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341. [Requsest] Heavys are op - in Feedback/Requests [original thread]
IC3 Veins wrote: Heavies are overpowered because they have too many hitpoints. They move too fast deal too much damage at range with their op gatling gun. They turn too fast and have too much accuracy and too much fotting capability also their ...
- by Awry Barux - at 2013.09.21 00:56:00
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342. Why must heavies have no love - in Feedback/Requests [original thread]
Yerp, HMG dispersion is a joke. Everything else is OK, it's just that the PRO HMG is worse than a militia AR. As an assault/scout depending on my mood, I have no fear of HMGs. I'll run away from a militia AR, but a boundless HMG? Never.
- by Awry Barux - at 2013.09.21 00:52:00
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343. [Idea] The future of the Heavy and Heavy Weapons - in Feedback/Requests [original thread]
Your idea for the commando is deeply flawed. If it can "go one on one with an assault and win most of the time", you've just made the frame more powerful than anything else. Everyone is going to flock to it. Why bother being fast when you can have...
- by Awry Barux - at 2013.09.20 18:14:00
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344. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Avallo Kantor wrote: What if the additional Equipment slot was limited selection, so it could only be a Scanner? That way -all- scouts could easily fit a scanner to... scout. Also, they'd have one extra piece of equipment to do whatever they ...
- by Awry Barux - at 2013.09.20 15:10:00
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345. [Request] Please reconsider the racial knives - in Feedback/Requests [original thread]
+1, there's nothing quite so fun as bringing a sword to a gun fight. I don't care particularly what they are, just give me more melee weapons!
- by Awry Barux - at 2013.09.20 15:01:00
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346. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
Foo Fighting wrote: It's not possible to do a 360 with most scanners (certainly with DS3). Each scanner has it's own stats for scan duration and it's this plus turn speed that dictates the possible angle. Only the proximity scanner will allow ...
- by Awry Barux - at 2013.09.20 13:52:00
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347. [Request]Freddom MD needs a buff. ( or nerf the EXO) - in Feedback/Requests [original thread]
Piraten Hovnoret wrote: Awry Barux wrote: Proto gear is MEANT to provide only small benefits over ADV gear, for greatly increased costs. That's the entire design philosophy behind the tier system. All other light weapons (except the swarm) h...
- by Awry Barux - at 2013.09.20 13:48:00
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348. [Suggest] Fittings folders - in Feedback/Requests [original thread]
Adelia Lafayette wrote: I would love to group my fittings into folders to better organize them. like the cheap pub match folder. the pc match folder. These fittings go with my lav these go with my dropship etc DO WANT. Also, raise the cap on...
- by Awry Barux - at 2013.09.20 06:01:00
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349. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
IMO it's almost certainly an unintended "feature", AKA a bug that made it through QA. I bet they're not even sure quite how to remove/fix it at this point. And yes, you're thinking of the flux scanner. 30 degree scan area, 150M range.
- by Awry Barux - at 2013.09.20 05:59:00
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350. Module tiers - in Feedback/Requests [original thread]
TBH what I would really be interested in seeing is removing all shield extension, armor reinforcement, and damage modification modules. Build some more EHP into every suit, and make fitting about utility and EWAR, not maximizing tank and dps. I'm ...
- by Awry Barux - at 2013.09.20 05:55:00
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351. Module tiers - in Feedback/Requests [original thread]
Mossellia Delt wrote: Im sorry but, really? Just to throw some numbers out there, the militia AR does 400 damage a second, more if theres a headshot or militia light weapon damage mod on the suit. The time to kill is at its all time lowest,...
- by Awry Barux - at 2013.09.20 05:50:00
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352. [Feedback] The HMG needs rework (with videos and physics) - in Feedback/Requests [original thread]
While I reject your argument-from-Real-Life-performance, as well as the particular numbers of your buff, the HMG does need a buff. However, it definitely doesn't need a buff to both damage AND dispersion. One is sufficient, preferably the latter. ...
- by Awry Barux - at 2013.09.20 05:34:00
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353. Module tiers - in Feedback/Requests [original thread]
Disclaimer: it's late at night and I'm spitballing here. Discuss please, my sanity is questionable. Module tiers are currently in a bad place in terms of balance between mercs of various SP levels. I'll turn to shield extenders as the main exampl...
- by Awry Barux - at 2013.09.20 05:27:00
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354. [Request]Freddom MD needs a buff. ( or nerf the EXO) - in Feedback/Requests [original thread]
Proto gear is MEANT to provide only small benefits over ADV gear, for greatly increased costs. That's the entire design philosophy behind the tier system. All other light weapons (except the swarm) have the same tiny amount of improvement. If anyt...
- by Awry Barux - at 2013.09.20 05:13:00
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355. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
Skipper Jones wrote: Awry Barux wrote: Anyone who tries to quickscope is just going to get wrecked by superior AR DPS. Lowering/removing sway is not going to turn the sniper into some sort of CQC/frontline monster. Use maths. Yes it...
- by Awry Barux - at 2013.09.19 23:51:00
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356. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
Skipper Jones wrote: Awry Barux wrote: Skipper Jones wrote: Crouch, and wait for a few seconds. Snipers shouldn't be able to zoom in and be pin-point accurate is soon as they do. They are fine as they are. See my previous post for m...
- by Awry Barux - at 2013.09.19 22:56:00
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357. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
Skipper Jones wrote: Crouch, and wait for a few seconds. Snipers shouldn't be able to zoom in and be pin-point accurate is soon as they do. They are fine as they are. See my previous post for my reasons why you're incorrect. Please provid...
- by Awry Barux - at 2013.09.19 21:57:00
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358. [Request] Dropship "medium turret" and "Medium power grid" slot - in Feedback/Requests [original thread]
+1, dropships need love badly.
- by Awry Barux - at 2013.09.19 21:49:00
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359. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
CLONE117 wrote: 1 second of ads of any sniper rifle shouldnt be possible any ways... quickscoping is one of the worst things ever to have been invented on any game. the sway pretty much functions that way because it is a scope u have to look...
- by Awry Barux - at 2013.09.19 21:46:00
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360. Test range - in Feedback/Requests [original thread]
+1 for do want, shut up and use my money.
- by Awry Barux - at 2013.09.19 20:22:00
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