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Moejoe Omnipotent
Imperfects Negative-Feedback
503
|
Posted - 2013.06.09 00:22:00 -
[1] - Quote
Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly larger last radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here.... |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
102
|
Posted - 2013.06.09 00:33:00 -
[2] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly larger last radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
This is the only P2W item in the entire game. Quit calling it P2W as soon as you see one item out of line...
But yes you are right this aur item is way out of line as it's so easy to get and so so powerful. To redo this they should rename it hacked thukker contact locus grenade or something like that and make it have the exact same stats as the thukker contact grenade. Only exception should of course be that you can get these at level 3 grenadier. Bum bum problem solved.
Ohh and when it comes to implementing lower level contact grenade variants ... DO NOT DO THAT !! Just like AR's the more you skill into it the more exotic variants you get to use. |
Declan Dayne
Commando Perkone Caldari State
5
|
Posted - 2013.06.09 00:35:00 -
[3] - Quote
Yep this game is such a complete failure in every aspect. How many years has it took to put out this garbage? It's a shame that this game is so crappy because it has incredible potential. No one but ccp fan boys will continue to pay for this game in its current state. And why wait forever for them to fix stuff that shouldn't be broken at this point in production anyways? Total fail... Far better games to sink time and/or money into. |
Fiddlestaxp
TeamPlayers EoN.
78
|
Posted - 2013.06.09 00:37:00 -
[4] - Quote
CCP Continues to Push Push-To-Talk. |
Moejoe Omnipotent
Imperfects Negative-Feedback
506
|
Posted - 2013.06.09 00:37:00 -
[5] - Quote
Den-tredje Baron wrote: This is the only P2W item in the entire game. Quit calling it P2W as soon as you see one item out of line...
It's also one of the most overpowered weapons in the game. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
625
|
Posted - 2013.06.09 00:38:00 -
[6] - Quote
TBF this is the only instance where AUR items are better than ISK. CCP should improve the quality of the Thukker, as theyve said they do not intend Dust to be p2w, but I'm not about to riot. If the thukker had better blast radius no one would complain (though I'd rather see a decrease to the fused). |
ICECREAMK1NG
WARRIORS 1NC
528
|
Posted - 2013.06.09 00:40:00 -
[7] - Quote
I don't know whether to feel pity for this company's stupidity.
Or annoyed at them for treating their customers as idiots.
tbh this game seems to get worse on almost a daily basis now.
If it had ever crossed my mind to try EVE, after this experience, Hell would have to freeze.
I really wanted this game to be what it promised. I foolishly believed ccp's marketing BS. Lesson learned, will not be caught twice. |
The Cobra Commander
Bojo's School of the Trades
34
|
Posted - 2013.06.09 00:40:00 -
[8] - Quote
...and to see players in big name corps spamming them in pub matches is a straight up joke. These nades need to be removed because they are showing up more and more... |
Moejoe Omnipotent
Imperfects Negative-Feedback
508
|
Posted - 2013.06.09 00:41:00 -
[9] - Quote
Iskandar Zul Karnain wrote:TBF this is the only instance where AUR items are better than ISK. CCP should improve the quality of the Thukker, as theyve said they do not intend Dust to be p2w, but I'm not about to riot. If the thukker had better blast radius no one would complain (though I'd rather see a decrease to the fused).
No, if people really want to keep contact grenades then it is the AUR version that needs a nerf, not the ISK version that needs a buff. |
Fiddlestaxp
TeamPlayers EoN.
78
|
Posted - 2013.06.09 00:43:00 -
[10] - Quote
Iskandar Zul Karnain wrote: If the thukker had better blast radius no one would complain (though I'd rather see a decrease to the fused).
I would! It isn't the thukker that needs to be buffed to make the items line up... |
|
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
248
|
Posted - 2013.06.09 00:44:00 -
[11] - Quote
Who cares if it is pay to win? We are all investing a game here. Get a job or ask mommy and daddy to buy you some. I would hope the more money spent on this game equals a better product. AUR weapons and AUR tanks are a huge target everyone I know loves to make people spend real dough.
If we get a better game out of it so be it. |
Shane Darko
The Unholy Legion Of DarkStar DARKSTAR ARMY
59
|
Posted - 2013.06.09 00:44:00 -
[12] - Quote
I can still kill people who use those grenades,sure they can be a bother,but hell isn't every weapon?
EDIT:Well before I do get some hate,yes it is a dangerous weapon,and honestly one of the only AUR weapon I have seen get abused. |
lllIIIlI IIIlIl
Holdfast Syndicate Amarr Empire
63
|
Posted - 2013.06.09 00:47:00 -
[13] - Quote
"The game won't be pay to win; it'll be just like EVE where you'll use isk for the same thing as aurum or only be able to buy cosmetic upgrades" - CCP dickriders from ~2 years ago.
Good to see they were right and that there aren't any pay to win items in the game and that you can't use aurum to purchase absurdly broken contact nades, or use aurum to unlock items with the exact same benefits only 1 tier lower. |
Karazantor
Mannar Focused Warfare Gallente Federation
14
|
Posted - 2013.06.09 00:49:00 -
[14] - Quote
Its a microtransaction based game, Why is this even a surprise. And yes, it sucks.
Its why the game should be sub based, but thats a moot point at this stage. |
Jaleyn Sadur
Shadow Company HQ
1
|
Posted - 2013.06.09 00:49:00 -
[15] - Quote
You could not like...be in throwing range of them. I hear that works |
Karazantor
Mannar Focused Warfare Gallente Federation
14
|
Posted - 2013.06.09 00:53:00 -
[16] - Quote
ICECREAMK1NG wrote:I don't know whether to feel pity for this company's stupidity.
Or annoyed at them for treating their customers as idiots.
tbh this game seems to get worse on almost a daily basis now.
If it had ever crossed my mind to try EVE, after this experience, Hell would have to freeze.
I really wanted this game to be what it promised. I foolishly believed ccp's marketing BS. Lesson learned, will not be caught twice.
EVE is an extremely good game, with huge amounts of content. You can mine, trade, fight, shoot pirates, scam, steal,spy massacre innocent traders in 'safe' regions, and if you really like burnout then there is null sec warfare (equivalent of PC in general concept). Thats just the start. And its not play to win. |
WR3CK HAVOC
SVER True Blood Unclaimed.
32
|
Posted - 2013.06.09 00:59:00 -
[17] - Quote
THIS NEEDS TO BE FIXED. This could be only the begining. Just think if Assaut rifles are NEXT. They could bring back the old TAC AR as aur ONLY. AUR and isk items must remain completly the same. |
TooL 10000dayz
The Southern Legion RISE of LEGION
0
|
Posted - 2013.06.09 01:01:00 -
[18] - Quote
the fused grenade damage is high considering you can spam them with a hive and pepper the battlefield with high explosives and kill and wound hostiles in a wide are. You can hold off a whole army |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
249
|
Posted - 2013.06.09 01:05:00 -
[19] - Quote
TooL 10000dayz wrote:the fused grenade damage is high considering you can spam them with a hive and pepper the battlefield with high explosives and kill and wound hostiles in a wide are. You can hold off a whole army
boo hoo |
greyarea67
Namtar Elite Gallente Federation
21
|
Posted - 2013.06.09 01:39:00 -
[20] - Quote
I hate these things, not just because they kill me a lot as a heavy or because I think they "cheapen" the game play, but because it is just another reason for new players to QQ after being repeatedly stomped with these things.
Most of your noobs are not going to have any idea what is going on, other than that they are being repeatedly blown to smithereens and no way to counter it.
I also find CCPs and the CPMs silence on this matter annoying.
Let's express our displeasure in this feedback forum thread as well: https://forums.dust514.com/default.aspx?g=topics&f=899 |
|
Richy De
DUST University Ivy League
3
|
Posted - 2013.06.09 01:43:00 -
[21] - Quote
Jaleyn Sadur wrote:You could not like...be in throwing range of them. I hear that works I second that.
Being new and using militia gear, I love it when I drop someone in there Adv/Proto gear. Even with a low sp I can still drop targets with a good burst of rounds to the face.
greyarea67 wrote:Most of your noobs are not going to have any idea what is going on, other than that they are being repeatedly blown to smithereens and no way to counter it.
I have to disagree.
If your that worried about a grenades being op, then take to the hills and snipe. Even in the started sniper gear, you'll drop targets with a good head shot or two.
Don't fancy that then skill into the HAV's Better yet an attack ship, swooping through the air raining down destruction and death from above. You gotta play the music to go with it if you pick this method:- Ride Of The Valkyries |
Vavilia Lysenko
Company of Marcher Lords Amarr Empire
31
|
Posted - 2013.06.09 02:11:00 -
[22] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
This forum is absolutely Post 2 Whine
|
greyarea67
Namtar Elite Gallente Federation
22
|
Posted - 2013.06.09 02:36:00 -
[23] - Quote
Richy De wrote:greyarea67 wrote:Most of your noobs are not going to have any idea what is going on, other than that they are being repeatedly blown to smithereens and no way to counter it. I have to disagree. If your that worried about a grenades being op, then take to the hills and snipe. Even in the started sniper gear, you'll drop targets with a good head shot or two. Don't fancy that then skill into the HAV's Better yet an attack ship, swooping through the air raining down destruction and death from above. You gotta play the music to go with it if you pick this method:- Ride Of The Valkyries
Yes, all valid counters that your 1 day old blueberry is probably not going to know about unless they have previous FPS experience (or have been fortunate enough to join Dust University). All the people who just download the game to give it a try (having no idea what EvE/Dust is about) and then get pub stomped because vets will create an alt, buy some contact grenades, join the Instant Battle Academy and have a field day.
