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Rei Shepard
Spectre II
104
|
Posted - 2013.04.01 08:41:00 -
[91] - Quote
The Robot Devil wrote:Zekain Kade wrote:I can do pretty well with my ALTS. So I respectfully disagree with you. It is all about teamwork and fps skill. Kade is correct. No amount of SP or gear makes me a better merc. The quality of my team, ability of my squad and skill at fps as an individual is the only thing that determines the out come. I am terrible at shooters and if I lone wolf I usually rank at the bottom in WP and kills. If I join a squad and we play as a group and communicate with each other I am in the to 5 from both teams. My skill didn't increase and I have the same gear. Tactics and team work - as with all things military - win in the end. "If we hit that bulls eye the rest of the dominoes will fall like a house of cards...checkmate."
My kill-Count goes down when i play in a team, and my deaths go up by trying to carry / keep them alive, i move on impulse and if i see a squadmate in trouble ill try everything to help, witch ussually ends with squadmate running for his life, leaving me swamped with reds by the time i get back my senses. My one achilles heel is that i don't know the word "retreat" even if theres 10 red blobs around me, been trying to fix it but its so ingrained and on other shooters that only require 2 body hits to kill, they would all be dead.
I am pretty good at shooters up to the point i get 5-8 'must be hacking' pm's / mails a day on PC, but it is almost impossible to break a Team of players in Protosuits in Dust, Mediocre squads are easy, they come lemming style at you, then you kill them in order of appearance, but the good teams either wait it out until you "forget" or they rush you, or if they know me Run for their lives and go pick on someone else and if you kill them twice they rage quit.
Right now, a public match is nothing but 2 or 3 teams queing at the same time and then roflstomping the new people, preferbly with Tanks to pad their own KDR.
Quote:I can do pretty well with my ALTS. So I respectfully disagree with you.
It really depends of what you consider is to be Pretty Well".
|
CLOSEDBETA TSTR-est E3
Kang Lo Directorate Gallente Federation
30
|
Posted - 2013.04.01 08:48:00 -
[92] - Quote
Zekain Kade wrote:I dont even know what HTFU means, or where it came from. Hard the **** up ...it was a video that CCP did a couple years ago..
|
The Robot Devil
BetaMax. CRONOS.
44
|
Posted - 2013.04.01 09:05:00 -
[93] - Quote
The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrade and specialize is in that movie. New players and old players alike make bad SP choices, so what. My 13 year old son had no problems at all starting and learning to skill. Matter of fact his first character - the one he plays all the time - had the passive SP turned off and was only collecting active SP. He has been playing for two months with no active. He does well with 600k SP and loves the game. The person who is do the crying fault that the game is too complicated and they can't understand it. It is math, learn it. Read. It is amazing what you can learn by reading and then stopping to think. I have not helped my son (with the exception of turning on passive SP after seeing his earned SP was so low) at all, I did not explain anything, tell him how to specialize or recommend a corp. He is not a super genius and knew nothing of EVE or DUST before Jan 21 of this year. The argument that the new players are behind and cannot compete with vets is invalid and to be honest is silly. All games that have a multiplayer part have a learning curve for new players to over come. People who rage quit are the same people who don't read, do math or try. Suck it up and stop crying. I have brought at least 6 new players to the game. They all have said that it is complicated but none have quit because they can read, do math and have some social skills that allow them to become better and join squads and corporations. The people who are crying for new player bonuses, respecs and whatever else are mad because they suck at the game or just like crying about people better than themselves. |
Michael Arck
Commando Perkone Caldari State
13
|
Posted - 2013.04.01 09:10:00 -
[94] - Quote
The Robot Devil wrote:The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrade and specialize is in that movie. New players and old players alike make bad SP choices, so what. My 13 year old son had no problems at all starting and learning to skill. Matter of fact his first character - the one he plays all the time - had the passive SP turned off and was only collecting active SP. He has been playing for two months with no active. He does well with 600k SP and loves the game. The person who is do the crying fault that the game is too complicated and they can't understand it. It is math, learn it. Read. It is amazing what you can learn by reading and then stopping to think. I have not helped my son (with the exception of turning on passive SP after seeing his earned SP was so low) at all, I did not explain anything, tell him how to specialize or recommend a corp. He is not a super genius and knew nothing of EVE or DUST before Jan 21 of this year. The argument that the new players are behind and cannot compete with vets is invalid and to be honest is silly. All games that have a multiplayer part have a learning curve for new players to over come. People who rage quit are the same people who don't read, do math or try. Suck it up and stop crying. I have brought at least 6 new players to the game. They all have said that it is complicated but none have quit because they can read, do math and have some social skills that allow them to become better and join squads and corporations. The people who are crying for new player bonuses, respecs and whatever else are mad because they suck at the game or just like crying about people better than themselves.
