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1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
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Posted - 2012.12.11 23:16:00 -
[1] - Quote
Please do not add PvE. I'd much rather have different game modes, sights, customization of weapons, new maps, new weapons, more players in matches, more ammo types for existing weaps, better balancing but not over-nerf, etc., etc., etc.
PvE detracts from skill. More mercs fighting mercs is the way it should be. This game has a risk factor to game play, and PvE makes people feel safe, even if it's "really brutal lol". Mercs should be the ones who destroy another merc's ISK and AUR.
514 is not EVE. If people want PvE in a game, they can play EVE. That's good for CCP because it might make some 514 players play EVE too. The games are connected, but they don't need to be the same.
ps I'd be fine w/some bots to test weaps on. I don't really consider that PvE because it's just for PvP training, and no isk/sp are earned.
Edit: The rest of my posts are on the bottom of this page and on page 3. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
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Posted - 2012.12.11 23:21:00 -
[2] - Quote
I don't want "non combat" areas. PvP should be the only focus, or preparing for it. If character customization is ever implemented, players should earn the right to use it through PvP. They shouldn't even get a nice room to start. |
Needless Sacermendor
Red Fox Brigade
208
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Posted - 2012.12.11 23:27:00 -
[3] - Quote
It's happening whether you want it or not. |
Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.11 23:49:00 -
[4] - Quote
1CLIP 1KILL wrote:I don't want "non combat" areas. PvP should be the only focus, or preparing for it. If character customization is ever implemented, players should earn the right to use it through PvP. They shouldn't even get a nice room to start.
Not everyone will be able to make isk off of just doing PvP. Actually in the long run I expect it will get more popular. Possibilities range from sansha incursion onto planets and the rogue drones. Those are capable of affecting production and operations. |
Jason Pearson
Seraphim Initiative. CRONOS.
742
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Posted - 2012.12.11 23:59:00 -
[5] - Quote
We also don't want non stop PVP in this "MMO", we want social areas, gambling and other things, Sorry but I totally agree with PvE elements to this game. This is not a random shooter, it'll cater to many people. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.12 00:02:00 -
[6] - Quote
Gun customization is already coming: https://forums.dust514.com/default.aspx?g=posts&m=315202#post315202 "[REQUEST] Weapon customization: Subsystem, Rigging, Slots, or Add-ons - The design for this is ready, but it is a very large task to implement it in-game. Expect this at a later date."
New weapons are already coming. Guass rifle http://www.youtube.com/watch?v=NpJQjwKs6Kg Flaylock pistol http://www.dust514.com/media/wallpapers/testers-tournament-unlock-3-5/ Scrambler rifle http://www.dust514.com/media/wallpapers/testers-tournament-unlock-1-5/ plasma cannon http://www.dust514.com/media/wallpapers/testers-tournament-unlock-5-5/
We will get more maps. The game is set in a universe with tens of thousands of planets each with multiple districts each with multiple maps. Watch this for more about map building in Dust 514: http://youtu.be/pNmCRti9dFM?t=17m15s
The most recent player count announced was 24 vs 24 (48 players total), so I would expect the player count to be going up anyway. "massive online battles of up to 48 players" http://www.dust514.com/game/
Anyway this stuff is already coming, so there is no reason to cut PVE. If you don't want to do PVE, then don't play it. I want it, and I'm not the only one. |
Magpie Raven
ZionTCD Legacy Rising
161
|
Posted - 2012.12.12 00:06:00 -
[7] - Quote
PvE is needed. Id be mad if it didnt happen. PvP is important too but when you want a break and you wanna play something with a bit of a story, PvE needs to be there |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
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Posted - 2012.12.12 00:54:00 -
[8] - Quote
If you recall anything PVE related in Eve, random players can scan you down in the star system and interrupt your PVE duh. There are corporations in Eve dedicated to doing just that... usually for the sake of baiting players in the middle of their PVE mission. Would be fun if I see that in DUST. |
Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2012.12.12 01:58:00 -
[9] - Quote
Maken Tosch wrote:If you recall anything PVE related in Eve, random players can scan you down in the star system and interrupt your PVE duh. There are corporations in Eve dedicated to doing just that... usually for the sake of baiting players in the middle of their PVE mission. Would be fun if I see that in DUST.