And yes, better matchmaking would solve this problem. Yes, I will HTFU...but will they? There is already too much gear disparity between experienced players and the completely ignorant, born today merc clone. Do we really need more?
It's very fitting that you chose the music played during the village massacre in Apocalypse Now :) |
Richy De
DUST University Ivy League
3
|
Posted - 2013.06.09 04:08:00 -
[24] - Quote
greyarea67 wrote:Richy De wrote:greyarea67 wrote:Most of your noobs are not going to have any idea what is going on, other than that they are being repeatedly blown to smithereens and no way to counter it. I have to disagree. If your that worried about a grenades being op, then take to the hills and snipe. Even in the started sniper gear, you'll drop targets with a good head shot or two. Don't fancy that then skill into the HAV's Better yet an attack ship, swooping through the air raining down destruction and death from above. You gotta play the music to go with it if you pick this method:- Ride Of The Valkyries Yes, all valid counters that your 1 day old blueberry is probably not going to know about unless they have previous FPS experience (or have been fortunate enough to join Dust University). All the people who just download the game to give it a try (having no idea what EvE/Dust is about) and then get pub stomped because vets will create an alt, buy some contact grenades, join the Instant Battle Academy and have a field day. And yes, better matchmaking would solve this problem. Yes, I will HTFU...but will they? There is already too much gear disparity between experienced players and the completely ignorant, born today merc clone. Do we really need more? It's very fitting that you chose the music played during the village massacre in Apocalypse Now :)
I have to agree with the disparity between players, as a Battlefield Vet of 9 years and other FPS games I found it impossible to hit a target at short/mid range initially, not a single round, while they fire a burst that wipes me out even factoring in the low sp, I did find very frustrating.
On the point of players not having any experience of Dust/Eve or FPS Nobody starts any new game knowing anything about it unless they have had it introduced to them by someone else to show them. They load it up and find out, maybe look on a forum or wiki/walkthrough. Anyone playing Dust who has no experience of FPS on the other hand is not very likely to keep playing it by virtue of the fact that they haven't played any other FPS games in the first place, probably because they are not interested in the genre.
PS: I had a great time in the academy, thought I was gonna walk all over everyone on Dust.. then I had to mix it up with the big boy's |
The Rohypnol Kid
Russell's mum.com
19
|
Posted - 2013.06.09 08:35:00 -
[25] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
Can you tell me who pays-you- to-whinge? |
Ignatius Crumwald
IMPSwarm Negative-Feedback
560
|
Posted - 2013.06.09 08:39:00 -
[26] - Quote
Contact grenades are near game breaking and having performance differences between the AUR and ISK variants is Pay2win - plain and simple.
EDIT: Oh wait, I'm sorry. The game isn't Pay2Win - they said so at fanfest. Plus the COMMUNITY would go BALLISTIC if it were true... So it can't be true otherwise someone from the community would speak up about it and we would all be like ROOOOOOAAAAAR and CCP's faces would melt like they just opened the Ark of the Covenant. |
Moejoe Omnipotent
Imperfects Negative-Feedback
520
|
Posted - 2013.06.09 16:38:00 -
[27] - Quote
It's too bad EVE players have no balls and they make up over half the community. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3569
|
Posted - 2013.06.09 16:43:00 -
[28] - Quote
What's most disconcerting is that we've ALREADY gone through this the last time they put those stupid things on the market
Moejoe Omnipotent wrote:It's too bad EVE players have no balls and they make up over half the community. And CPM |
R F Gyro
Krusual Covert Operators Minmatar Republic
360
|
Posted - 2013.06.09 17:08:00 -
[29] - Quote
CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally. |
Mike Poole
Kirkinen Risk Control Caldari State
201
|
Posted - 2013.06.09 17:17:00 -
[30] - Quote
R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally.
Seriously?
Don't try to play this like some sort of accidental bug when the total lack of attention to something so imbalanced toward the P2W crowd has been nil even with all of the focus on it by the community.
They know full and well what they're doing and they don't care because they have suckups like you to jump to their defense.
|
|
Novawolf McDustingham The514th
The Official Mintchip Fanclub
201
|
Posted - 2013.06.09 18:25:00 -
[31] - Quote
R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally.
Those grenades have been knocking around in the market for over a year with the fused locus coming in early merc packs in bundles of 50.
Also, LL
|
Iron Wolf Saber
Den of Swords
5115
|
Posted - 2013.06.13 05:31:00 -
[32] - Quote
Took a look and it certainly warrants attention. I would like to thank the Op on being precise and the replies being analytical.
Tagged. |
Solia Breton
Militaires-Sans-Frontieres
1
|
Posted - 2013.06.13 05:38:00 -
[33] - Quote
Den-tredje Baron wrote:Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly larger last radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here.... This is the only P2W item in the entire game. Quit calling it P2W as soon as you see one item out of line... But yes you are right this aur item is way out of line as it's so easy to get and so so powerful. To redo this they should rename it hacked thukker contact locus grenade or something like that and make it have the exact same stats as the thukker contact grenade. Only exception should of course be that you can get these at level 3 grenadier. Bum bum problem solved. Ohh and when it comes to implementing lower level contact grenade variants ... DO NOT DO THAT !! Just like AR's the more you skill into it the more exotic variants you get to use.
he's totally right |
Cinnamon267
The Southern Legion RISE of LEGION
81
|
Posted - 2013.06.13 06:04:00 -
[34] - Quote
Personally, I've never seen them used, yet. Which is surprising. I figured everyone would be all over them.
But, if it is such a disparity between the AUR and ISK version it should be looked at and fixed. Makes sense. |
Daylon Daxx
Resheph Interstellar Strategy Gallente Federation
24
|
Posted - 2013.06.13 07:07:00 -
[35] - Quote
Darken-Sol wrote:Who cares if it is pay to win? We are all investing a game here. Get a job or ask mommy and daddy to buy you some. I would hope the more money spent on this game equals a better product. AUR weapons and AUR tanks are a huge target everyone I know loves to make people spend real dough.
If we get a better game out of it so be it.
I agree 100%.
Some people are saying these grenades are OP. But if everyone buys 'em then the playing field is even.
According to my calculations 15 Aurum = 0.75 cents
So 100 of these "OP" grenades will cost you...
wait for it...
a whopping 75 cents!!.
If you can't part with 75 cents based on the principle that this game is "free", then you deserve nothing more than the game you have now .
I bet some of you haven't spent a single dime on this game, but are among the first to complain. The "i've been here since the beginning" bit don't mean **** if you haven't coughed up some cash along the way. Loyalty doesn't pay the bills.
I spent $70 in this game the first week I started playing. I have no regrets, I was happy to do it. I hope the virtual items and boosters I bought, will help fund the costs of bug fixing *cough* fix nanite injectors please*cough*.
I believe in "Pay to Win". Because if we pay a little now, maybe we ALL win in the end.
Just my 2 Aurum... |
Obodiah Garro
Tech Guard General Tso's Alliance
150
|
Posted - 2013.06.13 07:19:00 -
[36] - Quote
Moejoe Omnipotent wrote:Iskandar Zul Karnain wrote:TBF this is the only instance where AUR items are better than ISK. CCP should improve the quality of the Thukker, as theyve said they do not intend Dust to be p2w, but I'm not about to riot. If the thukker had better blast radius no one would complain (though I'd rather see a decrease to the fused). No, if people really want to keep contact grenades then it is the AUR version that needs a nerf, not the ISK version that needs a buff.
They should be removed completely! |
jpmannu
Maphia Clan Corporation CRONOS.
26
|
Posted - 2013.06.13 07:32:00 -
[37] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
Since first release of Thucker grenades my opinion is they definetly need a buff as blast radius is too small, and there is a discrepancy between the items. I've tried to use them but I got disappointed, damage results are not worth the cost. Rather use cooked core nades, far better.
|
Seymor Krelborn
DUST University Ivy League
7
|
Posted - 2013.06.15 02:36:00 -
[38] - Quote
ICECREAMK1NG wrote:I don't know whether to feel pity for this company's stupidity.
Or annoyed at them for treating their customers as idiots.
tbh this game seems to get worse on almost a daily basis now.
If it had ever crossed my mind to try EVE, after this experience, Hell would have to freeze.
I really wanted this game to be what it promised. I foolishly believed ccp's marketing BS. Lesson learned, will not be caught twice.
its because you have never tried EVE that you feel this way.... for 10 years CCP has been loyal to its community and they will be to dust players as well....its a new game with 10 years to go in developing it.. read up on what CCP has done with EVE and what they intend to do with Dust and keep inind how enormous this project is.... then ask yourself if you could do better and if you can why you havent |
Baal Roo
Subdreddit Test Alliance Please Ignore
1610
|
Posted - 2013.06.15 03:29:00 -
[39] - Quote
Don't forget the Blood Raider Saga, another blatant P2W item. |
sammus420
Goonfeet Special Planetary Emergency Response Group
96
|
Posted - 2013.06.15 03:32:00 -
[40] - Quote
Be the mercenary of Tomorrow, Today. Purchase Aurum now. |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
1612
|
Posted - 2013.06.15 03:40:00 -
[41] - Quote
R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally.
