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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Tech Ohm Eaven
L.O.T.I.S. RISE of LEGION
490
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Posted - 2013.05.08 12:31:00 -
[91] - Quote
Vehicle skills are borked and I got to be the labrat...again.....sigh. Respec please. |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
179
|
Posted - 2013.05.08 12:31:00 -
[92] - Quote
All this QQ could have been less if only we would have got the Dev Blog that we were promised and also it was promised,
https://forums.dust514.com/default.aspx?g=posts&m=697166#post697166
It would have given us more time to research what we were not getting anymore.
CCP Frame wrote:CCP Eterne wrote:This dev blog is an early version and we'll have a full one later in the month. With all the details. All of them.
What we got was not what was promised.
It would behoove CCP to give us another respec due to their many broken promises and also the many broken parts to this game.
But hey New Eden right?
Yeah well I hope that is the excuse given to CCP when no one plays this game anymore.
Signed but not sure it matters really. |
BL4CKST4R
WarRavens Orion Empire
7
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Posted - 2013.05.08 12:34:00 -
[93] - Quote
Honestly I wouldn't mind paying for a skill respec, because grinding out all the SP to fix myself, at 2k SP a match (utterly ridiculous), will take me a lot longer than the price they would charge it at. |
Garrett Blacknova
Codex Troopers
2812
|
Posted - 2013.05.08 12:50:00 -
[94] - Quote
Mobius Wyvern wrote:BobThe843CakeMan wrote:I demand we have a respec for all these false skill labels. and yes i have filed 1. False skill labels? Could you clarify that, please? Did you actually hit Triangle to read the description of each skill before putting points into it? I went to Vehicle Engineering, hit triangle, and saw that it increases PG by 5% per level.
I trained it up a couple of levels because I knew I'd need at least level 2 based on how I skilled into the previous build.
I then bought a Sica and tried to fit it, and found myself DRASTICALLY short on PG and a little short on CPU as well, so I went back and skilled another 2 points into the skill, as well as skilling up several points into Electronics (checked and saw 5% increase to CPU) and Shield Extenstion (checked and found it reduced CPU cost of Shield Extenders, which I planned to add 2 of) skills so that I'd have enough CPU to fit as I planned.
Went back, and found that not only was there no change to my max PG, but also no change to max CPU or the CPU cost of a Shield Extender.
Vehicle skills don't give the bonuses they're meant to provide according to the descriptions. Devs have acknowledged that it's ann issue and will be fixed, but haven't clarified whether the issue is with the description being incorrect, or the skill applying the wrong bonus. |
semperfi1999
Internal Error. Negative-Feedback
421
|
Posted - 2013.05.08 13:08:00 -
[95] - Quote
Wow soo many carebears in this thread. My goodness where is the Hard core gamer attitude that is supposed to permiate Eve/Dust. I swear COD gamers are more hardcore than this group.
WWWAAAAHHH I couldnt READ THE FREAKIN NOTES on a skill or check to see how much SP it would cost before skilling into it. Like a monkey I just clicked a bunch of buttons and after I was done I noticed that I spent more SP than I should have on a skill that is not as helpful. Sheesh......
I mean hey I have noticed a couple places where I messed up......I could have spent my SP more efficiently in a couple areas and rcv'd more reward that what I actually have but you know what I am not going to complain. Its my own fault for not checking everything fully and thinking about what skills to upgrade higher.
Edit: I would like to note that where CCP messed up on the skills they need to correct that and then give the correct bonus described or refund that specific skill set to the players who specced into them. However by far this is not the issue with most players. Most players just specced into things without any thought and screwed themselves. |
Garrett Blacknova
Codex Troopers
2814
|
Posted - 2013.05.08 13:26:00 -
[96] - Quote
semperfi1999 wrote:Edit: I would like to note that where CCP messed up on the skills they need to correct that and then give the correct bonus described or refund that specific skill set to the players who specced into them. However by far this is not the issue with most players. Most players just specced into things without any thought and screwed themselves. If the skills I trained actually worked as described, I wouldn't have skilled as far into them before finding out they didn't work, and I wouldn't have skilled into alternative methods to further improve my fitting capabilities (which also didn't work) when I was yet to find out the original skills I trained hadn't actually applied a bonus.
It isn't ONLY the skills that don't work as described which are affected by them not working as described, some people have invested signifcant SP into related skills to try and make up for shortfalls they thought were due to something else because we were given incorrect information. |
zyljan
The Vanguard II
6
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Posted - 2013.05.08 13:27:00 -
[97] - Quote
While I don't need a respec, I would support one on 5/14 for the following reasons (although in general I don't support respecs):
A - It's the official transition from beta to release 2 - With no public test server available, like EVE has, the chance for mistakes was high. iii - A bunch of new gear, and the important PC, is being released only a week after the current skill reset.
