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1801. Pssst. CCP Logibro - in Feedback/Requests [original thread]
DPLAK; let's play this through ... Assumption: Detected Scout = Dead Scout = All Scouts Run 2 Damps = Scout Scan Profile 18 dB Counters: GalLogi Scanner (15 db), CalScout 4 cPE (17 dB) Decision: 4 cPE CalScout has 250 total HP; scans constantly...
- by Adipem Nothi - at 2014.06.08 23:03:00
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1802. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Floyd20 Azizora wrote: the problem is 3 precision enhancers is needed to catch 1 damped scouts. a scout can hide with little effect, and it takes a cal scout heavily investing to catch lightly damped scouts. @ Appia I assume you're joking, bu...
- by Adipem Nothi - at 2014.06.08 22:43:00
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1803. [Feedback/req] Minscout - in Feedback/Requests [original thread]
The conversation has moved here: https://forums.dust514.com/default.aspx?g=posts&t=164449
- by Adipem Nothi - at 2014.06.08 22:27:00
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1804. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia Nappia wrote: How would this change anything, I ask this from the perspective of a Cal-Scout, You know I have a proto Cal-Scout and I've had the scanning mods all at level 5 for all of uprising and the majority of Open Beta. It would be...
- by Adipem Nothi - at 2014.06.08 18:59:00
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1805. Pssst. CCP Logibro - in Feedback/Requests [original thread]
I don't know, Appia. That's a serious nerf to CalScouts, and it'd likely eliminate the role of CalScout as "Scout Hunter". CalScout Scan Precision (Current : Proposed) 40.0 : 40.0 dB - Base 27.0 : 36.0 dB - Base + Max Passives 21.6 : 27.4 dB - ...
- by Adipem Nothi - at 2014.06.08 18:20:00
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1806. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia Vibbia wrote: Adipem Nothi wrote: I added the +15% to the module's base value; that's clearly not what you had in mind. Oopsy. And you've found the difference between "to base value" and "to efficacy " Right. Fixed my calculat...
- by Adipem Nothi - at 2014.06.08 17:57:00
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1807. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia Nappia wrote: Appia supports and endorses the removal of Gallente Dampening and Caldari Range bonus. Instead Appia supports Caldari bonus being 4% per level to the efficacy of Precision Enhancers and Gallente having a 3% bonus per level ...
- by Adipem Nothi - at 2014.06.08 17:37:00
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1808. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Thanks for the clarification. By my math , the Minmatar would still end up scan-bait for CalScout, though the CalScout's max scan range would be slightly less. Is this what you intended?
- by Adipem Nothi - at 2014.06.08 17:17:00
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1809. Pssst. CCP Logibro - in Feedback/Requests [original thread]
Appia, I can't make sense out of your spreadsheet. Is it possible for you to restructure it to match Rattati's? (i.e. Current Value, Proposed Value) Questions: A) By what means did you come to the proposed percentage values? B) In your calculatio...
- by Adipem Nothi - at 2014.06.08 16:14:00
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1810. [Feedback/req] Minscout - in Feedback/Requests [original thread]
Agreed * Help MinScouts beat scans * Buff MinScout PG/CPU output Disagreed * Nerf CalScout Precision 1. A nerf to CalScout precision is a direct buff to GalScout build versatility. 2. Further nerfs to Scout ewar capabilities will only serv...
- by Adipem Nothi - at 2014.06.08 14:24:00
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1811. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
Ghost Kaisar wrote: You guys really should hold a small tournament to name the Officer Knives. The guy who wins gets his name on the Weapon ... I much prefer Mollerz suggestion: Name them after the merc with the most career NK Kills. Met...
- by Adipem Nothi - at 2014.06.08 12:23:00
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1812. Sticky:Nova Knives in Hotfix Alpha - in Feedback/Requests [original thread]
mr musturd wrote: Never ever ever allow a sprint while charged mechanic Musturd has spoken. Moody has said the same on a number of occasions. Please let's not ignore subject matter experts.
- by Adipem Nothi - at 2014.06.07 16:53:00
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1813. Nova knives in Hotfix Alpha change - in Feedback/Requests [original thread]
Small, incremental changes. Let's not overdo it. If we demand / get too much, we run the risk of major nerf down the road. Furthermore, making Nova Knives an "everyman" weapon would be tragic. These are a difficult-to-master weapon and a badge of...
- by Adipem Nothi - at 2014.06.07 15:02:00
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1814. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Cross Atu wrote: One specific sidebar on the above, if the Cal is to be heavily pushed into an eWar primary role so much so that it's combat potential is actively reduced then those passive scans will need to have earnings (i.e. WP) attached t...
- by Adipem Nothi - at 2014.06.06 17:50:00
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1815. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Korvin Lomont wrote: Really? hmm I have never been scanned with my 3 damp gk0 but I can't speak for precision tanked cal scouts of course as I did not get notice If they can scan me...I would love to test this with proto gallente Logi and foc...
- by Adipem Nothi - at 2014.06.06 13:32:00
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1816. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Mobius Wyvern wrote: A. Running a suit set up like a mobile radar unit is less of an asset than you think. B. With the advent of Cloaks, why are you trying to go toe-to-toe with people? A. Squad Re...
- by Adipem Nothi - at 2014.06.06 13:16:00
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1817. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Mobius Wyvern wrote: A. Running a suit set up like a mobile radar unit is less of an asset than you think. B. With the advent of Cloaks, why are you trying to go toe-to-toe with people? A. Squad Recon is the best use of CalScout; do your j...
- by Adipem Nothi - at 2014.06.06 13:12:00
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1818. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Additional concern: The Caldari scout has unnecessarily and obscenely high shield recharge rate, combined with extremely short shield recharge delays. These have to be reduced, or else my proposed changes will le...
- by Adipem Nothi - at 2014.06.06 12:39:00
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1819. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
Cross Atu wrote: The TL;DR being - Bring logi base stats up to assault levels as assaults gain slots to match logi, then give assaults bonuses that add more 'gank' to their options as a counterbalance to the logi equipment slots. This keeps bo...
- by Adipem Nothi - at 2014.06.06 01:53:00
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1820. Gal scout and cloak nerf was pointless - in Feedback/Requests [original thread]
Godin Thekiller wrote: I didn't have to explain it to anyone else. Not going to baby you. I refuse. Someday, you'll have a beautiful girlfriend or wife. She'll be furious. You will have no idea why. You'll clean the garage, sweep the deck a...
- by Adipem Nothi - at 2014.06.05 18:18:00
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