Oh ffs, how's that Koolaid taste? |
Altina McAlterson
Not Guilty EoN.
548
|
Posted - 2013.06.15 04:02:00 -
[42] - Quote
Baal Roo wrote:R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally. Oh ffs, how's that Koolaid taste? I'm honestly not trying be an ass but what exactly are you saying? That CCP did it on purpose and hoped no one would notice? Or that they want to implement single items here and there hoping no one will mind as long as it slowly becomes completely P2W?
Or something else entirely? |
Drakeco Munseventy
Kikutech Kleinrock Group
0
|
Posted - 2013.06.15 04:12:00 -
[43] - Quote
Fused Locus Grenades
Price: 15 AUR CPU Cost: 9 PG Cost: 2 Prerequisites: Zero Requirements SP Cost: Zero Blast Radius: 6.0 meters Damage: 400 Max ammo: 2
Locus Grenades
Price: 450 isk CPU Cost: 9 PG Cost: 2 Prerequisites: 3720 sp need Blast Radius: 6.0 meters Damage: 400 Max ammo: 3
stop bitching about Fused Locus Grenades
|
Baal Roo
Subdreddit Test Alliance Please Ignore
1615
|
Posted - 2013.06.15 04:45:00 -
[44] - Quote
Altina McAlterson wrote:Baal Roo wrote:R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally. Oh ffs, how's that Koolaid taste? I'm honestly not trying be an ass but what exactly are you saying? That CCP did it on purpose and hoped no one would notice? Or that they want to implement single items here and there hoping no one will mind as long as it slowly becomes completely P2W? Or something else entirely?
Either it's intentional, or it's not. Either is extremely damaging to their reputation, considering there has yet to be a time since the beginning of the closed beta that there hasn't been at least one P2W item in the market. Besides, it's not like they don't continue to put out new P2W items.
Even new players can pretty quickly spot the P2W stuff, are you trying to tell me CCP employees can't compare the stats of the items they are putting out with the ISK versions already on the game? Give me a break man. |
Galvan Nized
Deep Space Republic
36
|
Posted - 2013.06.15 05:00:00 -
[45] - Quote
Man the issue of contact grenades is probably the one that gets me the most angry at CCP.
We've been through this before and the community pushed for the removal of contact grenades. CCP obliged and everything was completely fine.
Then they snuck them in merc packs... again community pushed back voicing their frustration but we could deal with them in the limited frequency.
Then CCP invests even more Dev time to try and bring these back... did you not get the hint or something?
I'll adapt if these stay in but contact grenades hurt CQC and destroy the need for real skill when it comes to cooking and throwing grenades.
WHY CCP? WHY? Man I wouldn't even mind if they would just explain their thinking. |
V1RONXSS
X-SENSE Security
5
|
Posted - 2013.06.15 05:47:00 -
[46] - Quote
There many items, dont remember all, actually can add HC-130 Gunnlogi, have more cpu , allowing bettter fitting. |
Altina McAlterson
Not Guilty EoN.
548
|
Posted - 2013.06.15 05:52:00 -
[47] - Quote
Baal Roo wrote:Altina McAlterson wrote:Baal Roo wrote:R F Gyro wrote:CCP don't want Dust to be Pay to Win. If you find something that is genuinely P2W then report it in the defects forum and they'll treat it like any other bug.
They aren't trying to pull a fast one or anything; they just make mistakes occasionally. Oh ffs, how's that Koolaid taste? I'm honestly not trying be an ass but what exactly are you saying? That CCP did it on purpose and hoped no one would notice? Or that they want to implement single items here and there hoping no one will mind as long as it slowly becomes completely P2W? Or something else entirely? Either it's intentional, or it's not. Either is extremely damaging to their reputation, considering there has yet to be a time since the beginning of the closed beta that there hasn't been at least one P2W item in the market. Besides, it's not like they don't continue to put out new P2W items. Even new players can pretty quickly spot the P2W stuff, are you trying to tell me CCP employees can't compare the stats of the items they are putting out with the ISK versions already on the game? Give me a break man. I don't know either. It's odd because you think they could just check those things but that's easy to say when we're on the outside looking in.
Of course one way to look at it is that it isn't that hard at all to do which is why every other AUR item is equal to the ISK version and this is just one mistake out of many, many successes.
Or if it's intentional then that's just completely ******* stupid, but still possible.
I've always wondered why this kind of crap keeps popping up. Whether intentional or not CCP is definitely losing lots and lots of points with me every time one of these things shows up. |
FoxFour Failed
Royal Uhlans Amarr Empire
6
|
Posted - 2013.06.16 19:51:00 -
[48] - Quote
Who would spend 6 weeks of grinding on fused nades.
P2w |
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
28
|
Posted - 2013.06.16 19:57:00 -
[49] - Quote
Darken-Sol wrote:Who cares if it is pay to win? We are all investing a game here. Get a job or ask mommy and daddy to buy you some. I would hope the more money spent on this game equals a better product. AUR weapons and AUR tanks are a huge target everyone I know loves to make people spend real dough.
If we get a better game out of it so be it.
CCP's chief marketing officer, David Reid, has compared this model to that of League of Legends. Reid has added that Dust 514 is not a "pay-to-win" game Aurum can only be used to buy cosmetic items or items similar to what can be earned ingame without paying real money.
Thats mean CCP marketing chief David Reid lying?! |
Geth Massredux
Greatness Achieved Through Training EoN.
398
|
Posted - 2013.06.16 20:16:00 -
[50] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here.... Aww you say Pay 2 win,,,, Who gives a ****.... Just play the game....
- Geth |
|
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
214
|
Posted - 2013.06.16 20:22:00 -
[51] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
You guys will clutch at absolutely everything to cry about. As a contact grenade the only stat that actually bloody matters is the direct damage. If you miss, you did it wrong and REGULAR grenades would have been a better option.
I really don't see the problem. The contact greandes need contact to deal direct damage and the AUR one is WORSE at dealing direct damage than the ISK one? And yet it's still pay to win?
"OMG ALL THE STATS ARE BETTER EXCEPT THE ONE THAT MATTERS P2W FFS CCP!"
You people are crazy. |
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
29
|
Posted - 2013.06.16 20:42:00 -
[52] - Quote
Vallud Eadesso wrote:Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here.... You guys will clutch at absolutely everything to cry about. As a contact grenade the only stat that actually bloody matters is the direct damage. If you miss, you did it wrong and REGULAR grenades would have been a better option. I really don't see the problem. The contact greandes need contact to deal direct damage and the AUR one is WORSE at dealing direct damage than the ISK one? And yet it's still pay to win? "OMG ALL THE STATS ARE BETTER EXCEPT THE ONE THAT MATTERS P2W FFS CCP!" Also it's absolutely ******** to look at stats in a vacuum. Direct comparisons don't work. "Oh but a normal grenade can be avoided!" That it can, and while they're avoiding it they're not shooting at you. The trade off is this: Direct Contact grenades are harder to use and have less splash at the cost of losing their CC ability. Regular grenades have a larger blast and are easier to use on a time delayed fuse, the trade off is they let you relocate in saftey and cause CC. A failure on the enemies part to heed that grenade warning nets you a kill. Please actually LEARN how to use ALL the tools in your inventory rather than just looking at what nets you the most kills. This method of WHINING is what gave us games like CoD. Also you people are crazy.
Actually nope boyo, they told AUR is here just for "camo" thingies and DUST is not maked like P2W. That meant no superior arms through real money, and what we seen here.. CCP told another untruth.
First that was MMO model, second model about P2W, after that respec.. iam really interested what will be nextime. |
Ignatius Crumwald
IMPSwarm Negative-Feedback
566
|
Posted - 2013.06.16 20:43:00 -
[53] - Quote
Vallud Eadesso wrote:Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here.... You guys will clutch at absolutely everything to cry about. As a contact grenade the only stat that actually bloody matters is the direct damage. If you miss, you did it wrong and REGULAR grenades would have been a better option. I really don't see the problem. The contact greandes need contact to deal direct damage and the AUR one is WORSE at dealing direct damage than the ISK one? And yet it's still pay to win? "OMG ALL THE STATS ARE BETTER EXCEPT THE ONE THAT MATTERS P2W FFS CCP!" Also it's absolutely ******** to look at stats in a vacuum. Direct comparisons don't work. "Oh but a normal grenade can be avoided!" That it can, and while they're avoiding it they're not shooting at you. The trade off is this: Direct Contact grenades are harder to use and have less splash at the cost of losing their CC ability. Regular grenades have a larger blast and are easier to use on a time delayed fuse, the trade off is they let you relocate in saftey and cause CC. A failure on the enemies part to heed that grenade warning nets you a kill. Please actually LEARN how to use ALL the tools in your inventory rather than just looking at what nets you the most kills. This method of WHINING is what gave us games like CoD. Also you people are crazy.
Everyone with eyes can see that the contact explosives have no place in this game.
