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1. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
Suanar Daranaus wrote: Reigning Shotz wrote: $20,$50, $100 war kits .... but its a free to play game ... lol u mean its free to die and pay to play.... thanx ccp This Wait, "free to die" to stuff that's worse than the isk suits just a...
- by Promethius Franklin - at 2013.10.23 21:57:00
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2. Really CCP? - in General Discussions [original thread]
Leither Yiltron wrote: One of my corp mates mentioned the other night (I don't purchase much AUR stuff atm) that the Merc Pack is currently the best deal for getting boosters. Not only do you get a sizable amount of AUR, you also get a 30 day ...
- by Promethius Franklin - at 2013.10.04 21:25:00
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3. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
ratamaq doc wrote: Promethius Franklin wrote: ratamaq doc wrote: Vote for bringing timer back. No timer is counter productive for helping new players. I also regularly used that time to restock. WB does nothing for new players and I pr...
- by Promethius Franklin - at 2013.09.25 22:01:00
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4. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
ratamaq doc wrote: Vote for bringing timer back. No timer is counter productive for helping new players. I also regularly used that time to restock. WB does nothing for new players and I prefer having your restocks not increase the interval ...
- by Promethius Franklin - at 2013.09.25 20:18:00
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5. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Dysnomia Pandora wrote: The legend345 wrote: Foundation Seldon wrote: The legend345 wrote: CCP FoxFour wrote: Out of curiosity, how long do you think each one of those line items would take in terms of man hours? I'm going to be ...
- by Promethius Franklin - at 2013.09.19 03:47:00
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6. The swarm buff is not needed - in General Discussions [original thread]
Spkr4theDead wrote: Promethius Franklin wrote: Spkr4theDead wrote: DeadlyAztec11 wrote: You assuming people would work together. Assuming that two people would have proto AV and assuming that the Infantry around the tank wouldn't cut t...
- by Promethius Franklin - at 2013.08.29 05:36:00
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7. The swarm buff is not needed - in General Discussions [original thread]
Spkr4theDead wrote: DeadlyAztec11 wrote: You assuming people would work together. Assuming that two people would have proto AV and assuming that the Infantry around the tank wouldn't cut them down immediately. Anybody that has gone dedicate...
- by Promethius Franklin - at 2013.08.29 04:54:00
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8. Logi LAV'S have ruined the game for tankers. - in General Discussions [original thread]
Lurchasaurus wrote: N1ck Comeau wrote: It's currently so hard to find a match, where there aren't 4 people with swarms and forge guns. Some people even spawn with swarms. Logi lavs become so common and overpowered that people had to get p...
- by Promethius Franklin - at 2013.08.29 03:42:00
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9. Logi LAV'S have ruined the game for tankers. - in General Discussions [original thread]
Spkr4theDead wrote: Greasepalms wrote: I only run AV grenades now on all my fits due to the LAV outbreak Because even using swarms is too hard for you. Can't protostomp with Wiyrkomis in your hands. I'm seriously not even sure what to s...
- by Promethius Franklin - at 2013.08.29 03:25:00
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10. Who Else is Dirt Poor? - in General Discussions [original thread]
Beld Errmon wrote: DUST Fiend wrote: Rei Shepard wrote: 16B Cash Isk Eve side, not including assets :p I'm mining my ******* ass off trying to hit 550 million by tomorrow, still 70 million out and will likely not make it ::le sigh:: &...
- by Promethius Franklin - at 2013.08.26 22:34:00
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11. 1.4 Swarm Launcher, running the numbers. - in General Discussions [original thread]
Seed Dren wrote: Promethius Franklin wrote: Seed Dren wrote: I think your not accounting for shield/armor resistance/weaknesses and/or resistance modules. (Not trolling) It's not, but without proficiency trained at all with a single com...
- by Promethius Franklin - at 2013.08.23 21:38:00
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12. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
Shadow of War88 wrote: i am a tank driver and i see no problem with the new swarm timers. The increased lock time balances out the re-lock bonus. still waiting on Sagaris tho Increase lock time is by 0.2sec as opposed to a 1.7 sec delay red...
- by Promethius Franklin - at 2013.08.23 21:29:00
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13. 1.4 Swarm Launcher, running the numbers. - in General Discussions [original thread]
Seed Dren wrote: I think your not accounting for shield/armor resistance/weaknesses and/or resistance modules. (Not trolling) It's not, but without proficiency trained at all with a single complex damage mod on a 30% resistance armor tank tha...
- by Promethius Franklin - at 2013.08.23 21:18:00
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14. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
Spkr4theDead wrote: Ninjanomyx wrote: N1ck Comeau wrote: Ninjanomyx wrote: N1ck Comeau wrote: most of you arn't factoring in the resistance tanks usually have. My tank has 30% resistance. Swarms only do 80% damage to me. (If it work...
- by Promethius Franklin - at 2013.08.23 21:08:00
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15. 1.4 Swarm Launcher, running the numbers. - in General Discussions [original thread]
Seed Dren wrote: I may be mistaken but in chromosome there was no skill that gave you clipsize increase, the clipsize was determined by the level of the weapon ie. Mil, std, av and proto. So it could be the same now. Again speculating. I don'...
- by Promethius Franklin - at 2013.08.23 21:01:00
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16. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
R'adeh Hunt wrote: Soraya Xel wrote: I'm actually a bit worried about the nerf to clip size. I think I'm going to die while reloading a lot more. Especially since firing advertises your location to the whole map. Snipers will be the natur...
- by Promethius Franklin - at 2013.08.23 20:52:00
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17. Tanks in the Garage - in General Discussions [original thread]
Charlotte O'Dell wrote: Promethius Franklin wrote: So a tank should take 12 swarms or AV grenades to take out before hardners, reps or LLAV support, all of which can greatly increase a tanks life span. And this with no particular restriction...
- by Promethius Franklin - at 2013.08.23 20:49:00
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18. Analysis of Swarm Launchers in 1.4 - in General Discussions [original thread]
ZDub 303 wrote: At over 3k armor damage per volley (proto swarms with proficiency).. you are looking at incredible alpha. 4 Proto SL rockets would be able to take out any armor tank, even with modules running. So if you're in an armor tank, th...
- by Promethius Franklin - at 2013.08.23 20:32:00
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19. Swarm Launchers, the new and upcoming FOTM - in General Discussions [original thread]
Ninjanomyx wrote: N1ck Comeau wrote: most of you arn't factoring in the resistance tanks usually have. My tank has 30% resistance. Swarms only do 80% damage to me. (If it works like i think) They still do a lot of damage but not a super gre...
- by Promethius Franklin - at 2013.08.23 20:30:00
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20. Tanks in the Garage - in General Discussions [original thread]
So a tank should take 12 swarms or AV grenades to take out before hardners, reps or LLAV support, all of which can greatly increase a tanks life span. And this with no particular restriction to number of tanks deployable. Your concept of balance i...
- by Promethius Franklin - at 2013.08.23 20:13:00
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