+1 |
Garrett Blacknova
Codex Troopers
2310
|
Posted - 2013.04.01 09:52:00 -
[95] - Quote
Soozu wrote:A TRAINING SYSTEM. This is an idea I could get behind. But because of the changing nature of DUST, it's unreasonable for a pre-designed system to be kept up-to-date on all the relevant information. Covering the basics THOROUGHLY is already done in the intro video, but there isn't much in-game encouragement to pay attention, and there isn't enough emphasis on "seriously, you DO want to know more. When I'm asking that, it's only a courtesy. Saying 'no' is a stupid idea and will get you murdered horribly and repeatedly.
Another good option is to encourage a "mentor" program - or recommend DUST University and other training Corps.
Maybe they could make teh NPC Corps fucntion more like mentor programs for new players. Experienced players are given some kind of encouragement/incentive to help out new arrivals to the game, by placing their characters (or alts) into a position of authority within one of the NPC Corps, and when a new player needs help, they get handed off to a more experienced player who shows them the ropes.
Quote:Post Script If you plan on replying telling me why repecs are bad ideas don't bother. The thread was many pages, I've heard all the excuses and still disagree. It's the easiest and quickest solution to the issue. Which is, if new players don't start getting put through a thorough training system soon and I do mean soon, then they need someone to throw them a bone somewhere... and if CCP hasn't already made a killer training simulator that's just waiting for implementation and the go ahead from SONY, there's no other bone available. Newbs be rage quitting. So if you've heard all the reasons and you disagree, then you have a solid argument to counter them? Because if so, you should probably share that in one of the respec threads, because I certainly haven't seen anything resembling a compelling argument in favour of a respec in any of them yet. |
Soozu
5o1st
44
|
Posted - 2013.04.01 09:59:00 -
[96] - Quote
The Robot Devil wrote:The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrade and specialize is in that movie. New players and old players alike make bad SP choices, so what. My 13 year old son had no problems at all starting and learning to skill. Matter of fact his first character - the one he plays all the time - had the passive SP turned off and was only collecting active SP. He has been playing for two months with no active. He does well with 600k SP and loves the game. The person who is doing the crying is at fault for the game is too complicated and they can't understand it. It is math, learn it. Read. It is amazing what you can learn by reading and then stopping to think. I have not helped my son (with the exception of turning on passive SP after seeing his earned SP was so low) at all, I did not explain anything, tell him how to specialize or recommend a corp. He is not a super genius and knew nothing of EVE or DUST before Jan 21 of this year. The argument that the new players are behind and cannot compete with vets is invalid and to be honest is silly. All games that have a multiplayer part have a learning curve for new players to over come. People who rage quit are the same people who don't read, do math or try. Suck it up and stop crying. I have brought at least 6 new players to the game. They all have said that it is complicated but none have quit because they can read, do math and have some social skills that allow them to become better and join squads and corporations. The people who are crying for new player bonuses, respecs and whatever else are mad because they suck at the game or just like crying about people better than themselves.
You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system.
Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
1033
|
Posted - 2013.04.01 10:10:00 -
[97] - Quote
Soozu wrote:The Robot Devil wrote:The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrade and specialize is in that movie. New players and old players alike make bad SP choices, so what. My 13 year old son had no problems at all starting and learning to skill. Matter of fact his first character - the one he plays all the time - had the passive SP turned off and was only collecting active SP. He has been playing for two months with no active. He does well with 600k SP and loves the game. The person who is doing the crying is at fault for the game is too complicated and they can't understand it. It is math, learn it. Read. It is amazing what you can learn by reading and then stopping to think. I have not helped my son (with the exception of turning on passive SP after seeing his earned SP was so low) at all, I did not explain anything, tell him how to specialize or recommend a corp. He is not a super genius and knew nothing of EVE or DUST before Jan 21 of this year. The argument that the new players are behind and cannot compete with vets is invalid and to be honest is silly. All games that have a multiplayer part have a learning curve for new players to over come. People who rage quit are the same people who don't read, do math or try. Suck it up and stop crying. I have brought at least 6 new players to the game. They all have said that it is complicated but none have quit because they can read, do math and have some social skills that allow them to become better and join squads and corporations. The people who are crying for new player bonuses, respecs and whatever else are mad because they suck at the game or just like crying about people better than themselves. You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system. Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed.
Why are you insulting the man's son for? You think that anyone here is going to like you more for being a jerk?
|
Soozu
5o1st
44
|
Posted - 2013.04.01 10:12:00 -
[98] - Quote
Garrett Blacknova wrote:Soozu wrote:A TRAINING SYSTEM. This is an idea I could get behind. But because of the changing nature of DUST, it's unreasonable for a pre-designed system to be kept up-to-date on all the relevant information. Covering the basics THOROUGHLY is already done in the intro video, but there isn't much in-game encouragement to pay attention, and there isn't enough emphasis on "seriously, you DO want to know more. When I'm asking that, it's only a courtesy. Saying 'no' is a stupid idea and will get you murdered horribly and repeatedly. Another good option is to encourage a "mentor" program - or recommend DUST University and other training Corps. Maybe they could make teh NPC Corps fucntion more like mentor programs for new players. Experienced players are given some kind of encouragement/incentive to help out new arrivals to the game, by placing their characters (or alts) into a position of authority within one of the NPC Corps, and when a new player needs help, they get handed off to a more experienced player who shows them the ropes. Quote:Post Script If you plan on replying telling me why repecs are bad ideas don't bother. The thread was many pages, I've heard all the excuses and still disagree. It's the easiest and quickest solution to the issue. Which is, if new players don't start getting put through a thorough training system soon and I do mean soon, then they need someone to throw them a bone somewhere... and if CCP hasn't already made a killer training simulator that's just waiting for implementation and the go ahead from SONY, there's no other bone available. Newbs be rage quitting. So if you've heard all the reasons and you disagree, then you have a solid argument to counter them? Because if so, you should probably share that in one of the respec threads, because I certainly haven't seen anything resembling a compelling argument in favour of a respec in any of them yet.
Yeah, I really didn't want to go off the rails and get into respecs in this thread, but the single most compelling factor for me, as I already stated, is that it's a quick and easy way to possibly retain more newb and keeps them from rage quitting. They get stomped, they can rework their SP and try something else.It's hurts nobody to let them do it. And I did mention it in the thread as well.
A mentor program isn't bad, in fact there are a few corps doing just that. I hate to say it cause of their spamming nature but ahem... PRO comes to mind... last I heard they had a thousand newbs or something and a training program in place. But that type of thing requires a lot of good will from the community and I don't see a whole lot of that here. What's the saying? Welcome to new Eden?
Maybe the NPC corps could have a pop up option in their chat window... "Do you want to squad up???" and then throw them into random mic squads or at the very least have peoples mics starting in the on position. I can't tell you how many players have trouble getting them setup or think they have to pay to use them. If they could just talk to people early on..
Either way I know for sure that those few early training guide things they have aren't cutting it. They can do much better. |
The Robot Devil
BetaMax. CRONOS.