OP, pay2Win, whatever.... they're ultra lame. Why bother balancing things like SMGs, HMGs, and ARs when you're just going to add a weapon that instantaneously one shots 90% of the player base in an instant with no cook off or tell.
Defending contact grenades is something someone who likes the current strafe speed on scouts would do.
|
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
214
|
Posted - 2013.06.16 20:47:00 -
[54] - Quote
Ignatius Crumwald wrote:
Everyone with eyes can see that the contact explosives have no place in this game.
OP, pay2Win, whatever.... they're ultra lame. Why bother balancing things like SMGs, HMGs, and ARs when you're just going to add a weapon that instantaneously one shots 90% of the player base in an instant with no cook off or tell.
Defending contact grenades is something someone who likes the current strafe speed on scouts would do.
I agree they have no place, but that was not the point of this thread. I can see why they were added and I personally don't like that. But that was not the OPs argument, he was not defending nor attacking their in game role. Neither am I :) |
Ignatius Crumwald
IMPSwarm Negative-Feedback
566
|
Posted - 2013.06.16 20:54:00 -
[55] - Quote
Let's say you and I are in a shoot out, We're both new players. I bought AUR and used it to acquire no skill fused locus grenades, you didn't.
Who wins the fight?
Anyone?
Anyone?
Bueller? |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
214
|
Posted - 2013.06.16 20:59:00 -
[56] - Quote
Ignatius Crumwald wrote:Let's say you and I are in a shoot out, We're both new players. I bought AUR and used it to acquire no skill fused locus grenades, you didn't.
Who wins the fight?
Anyone?
Anyone?
Bueller?
And he should be punished for that because?~
Pretty sure CCP have been saying for a long time (Though not forever, no) that AUR items let you circumvent skill requirements. Hell, don't the announcement on the war-barge say "Short on time? Short on skills? Purchase Aurum today!" if I recall rightly?
He skipped the skill requirement by buying an item. That's what the item is there for. That's what Aurum is there for. He's not paid to win, he's paid-to-get-it-earlier-than-you. Which is fine. That's freemium for you. He has no unfair advantage against anyone whos' been around for a week. |
Ignatius Crumwald
IMPSwarm Negative-Feedback
566
|
Posted - 2013.06.16 21:09:00 -
[57] - Quote
Vallud Eadesso wrote:Ignatius Crumwald wrote:Let's say you and I are in a shoot out, We're both new players. I bought AUR and used it to acquire no skill fused locus grenades, you didn't.
Who wins the fight?
Anyone?
Anyone?
Bueller? And he should be punished for that because?~ Pretty sure CCP have been saying for a long time (Though not forever, no) that AUR items let you circumvent skill requirements. Hell, don't the announcement on the war-barge say "Short on time? Short on skills? Purchase Aurum today!" if I recall rightly? He skipped the skill requirement by buying an item. That's what the item is there for. That's what Aurum is there for. He's not paid to win, he's paid-to-get-it-earlier-than-you. Which is fine. That's freemium for you. He has no unfair advantage against anyone whos' been around for a week.
He does if he bought skill boosters. Skill boosters don't simply let you draw from the weekly pool faster, they add 50% to the total pool overall allowing the player that pays to gain a substantial advantage of the non paying player. In two weeks you are one week ahead of the free to play player, in 4 your are two - then 2 months down the road the Paying player is an entire month ahead.
If you don't think that player is going to win more often, especially with this watered down strafing we have now, simply because they payed, you're lying to yourself. How is that not the very definition of pay to win? |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
214
|
Posted - 2013.06.16 21:40:00 -
[58] - Quote
Ignatius Crumwald wrote:Vallud Eadesso wrote:Ignatius Crumwald wrote:Let's say you and I are in a shoot out, We're both new players. I bought AUR and used it to acquire no skill fused locus grenades, you didn't.
Who wins the fight?
Anyone?
Anyone?
Bueller? And he should be punished for that because?~ Pretty sure CCP have been saying for a long time (Though not forever, no) that AUR items let you circumvent skill requirements. Hell, don't the announcement on the war-barge say "Short on time? Short on skills? Purchase Aurum today!" if I recall rightly? He skipped the skill requirement by buying an item. That's what the item is there for. That's what Aurum is there for. He's not paid to win, he's paid-to-get-it-earlier-than-you. Which is fine. That's freemium for you. He has no unfair advantage against anyone whos' been around for a week. He does if he bought skill boosters. Skill boosters don't simply let you draw from the weekly pool faster, they add 50% to the total pool overall allowing the player that pays to gain a substantial advantage over the non paying player. In two weeks you are one week ahead of the free to play player, in 4 your are two - then 2 months down the road the Paying player is an entire month ahead. If you don't think that player is going to win more often, especially with this watered down strafing we have now, simply because they payed, you're lying to yourself. How is that not the very definition of pay to win?
That's not paying to win. That's paying to get ahead faster. Paying to win is me buying a dropsuit and gun that is, in every way better, faster, stronger, with more slots and higher resists than anything you can get with ISK.
Paying to get an item without skill requirements, or to get those skills sooner? ... That's not P2W. And people who don't understand what P2W is are always the ones who cry the loudest about Microtransactions.
What World of Tanks did with gold ammo was pay to win, something they're now rapidly moving away from due to the horribly bad rep it gave them. The trade off is this: If you don't pay a penny, you get the game for free. If you pay into it, you get things sooner.
But you never pay to win. |
Michael Cratar
Fenrir's Wolves RUST415
207
|
Posted - 2013.06.16 22:17:00 -
[59] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
Yeah, Why would CCP give AUR weapons an advantage, There trying to make the game balanced. |
Devil Music
Intara Direct Action Caldari State
24
|
Posted - 2013.06.16 22:27:00 -
[60] - Quote
Sam Tektzby wrote:Darken-Sol wrote:Who cares if it is pay to win? We are all investing a game here. Get a job or ask mommy and daddy to buy you some. I would hope the more money spent on this game equals a better product. AUR weapons and AUR tanks are a huge target everyone I know loves to make people spend real dough.
If we get a better game out of it so be it. CCP's chief marketing officer, David Reid, has compared this model to that of League of Legends. Reid has added that Dust 514 is not a "pay-to-win" game Aurum can only be used to buy cosmetic items or items similar to what can be earned ingame without paying real money. Thats mean CCP marketing chief David Reid lying?!
big deal. Thats part of new eden. |
|
Baal Roo
Subdreddit Test Alliance Please Ignore
1642
|
Posted - 2013.06.16 22:36:00 -
[61] - Quote
Vallud Eadesso wrote:Ignatius Crumwald wrote:Vallud Eadesso wrote:Ignatius Crumwald wrote:Let's say you and I are in a shoot out, We're both new players. I bought AUR and used it to acquire no skill fused locus grenades, you didn't.
Who wins the fight?
Anyone?
Anyone?
Bueller? And he should be punished for that because?~ Pretty sure CCP have been saying for a long time (Though not forever, no) that AUR items let you circumvent skill requirements. Hell, don't the announcement on the war-barge say "Short on time? Short on skills? Purchase Aurum today!" if I recall rightly? He skipped the skill requirement by buying an item. That's what the item is there for. That's what Aurum is there for. He's not paid to win, he's paid-to-get-it-earlier-than-you. Which is fine. That's freemium for you. He has no unfair advantage against anyone whos' been around for a week. He does if he bought skill boosters. Skill boosters don't simply let you draw from the weekly pool faster, they add 50% to the total pool overall allowing the player that pays to gain a substantial advantage over the non paying player. In two weeks you are one week ahead of the free to play player, in 4 your are two - then 2 months down the road the Paying player is an entire month ahead. If you don't think that player is going to win more often, especially with this watered down strafing we have now, simply because they payed, you're lying to yourself. How is that not the very definition of pay to win? That's not paying to win. That's paying to get ahead faster. Paying to win is me buying a dropsuit and gun that is, in every way better, faster, stronger, with more slots and higher resists than anything you can get with ISK. Paying to get an item without skill requirements, or to get those skills sooner? ... That's not P2W. And people who don't understand what P2W is are always the ones who cry the loudest about Microtransactions. What World of Tanks did with gold ammo was pay to win, something they're now rapidly moving away from due to the horribly bad rep it gave them. The trade off is this: If you don't pay a penny, you get the game for free. If you pay into it, you get things sooner. But you never pay to win.
Two equal players. One pays money for boosters and better gear, the other does not.
Your argument that "getting ahead faster" doesn't mean one player is paying to win versus the other is just plain silly. The end result of "getting ahead faster" is that you're going to win more often. You're just playing a semantics game, and so is CCP.
That aside, there has yet to be a point where there wasn't at least one item in the market that does not have an ISK counterpart. The main argument during the beta for this was that there would be a player market by launch, and thus all of the seemingly P2W items (including the boosters) would be purchasable with ISK from other players. This is clearly not the case.
Even if you want to argue that the contact grenades aren't P2W, how about the Blood Raider Saga? |
Ignatius Crumwald
IMPSwarm Negative-Feedback
567
|
Posted - 2013.06.16 23:10:00 -
[62] - Quote
You don't just get ahead faster buying boosters, you get ahead permanently and, over time, substantially..
This divide will heretofore be known as the SP Abyss, the game will one day fall into it.