In fairness the only people that fall for this are A: Rookies B: Extremly bored mission runners
They do not fight for challenge they do not fight for respect they do not fight for isk they simply fight for the kill mail and the lols after all it is easy to kill a mission ship the fitting differences are vast its not the players fitting skill thats wrong rather PVE and PVP have very different fitting styles,
To add a ability to track down dust mercs i would have to ask why at least with EVE there is ninja salvage or stealing but such a thing in dust would likly be 100% for greifing purposes |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1594
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Posted - 2012.12.12 04:51:00 -
[10] - Quote
Ranger SnakeBlood wrote:Maken Tosch wrote:If you recall anything PVE related in Eve, random players can scan you down in the star system and interrupt your PVE duh. There are corporations in Eve dedicated to doing just that... usually for the sake of baiting players in the middle of their PVE mission. Would be fun if I see that in DUST. In fairness the only people that fall for this are A: Rookies B: Extremly bored mission runners They do not fight for challenge they do not fight for respect they do not fight for isk they simply fight for the kill mail and the lols after all it is easy to kill a mission ship the fitting differences are vast its not the players fitting skill thats wrong rather PVE and PVP have very different fitting styles, To add a ability to track down dust mercs i would have to ask why at least with EVE there is ninja salvage or stealing but such a thing in dust would likly be 100% for greifing purposes
Once the market opens up, I might probably grief you through jacked up market prices. |
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Ranger SnakeBlood
OSG Planetary Operations Covert Intervention
126
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Posted - 2012.12.12 18:21:00 -
[11] - Quote
Maken Tosch wrote:Ranger SnakeBlood wrote:Maken Tosch wrote:If you recall anything PVE related in Eve, random players can scan you down in the star system and interrupt your PVE duh. There are corporations in Eve dedicated to doing just that... usually for the sake of baiting players in the middle of their PVE mission. Would be fun if I see that in DUST. In fairness the only people that fall for this are A: Rookies B: Extremly bored mission runners They do not fight for challenge they do not fight for respect they do not fight for isk they simply fight for the kill mail and the lols after all it is easy to kill a mission ship the fitting differences are vast its not the players fitting skill thats wrong rather PVE and PVP have very different fitting styles, To add a ability to track down dust mercs i would have to ask why at least with EVE there is ninja salvage or stealing but such a thing in dust would likly be 100% for greifing purposes Once the market opens up, I might probably grief you through jacked up market prices.
I wouldnt call that greifing its more of a scam as such as there may be alot of jacked up market prices but there is also many more reasonable prices so trust me on this one i wont fall for that ill check values and if there is no decent prices ill set a reasonable buy order for the desired item i tend to set buy orders at regional average so they usually fill quickly |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.12.12 18:33:00 -
[12] - Quote
lol
Nice joke OP, next you will ask for killstreaks and nukes |
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.12.12 18:59:00 -
[13] - Quote
most shooters have a campaign. Pve with chance to turn into pvp when another player notices you are there, or works for the faction the mission is against and takes a contract to stop you completing your pve, is more pvp like then other random shooters.
hisec mission running is nearly safe. Faction war missions announce themselves to the enemy and neutral pirates. Null sec missions require breaking through gate camps to get to them, and often people are patrolling area looking for people to kill.
The mission runner find most of the rare drops and resell them to others, they are the ones that will be selling the officer ar to the top pvp rifle guy.
Pve and other things op listed are not mutually exclusive. |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
136
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Posted - 2012.12.12 21:05:00 -
[14] - Quote
I can understand the want for PvP only. MAG was my favorite - but it also made it a very limited experience. I wanted to take my character, or squad and move on to something else, a new mission, a new mode, something more expansive.
Dust 514, not that you haven't already heard this or know this, is part of a universe of systems. It is that part that the game is linking to. It does not exist in itself but is part of a whole. This is the possibility to make my character more - make my squad, tired of fighting the same group over and over - go somewhere else, try something else, see new environments and new beauties of the imagination.
This is like offering Solid Snake a chance to fight in a war and have his own missions as well. That is not to say that anyone is able to solo these PVE. Ultimately I love PVP because as predictable as Players are they are still more advanced than AI. But we will need squads to do it. - maybe the max amount of players per match to do it. And though some areas may just be rogue AI some planets or districts may be guarded by EVE controlled AI - i think. Meaning that The EVE players are still directing the life and death of the Mercs.
My opinion - looking forward to it. |
1CLIP 1KILL
Crux Special Tasks Group Gallente Federation
87
|
Posted - 2012.12.13 01:59:00 -
[15] - Quote
EnglishSnake wrote:lol Nice joke OP, next you will ask for killstreaks and nukes
It's scorestreaks now.