If they do allow one more skill reset, it should be the last one forever though.
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Cyn Bruin
Imperfects Negative-Feedback
885
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Posted - 2013.05.08 13:31:00 -
[98] - Quote
Signed - idgaf reset it all... |
Beld Errmon
Internal Error. Negative-Feedback
602
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Posted - 2013.05.08 13:31:00 -
[99] - Quote
In the very least they should refund the SP spent on skills with incorrect descriptions I put 900k SP into a skill that doesn't work and apparently is described wrong, can understand not refunding SP for ppl that didn't test things out before leaping head first into a skill but we shouldn't have to pay because we didn't know the description was broken. |
hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
99
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Posted - 2013.05.08 13:55:00 -
[100] - Quote
**** no.
You've been given plenty of warning about coming changes. You've been given the chance to respec You should have read the change notes before jumping in
You rushed in, trying to capitalize on the fact that a lot of smart people would be in militia suits while figuring out what works best this build.
As the saying goes: fools rush in. You are one of them.
Seriously, **** no on another respec.
p.s. broken skills are broken, and will be fixed. That has nothing to do with your decisions to blindly dump SP in your "old build" and then figure out that surprise surprise: things are different. |
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Garrett Blacknova
Codex Troopers
2820
|
Posted - 2013.05.08 14:11:00 -
[101] - Quote
hydraSlav's wrote:p.s. broken skills are broken, and will be fixed. That has nothing to do with your decisions to blindly dump SP in your "old build" and then figure out that surprise surprise: things are different. And if broken skills are "fixed" by having their description changed to match the new intended purpose, do we get a respec when we bought a skill that said it did something very different that no skill does any more?
And in my case, I didn't "blindly dump SP" on my old build, I knew I was going to need more PG and CPU than a Sica has as a baseline without having to look up the exact stats, so I put a few points into PG and CPU increasing skills. Then I tried fitting a Sica with a few of the basics I wanted, and found that I still needed more PG and CPU. I went back to the skills page, upgraded both skills, and bcause CPU looked a lot lower than expected, I also put a few points into Shield Extension because one of the main CPU drains on my planned fitting was a Heavy Shield Extender. I came back and found that there had been no change to current or max PG or CPU on my fitting, which was still invalid.
Pretty sure that qualifies as logical and sensible investment in skills when I was reading the descriptions in order to decide on the best course of action. Pretty sure it's not my fault those skills weren't working as described. |
theki3
KAIBA-Corporation
0
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Posted - 2013.05.08 14:41:00 -
[102] - Quote
General Grodd wrote:Dear CCP, -á-á -á -á-á -á I would like a skill respec on the 14th of May. I wasn't aware of certain skills nor that i invested in skills unrelated to what i wanted to unlock. Some skills were more costly than I had expected too. Also, it would be helpful considering there are new items (mainly weapons) coming the 14th.-á
Sincerely, General Grodd
If anyone else would like to have a respec the 14th, comment below and like.
EDIT: We would also have a better idea of what we like to use/what's more effective. since it would be a week after this past update.
I also agree. Since new arms etc. come, I need your help well. |
Snaps Tremor
The Tritan Industries RISE of LEGION
162
|
Posted - 2013.05.08 14:51:00 -
[103] - Quote
Dear CCP, I don't want a respec, but I recognise that a lot of people decided to spend a couple of million on jumping straight to your endgame SP sink suits because they were too proud to wear something with Basic in the name.
My suggestion is you rename the Tier 1 suits to Gold and the Tier 2 suits to Gold Plus so everyone can feel good about all the time they've wasted sitting in the MCC. |
Crims0n Viper
Ostrakon Agency Gallente Federation
32
|
Posted - 2013.05.08 14:52:00 -
[104] - Quote
+1, Signed.
This build was a huge disappointment to most. A skill Respec is not only something that is needed for obvious reasons but it's also to save face with your community CCP.
I hope to see this happen and I hope CCP understands why. |
S0LlD SNAKE
PLAYSTATION4
34
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Posted - 2013.05.08 14:52:00 -
[105] - Quote
Adapt or Die |
skinn trayde
On The Brink CRONOS.
115
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Posted - 2013.05.08 14:57:00 -
[106] - Quote
I would like to add something here.
IF CCP decide to pop another respec on us all, it should be the LAST time (barring a game-breaking catastrophic kitten-up).
Also, all of the new things MUST be heavily tested in an environment (not unlike Sisi) that does not impact a player's true account before launch.