In the E3 build, I ran standard Type II assault suits with proto SMGs and competed rather well landing in the top 10 most of the build.
In this build, the difference in gear and lack of strafe speed favoring SP over player skill, that is not possible - and it's just not fun either. |
Altina McAlterson
Not Guilty EoN.
548
|
Posted - 2013.06.17 00:52:00 -
[63] - Quote
Ignatius Crumwald wrote:You don't just get ahead faster buying boosters, you get ahead permanently and, over time, substantially..
This divide will heretofore be known as the SP Abyss, the game will one day fall into it.
In the E3 build, I ran standard Type II assault suits with proto SMGs and competed rather well landing in the top 10 most of the build.
In this build, the difference in gear and lack of strafe speed favoring SP over player skill, that is not possible - and it's just not fun either. To a certain degree that's true but since skills max out at lvl V it's far from permanent. |
Planetside2 GOTY
Isuuaya Tactical Caldari State
0
|
Posted - 2013.06.17 00:52:00 -
[64] - Quote
This year This game launches and it is amazing |
boba's fetta
Thukker Tribe Holdings Inc. Gathering Of Nomadic Explorers
96
|
Posted - 2013.06.17 02:36:00 -
[65] - Quote
as soon as we get the player market you can just stfu about p2w. want some real pay to win go try battlefield play for free. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
138
|
Posted - 2013.06.17 02:37:00 -
[66] - Quote
Planetside 2 is tripe. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1662
|
Posted - 2013.06.17 04:06:00 -
[67] - Quote
boba's fetta wrote:as soon as we get the player market you can just stfu about p2w. want some real pay to win go try battlefield play for free.
Yes, it's possible that at some point in the future the game will no longer be p2w. Great argument. |
PlanetSideTooPS4
Brutor Vanguard Minmatar Republic
0
|
Posted - 2013.06.17 16:15:00 -
[68] - Quote
My in depth report |
Travis Snyders
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.17 23:03:00 -
[69] - Quote
That report looks good but is bad.
Ban this man |
Travis Snyders
Circle of Huskarl Minmatar Republic
2
|
Posted - 2013.06.18 00:24:00 -
[70] - Quote
I created a video of my concerns |
|
Altina McAlterson
Not Guilty EoN.
548
|
Posted - 2013.06.18 00:30:00 -
[71] - Quote
Back on topic I think a lot of these concerns could be alleviated if we could at least get an update on the status of the market and where CCP is with getting it in the game.
Last I heard was a DEV in the IRC channel said it was mostly finished but there had some serious UI issues to work out. |
FoxFour FailedPC
Eyniletti Rangers Minmatar Republic
0
|
Posted - 2013.06.18 01:07:00 -
[72] - Quote
Planetside 2 free on PS4 this year |
Travis Snyders
Circle of Huskarl Minmatar Republic
4
|
Posted - 2013.06.18 01:17:00 -
[73] - Quote
Concerned Fan |
Mobius Wyvern
BetaMax. CRONOS.
1987
|
Posted - 2013.06.18 02:09:00 -
[74] - Quote
http://www.youtube.com/watch?v=t2nWNZfKFSI |
Dustin Peril
Krullefor Organization Minmatar Republic
0
|
Posted - 2013.06.18 04:54:00 -
[75] - Quote
I havent paid anything and I win all the time.
What u talkin bout willis |
Mikey HeLikesIt
Bragian Order Amarr Empire
0
|
Posted - 2013.06.18 16:15:00 -
[76] - Quote
Pay to win means an isk unbuyable item, or only aur items.
Is that happening right now? No |
Ignatius Crumwald
IMPSwarm Negative-Feedback
571
|
Posted - 2013.06.18 19:52:00 -
[77] - Quote
Mikey HeLikesIt wrote:Pay to win means an isk unbuyable item, or only aur items.
Is that happening right now? No Buy a booster with ISK... |
BMSTUBBYxx
Algintal Core Gallente Federation
50
|
Posted - 2013.06.18 20:29:00 -
[78] - Quote
What I find down right pathetic is that not one single Red or Blue Tag has posted one thing in this thread!
It is almost like they have conceded to defeat!
They have their hands up and are saying, " Okay guys you got us, this game is P2W because we need to get paid." |
Baal Roo
Subdreddit Test Alliance Please Ignore
1674
|
Posted - 2013.06.18 21:03:00 -
[79] - Quote
Mikey HeLikesIt wrote:Pay to win means an isk unbuyable item, or only aur items.
Is that happening right now? No
uh, yes. are you blind? |
Alikar Mougar
Kameira Lodge Amarr Empire
0
|
Posted - 2013.06.19 05:00:00 -
[80] - Quote
I havent paid anything for dust, how is it pay to win when I havent spent any money?
Please explain? |
|
D ofDk
Ghost Wolf Industries Alpha Wolf Pack
8
|
Posted - 2013.06.19 08:54:00 -
[81] - Quote
Welcome to 2013, welcome to micro transaction payed games.
People this game is called for free.
- What does it mean, 4 free?
Actually it means everyone can play this game without payment at all.
- How is the game then developed when no one pays?
The game is most likely payed by ingame micro transactions and of course by EVE players subscriptions
- Does ingame micro transactions lead me to items i cannot earn without payment?
No. Everything can be archived without pay real money
- If everything can be archived without pay for it, what is my advantage then beside i pay the developers?
You have early access to items that are normaly first archived later. For instance weapons that are 1-2 level above your current level, which makes it interesting for gamers that arent playing that often, can grind up levels that frequent but still want to enjoy the game competitive.
- Isnt it unfair then when rich kids puts in thousands of dollars and spent all hours of a day anyway to grind?
Yes and No. Of course you will proceed the game better if you run around with items that are levels ahead your own, but you are not lightyears ahead of others. For isntance, a protogeared soldier can still be shot by militia suits and weapons. This is well more depending on how you and your team is playing the game and how lucky you are during matchmaking.
My personal meaning:
Im almost 30, i have a wife, dogs, my own house and im an engineer. I cannot play 24/7, even if im addicted to dust after only one month of playtime. Im happy with that transaction model CCP has build up. I mean the core game is still for free. You will be able to download and install all major updates (weapons, maps, vehicles etc etc) for free.
Ive seen other games with worse ideas of micro transactions, for instance Black Ops 2 where you pay 2Gé¼ for a bacon cammo. Or planetside 2 where you can archive weapons that are not archivable for years during hardcore grinding.
At the very end, the developers should be payed. Its hard work, even if you guys are whining and unhappy about this and that. Try become a game developer before whining. The budget CCP has is not compareable with AAA devolpers and publishers.
Would you rather pay subscriptions like in eve? |
Shadow heat
Seykal Expeditionary Group Minmatar Republic
37
|
Posted - 2013.06.19 09:01:00 -
[82] - Quote
D ofDk wrote:
Would you rather pay subscriptions like in eve?
Actually yes, i will. By my calculations i will spend alot less money, and get alot more. With a subscription CCP won't have the excuse that is F2P game, and they will have to deliver alot more, alot faster. |
Skipper Jones
ZionTCD
144
|
Posted - 2013.06.19 09:02:00 -
[83] - Quote
Contact grenades shouldn't even be in the game. Neither Isk or Aurum versions.
Lately, I haven't seen many people use these in a while. So it's not a big problem for me until everybody starts running around throwing grenades at my feet.
But the game isn't pay to win |
D ofDk
Ghost Wolf Industries Alpha Wolf Pack
8
|
Posted - 2013.06.19 09:42:00 -
[84] - Quote
Shadow heat wrote:
Actually yes, i will. By my calculations i will spend alot less money, and get alot more. With a subscription CCP won't have the excuse that is F2P game, and they will have to deliver alot more, alot faster.
Well i would pay for a subscription as well, but still i would like to stick to level up. Maybe without weekly caps. But that would lead back to unemployed or rich kids could level 24/7 while others would almost not had a chance again. Except of good teamplay and luck.
But youre wrong with that subscriptions = faster development.
WoW? Are these guys fast?
Skipper Jones wrote:Contact grenades shouldn't even be in the game. Neither Isk or Aurum versions.
Lately, I haven't seen many people use these in a while. So it's not a big problem for me until everybody starts running around throwing grenades at my feet.
But the game isn't pay to win
Well i speak freely, i still play with fused grenades but also with flux. Im a logi and i need to defend myself as good as i can so i can safe others life and secure drop up links etc. As soon as i have surplus in SP i will spend some fore permanent ISK access to fused grenades. |
Altina McAlterson
Not Guilty EoN.
549
|
Posted - 2013.06.19 11:13:00 -
[85] - Quote
BMSTUBBYxx wrote:What I find down right pathetic is that not one single Red or Blue Tag has posted one thing in this thread!
It is almost like they have conceded to defeat!
They have their hands up and are saying, " Okay guys you got us, this game is P2W because we need to get paid." No, it's probably because if the other 10,735 threads in which they've posted:
"Player market is coming, all AUR items will be available for ISK. We're working on it but don't know when it will be ready. The only thing we can say is when it's done we'll add it to the game."
And then people continue bitching about it so what's the point in even posting on the topic. This has been an issue for something like 7 months or more so they're probably just sick and tired of wasting time trying to explain it.