46
|
Posted - 2013.04.01 10:15:00 -
[99] - Quote
I am not being a smartass. It is our job as a community and as people who want to see DUST succeed. We should all be mentoring new players. Is there a HELP chat room? If not we need to make one. If some vets want to help me make a corp who's sole purpose is to train noobs then let's do it. I do not see the need for one. The problems rise from lazyness and the incorrect notion that SP is the great equalizer. New players need only ask for help and all the mercs I know would help with anything. M.O.M.S. Corp. is ready and willing to lead noobs into battle and all I need is skilled players who are willing to work hard at training. We could run the corp like sports drafting. We train the new berries to follow orders, how to skill and use teamwork and when the merc is ready we could provide them with a letter of recommendation to the corp they want to join and charge a fee for the top players we are "trading". This might help because I know some corps are concerned with the new players that join. |
Laheon
Osmon Surveillance Caldari State
340
|
Posted - 2013.04.01 10:15:00 -
[100] - Quote
I'm all for an SP respec (note: NOT a reset), but it would have to be a one-off rather than do-it-whenever-you-want. I've suggested one respec after a month of playing. This at least gives you some idea of what kind of role you want to do, what skills are the best for survivability, etc. |
|
Soozu
5o1st
44
|
Posted - 2013.04.01 10:15:00 -
[101] - Quote
Ydubbs81 RND wrote:Soozu wrote:The Robot Devil wrote:The problem is people come into the game thinking they are king of cod and get knocked down a notch. New players should be forced to watch the "training" movie about 10 times. 99% of the information needed to play, upgrade and specialize is in that movie. New players and old players alike make bad SP choices, so what. My 13 year old son had no problems at all starting and learning to skill. Matter of fact his first character - the one he plays all the time - had the passive SP turned off and was only collecting active SP. He has been playing for two months with no active. He does well with 600k SP and loves the game. The person who is doing the crying is at fault for the game is too complicated and they can't understand it. It is math, learn it. Read. It is amazing what you can learn by reading and then stopping to think. I have not helped my son (with the exception of turning on passive SP after seeing his earned SP was so low) at all, I did not explain anything, tell him how to specialize or recommend a corp. He is not a super genius and knew nothing of EVE or DUST before Jan 21 of this year. The argument that the new players are behind and cannot compete with vets is invalid and to be honest is silly. All games that have a multiplayer part have a learning curve for new players to over come. People who rage quit are the same people who don't read, do math or try. Suck it up and stop crying. I have brought at least 6 new players to the game. They all have said that it is complicated but none have quit because they can read, do math and have some social skills that allow them to become better and join squads and corporations. The people who are crying for new player bonuses, respecs and whatever else are mad because they suck at the game or just like crying about people better than themselves. You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system. Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed. Why are you insulting the man's son for? You think that anyone here is going to like you more for being a jerk?
I wasn't insulting his son, I was saying this game is confusing. He said his son figured it out just fine, but turns around and said he missed this huge important thing. |
Takahiro Kashuken
Intara Direct Action Caldari State
180
|
Posted - 2013.04.01 10:22:00 -
[102] - Quote
OP
You cant do it now and say 'noobs will get whacked and quit' its already happening now
Plus what about matchmaking? we have none, we do need it but they need to figure out how they would matchmake either by KDR/SP or someother way
Essentially i would use high sec as matchmaking of sorts but by equipment
So 1.0 to 0.8 is Milita and basic only 0.7 to 0.5 is basic to advanced 0.4 all the way to -1.0 in null is proto and officer stuff
But for the short term they could do it by SP or groups against other groups and solo players left to solo |
Garrett Blacknova
Codex Troopers
2311
|
Posted - 2013.04.01 10:25:00 -
[103] - Quote
Soozu wrote:[You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system.
Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed. There's certainly no possibility his son was using passive SP to train up an alt while using his main, right? There's certainly no possibility his son's main was created on the father's account and he kept the passive SP on his own character, right?
