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Octavian Vetiver
Dog Nation United Relativity Alliance
152
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Posted - 2012.09.19 18:29:00 -
[211] - Quote
Rorek IronBlood wrote:
Simple analogy -- You have a Minmatar ship that is being held together by literally duct tape, platic bottles, tin foil, gum, and everything else that any real mechanic would tell you is either a miracle that it runs or is a disaster waiting to happen. Some people have no aspect of reality when it comes product development.
Fixed that for you. |
Juruvleon
Sanmatar Kelkoons Minmatar Republic
2
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Posted - 2012.09.19 19:27:00 -
[212] - Quote
Interesting thread
Valid arguments to both sides. |
Rorek IronBlood
ZionTCD Legacy Rising
746
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Posted - 2012.09.19 19:56:00 -
[213] - Quote
Octavian Vetiver wrote:Rorek IronBlood wrote:
Simple analogy -- You have a Minmatar ship that is being held together by literally duct tape, platic bottles, tin foil, gum, and everything else that any real mechanic would tell you is either a miracle that it runs or is a disaster waiting to happen. Some people have no aspect of reality when it comes product development.
Fixed that for you.
Ha-ha! Oh that made me laugh aloud. Plus one to you good, sir.
Still it is a good analogy. If anyone has ever done or had any involvment in proto type testing, or preliminary testing involving vehicles, equipment, or just about anything they'll tell you that these things are jurry rigged disasters held together by luck, and hope that your equations, algorithims, or measurements are going to hold up. Which is why we are testing these builds and helping CCP get to the final goal of a finished product. If you are worried that were this far after three years on a massive overlaping game that essentially acts like one whole game, but is two combined then you again have issues with reality. Three years on putting together a game such as this and being this far is pretty amazing. Especially with minimal sub contracting, or anything too major hindering your progress. Seriously three years and this amount of progress is damn good.
If they rushed it now they'd only harm both games. Some people amaze me with how ignorant they can be of situations. |
Dane Stark
Golgotha Group
178
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Posted - 2012.09.19 20:09:00 -
[214] - Quote
Templar Two wrote:So CCP is letting us test a mock build. This then means they have mocked us for all these months. Nice...or rather not.
Cling to you hopes but betas can't turn common stone into Gold.
I already think it's gold IMHO...even with the rough edges!
EDIT: Haters gonna hate |
Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.09.19 20:19:00 -
[215] - Quote
Quote:Beast, you are correct. After reviewing many of your posts in this thread it is obvious that you are. Not in the "less complex, immediate simple gratification" camp regarding Dust
Mea Culpa
And to be honest, your overarching point, that we should learn from the core mechanics of other FPS games while pushing DUST to be 'all that it can be' is well taken
I wonder if the post earlier today from Cdr Wang (CCP updates & what they're working on) indicate effort in the right direction. Most of his bullets seemed to point towards tightening the gun game response and mechanics.
Takes balls to apologise on a forum. I appreciate that.
Do you have a link to the above mentioned post? I'd love to read it! |
howard sanchez
Conspiratus Immortalis
448
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Posted - 2012.09.19 20:44:00 -
[216] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread
Today's post, bullet about gunplay seeming 'off'.
I must admit that yours and Brahma's posts cause me concern. You make valid arguments about what we all see as the current state of the game and it's future potential
I don't think I have ever read a dust forum post by anyone stating the game feels ready for release. And i hope this might be a glass half empty/full scenario...
A lot of us see what dust can be and push hard (forum post-wise) for that
Some of us (including yourself) see dust for what it currently is and that gives you great cause for concern
Perhaps we are not so far apart in regards to what we want, just in how we get there....
Thank you for your posts and thoughts |
Beast Beastlington
Bragian Order Amarr Empire
237
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Posted - 2012.09.19 21:13:00 -
[217] - Quote
Well, that's a good start.
I think everyone sees the potential in Dust, that's one of the reasons I'm here discussing it with everyone. I'm passionate about the game and I'd love it to be hugely successful.
Sadly, alot of people get defensive when criticism is levelled at the game but that's what the forum is for! I mentioned in another thread that I run a small business and when it comes to customer feedback, I'm not interested in praise....I want to know what the people who felt unsatisfied have to say. Any smart business owner knows this, especially when the criticisms are legitimate.
I honestly think CCP should not be letting in PS Plus subs at this time because it's not doing anything for the games reputation. A quick read around gaming forums will show you this. It's all too easy to throw out the "LOLZ CoD Scrubs" routine but it's just undeniable that Dust needs lots of players to keep spending money to survive.
Anyway, like I said before. I hope Dust can be a fun, deep, tactical, addictive, fluid, fast FPS. One that has a massive, thriving player base with many, many corps battling it out. |
Brahma El Indio
Bragian Order Amarr Empire
171
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Posted - 2012.09.19 21:42:00 -
[218] - Quote
I would also suggest that bundling with the new PS slim is a bad idea. Imagine, you are new to ps3, you buy a new slim and get this beta. Does not exactly demonstrate the ps3 capabilities very well. I'd be very disappointed if I was to get his game with a new ps3, the way the game is now.
It just looks and plays horrible, low player counts, poor gun play, game modes with no imagination.
if it doesn't change by launch, it will have a cult following but will never be a game played by the masses with any regularity.... |
Maximus Stryker
Villore Sec Ops Gallente Federation
393
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Posted - 2012.09.19 21:54:00 -
[219] - Quote
Rorek IronBlood wrote: Wow.. I'm gone for only a few several days and this happens.
