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21. Why i'm a shotty scout - in Feedback/Requests [original thread]
lulz I'm not saying the AR is great, but get good. I run positive with a basic AR on an uncloaked scout suit, fully BPO fit. I have no trouble dropping people. If you can't get kills with it, you're missing, and that's your own fault.
- by Awry Barux - at 2014.04.14 14:53:00
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22. Buff Lower Tier swarms - in Feedback/Requests [original thread]
+1 for very much agree. In the same vein, fix shield extender scaling to mirror plates.
- by Awry Barux - at 2014.04.14 06:15:00
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23. remote explosives - in Feedback/Requests [original thread]
137H4RGIC wrote: . You can't reply drop uplink with hives, you shouldn't resupply REs with them either. REs have taken the place of the core locus grenades in so far that they are spammed to monotony. Ccp, please look at tweaking REs Still w...
- by Awry Barux - at 2014.04.14 06:00:00
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24. [Suggestion] Change the fitting system - in Feedback/Requests [original thread]
1. No, I like drawing from a communal pool. I keep lots of very similar fits around for slightly different situations, I wouldn't want to have to restock them each separately. 2. See 1. 3,4,5. No thanks, fun > realism for now. Maybe when we ge...
- by Awry Barux - at 2014.04.14 05:47:00
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25. [Request] Caldari boltgun (a bigger bolt pistol) - in Feedback/Requests [original thread]
+1 make it happen. It can just use the RR's art assets TBH, no need for fancy new stuff- just give us new numbers.
- by Awry Barux - at 2014.04.13 17:41:00
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26. warbarges - in Feedback/Requests [original thread]
Capitalization is your friend, as are commas and actual sentence structure. Express yourself coherently please, your text hurts my eyes. Also, it's "whole", not "hole". Go do your homework.
- by Awry Barux - at 2014.04.10 20:24:00
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27. Request:Remove kb/m and PS move options - in Feedback/Requests [original thread]
Meee One wrote: TL;DR Your responses aren't worth my time,i've stated the facts. I don't think you know what tl;dr means. In any case, being unwilling to engage with peoples' responses only demonstrates that you're unable to coherently de...
- by Awry Barux - at 2014.04.09 06:28:00
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28. nerf kin cats - in Feedback/Requests [original thread]
If anything kincats need a fitting buff- their PG requirements are insane.
- by Awry Barux - at 2014.04.08 19:26:00
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29. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
poison Diego wrote: Meee One wrote: Shotguns don't have a sharpshooter skill, what are you talking about? Plus, sharpshooter decreases dispersion, it has no effect on optimal range. At 10m shotguns do about 50% damage, . what?! I feel li...
- by Awry Barux - at 2014.04.08 18:32:00
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30. Breach Scrambler Rifle. - in Feedback/Requests [original thread]
Oh man, cannot +1 enough. Easy to implement (no new art assets or optimization needed) and amazing. Do want. DOOO WANT!
- by Awry Barux - at 2014.04.08 18:10:00
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31. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Odigos Ellinas wrote: 1. Reduce the ROF and increase it by tier. That seems reasonable to me. 10% ROF drop for STD, 5% drop for ADV, leave proto where it is. That'll keep the scaling in line with other infantry weapons.
- by Awry Barux - at 2014.04.08 17:23:00
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32. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: Awry Barux wrote: Meee One wrote: Awry Barux wrote: a. The comparison with the bolt pistol is invalid. One is a sidearm with a 50m optimal, the other is a light weapon with a 5m optimal. b. If a single shotgun scout can...
- by Awry Barux - at 2014.04.08 15:39:00
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33. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
Meee One wrote: Awry Barux wrote: a. The comparison with the bolt pistol is invalid. One is a sidearm with a 50m optimal, the other is a light weapon with a 5m optimal. b. If a single shotgun scout can kill your whole squad, that's your own ...
- by Awry Barux - at 2014.04.08 05:46:00
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34. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
a. The comparison with the bolt pistol is invalid. One is a sidearm with a 50m optimal, the other is a light weapon with a 5m optimal. b. If a single shotgun scout can kill your whole squad, that's your own fault. A heavy can melt a scout in less ...
- by Awry Barux - at 2014.04.08 05:15:00
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35. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
zzZaXxx wrote: Awry Barux wrote: No defense? You can still stack upwards of 800 EHP, and wield a light weapon like everyone else. Heck, grab a shotgun, they'll OHK 99% of scouts coming at you. However, your main form of defense comes from th...
- by Awry Barux - at 2014.04.06 07:10:00
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36. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
zzZaXxx wrote: Awry Barux wrote: zzZaXxx wrote: Awry Barux wrote: What did you expect? You picked the medic suit. You might as well wear a big target sandwich-board saying "kill me first!". It sounds to me like you picked a role you do...
- by Awry Barux - at 2014.04.06 07:00:00
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37. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
zzZaXxx wrote: Awry Barux wrote: What did you expect? You picked the medic suit. You might as well wear a big target sandwich-board saying "kill me first!". It sounds to me like you picked a role you don't actually want- as a Min Logi, reppi...
- by Awry Barux - at 2014.04.06 06:42:00
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38. URGENT!!! Medium Frames Broken=DUST broken - in Feedback/Requests [original thread]
What did you expect? You picked the medic suit. You might as well wear a big target sandwich-board saying "kill me first!". It sounds to me like you picked a role you don't actually want- as a Min Logi, repping heavies is your one and only real ba...
- by Awry Barux - at 2014.04.06 06:09:00
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39. RDV collision damage - in Feedback/Requests [original thread]
Bumpity bump. A little math: to instapop a 1.7 double-hardened heavy-extended Myron from full shields, the RDV has to do upwards of 13k damage. The "9999" in the OP wouldn't even have broken my shields.
- by Awry Barux - at 2014.04.02 21:42:00
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40. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Sole Fenychs wrote: Alena Ventrallis wrote: Tanks should absolutely take multiple people to kill. But they should require small turrets, and people to man them, in order to fend off infantry. I want large turrets to be kings of AV, and have ...
- by Awry Barux - at 2014.03.07 16:08:00
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