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Thread Statistics | Show CCP posts - 0 post(s) |
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ZionTCD Legacy Rising
315
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Posted - 2012.12.15 18:20:00 -
[1] - Quote
I'd be really interested to know CCP's vision for the new player experience in Dust. By "new player" I don't really mean people who have a 20:1 KDR in BF or COD and just need to translate their existing skills. I mean players with little or no FPS experience (I assume that CCP don't want to restrict their player base to only experienced FPSers).
I assume that vision involves PvE.
Regarding the OP, I assume that the concern is not with the existence of PvE at all, but with the risk that it detracts from the PvP game: either CCP investing so much in PvE that they neglect the PvP game (I consider this highly unlikely) or by making PvE so profitable (in SP and/or ISK) that players need to do PvE in order to remain competitive. Either that or its pure troll. |
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ZionTCD Legacy Rising
315
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Posted - 2012.12.15 23:20:00 -
[2] - Quote
Crm234 wrote:Im not a big fan of the Player vs Environment either part of this betas development. For the fact it will distract CCP resources from the Player vs Player battlefield itself. I know that it will be in the game , but hope it doesn't give SP at all. You get SP from simply starting the game, creating a character then quitting and waiting. Active SP from PvE probably isn't going to make much difference in that respect.
Quote:No one is going to respect a Merc in command or think they are a competitive player if your only experience is shooting drones. You can reply well you don't have to do it , there is a option but who is going to suffer through PvP if they can coast on Pve. I'm not at all sure what you are worried about here. Are you suggesting that you personally would judge another player purely on how many SP they have? Actually, are you even able to determine that?
Quote: Also no one will take dust serious as a competitive shooter if its majority play is Pve.Dont get me wrong I have nothing against Pve play and do enjoy it time to time on the holidays with friends and family on a FPS. In addition it wont effect eve at all , once again distancing itself from dust`s major selling point a FPS that is connected and effects a MMORPG.
No-one is saying Dust should be a primarily PvE game; no-one in this thread that I've seen, and certainly not the devs. CCP have shown time and again they like sandbox PvP-focussed games. They do acknowledge that lots of people like to do PvE in their games though. |
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ZionTCD Legacy Rising
315
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Posted - 2012.12.17 10:14:00 -
[3] - Quote
We, the undersigned, believe that while PvE will be a necessary element of Dust 514, and that many players may focus primarily or exclusively on that PvE content, CCP should observe two core principles when creating the PvE experience...
First, the implementation of PvE content should not be done at the expense of the development of the PvP game.
Second, it should not be possible for players to use PvE play to gain a significant advantage over players who focus only on PvP. |
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ZionTCD Legacy Rising
315
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Posted - 2012.12.17 23:15:00 -
[4] - Quote
Crm234 wrote:Just imagine if that type of thinking was applied to the creation of world of warcraft because blizzard is really crying over that it took its RTS game and transformed it into a different genre . Im sure there was people like you screaming if was in the RTS game is should be in the RPG exactly the same way line drawn into the sand.
Quote:Every time CCP puts in a new RPG element into this development it makes me a FPS players that has played FPS games for over 8 years take a step back and see what is in the up coming FPS list of 2012 . Im sure im not alone , just not everyone is as vocal as i am and I beta for Eve itself and never made one post because it was what it said it was a MMORPG.
Are you suggesting that including PvE makes the game an RPG?
Quote:No one is on the Eve forums screaming we need kill streaks and get rid of the turn base combat it should be in Eve because its a RPG.
Turn-based combat? Where did that come from? |
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ZionTCD Legacy Rising
315
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Posted - 2012.12.18 09:55:00 -
[5] - Quote
Crm234 wrote:Rf you have commented to a bunch of my post in this thread for 2 pages now, you know what i said or your just hitting the quote button for the sake of it. The turn base comment is for the fact that Turn base combat is a core mechanic of RPG`s and not FPS games and would be ludicrous for anyone to complain on that in a RPG development just like Pve progression in a MMOFPS is ludicrous and breaking the core FPS mechanic. Just like there is a RPG grind there is a FPS grind that is expected of the players. RPG players do missions for SP and FPS players kill others for SP.
What this whole thread is about is to remove Pve or as I said just have it give you ISK. I know firefall exist but to be honest I don't think anyone is taking that game serious as the planet conquering system needs to be in Dust.
No passive SP No SP from Co op Pve that leads to weapon upgrades in Pvp Or you will just get the average RPG progression no matter the different skill point progression. Everyone will just Pve because they will die less till they have high SP upgrades and clan up and go Raid.
if you mess with the progression of this game you will completely offset the player base. Its time for Eve players to compromise once and adapt to the FPS style. I can't be bothered to respond to this.
[/exits thread] |
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