It wasn't really a joke. I started playing DUST because I wanted a game with massive corp on corp battles, rivalries, strategy, tactics, challenging game play, cutthroat attitude, EVE players (hopefully) buying me tanks and paying me to make someone else lose, and face melting. Lots of face melting. Hopefully with plasma, lasers, missiles, and stuff I've never even heard of. I keep playing DUST because it's fun, and the Devs are implementing more of what's above. It's BETA after all.
I'm not so conceited that I think I'm going to change the Dev's plan, because they know who they are going for and what they are doing, and I guess I'm not against PvE, but I am against many players who aren't comfortable with FPS games, and who want an easy, relaxing, dumbed-down FPS game to play.
I suppose from another point of view, PvE might be a good thing because then hopefully the Devs will increase the speed of PvP for PvPers. Hopefully there won't be too many nerfs next build, but more buffs instead.
I don't want an easy game! IMHO making DUST easy for bad RP players is like making EVE easy for bad CoD players. I can only speak for myself, but it's the feedback thread, so that's some of mine.
p.s. The bad @ FPS/RP stuff wasn't really directed @ anyone who posted in this thread, more at other stuff I've seen. It seems like everyone here wants PvE for pretty good reasons. I'm sure the PvE will be fun... I have enjoyed pve from games like cod zombies/ Left 4 Dead too. I also kind of wanted to see a feedback thread that's not a restated version of what's been suggested 10,000 times. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2012.12.13 02:15:00 -
[16] - Quote
1CLIP 1KILL wrote:EnglishSnake wrote:lol Nice joke OP, next you will ask for killstreaks and nukes It's scorestreaks now. It wasn't really a joke. I started playing DUST because I wanted a game with massive corp on corp battles, rivalries, strategy, tactics, challenging game play, cutthroat attitude, EVE players (hopefully) buying me tanks and paying me to make someone else lose, and face melting. Lots of face melting. Hopefully with plasma, lasers, missiles, and stuff I've never even heard of. I keep playing DUST because it's fun, and the Devs are implementing more of what's above. It's BETA after all. I'm not so conceited that I think I'm going to change the Dev's plan, because they know who they are going for and what they are doing, and I guess I'm not against PvE, but I am against many players who aren't comfortable with FPS games, and who want an easy, relaxing, dumbed-down FPS game to play. I suppose from another point of view, PvE might be a good thing because then hopefully the Devs will increase the speed of PvP for PvPers. Hopefully there won't be too many nerfs next build, but more buffs instead. I don't want an easy game! IMHO making DUST easy for bad RP players is like making EVE easy for bad CoD players. I can only speak for myself, but it's the feedback thread, so that's some of mine. p.s. The bad @ FPS/RP stuff wasn't really directed @ anyone who posted in this thread, more at other stuff I've seen. It seems like everyone here wants PvE for pretty good reasons. I'm sure the PvE will be fun... I have enjoyed pve from games like cod zombies/ Left 4 Dead too. I also kind of wanted to see a feedback thread that's not a restated version of what's been suggested 10,000 times. Trust me, we all agree on the subject of crappy RPers. I used to be in a pet alliance of CVA, the shining example of no-skill RP industrialists. They would ******* quote Amarrian scripture in local during fleet fights, which they would frequently only win by virtue of numbers. Most of them couldn't fit a ship to save their lives. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.12.13 08:17:00 -
[17] - Quote
Translation of thread: If you don't make all the stuff that makes this such an awesome and attractive game to a large variety of players, you can focus more on giving ME what I want. What do you mean "other fans"? I don't care. I only care about ME ME ME! |
Marcus Stormfire
Star Frontiers Alpha Dawn Ignore This.
6
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Posted - 2012.12.14 04:14:00 -
[18] - Quote
A few points I want to bring up in favor of PvE
- PvP is great for those who would love to have a back story to the Universe.
- (CCP willing) We can hunt the PvE players ( Carebear Hunts anyone?)
- Carebears can drop some valuable loot (If CCP decides to go that route with loot drops)
-Crazy Loot to use to build deadly versions of equipment for PvP (Rouge Drone augmented Nanohive anyone?)
Those are just a fraction of the possibilities. So I have to respectfully disagree with the OP on this issue.
-Marcus Stormfire |
Heinz Doofenshertz
BetaMax.
