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441. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: What if we made the assault swarm launcher an anti-dropship launcher? weaker missiles, but longer lock range and faster missiles. I'd like to see the proposed changes for HF Delta applied to the Assault Swarm Launcher ...
- by Atiim - at 2014.09.17 16:00:00
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442. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
MarasdF Loron wrote: Atiim wrote: JudgeIsABadPilot wrote: So, have you actually tried any of this on the test server, or are you going to wing it? The results would be no different than those marked on the graph, so it wouldn't matter. ...
- by Atiim - at 2014.09.16 18:45:00
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443. Sticky:Swarms versus Dropships - cont. - in Feedback/Requests [original thread]
JudgeIsABadPilot wrote: So, have you actually tried any of this on the test server, or are you going to wing it? The results would be no different than those marked on the graph, so it wouldn't matter.
- by Atiim - at 2014.09.16 16:41:00
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444. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
I just realized that I forgot to put Handheld Weapon Upgrades on my list.
- by Atiim - at 2014.09.16 11:18:00
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445. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Who puts damps and amps on a sniper suit? That won't help since everyone in a 25m radius can hear you shoot and will probably LoS scan you anyway. And since I'm assuming you're in a scout suit, you won't be getting may Sk...
- by Atiim - at 2014.09.16 03:23:00
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446. Sticky:Hotfix Delta - Sniper Rifle Numbers - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Please also consider increasing fitting requirements. The fitting requirements are at 93 CPU / 15 PG. When you consider the fact that Profile Dampeners & Damage Amplifiers are also CPU intensive, making a good SR fi...
- by Atiim - at 2014.09.16 02:49:00
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447. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
It disappoints me that this thread will never produce anything constructive, which is a shame because I'd like to see what Pilots can do when left to collaborate to themselves. Maybe I'll get to see that someday... Shooter Somewhere wrote: L...
- by Atiim - at 2014.09.16 02:41:00
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448. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
Shooter Somewhere wrote: AS FOR YOUR COMMENT ABOUT A TANKER SHOULD BE EQUAL TO AN AV MAKES ME WANT TO PUKE. I HAVE 22MIL SP IN TANKS. YOU HAVE AT THE MOST WHAT 5MIL SP IN YOUR LITTLE AV? AND THAT COMES WITH ADVATAGES OF BEING ABLE TO DO INFA...
- by Atiim - at 2014.09.15 18:31:00
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449. Scouts! Still no reason to be an Assault - in Feedback/Requests [original thread]
The only way I could see Assaults being balanced against Logistics when they have 2 Equipment slots is if all Logistics had 4 Equipment slots across each tier. Though I think the latter should happen regardless.
- by Atiim - at 2014.09.15 14:18:00
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450. sniper riffle zoom in and out control - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: CCP wants you out of the redline and the snipers zoom are fine as is. You have to pick between more damage per shot or longer range theres nothing wrong with that. Where in the original post did the OP indicate that h...
- by Atiim - at 2014.09.15 12:18:00
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451. Alright tankers lets get serious. What do we want? [Feedback] AV gtf... - in Feedback/Requests [original thread]
JLAVs are a valid tactic. The only way to get killed by one is if you aren't paying attention (incompetence), or if the LAV Pilot manages to out-smart and/or out-maneuver you, in which case he's simply better than you. All you have to do to stop...
- by Atiim - at 2014.09.15 03:26:00
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452. NPE reality 514 - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=172410&find=unread
- by Atiim - at 2014.09.14 14:54:00
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453. Hotfix Delta- AB cooldown - in Feedback/Requests [original thread]
They're probably conforming ADSs to the "waves of opportunity" ideal that literally every other vehicle in the game is forced to comply with. But as an honest question, how will 26/30/33s be overkill? Your original post claims it will, but there...
- by Atiim - at 2014.09.12 12:08:00
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454. Please add the Assault Scrambler as a standard tier weapon in Delta - in Feedback/Requests [original thread]
Alaika Arbosa wrote: All or none, though I am fairly sure that something like this might require a client update (which means we will not be getting it anytime soon). If it doesn't require a client update and is something that can be done fai...
- by Atiim - at 2014.09.12 11:59:00
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455. Dropsuits - in Feedback/Requests [original thread]
Breakin Stuff wrote: Dust User wrote: Once again, a heavy with a light weapon is useless so who cares. There is that. Except for commandos. Those are comedy gold. Commandos are no laughing matter, especially in PC. Get someone on hig...
- by Atiim - at 2014.09.11 23:36:00
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456. Sticky:Hotfix Delta - Large Missile Turret Change - in Feedback/Requests [original thread]
This should definitely help the Large Missile Turret's Anti-Aircraft capabilities.
- by Atiim - at 2014.09.11 22:55:00
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457. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
And could someone make a video of these "Invisible Swarms"? I'd like to verify that these invisible swarms are actually invisible, and not just Pilots being hit from the back of the DS (where the camera angle woudn't allow them to see anyways).
- by Atiim - at 2014.09.11 22:52:00
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458. Please add the Assault Scrambler as a standard tier weapon in Delta - in Feedback/Requests [original thread]
Variants of other weapons should be included on the STD at the same time.
- by Atiim - at 2014.09.11 18:40:00
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459. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
a brackers wrote: I'm guessing he's talking about the fact that a commando swarmer will easily be able to fire the 3 to 4 swarms needed to kill us before we are out of range, especially given you haven't mentioned any fix with the fact that 90...
- by Atiim - at 2014.09.11 18:31:00
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460. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Alena Ventrallis wrote: swarms are more of rooks, and dropships are bishops. Dropships can move anywhere on the map in a matter of seconds, and can kill every unit in the game. They're Queens.
- by Atiim - at 2014.09.11 02:47:00
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