I've seen a 17 year old with multiple learning disabilities pick the game up and come out with a 4:1 KDR at the end of his first day. He has severe enough dyslexia that he was put into remedial classes for almost everything in High School, and not only was he good at the FPS gameplay, but he managed to figure out the skill system and the basics of the marketplace just fine by watching the tutorials and being patient with all the on-screen text. |
Laheon
Osmon Surveillance Caldari State
340
|
Posted - 2013.04.01 10:28:00 -
[104] - Quote
Takahiro - sec status really doesn't help. As stated before in this thread, SP isn't the great leveller - actual skill levels are. If you have lightning fast reflexes, and precision aiming, you're going to do much better than someone who's been playing nothing but strategy games for the last five years, assuming equal SP. The game is more about teamwork and situational awareness than proper fighting ability - an assault dropsuit can be dropped in as little as half a second by another assault. If you're caught with your pants down, no matter how good you are, chances are you're dead. |
Garrett Blacknova
Codex Troopers
2312
|
Posted - 2013.04.01 10:30:00 -
[105] - Quote
Soozu wrote:or at the very least have peoples mics starting in the on position. I lost count a LONG time ago of how many times I've said this.
Voice NEEDS to default to "on" - and with the PTT button in a less-than-intuitive position on the d-pad, it would be nice to see that default to "off" as well. Been calling for both of those things since they added PTT, and before PTT I was asking for voice to default to on. Still hasn't happened. |
The Robot Devil
BetaMax. CRONOS.
46
|
Posted - 2013.04.01 10:31:00 -
[106] - Quote
I do not think you were insulting to my son. It is HIS fault.
Yes HE did miss one big important thing. It is because HE did not pay attention to what HE was doing. HE did not pay attention to the intro movies. HE did not did look at and read the information given to him. HE did not ask for help. I blame him for his problem not CCP, not the SP gap, not other players or some other esoteric detail. I teach and preach personal responsibility in everything I do. Yes I used crying twice in one sentence, sorry for the faux pas. My argument still stands. The problem is with the players not the game. Yes, there are problems that is the games fault that will be worked out in time but I am saying place the blame where it goes. |
Soozu
5o1st
44
|
Posted - 2013.04.01 10:33:00 -
[107] - Quote
Garrett Blacknova wrote:Soozu wrote:[You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system.
Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed. There's certainly no possibility his son was using passive SP to train up an alt while using his main, right? There's certainly no possibility his son's main was created on the father's account and he kept the passive SP on his own character, right? I've seen a 17 year old with multiple learning disabilities pick the game up and come out with a 4:1 KDR at the end of his first day. He has severe enough dyslexia that he was put into remedial classes for almost everything in High School, and not only was he good at the FPS gameplay, but he managed to figure out the skill system and the basics of the marketplace just fine by watching the tutorials and being patient with all the on-screen text.
Ok ok, some people can figure it out, we all know that, all of us did right? I have only been arguing the point that this game is missing the real tutorials that all games have now. Not the reading kind, the hands on move your guy shoot at things this is how this works walkthrough that everybody has become accustomed to. Without it, we're losing people as the SP gap grows and the problem compounds. |
The Robot Devil
BetaMax. CRONOS.
46
|
Posted - 2013.04.01 10:36:00 -
[108] - Quote
Garrett Blacknova wrote:Soozu wrote:or at the very least have peoples mics starting in the on position. I lost count a LONG time ago of how many times I've said this. Voice NEEDS to default to "on" - and with the PTT button in a less-than-intuitive position on the d-pad, it would be nice to see that default to "off" as well. Been calling for both of those things since they added PTT, and before PTT I was asking for voice to default to on. Still hasn't happened.
In my experience with mics I have found that if there is no mic connected then the open mics get garbage. I like the mics off. If you have a mic then you should be aware of the settings. However, I would like a setting that turned the push to talk into a toggle on /off. |
Laheon
Osmon Surveillance Caldari State
341
|
Posted - 2013.04.01 10:38:00 -
[109] - Quote
Soozu wrote:Ok ok, some people can figure it out, we all know that, all of us did right? I have only been arguing the point that this game is missing the real tutorials that all games have now. Not the reading kind, the hands on move your guy shoot at things this is how this works walkthrough that everybody has become accustomed to. Without it, we're losing people as the SP gap grows and the problem compounds.