And what a lot of you don't realize is the player market is actually going to be a boost to AUR sales since EVE players would be able to convert real money to ISK by selling AUR items on the market. AUR sales will most likely increase or at the very least remain unchanged as soon as the market is up and running. CCP isn't sitting on it just to make more money, they're probably losing money by not having it operational.
As I understand the plan there will only be one player market between the games so they have to make sure that when they deploy it in DUST it doesn't screw up the EVE market. Since EVE represents 50% of their released games and a pretty much they're only reliable source of revenue I can see why they're being very careful to make sure it works.
That being said trying to sneak these superior AUR items is shady business. I sincerely hope it's just an honest mistake and can be blamed on the hectic nature of deploying patches for a game that you're still in the process of developing.
**The short version is I don't think CCP is purposefully keeping the market out of the game to make money because it's probably costing them money, they're just being careful. Things like the fused grenades are stupid mistakes on their part and need to be addressed. CCP is guilty of some monumental mistakes with this game but I'm not ready to say it's been intentional malice, just gross incompetence. |
Captain Africa Clone1
GRIM MARCH
77
|
Posted - 2013.06.19 11:24:00 -
[86] - Quote
ICECREAMK1NG wrote:I don't know whether to feel pity for this company's stupidity.
Or annoyed at them for treating their customers as idiots.
tbh this game seems to get worse on almost a daily basis now.
If it had ever crossed my mind to try EVE, after this experience, Hell would have to freeze.
I really wanted this game to be what it promised. I foolishly believed ccp's marketing BS. Lesson learned, will not be caught twice.
So what the HELL are you doing here dip **** ???? |
Valkary Rising
Zumari Force Projection Caldari State
3
|
Posted - 2013.06.19 22:19:00 -
[87] - Quote
The reason they keep putting pay guns on the market with no isk equivilant, is because they put US in charge if spotting the p2w items, and these mercs using said items will not report said exploits.
Ccp fails to correct small issues even when they are pointed out early. |
BMSTUBBYxx
Algintal Core Gallente Federation
68
|
Posted - 2013.06.19 22:34:00 -
[88] - Quote
Altina McAlterson wrote:BMSTUBBYxx wrote:What I find down right pathetic is that not one single Red or Blue Tag has posted one thing in this thread!
It is almost like they have conceded to defeat!
They have their hands up and are saying, " Okay guys you got us, this game is P2W because we need to get paid." No, it's probably because if the other 10,735 threads in which they've posted: "Player market is coming, all AUR items will be available for ISK. We're working on it but don't know when it will be ready. The only thing we can say is when it's done we'll add it to the game." And then people continue bitching about it so what's the point in even posting on the topic. This has been an issue for something like 7 months or more so they're probably just sick and tired of wasting time trying to explain it. And what a lot of you don't realize is the player market is actually going to be a boost to AUR sales since EVE players would be able to convert real money to ISK by selling AUR items on the market. AUR sales will most likely increase or at the very least remain unchanged as soon as the market is up and running. CCP isn't sitting on it just to make more money, they're probably losing money by not having it operational. As I understand the plan there will only be one player market between the games so they have to make sure that when they deploy it in DUST it doesn't screw up the EVE market. Since EVE represents 50% of their released games and a pretty much they're only reliable source of revenue I can see why they're being very careful to make sure it works. That being said trying to sneak these superior AUR items is shady business. I sincerely hope it's just an honest mistake and can be blamed on the hectic nature of deploying patches for a game that you're still in the process of developing. **The short version is I don't think CCP is purposefully keeping the market out of the game to make money because it's probably costing them money, they're just being careful. Things like the fused grenades are stupid mistakes on their part and need to be addressed. CCP is guilty of some monumental mistakes with this game but I'm not ready to say it's been intentional malice, just gross incompetence.
Its kinda cute, you thinking that we are going to see a market.
If, not when but if we ever do see the market it will be like 2-3 years from now, lol. DUST is dieing along with all its dreams.
|
Balzich Rotaine
Rotaine Shipping Inc
69
|
Posted - 2013.06.20 00:13:00 -
[89] - Quote
It's funny how when a noob comes on complaining about being dominated by players with proto gear all these so called vets come on here and say gear doesn't matter, adapt or die, and if your a skilled player the suit differences are marginal. Then every three weeks the same vets post about the game being p2w and the unfair advantages of AUR gear....Lame |
STABBEY
WarRavens League of Infamy
23
|
Posted - 2013.06.20 00:52:00 -
[90] - Quote
My god quit whining FFS, First it was TAC rifles now grenades? GTFO I get killed by Militia friggen grenades more than i do fused grenades. Fused grenades have been in the game much longer then you fking panzys. ANYTHING that kills people like you in a game your gonna ***** moan and complain its over powered GET OVER IT. Dont wanna die by them JUMP AND STRAFE! Get good scrub until then stfu about everything being OP. First ya bitched about not haveing fused grenades for isk THEN CCP gave them to you! Now you cry about what you've been given SERIOUSLY?! STFU and go play the game! |
|
Upper Deckin
Fraternity of St. Venefice Amarr Empire
0
|
Posted - 2013.06.20 03:15:00 -
[91] - Quote
I say take this AUR item out as it levels the playing field for new players ... And who need's new players right ? We could ***** about how all the beta players got their sp carried over . I didn't get a chance for that . I cry unfair .... nerf em . Sp Gap ....cry cry ?
This stuff that makes the top players ***** that noobs are killing em ..... keep . Or lose your new players that are willing to spend money .
What chance does the new guy have against a ur squad? I mean FFS ....
And really do you want these peasants playing your game if they can't afford 0.75 cents ..... I mean really guys . It's not a 100,000 AUR item .
Get a job kids , This is a free game . You are gonna spend at least 60 $ on any other new game. Go buy some DLC and quit crying .
Imma go buy some just cause I know it twists ur panties up. |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.06.20 05:36:00 -
[92] - Quote
The dropships are pay to lose |
Fredrikson Revel
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.06.20 17:33:00 -
[93] - Quote
Balzich Rotaine wrote:It's funny how when a noob comes on complaining about being dominated by players with proto gear all these so called vets come on here and say gear doesn't matter, adapt or die, and if your a skilled player the suit differences are marginal. Then every three weeks the same vets post about the game being p2w and the unfair advantages of AUR gear....Lame
Gear does matter hopefully the new matchmaking will fix this issue |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.21 20:40:00 -
[94] - Quote
Upper Deckin wrote:I say take this AUR item out as it levels the playing field for new players ... And who need's new players right ? We could ***** about how all the beta players got their sp carried over . I didn't get a chance for that . I cry unfair .... nerf em . Sp Gap ....cry cry ?
This stuff that makes the top players ***** that noobs are killing em ..... keep . Or lose your new players that are willing to spend money .
What chance does the new guy have against a ur squad? I mean FFS ....
And really do you want these peasants playing your game if they can't afford 0.75 cents ..... I mean really guys . It's not a 100,000 AUR item .
Get a job kids , This is a free game . You are gonna spend at least 60 $ on any other new game. Go buy some DLC and quit crying .
Imma go buy some just cause I know it twists ur panties up.
You speak for the majority of us.
Keep it up |
Planetside2onPS4
Algintal Core Gallente Federation
0
|
Posted - 2013.06.22 06:57:00 -
[95] - Quote
http://youtu.be/gCBTN_3wQ8g |
Ray Poe
Algintal Core Gallente Federation
0
|
Posted - 2013.06.22 20:05:00 -
[96] - Quote
How is it pay to win when its free to play? |
LEOn Mendez
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.22 23:21:00 -
[97] - Quote
STABBEY wrote:My god quit whining FFS, First it was TAC rifles now grenades? GTFO I get killed by Militia friggen grenades more than i do fused grenades. Fused grenades have been in the game much longer then you fking panzys. ANYTHING that kills people like you in a game your gonna ***** moan and complain its over powered GET OVER IT. Dont wanna die by them JUMP AND STRAFE! Get good scrub until then stfu about everything being OP. First ya bitched about not haveing fused grenades for isk THEN CCP gave them to you! Now you cry about what you've been given SERIOUSLY?! STFU and go play the game!
People will continue to complain, you sir just need to not get mad for nuthin. |
Greg FREESEr
Kirkinen Risk Control Caldari State
0
|
Posted - 2013.06.23 03:37:00 -
[98] - Quote
The only thing pay to win is the fused grenades. They are 1.8 mill to unlock. Or buy em no skill. That is pay to win.
Anyway game is still driven by the new pay gun market. |
Davey Newcome
Ostrakon Agency Gallente Federation
1
|
Posted - 2013.06.23 06:16:00 -
[99] - Quote
Yeah I hate seeing fused nades, i know they are all pay nades too, nobody is dumb enough to skill into them. |
PLANETSIDETwo OnPS4
Commando Perkone Caldari State
0
|
Posted - 2013.06.23 18:06:00 -
[100] - Quote
Ray+ö+ö+ö+ö+ö+ö+ö+ö+ö+ö the fuzed locus nades are a pay to win item..... meaning who in there right mind would grind for 6 weeks just to unlock fused nades? If you did then you could say, "I am specialized in fused locus grenades" lool sad but true 1.4 mill sp for nades you can buy with 0sp and only a penny. Pay to win |
|
Bobby Alikar
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2013.06.23 20:25:00 -
[101] - Quote
Any item that outweighs the time/energy to unlock vs a 1-ó immediate unlock creates p2w.
