked, on the theory that it gives me the largest pool of matches to join and therefore the best chan...
- by Awry Barux - at 2013.11.01 04:36:00
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323. Fixing matchmaking: 1 simple change - in Feedback/Requests [original thread]
X-post from General Discussion: So, two teams are filling up before a battle. The game engine obviously is aware of the existence of squads. Yet, somehow, both of the elite corp squads get put on the same team, while 10-16 randoms are on the othe...
- by Awry Barux - at 2013.10.31 20:50:00
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324. Crazy Idea. Merge Logi Suits and Injectors. - in Feedback/Requests [original thread]
Zero Harpuia wrote: The Injector is THE piece of logistics equipment, correct? When you think of a healer in an FPS, it's usually the reviver, whether he has defibrillator paddle, a medkit, or a syringe. So why not just fuse the Injector into t...
- by Awry Barux - at 2013.10.04 22:02:00
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325. [Request] Make Security Status Relevent to Dust Bunnies - in Feedback/Requests [original thread]
Hagintora wrote: Talos Vagheitan wrote: Interesting idea, but I don't see those events as being very new-player friendly, which is already a concern with this game. The security status is just to let you know where you are in the EVE world. ...
- by Awry Barux - at 2013.10.04 21:55:00
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326. [Important] - A Review of Nova Knives - in Feedback/Requests [original thread]
+1
- by Awry Barux - at 2013.10.03 22:39:00
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327. [Request] On Vehicle rebalance - in Feedback/Requests [original thread]
Magnus Amadeuss wrote: I posted this thought in another thread and I think it may be good enough for it's own thread. CCP as long as you are pulling the tier 2 vehicles for rebalancing purposes, please think about releasing the base amarr and ...
- by Awry Barux - at 2013.10.02 20:00:00
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328. Add coordinades to the overwiew map - in Feedback/Requests [original thread]
+1
- by Awry Barux - at 2013.10.02 17:28:00
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329. BPO Trading Post-1.5 - in Feedback/Requests [original thread]
I own many blueprints, both militia and from packs, but they are distributed between multiple clones. Will we ever gain the ability to trade blueprints and items, such as officer weapons? If so, is there a timeline for it?
- by Awry Barux - at 2013.10.02 17:27:00
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330. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Damage multipliers so you know exactly how much more damage you'll be doing with damage mods AND proficiency skills
Profile signature to know how easily detected you are
Scan precision and scan range to know...
- by Awry Barux - at 2013.10.02 17:20:00
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331. [Request] 'zealot' variants for energy weapons. - in Feedback/Requests [original thread]
+1 again for MAKE. IT.
- by Awry Barux - at 2013.10.02 17:16:00
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332. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Krom Ganesh wrote: Shotty GoBang wrote: Absolute Idiom II wrote: Scan results from scout suits should propagate to the entire team. That'd be a buff for everyone else but Scouts. How would that this help Scout performance? It's a ...
- by Awry Barux - at 2013.09.26 16:58:00
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333. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: Awry Barux wrote: Zero Harpuia wrote: Awry Barux wrote: In comparison to the shield extender bonus or the Gal assault, the issue with the Amarr bonus is its extremely specific nature. Stronger shields or saving som...
- by Awry Barux - at 2013.09.26 07:07:00
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334. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: Awry Barux wrote: In comparison to the shield extender bonus or the Gal assault, the issue with the Amarr bonus is its extremely specific nature. Stronger shields or saving some PG/CPU is universally good and can be used...
- by Awry Barux - at 2013.09.26 06:52:00
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335. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Awry Barux wrote: Reposted from a thread I just made, but it's relevant here: The Amarr Assault 5% heat reduction per level is out of line with other racial suit bonuses. It's the only dropsuit skill that provide...
- by Awry Barux - at 2013.09.26 06:26:00
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336. Amarr Assault skill bonus - in Feedback/Requests [original thread]
Garth Mandra wrote: It is a bit out of line with the other. However the whole consistency of the dropsuit bonuses is weird and random. I think CCP are looking into it but who knows when we'll get any info out of them let alone actual changes. ...
- by Awry Barux - at 2013.09.26 06:07:00
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337. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Garth Mandra wrote: Awry Barux wrote: Reposted from a thread I just made, but it's relevant here: The Amarr Assault 5% heat reduction per level is out of line with other racial suit bonuses. It's the only dropsuit skill that provides a direc...
- by Awry Barux - at 2013.09.26 05:59:00
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338. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Reposted from a thread I just made, but it's relevant here: The Amarr Assault 5% heat reduction per level is out of line with other racial suit bonuses. It's the only dropsuit skill that provides a direct DPS increase (to the LR) and a sustained D...
- by Awry Barux - at 2013.09.26 05:33:00
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339. Amarr Assault skill bonus - in Feedback/Requests [original thread]
5% heat reduction per level is out of line with other racial suit bonuses. It's the only dropsuit skill that provides a direct DPS increase (to the LR) and a sustained DPS increase (SCR). Therefore, using any other suit with those weapons, or othe...
- by Awry Barux - at 2013.09.26 05:18:00
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340. Gravity - in Feedback/Requests [original thread]
+1 for the hilarity factor, but I can hear the enraged screams of MD users ringing in my ears already.
- by Awry Barux - at 2013.09.25 18:40:00
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