360
|
Posted - 2012.12.14 06:34:00 -
[19] - Quote
From what I have heard about the Drone fights, they will be anything but easy. Don't worry about the PVE, it's just gonna make the game better. |
Django Quik
R.I.f.t
220
|
Posted - 2012.12.15 16:31:00 -
[20] - Quote
So because you don't want PVE, CCP should just ignore it despite a huge number of current and prospective players wanting it? How much more selfish could you possibly be? |
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R F Gyro
ZionTCD Legacy Rising
315
|
Posted - 2012.12.15 18:20:00 -
[21] - Quote
I'd be really interested to know CCP's vision for the new player experience in Dust. By "new player" I don't really mean people who have a 20:1 KDR in BF or COD and just need to translate their existing skills. I mean players with little or no FPS experience (I assume that CCP don't want to restrict their player base to only experienced FPSers).
I assume that vision involves PvE.
Regarding the OP, I assume that the concern is not with the existence of PvE at all, but with the risk that it detracts from the PvP game: either CCP investing so much in PvE that they neglect the PvP game (I consider this highly unlikely) or by making PvE so profitable (in SP and/or ISK) that players need to do PvE in order to remain competitive. Either that or its pure troll. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.15 20:09:00 -
[22] - Quote
Im not a big fan of the Player vs Environment either part of this betas development. For the fact it will distract CCP resources from the Player vs Player battlefield itself. I know that it will be in the game , but hope it doesn't give SP at all. No one is going to respect a Merc in command or think they are a competitive player if your only experience is shooting drones. You can reply well you don't have to do it , there is a option but who is going to suffer through PvP if they can coast on Pve.
Also no one will take dust serious as a competitive shooter if its majority play is Pve.Dont get me wrong I have nothing against Pve play and do enjoy it time to time on the holidays with friends and family on a FPS. In addition it wont effect eve at all , once again distancing itself from dust`s major selling point a FPS that is connected and effects a MMORPG.
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Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.12.15 20:34:00 -
[23] - Quote
Crm234 wrote:Im not a big fan of the Player vs Environment either part of this betas development. For the fact it will distract CCP resources from the Player vs Player battlefield itself. I know that it will be in the game , but hope it doesn't give SP at all. No one is going to respect a Merc in command or think they are a competitive player if your only experience is shooting drones. You can reply well you don't have to do it , there is a option but who is going to suffer through PvP if they can coast on Pve.
Also no one will take dust serious as a competitive shooter if its majority play is Pve.Dont get me wrong I have nothing against Pve play and do enjoy it time to time on the holidays with friends and family on a FPS. In addition it wont effect eve at all , once again distancing itself from dust`s major selling point a FPS that is connected and effects a MMORPG.
Tactics against AI will not generally work against an actual human player. Since AI is all pre-programmed data there is no variables to actually work against. In order for AI to change it means changing programming. People are capable of thinking on the fly and coming up with ideas...aka problem solving. Computers are not actually capable of that yet. And we're not quite close enough to the point were we have Minds like from an Iain M. Banks book or I, Robot or anything approaching that. If they do have sp gain in pve.....then it's not going to matter because if the player with a lot of sp is a dingbat. Then they'll remain a dingbat. There are plenty of people on EvE who think that because they managed to get into a cruiser or a battleship or carrier or something that they are now top dog. Though to be honest many of them are newer players that bought the character. And 99.9% of the time they get showed that sp means crap all if you do not know mechanics of the game. I think the same will apply on here. |
Fivetimes Infinity
Immobile Infantry
1086
|
Posted - 2012.12.15 20:56:00 -
[24] - Quote
People like coop games a lot. Coop with friends is fun. Dust is a game CCP wants a lot of people to play, and adding in a diversity of game modes for PvP, but also a more casual coop PvE game mode, are sensible additions. Obviously we all want more PvP game modes, something better than just team death match and capture-the-points, but those things aren't mutually exclusive with PvE game modes. CCP can do it all. Dust will be a game continually being improved upon. There isn't any reason to exclude either PvE or new PvP game modes. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.15 21:17:00 -
[25] - Quote
Please do not use a different genre to counter my point , since you went right for Eve a MMORPG the answer is no you do not know any FPS that uses Pve and is considered competitive. If this was a RPG beta then your argument would be sound and i say your right no ifs or buts about it.
Also I don't hate Pve , I just don't think you should earn SP from it . Play it all day and enjoy it with friends all day but SP should only be earned during matches with out players only to tell players yes dust can compete as a competitive shooter and not just a major Co op game. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.12.15 21:23:00 -
[26] - Quote
Crm234 wrote:Please do not use a different genre to counter my point , since you went right for Eve a MMORPG the answer is no you do not know any FPS that uses Pve and is considered competitive. If this was a RPG beta then your argument would be sound and i say your right no ifs or buts about it.
