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301. [Feature] Hacking/counter-hacking blues - in Feedback/Requests [original thread]
The only use I can see for this is counter-hacking turrets so you can forge them to death. Other than that, I just see myself going into minmatar FW and counter-hacking everything my team hacks. This is possibly the worst idea ever.
- by Awry Barux - at 2013.11.06 20:52:00
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302. ammo, respawn tech - in Feedback/Requests [original thread]
TIMMY DAVIS wrote: If I'm using my sniper rifle sight, I can see ammo tech and uplinks, but can I actually hit them with my sniper rifle? I've tried, but never seen the little red x appear. or the little red dot for that matter. Just wonderin...
- by Awry Barux - at 2013.11.06 20:50:00
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303. [Request] pre-Chromosome camera sights for base scrambler rifle - in Feedback/Requests [original thread]
DO WANT +1 SHUT UP TAKE MY MONEY
- by Awry Barux - at 2013.11.06 17:38:00
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304. [REQUEST] Plasma Cannon Idea's - in Feedback/Requests [original thread]
TBH I think it would be an OK weapon if they just removed the lockout time after firing, where you can't switch weapons or do any number of other things. If you could quickly swap to an SMG after the opening shot, it would be a great initiator, bu...
- by Awry Barux - at 2013.11.06 07:03:00
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305. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Sniper rifle zoom should be variable. Sniping at 550m, while certainly possible, involves adjustments of 1-5 pixels, with the dot covering the enemy and then some. I'd like my future tech dropsuit and sniper rifle to have a variable zoom scope, ei...
- by Awry Barux - at 2013.11.06 06:52:00
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306. [Request/Petition] HMG Sharpshooter Skill - in Feedback/Requests [original thread]
+1, it's just so very necessary.
- by Awry Barux - at 2013.11.06 06:41:00
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307. Nerf Grenades - in Feedback/Requests [original thread]
Cosgar wrote: Maken Tosch wrote: Just take away the nanohive's ability to replenish them. Problem solved. That's just a fix to a fix to a fix. I agree that nanohives shouldn't replenish grenades so quickly, but damage/radius across the tie...
- by Awry Barux - at 2013.11.05 19:06:00
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308. Dropship exit point - in Feedback/Requests [original thread]
When a pilot exits a dropship, it's fairly common (at least for me) to commit suicide because the dropship continues moving or rolls slightly and crushes you. It's one thing for this to happen when bailing out of a destroyed, exploding dropship, b...
- by Awry Barux - at 2013.11.04 16:33:00
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309. [Request] Raise cap on number of custom fittings - in Feedback/Requests [original thread]
Ulysses Knapse wrote: They should allow us to store fittings on the console system itself, and then temporarily upload currently used fittings. That's not any better. I want to have access to more than 30 fittings during battle. Surely CCP c...
- by Awry Barux - at 2013.11.03 16:42:00
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310. CCP Please Read: Sprint Glitch/Exploit - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Hitting the sprint button allows you to instantly use the melee again. You can spam it to deal massive amounts of damage. You can hit the sprint button to cancel the animation of just about anything you do, thus making it...
- by Awry Barux - at 2013.11.03 16:40:00
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311. New SP Bundle please - in Feedback/Requests [original thread]
Skihids wrote: What CCP should do is move to full SP rollover and change active boosters from time based to point based. What is today a 7 day booster would instead boost 200k worth of SP and the 30 day boost 900k. You can play when you want ...
- by Awry Barux - at 2013.11.03 16:38:00
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312. [Request] Raise cap on number of custom fittings - in Feedback/Requests [original thread]
Seriously, do it. 30? That's not nearly enough. Surely a simple db value change and an extra 100KB of storage per person is sufficient to increase this limit... I just don't understand why we can only have 30. I need way more variants than that, a...
- by Awry Barux - at 2013.11.03 16:37:00
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313. Here is something else that needs to be addressed . - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I've noticed that for the past week this has been happening and it has lead me to cut my sniping time by three - forth of the time that I normally snipe . IT'S A PROBLEM . 11 / 3 / 2013 now I put the ...
- by Awry Barux - at 2013.11.03 16:33:00
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314. BPOs and the future - in Feedback/Requests [original thread]
Ulysses Knapse wrote: BPOs as they currently are need to be completely removed from Dust 514. I don't care about the rage it will cause, they need to go in order to have a functional economy. CCP can refund them, or they can replace them, but t...
- by Awry Barux - at 2013.11.03 05:28:00
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315. Fixing matchmaking: 1 simple change - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Are you aware of queue synching? Okay, take two to three squads and get them on voice in corp chat (some chat, whatever). Everybody (every single Merc) gets into the Battle Finder. The Team Leader counts down and the Squ...
- by Awry Barux - at 2013.11.03 04:51:00
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316. [Request] Make jumping use a fixed amount of stamina - in Feedback/Requests [original thread]
It seems absurd to me that adding cardiac regulators doesn't increase the number of times I can jump, and that heavies/mediums can jump just as often (if less high) than light frames.
- by Awry Barux - at 2013.11.03 03:56:00
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317. request... intentional LAG fix (EQUIPMENT SPAM) - in Feedback/Requests [original thread]
Seminole RunningBear wrote: ive noticed that all someone has to do to cause extreme LAG is to first take the objective (domination)... lay down 24 drop uplinks, 53 nanohives, take the high ground, use forges and mass drivers... and bingo... the...
- by Awry Barux - at 2013.11.02 19:56:00
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318. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Cosgar wrote: Bunny Demon wrote: If you played with the SR the day AA was released compared to now then there's a massive difference, it shaped to people's head so easily back then whereas now it barely does anything (which is better but the...
- by Awry Barux - at 2013.11.02 17:11:00
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319. Shield and armor - in Feedback/Requests [original thread]
Cosgar wrote: Awry Barux wrote: Ku Shala wrote: basic shield extenders should be 33hp and advanced 50 hp prototype are the correct value QFT, shield extenders should scale in the same percentages as armor across tiers. Also shields do...
- by Awry Barux - at 2013.11.01 19:18:00
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320. Aim assist for scrambler rifle vs AR - in Feedback/Requests [original thread]
Bunny Demon wrote: Is it just me who thinks that the amount of aim assist for the scrambler rifle is way too low compared to the AR, I'm not saying they should increase it for the SR as that was really OP when AA first came out but they should ...
- by Awry Barux - at 2013.11.01 17:14:00
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