Again, for the last kittening time, the SP gap is not a problem. The problem is the skill levels of the players themselves. You can very well hold your own in a militia fit. A friend I introduced to the game a couple days ago went 3/4 in his first ambush, with 4 assists.
And you really don't need a tutorial for "this is how to aim. This is how to move. This is how to shoot, this is how to ADS." Those are controls people will test out at their earliest convenience. Not to mention that the controls are shown in the loading screens anyway. A couple of games and you get used to it. |
The Robot Devil
BetaMax. CRONOS.
46
|
Posted - 2013.04.01 10:40:00 -
[110] - Quote
Garrett Blacknova wrote:Soozu wrote:[You used crying twice in a sentence. Luckily it was the final sentence in your paragraph so i actually did read the whole thing. Some things about what you said really strike me as odd though. Your son is 13? Prime video gamer age and he needs help from his father to play a video game? You said he didn't, but he did, he missed his passive booster gains for 2 months ... two months, that's pretty big. It's understandable though, after all he's not a super genius or anything. Maybe you should have sat him down and forced him to watch the same video TEN TIMES... to bad there's no proper training system.
Anyway, not to burst your big bubble of super non genius family and friends, but the people in this thread are not newbs. They are trying to help newbs and DUST's player retention. OK I lied. I'm trying to burst your bubble. Maybe you should read this thread again. Silly and invalid.... indeed. There's certainly no possibility his son was using passive SP to train up an alt while using his main, right? There's certainly no possibility his son's main was created on the father's account and he kept the passive SP on his own character, right? I've seen a 17 year old with multiple learning disabilities pick the game up and come out with a 4:1 KDR at the end of his first day. He has severe enough dyslexia that he was put into remedial classes for almost everything in High School, and not only was he good at the FPS gameplay, but he managed to figure out the skill system and the basics of the marketplace just fine by watching the tutorials and being patient with all the on-screen text.
He only has made one character and our PlayStations are totally separate. I have my own personal account and he has his |
|
blue gt
Algintal Core Gallente Federation
14
|
Posted - 2013.04.01 10:42:00 -
[111] - Quote
SoTa PoP wrote:your TLDR was longer then your original statement lol
yea and not at all relevant either whoops ******* tangents |
Takahiro Kashuken
Intara Direct Action Caldari State
180
|
Posted - 2013.04.01 10:46:00 -
[112] - Quote
Laheon wrote:Takahiro - sec status really doesn't help. As stated before in this thread, SP isn't the great leveller - actual skill levels are. If you have lightning fast reflexes, and precision aiming, you're going to do much better than someone who's been playing nothing but strategy games for the last five years, assuming equal SP. The game is more about teamwork and situational awareness than proper fighting ability - an assault dropsuit can be dropped in as little as half a second by another assault. If you're caught with your pants down, no matter how good you are, chances are you're dead.
Its prob the easiest way to bed in new players with all the gear and what not, if they stick to areas with other milita/basic users they may not get merced as quick
As it is now you have protbear mercing militabear who just joined |
blue gt
Algintal Core Gallente Federation
14
|
Posted - 2013.04.01 10:51:00 -
[113] - Quote
Cat Merc wrote:The problem is not a problem at all. First, once PvE comes around, new players will have a way to catch up.
Second, they should do what EVE players do, instead of being all around good they should specialize. You don't see my crying in EVE that my character has 10mil SP when people around me have 100mil.
Ive noticed this tossed around on this thread and it is just not true PVE NEVER prepares you for PVP, tho the general Idea is right. I hope, like some of the other posters have said, that the FW update on may 6 will help to pull the high end players out of pub stomps but even then their needs to be tiered rewards for FW with the highlevels relying on participation more then on time in match. |
Laheon
Osmon Surveillance Caldari State
343
|
Posted - 2013.04.01 10:57:00 -
[114] - Quote
Protobear is easily killed by Militiabear. I've seen it and done it before, all you need is a basic grasp of tactics. If you run straight into a guy with superior firepower, you're going to die. If you ambush him or shoot at him from an elevation, you're almost certainly negating most of his advantage.