Fuzed nades are one of these p2w items. 1.4 mill for unlock? 6 weeks of play for nades? Or 1-ó and no grind.
Obviously the grind/energy to unlock outweighs the ease of 1-ó therefore p2w. |
KERINMalik
Villore Sec Ops Gallente Federation
0
|
Posted - 2013.06.24 17:12:00 -
[102] - Quote
I paid $20 and havent won anything.
What exactly does P2W mean? |
STABBEY
WarRavens League of Infamy
23
|
Posted - 2013.06.24 20:36:00 -
[103] - Quote
pay to win, Which this game clearly is not just a bunch of babys crying as usual. |
SoTa PoP
Internal Error. Negative-Feedback
2705
|
Posted - 2013.06.24 20:38:00 -
[104] - Quote
STABBEY wrote:pay to win, Which this game clearly is not just a bunch of babys crying as usual. Sorry but you're wrong. Contact grenades are indeed pay to win items that make a large impact on the battlefield. How can you think otherwise? |
Baal Roo
Subdreddit Test Alliance Please Ignore
1715
|
Posted - 2013.06.24 23:29:00 -
[105] - Quote
KERINMalik wrote:I paid $20 and havent won anything.
What exactly does P2W mean?
In gaming, "pay to win" is a term used to describe a situation in which the game offers items for real world currency that are superior to the items available through purely in-game terms. Since Dust 514 has multiple examples of this practice, it is by definition, P2W.
It's not hard to understand, and I don't see how anyone who understands the concept could argue otherwise. |
Denny655
Condotta Rouvenor Gallente Federation
0
|
Posted - 2013.06.25 00:56:00 -
[106] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
Thanks for the simple comparison to shut up the fanbois. They cant dent this one.
CCP has yet to fix it, because they wont. It is currently the largest money maker they got |
Altina McAlterson
Not Guilty EoN.
562
|
Posted - 2013.06.25 03:00:00 -
[107] - Quote
Denny655 wrote:
Thanks for the simple comparison to shut up the fanbois. They cant dent this one.
CCP has yet to fix it, because they wont. It is currently the largest money maker they got
I believe these grenades just went on the market with this last patch and before were only available by buying a merc pack, correct? So they have yet to fix it because it was just introduced with the last content update so it can't be fixed until the next batch of content.
And also the top 5 items are Passive Booster, Active Booster, Dragonfly Scout, AUR Proto Shield Extender and AUR Proto Armor plate according to the front page there so I'm not really sure where you get your facts.
There is a player market coming where AUR items can be bought and sold for ISK. It currently isn't ready and no one knows how long it will take before it is in the game, but they are working on it and it is a major part of the game so it will be up and running as soon as they can make it work.
So right now the items are unbalanced. Call it "P2W" or not I don't care...they're not balanced and P2W.
Eventually they'll be available to ISK, maybe there will be some kind of time frame in the upcoming roadmap update. Can't tell you how long it will be but wouldn't want anyone reading this thread to think that these types of AUR items are never going to be available to people that don't spend real money since no body brought up the market.
I'm sure it was a simple mistake and they weren't trying to make the game look bad by misrepresenting the current situation as an intentional plot for CCP to steal and lie to everyone. In fact if you really think about it opening the market will probably mean much more AUR being sold than there is now, as long as the game start improving anyway. |
GinnyHub
Chatelain Rapid Response Gallente Federation
3
|
Posted - 2013.06.25 06:03:00 -
[108] - Quote
+ö+ö+ö+ö+ö+ö Dude your killing your own game and you dont even know it. How many have you bought? Hundreds? Thousands?
And you really think ccp would put the p2w items at the top where they actually go. ITS THEIR LIST U DUMBAZZ! They can put whatever they want or dont want on or off that little board you take so seriously. |
Cariss777
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.25 16:08:00 -
[109] - Quote
STABBEY wrote:pay to win, Which this game clearly is not just a bunch of babys crying as usual.
How can you deny the op's thread? You sir are the issue. People not knowing what P2W even means, then talking trash about those proclaiming it. You are the community as a whole. |
STABBEY
WarRavens League of Infamy
23
|
Posted - 2013.06.25 19:07:00 -
[110] - Quote
I dont think it does, But thats my opinion. I've seen games that are CLEARLY pay to win, All free games have a market to buy things in game with real money, WHY THE HELL DO YOU THINK THAT IS? The servers and maintenance and workers building this DONT DO IT FOR FREE! They have to make money on it somehow. Just be happy you arent paying 15$ a month or whatever the hell the eve players pay. |
|
Promethius Franklin
DUST University Ivy League
12
|
Posted - 2013.06.25 19:33:00 -
[111] - Quote
Baal Roo wrote:KERINMalik wrote:I paid $20 and havent won anything.
What exactly does P2W mean? In gaming, "pay to win" is a term used to describe a situation in which the game offers items for real world currency that are superior to the items available through purely in-game terms. Since Dust 514 has multiple examples of this practice, it is by definition, P2W. It's not hard to understand, and I don't see how anyone who understands the concept could argue otherwise. Aside from the one pointed out, which others are there? Calling the game P2W would suggest this is a repeated or pervasive practice, yet we only have one example which for all we know was an unintended oversight. |
Altina McAlterson
Not Guilty EoN.
564
|
Posted - 2013.06.25 20:23:00 -
[112] - Quote
Promethius Franklin wrote: Aside from the one pointed out, which others are there? Calling the game P2W would suggest this is a repeated or pervasive practice, yet we only have one example which for all we know could be an unintended oversight.
Don't bother. This is like a crusade for the guys. There's always one or two items that pop up like this and everyone starts in with the P2W crap and how CCP is just making bank of tricking people and they're so greedy. and blah blah blah. Then the item is removed with the next update and it starts all over again.
Either trying to feel important because they have their noble cause or trying to run new players off by conveniently leaving things out of the conversation and making it sound so bad you need to run away as fast as you can. Whatever, I jump on the threads sometimes and argue the same things again and again. Helps to pass the time. |
low genius
The Sound Of Freedom Renegade Alliance
114
|
Posted - 2013.06.25 20:24:00 -
[113] - Quote
you're seriously getting dumber by the week, moe.
edit: i didn't read your whole post at first... now i'm certain you're getting dumber by the week.
5 weeks of skills is 'substantial'? go play cod. |
ZDub 303
TeamPlayers EoN.
479
|
Posted - 2013.06.25 20:29:00 -
[114] - Quote
Fused Locus Grenades are embarrasingly pay to win... gamebreakingly so if you play in PC at all. FLGs comprise of approximately 60% of the kills I get in PC matches... It would be more if CCP weren't ******** and mapped grenades to a key other than X which is impossible to hit while strafing.
I'm seriously waiting for the day when they release.
"We had a deployment issue with releasing the Caldari, Minmater, and Gallente Heavy Suit ISK variants, this should be corrected in the next major patch in 6-7 weeks" |
low genius
The Sound Of Freedom Renegade Alliance
114
|
Posted - 2013.06.25 20:30:00 -
[115] - Quote
Ignatius Crumwald wrote:Contact grenades are near game breaking and having performance differences between the AUR and ISK variants is Pay2win - plain and simple.
EDIT: Oh wait, I'm sorry. The game isn't Pay2Win - they said so at fanfest. Plus the COMMUNITY would go BALLISTIC if it were true... So it can't be true otherwise someone from the community would speak up about it and we would all be like ROOOOOOAAAAAR and CCP's faces would melt like they just opened the Ark of the Covenant.
qq |
Lightning Bolt2
DUST University Ivy League
3
|
Posted - 2013.06.25 21:13:00 -
[116] - Quote
Moejoe Omnipotent wrote:Thukker Contact Locus Grenade
Price: 23,190 ISK
CPU Cost: 48
PG Cost: 6
Prequisites: Weaponry 3, Explosives 1, Grenadier 5
SP Cost: 1,417,760 SP
Blast Radius: 2.5 meters
Damage: 600
Summary: Inferior to the AUR version in every aspect other than direct damage. Requires an enormous amount of skill training to use (approximately 5 weeks of grinding out the SP cap every single week without purchasing any other skill). Requires a significant amount of CPU / PG to equip which makes it near impossible to equip on lower tier dropsuits (and even high tier ones) without giving up a lot of other equipment.
Players must spec into high-end dropsuits / CPU/PG upgrades in order to equip these with other equipment, adding on to the time required to use these grenades.
Fused Locus Grenades
Price: 15 AUR
CPU Cost: 9
PG Cost: 2
Prerequisites: Zero Requirements SP Cost: Zero
Blast Radius: 6.0 meters
Damage: 400
Summary: Superior to the Thukker Grenade in almost every aspect. Significantly wider blast radius makes it much easier to abuse. Can be purchased by any player who pays for AUR. Requires just a fraction of the CPU/PG cost of the Thukker so it can be fitted on almost any dropsuit loadout without any sacrifices. There is no direct ISK equivalent to this grenade.
Yep, totally a fair system. AUR purchasers definetely don't have the advantage here....
Fused locus grenades used to be officer weapons... and now their a no-skill AUR noob weapon... |
Altina McAlterson
Not Guilty EoN.