We (the players) want the game to be more than just good, we want this game to be more than just great, we want the game to be excellent, just as CCP do. |
BL4CKST4R
WarRavens Orion Empire
8
|
Posted - 2013.05.08 15:08:00 -
[107] - Quote
S0LlD SNAKE wrote:Adapt or Die
Rather die than waste time "adapting" :)
I want to play the game for fun, not to catch up because I made a mistake. |
Jaqen Morghalis
Abandoned Privilege
2
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Posted - 2013.05.08 15:08:00 -
[108] - Quote
A BETA (even this late in the BETA stage), is still technically a work in progress, and may or may not represent the finished product.
People should not be forced to commit to (or punished for) choices made during a BETA, prior to the "official", final, release of the product.
After the official release date, all bets are off, and all decisions are final. I'm fine with that.
But BETA TESTERS should at least be given the OPTION of one final respec on release day, IMO.
*Signed |
BMSTUBBY
KILL-EM-QUICK RISE of LEGION
180
|
Posted - 2013.05.08 15:10:00 -
[109] - Quote
Garrett Blacknova wrote:Mobius Wyvern wrote:BobThe843CakeMan wrote:I demand we have a respec for all these false skill labels. and yes i have filed 1. False skill labels? Could you clarify that, please? Did you actually hit Triangle to read the description of each skill before putting points into it? I went to Vehicle Engineering, hit triangle, and saw that it increases PG by 5% per level. I trained it up a couple of levels because I knew I'd need at least level 2 based on how I skilled into the previous build. I then bought a Sica and tried to fit it, and found myself DRASTICALLY short on PG and a little short on CPU as well, so I went back and skilled another 2 points into the skill, as well as skilling up several points into Electronics (checked and saw 5% increase to CPU) and Shield Extenstion (checked and found it reduced CPU cost of Shield Extenders, which I planned to add 2 of) skills so that I'd have enough CPU to fit as I planned. Went back, and found that not only was there no change to my max PG, but also no change to max CPU or the CPU cost of a Shield Extender. Vehicle skills don't give the bonuses they're meant to provide according to the descriptions. Devs have acknowledged that it's ann issue and will be fixed, but haven't clarified whether the issue is with the description being incorrect, or the skill applying the wrong bonus.
Quote:In game right now
Vehicle core upgrades - +1% to vehicle maximum PG and CPU per level
Vehicle engineering - 5% increase in vehicle maximum PG per level
Quote: Hello,
Thanks for your email.
We are aware of an issue with sp,e skills that not operate as described and our Tech team is currently looking at having a fix deployed very soon in order to get the problem sorted. For information, the following skills and correct descriptions should be:
Vehicle Core Upgrades -> +1% PG per level. Vehicle Engineering -> Reduces the CPU usage requirement of powergrid upgrade modules at -5% per level.
I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514
Got a reply asking if the skills and numbers they replied with were correct, i got this
Quote: Hello,
********************The current in game skill description for those 2 mentioned skills are not accurate and as previously advised our Tech team is currently looking at getting a fix deployed shortly to resolve this issue.***********************
Again I do apologise for the inconvenience.
Regards,
GM Vegas CCP Customer Support | EVE Online | Dust 514
Confirmed - Vehicles have had a PG stealth nerf
Why?
https://forums.dust514.com/default.aspx?g=posts&m=761680#post761680
So CCP admits to screwing up and we are to blame?
We read the description (that has now been admitted to as wrong) and put our SP into false advertising, but shame on us!
F**K that, we should be pissed.
So yeah, CCP should consider a SP respec.
|
Salazar Skye-fire
Villore Sec Ops Gallente Federation
103
|
Posted - 2013.05.08 15:13:00 -
[110] - Quote
lolz look at all the ppl incapable of reading, what would u think would of happened if it all fell on the 6th and you were already taking districts? would you just throw rocks at the enemy? deal with it and learn from your errors for not taking the time to read and plan it out. |
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Snaps Tremor
The Tritan Industries RISE of LEGION
162
|
Posted - 2013.05.08 15:15:00 -
[111] - Quote
skinn trayde wrote:I would like to add something here.
IF CCP decide to pop another respec on us all, it should be the LAST time (barring a game-breaking catastrophic kitten-up).
Also, all of the new things MUST be heavily tested in an environment (not unlike Sisi) that does not impact a player's true account before launch.
We (the players) want the game to be more than just good, we want this game to be more than just great, we want the game to be excellent, just as CCP do.
So relatively experienced players get two respecs in two weeks because they needed a week to learn the importance of restraint, while every new player is left out to dry from this point onward, despite lacking the months of experience you had to hand.
|
BL4CKST4R
WarRavens Orion Empire
8
|
Posted - 2013.05.08 15:18:00 -
[112] - Quote
Snaps Tremor wrote:skinn trayde wrote:I would like to add something here.