Again. Witnessed and experienced. I've killed adv in militia gear simply because they haven't seen me. Gotten damn close with a proto face-to-face, too. |
Garrett Blacknova
Codex Troopers
2313
|
Posted - 2013.04.01 11:05:00 -
[115] - Quote
The Robot Devil wrote:Garrett Blacknova wrote:Soozu wrote:or at the very least have peoples mics starting in the on position. I lost count a LONG time ago of how many times I've said this. Voice NEEDS to default to "on" - and with the PTT button in a less-than-intuitive position on the d-pad, it would be nice to see that default to "off" as well. Been calling for both of those things since they added PTT, and before PTT I was asking for voice to default to on. Still hasn't happened. In my experience with mics I have found that if there is no mic connected then the open mics get garbage. I like the mics off. If you have a mic then you should be aware of the settings. However, I would like a setting that turned the push to talk into a toggle on /off. Yes, open voice is annoying without a mic, but having it on by default will remind people who want it out of the way to mute people or turn it off. Having it off by default makes a lot of people assume the game doesn't support voice. Because almost every console game ever has voice on by default, and it's actually pretty rare (although less rare than defaulting to off) for console games to have push-to-talk.
The Robot Devil wrote:Garrett Blacknova wrote:There's certainly no possibility his son was using passive SP to train up an alt while using his main, right? There's certainly no possibility his son's main was created on the father's account and he kept the passive SP on his own character, right?
I've seen a 17 year old with multiple learning disabilities pick the game up and come out with a 4:1 KDR at the end of his first day. He has severe enough dyslexia that he was put into remedial classes for almost everything in High School, and not only was he good at the FPS gameplay, but he managed to figure out the skill system and the basics of the marketplace just fine by watching the tutorials and being patient with all the on-screen text. He only has made one character and our PlayStations are totally separate. I have my own personal account and he has his Sorry, I wasn't saying that those suggestions WERE the situation your son was in, I was pointing out that your information didn't clarify the situation well enough to support someone jumping to conclusions about how it happened. Obviously, now that you've replied, it WAS basically the scenario he described, but there were enough other possibilities that it was still a bad idea to make the call he did. |
Soozu
5o1st
44
|
Posted - 2013.04.01 11:11:00 -
[116] - Quote
Laheon wrote:Soozu wrote:Ok ok, some people can figure it out, we all know that, all of us did right? I have only been arguing the point that this game is missing the real tutorials that all games have now. Not the reading kind, the hands on move your guy shoot at things this is how this works walkthrough that everybody has become accustomed to. Without it, we're losing people as the SP gap grows and the problem compounds. Again, for the last kittening time, the SP gap is not a problem. The problem is the skill levels of the players themselves. You can very well hold your own in a militia fit. A friend I introduced to the game a couple days ago went 3/4 in his first ambush, with 4 assists. And you really don't need a tutorial for "this is how to aim. This is how to move. This is how to shoot, this is how to ADS." Those are controls people will test out at their earliest convenience. Not to mention that the controls are shown in the loading screens anyway. A couple of games and you get used to it.
Yeah, actually I agree to a point. The tutorial I was thinking about was a bit more hands on though. Maybe playing through several scenarios like,... cross the field and hack objective A,, then you cross the field and if you don't move from cover to cover you get pegged by a sniper. Or.... keep your heavy alive mission, where you're a logi and he's taking fire and you have to repair / revive him until he kills the attackers... or stick with your squad mission etc etc. I can think of a few games that have stuff like this and you simply can't start the game until it's clear that you get it and passed the tutorial. Something like this would really introduce new players into this FPS's gameplay and make them better newbs.
But I digress, I think this game will succeed regardless.... it would just be a WONDERFUL addition. |
The Robot Devil
BetaMax. CRONOS.