Also I don't hate Pve , I just don't think you should earn SP from it . Play it all day and enjoy it with friends all day but SP should only be earned during matches with out players only to tell players yes dust can compete as a competitive shooter and not just a major Co op game.
Black ops zombies, nuff saidGäó |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.15 21:50:00 -
[27] - Quote
Zombies doesn't effect the other game mode upgrades I believe supporting my point. It's competitive only for bragging rights only and I love zombies in cod . in fact if someone has it will be playing bo2 zombies over the break depending on if someone else owns it. |
R F Gyro
ZionTCD Legacy Rising
315
|
Posted - 2012.12.15 23:20:00 -
[28] - Quote
Crm234 wrote:Im not a big fan of the Player vs Environment either part of this betas development. For the fact it will distract CCP resources from the Player vs Player battlefield itself. I know that it will be in the game , but hope it doesn't give SP at all. You get SP from simply starting the game, creating a character then quitting and waiting. Active SP from PvE probably isn't going to make much difference in that respect.
Quote:No one is going to respect a Merc in command or think they are a competitive player if your only experience is shooting drones. You can reply well you don't have to do it , there is a option but who is going to suffer through PvP if they can coast on Pve. I'm not at all sure what you are worried about here. Are you suggesting that you personally would judge another player purely on how many SP they have? Actually, are you even able to determine that?
Quote: Also no one will take dust serious as a competitive shooter if its majority play is Pve.Dont get me wrong I have nothing against Pve play and do enjoy it time to time on the holidays with friends and family on a FPS. In addition it wont effect eve at all , once again distancing itself from dust`s major selling point a FPS that is connected and effects a MMORPG.
No-one is saying Dust should be a primarily PvE game; no-one in this thread that I've seen, and certainly not the devs. CCP have shown time and again they like sandbox PvP-focussed games. They do acknowledge that lots of people like to do PvE in their games though. |
TechTwoTiger
ZionTCD Legacy Rising
3
|
Posted - 2012.12.15 23:28:00 -
[29] - Quote
Crm234 wrote:Please do not use a different genre to counter my point , since you went right for Eve a MMORPG the answer is no you do not know any FPS that uses Pve and is considered competitive. Your assumption that a different genre isn't applicable to this argument is false. The point is that the principle of pvp remains as a constant between genres. Whether you play an FPS, RPG or RTS it is undeniable that fighting AI doesn't give you the necessary skills to deal with a versatile player. Therefore, despite there being an inevitable pve element, real knowledge and experience in pvp and pve will not cross over.
Addressing your point on SP gain for pve, are you suggesting that a player that is uninterested in pvp could never use better weapons, vehicles or anything that you don't start out with? This would take away many players from the overarching economy as well as taking away potential income for CCP. Also, in high level pvp, where every player will have maxed skills in their specialty, someone without the physical skills from near endless hours of playtime and strategy will not last more than five seconds. The bottom line is that pve will not take away from pvp. CCP will divide their attention equally between the two, as both will affect each other just like in EVE where the aspects are balanced. Also, as an added bonus, all of the "newbie RPers" can have their fun and avoid you. |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.12.16 00:25:00 -
[30] - Quote
Yes the genre matters or there wouldn't be a genre in the first place and CCP said it in their own words we are trying to create a FPS because we felt creating another Eve was not the best thing for a new frontier.
If they put passive SP in , this game will be the laffing stock of the FPS community . A game that rewards you for not playing it as Yahtzee puts it is a huge mistake. I understand you like it in Eve but stop trying to recreate Eve with different avatars. If all you do is scream Eve to PS3 players it goes in one ear and out the other because no one cares about Eve. Only dust is the main concern of PS3 players and that has been called a FPS.
If you dont like PvP , why are you even in a beta that wants to have galaxy conquering as a major factor of gameplay. Do you think your going to take over a planet by never fighting another player?
SP is a major factor in Dust and if you dont keep it tied to PvP matches you run the risk of FPS players finding that SP is more of a time waster then a Progression through Dust. Like I said before why would you play Pvp and lose fittings plus kdr at a faster rate then just coasting through Pve. All it will do is make a RPG where you Pve till you get all your skills then clan up and do raids defeating the purpose of a FPS.
I would never go to a RPG forum and complain this game is turned base. Or Rant about a RTS and say all we do is harvest materials and build units that auto shoot enemies. |
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