IF CCP decide to pop another respec on us all, it should be the LAST time (barring a game-breaking catastrophic kitten-up).
Also, all of the new things MUST be heavily tested in an environment (not unlike Sisi) that does not impact a player's true account before launch.
We (the players) want the game to be more than just good, we want this game to be more than just great, we want the game to be excellent, just as CCP do. So relatively experienced players get two respecs in two weeks because they needed a week to learn the importance of restraint, while every new player is left out to dry from this point onward, despite lacking the months of experience you had to hand.
The difference between us and new players is that we have millions of SP while thet have none, by the time they can spend the amounts of SP we have they will know and understand the skills better than we do at this current time. |
Gods Architect
SVER True Blood Unclaimed.
25
|
Posted - 2013.05.08 15:20:00 -
[113] - Quote
Respec |
Oss Tex
Planetary Response Organization
0
|
Posted - 2013.05.08 15:25:00 -
[114] - Quote
+1 for respec I guess but that's just a start on things CCP needs to do to fix this mess.
I spent $60 in the beta...they're not getting a dime more status quo. |
Needless Sacermendor
Red Fox Brigade
248
|
Posted - 2013.05.08 16:07:00 -
[115] - Quote
Logistics suits screwed out of a further 1.6 mil sp from 1.2 mil for advanced level to 2.8 mil ... Electronics n Engineering skills 5 fold increase from 300k to 1.5 mil sp ... proto injector another dead horse since nobody knows how to call for help and IF they do it's worse than before to find the body.
After being told the respec wouldn't affect your skilled level by too much and with nothing in patch notes about the logistics, Electronics and Engineering sp sinks coming, I skilled to advanced logi, assault rifle, proto rep and injector and took Electronics and Engineering back to 5 ready to fit some advanced/complex shield n armor modules ... but no ... 8 mil sp had gone already.
Yes I should have noticed the sp requirements on the Electronics n Engineering skills had gone over 1.5 mil each, but we had been told at Fanfest we would more or less be able to spec back to what we had before ... that's not the case ! |
AntanTheBeast
Foxhound Corporation
19
|
Posted - 2013.05.08 16:13:00 -
[116] - Quote
Deal with it. You guys should of used your skill points wisely and not blow them away so quickly! |
Raptor514
Ghost Wolf Industries Alpha Wolf Pack
0
|
Posted - 2013.05.08 16:14:00 -
[117] - Quote
A final respec on launch day MAKES SENSE! |
Thor Odinson42
Planetary Response Organization
181
|
Posted - 2013.05.08 16:20:00 -
[118] - Quote
Not everybody screwed up by rushing in.
Some people did read the skill description. They just don't do what they described.
Some people spec'd into weapons that they had no idea were nerfed. The information was not provided.
Did they expect everyone to read every weapon and module description and break it all down into a thesis in order to skill up properly?
I'm fine. I don't need a repec. I'm not sure how they will selectively allow only vehicle drivers to respec. So they should just allow everyone to.
I don't have any sympathy for people who skill weaponry or dropsuit command to L5. The skill tree is rather easy to use. You purchase the book and it opens up. The items within that tier have a number in the middle that show the required level of the parent skill to open up. When skilling up for bonuses I think one should be careful, if you didn't then tough ****.
I'm all for being a hard ass in regards to people just skilling up based on the last system.
I have sympathy for those that were massively nerfed without knowing ahead of time. Some of the stuff nerfed isn't even in the description. You have to go out and use it to find out. Are you able to judge how bad a proto weapon is without skilling into it? We all know the answer to that.
There are valid reasons for another respec. I don't even think it's debatable. |
Jaqen Morghalis
Abandoned Privilege
5
|
Posted - 2013.05.08 16:40:00 -
[119] - Quote
AntanTheBeast wrote:Deal with it. You guys should of used your skill points wisely and not blow them away so quickly!
Just to be clear, I'm not in favour of a respec because I've screwed up my SP allocation, or because I've neglected to read the descriptions of the skills.
I'm in favour of an OPTIONAL respec at launch because a BETA is for testing, not for gaining a head-start, and I don't feel that a player should be punished for using their time during the BETA to actually TEST the product.
Post-launch, all decisions should be final, I couldn't agree more but, prior to launch, it is still just a BETA. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
240
|
Posted - 2013.05.08 16:44:00 -
[120] - Quote
Salazar Skye-fire wrote:lolz look at all the ppl incapable of reading, what would u think would of happened if it all fell on the 6th and you were already taking districts? would you just throw rocks at the enemy? deal with it and learn from your errors for not taking the time to read and plan it out. Says it while not bothering to read what the actual situation is. |
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