47
|
Posted - 2013.04.01 11:44:00 -
[117] - Quote
Soozu wrote:Laheon wrote:Soozu wrote:Ok ok, some people can figure it out, we all know that, all of us did right? I have only been arguing the point that this game is missing the real tutorials that all games have now. Not the reading kind, the hands on move your guy shoot at things this is how this works walkthrough that everybody has become accustomed to. Without it, we're losing people as the SP gap grows and the problem compounds. Again, for the last kittening time, the SP gap is not a problem. The problem is the skill levels of the players themselves. You can very well hold your own in a militia fit. A friend I introduced to the game a couple days ago went 3/4 in his first ambush, with 4 assists. And you really don't need a tutorial for "this is how to aim. This is how to move. This is how to shoot, this is how to ADS." Those are controls people will test out at their earliest convenience. Not to mention that the controls are shown in the loading screens anyway. A couple of games and you get used to it. Yeah, actually I agree to a point. The tutorial I was thinking about was a bit more hands on though. Maybe playing through several scenarios like,... cross the field and hack objective A,, then you cross the field and if you don't move from cover to cover you get pegged by a sniper. Or.... keep your heavy alive mission, where you're a logi and he's taking fire and you have to repair / revive him until he kills the attackers... or stick with your squad mission etc etc. I can think of a few games that have stuff like this and you simply can't start the game until it's clear that you get it and passed the tutorial. Something like this would really introduce new players into this FPS's gameplay and make them better newbs. But I digress, I think this game will succeed regardless.... it would just be a WONDERFUL addition. Edit: Oh come on Garret, haha,,,, I wasn't insulting his son. He said his son didn't turn on his passive. It's safe to move on.
Yeah let's keep moving. |
steadyhand amarr
Imperfects Negative-Feedback
392
|
Posted - 2013.04.01 12:24:00 -
[118] - Quote
so the general gist of this thread is the new player experience sucks and if your new your going to get panned regardless of gear. or SP so we have the other harder to fix problem is that vets are just running around stomping newbs who would not have had to the time to learn the game or find good teams to group with.
i would also remind players here that when you make a new alt your not a new player you have all that basic info to help inform you. for example you see a black suit you know to run away because you cant kill it or to engage it differently. a new player will simple not have that information in his head and thus will try and fail to kill it in a straight up one on one.
i feel the frustration coming out is not knowing what the hell is going on. i think maybe a better threat indicator while highlighting a suit would help the newbs (maybe as a peace of gear) so if player looks at a Vet the screen flashes a danger sign or something, that way if they get spanked they were at least warned it was coming.
I agree its the perception thats causing the problem which needs to be fixed rather than anything else. (also being blindingly drunk does not help either in my case :P) |
The Robot Devil
BetaMax. CRONOS.
47
|
Posted - 2013.04.01 12:57:00 -
[119] - Quote
The lesson is pay attention, read, do math, ask questions and find a group. You know, real life skills. This game is no harder than the first day of anything. People feel that they should be equal to everyone and that isn't true in any situation, including this game. CCP should not have to hold people's hands and explain everything in detail. If a merc doesn't have the time, ability or intelligence to play a game then they have more problems than a crappy tutorial. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
268
|
Posted - 2013.04.01 13:06:00 -
[120] - Quote
@OP:
Not true as a general rule.
In the previous builds I started alts and they did fine even on the first day. Granted, I knew exactly where to place the SP and how to fit. Point is, given help from friends, even a first day player has the potential to be able warrior on the field.
But those were just 1 day examples? my tank alt has negligible infantry skills: No skills in suits AR operation L1 Light wep sharpshooter L2
and even the most basic skill to be leveled up early, only Weaponry L3
Only things upgraded which affect infantry are shield skills, they of course help on groundwork.
These have been like this from that January 10th for over 2 months. While considering only non-tank games (about half or third) that char STILL does good in those. Sure, sometimes I get my ass kicked but that is same for this main. But more often scores are like 6/0, 10/1, 15/3.
Having a good team besides you helps, but that's beyond OP's point which was "new players have no way to kill older players". It is possible, although not always easy. |
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