565
|
Posted - 2013.06.25 21:39:00 -
[117] - Quote
There's a reason they put them back and I"m sure they'll take them away again when the next content patch hits. Or change the stats to be the same as the ISK ones. Or you can wait super long and buy them on the market. Or ***** about P2W, that's also acceptable because it's quality entertainment.
|
Alik'ar Morbin
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.26 01:39:00 -
[118] - Quote
HOW CAN YOU DENY THE OP'S THREAD? He is right. Obviously not an isk equivalent. That means p2w. Get it? Gud. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
7
|
Posted - 2013.06.26 01:40:00 -
[119] - Quote
wheres my damn pay to win fused flux nades |
rick888 jr
Royal Uhlans Amarr Empire
0
|
Posted - 2013.06.27 07:04:00 -
[120] - Quote
Bump, for ccp to look and nerf. |
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Rogatien Merc
Ill Omens EoN.
157
|
Posted - 2013.06.27 07:21:00 -
[121] - Quote
Of my last 100 deaths I think maybe 2 were from these things. HTFU. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1721
|
Posted - 2013.06.27 20:43:00 -
[122] - Quote
Altina McAlterson wrote:Promethius Franklin wrote: Aside from the one pointed out, which others are there? Calling the game P2W would suggest this is a repeated or pervasive practice, yet we only have one example which for all we know could be an unintended oversight.
blah blah blah There's always one or two items that pop up like this blah blah blah blah blah blah blah blah blah.
Right now, the grenades and the Blood Raider Saga are Pay to Win. At any given time there has been at least one pay to win item in the market. This isn't a difficult thing to NOT do, all they have to do is compare the item they are about to release onto the market, with the ISK version of the same item. If the AUR version is better, it's Pay to WIn. You can't possibly believe that this isn't something they can do. It's ridiculous to argue that they don't know they are putting Pay to Win items on the market.
They put them on the market until we complain, then they replace them with a new Pay to Win item. I mean, open your eyes dude. You even agree that they do it, but then turn around and simply pretend like they don't and attack those who point it out. It's ridiculous. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
377
|
Posted - 2013.06.27 20:49:00 -
[123] - Quote
SoTa PoP wrote:STABBEY wrote:pay to win, Which this game clearly is not just a bunch of babys crying as usual. Sorry but you're wrong. Contact grenades are indeed pay to win items that make a large impact on the battlefield. How can you think otherwise?
How? they scratch your paint? |
Altina McAlterson
Not Guilty EoN.
571
|
Posted - 2013.06.27 21:17:00 -
[124] - Quote
Baal Roo wrote:Altina McAlterson wrote:Promethius Franklin wrote: Aside from the one pointed out, which others are there? Calling the game P2W would suggest this is a repeated or pervasive practice, yet we only have one example which for all we know could be an unintended oversight.
blah blah blah There's always one or two items that pop up like this blah blah blah blah blah blah blah blah blah. Right now, the grenades and the Blood Raider Saga are Pay to Win. A good argument can be made that the boosters are also Pay to Win, but I'm not sure I buy it. At any given time there has been at least one pay to win item in the market. This isn't a difficult thing to NOT do, all they have to do is compare the item they are about to release onto the market, with the ISK version of the same item. If the AUR version is better, it's Pay to WIn. You can't possibly believe that this isn't something they can do. It's ridiculous to argue that they don't know they are putting Pay to Win items on the market. They put them on the market until we complain, then they replace them with a new Pay to Win item. I mean, open your eyes dude. You even agree that they do it, but then turn around and simply pretend like they don't and attack those who point it out. It's ridiculous. Those AUR contact grenades also came with the merc pack which said any items in the pack that were removed from the game would be replaced by something of equal value. Perhaps CCP put the grenades on the market so they would have a set value in order to remove them from the game.
Just offering a counterpoint. Because like I've been saying, it's got nothing to do with me being blind to what CCP is doing but I just don't think "Say there won't be any P2W items and then start adding P2W items" is some kind of master plan they have. They know the players will notice it and they know there will be an uproar so what's the endgame for them? That we'll just forget? I'm sorry, I just don't see it being more than a mistake or done temporarily for a good reason.
And boosters are not pay 2 win, stop whining. When you fly in coach you don't get free drinks and a reclining seat but you still get to the same destination as first class. Your journey was just a little less pleasant. |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
378
|
Posted - 2013.06.27 23:17:00 -
[125] - Quote
Darken-Sol wrote:Who cares if it is pay to win? We are all investing a game here. Get a job or ask mommy and daddy to buy you some. I would hope the more money spent on this game equals a better product. AUR weapons and AUR tanks are a huge target everyone I know loves to make people spend real dough.
If we get a better game out of it so be it.
This guy is awesome |
Baal Roo
Subdreddit Test Alliance Please Ignore
1722
|
Posted - 2013.06.28 02:01:00 -
[126] - Quote
Altina McAlterson wrote:Baal Roo wrote:Altina McAlterson wrote:Promethius Franklin wrote: Aside from the one pointed out, which others are there? Calling the game P2W would suggest this is a repeated or pervasive practice, yet we only have one example which for all we know could be an unintended oversight.
blah blah blah There's always one or two items that pop up like this blah blah blah blah blah blah blah blah blah. Right now, the grenades and the Blood Raider Saga are Pay to Win. A good argument can be made that the boosters are also Pay to Win, but I'm not sure I buy it. At any given time there has been at least one pay to win item in the market. This isn't a difficult thing to NOT do, all they have to do is compare the item they are about to release onto the market, with the ISK version of the same item. If the AUR version is better, it's Pay to WIn. You can't possibly believe that this isn't something they can do. It's ridiculous to argue that they don't know they are putting Pay to Win items on the market. They put them on the market until we complain, then they replace them with a new Pay to Win item. I mean, open your eyes dude. You even agree that they do it, but then turn around and simply pretend like they don't and attack those who point it out. It's ridiculous. Those AUR contact grenades also came with the merc pack which said any items in the pack that were removed from the game would be replaced by something of equal value. Perhaps CCP put the grenades on the market so they would have a set value in order to remove them from the game. Just offering a counterpoint. Because like I've been saying, it's got nothing to do with me being blind to what CCP is doing but I just don't think "Say there won't be any P2W items and then start adding P2W items" is some kind of master plan they have. They know the players will notice it and they know there will be an uproar so what's the endgame for them? That we'll just forget? I'm sorry, I just don't see it being more than a mistake or done temporarily for a good reason. And boosters are not pay 2 win, people that think that can stop whining. When you fly in coach you don't get free drinks and a reclining seat but you still get to the same destination as first class. Your journey was just a little less pleasant.
Either it's intentional, or they are terribly inept. Neither bode well for their reputation.
As far as booster, the argument is that you can never catch up to someone who buys the boosters every week. They will always be ahead, and the longer the game goes along, the further ahead they will get. They are literally paying for an advantage that can never be made up.
|
Altina McAlterson
Not Guilty EoN.
571
|
Posted - 2013.06.28 05:37:00 -
[127] - Quote
Baal Roo wrote:
As far as booster, the argument is that you can never catch up to someone who buys the boosters every week. They will always be ahead, and the longer the game goes along, the further ahead they will get. They are literally paying for an advantage that can never be made up.
This would only be true if:
1. There was no upper bound on growth 2. Every skill in the game would benefit all playstyles and affect all modules and stats 3. SP was useful in and of itself
Since none of those things are true then a player using boosters could certainly "do more", but they wouldn't be able to do anything better than a player without a booster.
Or you could just suck it up until the market is ready and buy them for ISK. I'm aware I keep saying that over and over but that's because it's true. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1725
|
Posted - 2013.06.28 09:10:00 -
[128] - Quote
Altina McAlterson wrote:Baal Roo wrote:
As far as booster, the argument is that you can never catch up to someone who buys the boosters every week. They will always be ahead, and the longer the game goes along, the further ahead they will get. They are literally paying for an advantage that can never be made up.
This would only be true if: 1. There was no upper bound on growth 2. Every skill in the game would benefit all playstyles and affect all modules and stats 3. SP was useful in and of itself Since none of those things are true then a player using boosters could certainly "do more", but they wouldn't be able to do anything better than a player without a booster. Or you could just suck it up until the market is ready and buy them for ISK. I'm aware I keep saying that over and over but that's because it's true.
Of course it's true, but it's an awful sales pitch. We're playing, so clearly we agree. The problem is the people who see that it's got p2w items and don't play. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
432
|
Posted - 2013.06.28 10:12:00 -
[129] - Quote
Altina McAlterson wrote:Baal Roo wrote:
As far as booster, the argument is that you can never catch up to someone who buys the boosters every week. They will always be ahead, and the longer the game goes along, the further ahead they will get. They are literally paying for an advantage that can never be made up.
This would only be true if: 1. There was no upper bound on growth 2. Every skill in the game would benefit all playstyles and affect all modules and stats 3. SP was useful in and of itself Since none of those things are true then a player using boosters could certainly "do more", but they wouldn't be able to do anything better than a player without a booster. Or you could just suck it up until the market is ready and buy them for ISK. I'm aware I keep saying that over and over but that's because it's true.
So we agree there is a finite use of SP. okay great
NOW GET RID OF THE SP CAP. |
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