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Django Quik
R.I.f.t
220
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Posted - 2012.12.15 16:31:00 -
[1] - Quote
So because you don't want PVE, CCP should just ignore it despite a huge number of current and prospective players wanting it? How much more selfish could you possibly be? |
Django Quik
R.I.f.t
220
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Posted - 2012.12.16 02:50:00 -
[2] - Quote
Why are you so fixated on this being a bog standard mulitplayer FPS? Isn't it abundantly clear that CCP are creating a game that really crosses over multiple genres (FPS, RPG and MMO, maybe even RTS when the whole commander deploy stuff comes in too). This is a new thing being made here, like nothing that's ever been made before, so stop trying to shoehorn it into what already exists and realise that CCP is completely out of the box on everything it's doing. |
Django Quik
R.I.f.t
220
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Posted - 2012.12.16 17:37:00 -
[3] - Quote
I've been avoiding referencing it becuase I've never actually played but I know a bit about it so anyway - WOW has PVE available on it's PVP servers and it doesn't break anything. Now I realise that WOW is a proper MMORPG but I really don't see why the same mechanics can not be applied to an FPS - just because it's not been done before, doesn't mean it won't work. |
Django Quik
R.I.f.t
220
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Posted - 2012.12.18 15:07:00 -
[4] - Quote
You really think no FPS players want PVE? What would you call the campaign/story modes attached to pretty much every FPS game and in fact the origin of all FPS games? They may have become less of a focus in the recent COD years but virtually every game has it and many many people still play them even if they spend more time on the multiplayer.
Your main point seems to be that people levelling up on PVE will be unfairly advantaged against poeple on PVP but it's already been pointed out that the players' skills are used differently when playing against AI, so PVE players will be less capable against PVP players. It's also regularly seen that people with better equipment/SP can easily still be killed by those with less.
As a further point, and this seems to be your most avoided rebuttal, PVE does not necessarily equal easy. It may very well turn out extremely risky for players and people likely will lose lots of suits trying to battle waves of drones or whatever is planned for PVE - I don't play Eve, so not entirely sure what to expect out of the future here... Whatever happens, I am sure that CCP will balance risk vs reward in both PVE and PVP so that players gain no advantage over other by focusing on one or the other. |
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