I'm not even going repeat myself about this all. Been there done it. If you do not like the game leave. If you think it's too complex then I have news for you it is only going to get more complex as the game unfolds and expands. Right now we're probably only seeing about one sixth, or one seventh of the full game. We do not have even all of the gear, equipment, vehicles, or skills. We do not have player verse. enviroment, or exploration. Will we get co-op, or singlular missions it could happen in time. This game is going to continue to expand literally.
We do not want it to be just a generic first person shooter, or game. CCP is trying to target a broader audience, but that same audience does not mean "everyone" or that they should bend over to those same players looking for instant gratification. CCP is doing fine and to those complaining about "polish" or that the game is still "rough" well maybe you have not noticed, but this is just another build in a line of more builds. Why would a basic build be polished? Pfft. Learn how to write code and then comeback here. It's not easy to write millions of lines of code. Right now this build has been so utterly upheaved and rewritten so many times and updated, added to that it's essnetially jurry rigged. Which accounts for the latency issues, errors, glitches, disconnects, and everything else. Simple analogy -- You have a car that is being held together by literally duct tape, platic bottles, tin foil, gum, and everything else that any real mechanic would tell you is either a miracle that it runs or is a disaster waiting to happen. Good thing this is essentially a mock build. We're just waiting for the final build and finished product. That takes time to get to though.
Some people have no aspect of reality when it comes product development.
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Beast Beastlington
Bragian Order Amarr Empire
237
|
Posted - 2012.09.19 22:01:00 -
[220] - Quote
Maximus Stryker wrote:Rorek IronBlood wrote: Wow.. I'm gone for only a few several days and this happens.
I'm not even going repeat myself about this all. Been there done it. If you do not like the game leave. If you think it's too complex then I have news for you it is only going to get more complex as the game unfolds and expands. Right now we're probably only seeing about one sixth, or one seventh of the full game. We do not have even all of the gear, equipment, vehicles, or skills. We do not have player verse. enviroment, or exploration. Will we get co-op, or singlular missions it could happen in time. This game is going to continue to expand literally.
We do not want it to be just a generic first person shooter, or game. CCP is trying to target a broader audience, but that same audience does not mean "everyone" or that they should bend over to those same players looking for instant gratification. CCP is doing fine and to those complaining about "polish" or that the game is still "rough" well maybe you have not noticed, but this is just another build in a line of more builds. Why would a basic build be polished? Pfft. Learn how to write code and then comeback here. It's not easy to write millions of lines of code. Right now this build has been so utterly upheaved and rewritten so many times and updated, added to that it's essnetially jurry rigged. Which accounts for the latency issues, errors, glitches, disconnects, and everything else. Simple analogy -- You have a car that is being held together by literally duct tape, platic bottles, tin foil, gum, and everything else that any real mechanic would tell you is either a miracle that it runs or is a disaster waiting to happen. Good thing this is essentially a mock build. We're just waiting for the final build and finished product. That takes time to get to though.
Some people have no aspect of reality when it comes product development.
Jesus H Gilchrist.
How can you be so lacking in understanding?
WHAT IS THIS FORUM FOR?
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Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.20 08:14:00 -
[221] - Quote
howard sanchez wrote:https://forums.dust514.com/default.aspx?g=posts&t=34744&find=unread
Today's post, bullet about gunplay seeming 'off'.
I must admit that yours and Brahma's posts cause me concern. You make valid arguments about what we all see as the current state of the game and it's future potential
I don't think I have ever read a dust forum post by anyone stating the game feels ready for release. And i hope this might be a glass half empty/full scenario...
A lot of us see what dust can be and push hard (forum post-wise) for that
Some of us (including yourself) see dust for what it currently is and that gives you great cause for concern
Perhaps we are not so far apart in regards to what we want, just in how we get there....
Thank you for your posts and thoughts
I don't know if you are referring about me when you say "yours and Braham's posts" but the improvements mention in the link are the right one, the right answer to my concerns...if not the complete answer. Truth be told Max Effective Range was asked by me here. Also I pushed for weapon customization a lot here. And for the Gunpaly I made this thread here and supported many more. As for balance issues due to in-game skills I made this thread here and supported all the "Veteran vs newbies" threads as well.
I was called hater here but most of the new improvements comes either from threads/feedbacks that I heavily supported or that I personally made. Is this hate people?
Also yes I measure Dust from what I see: I am here and now. Measuring Dust from expectation, speculation, guesses or hopes is hardly the right thing to do for me. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.20 09:54:00 -
[222] - Quote
Hmm I think under it all Temp Two actualy wants this game to be good You do come across as a bit of a kitten with your posts tho but hey I know I'm not one to talk.
I |
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.09.20 10:32:00 -
[223] - Quote
This kitten has claws. |
Sha Kharn Clone
Seraphim Initiative. CRONOS.
1087
|
Posted - 2012.09.20 10:33:00 -
[224] - Quote
But I didnt type kitten |
Pedophobe
Algintal Core Gallente Federation
0
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Posted - 2012.09.23 12:48:00 -
[225] - Quote
Claim:
Sha Kharn Clone wrote:But I didnt type kitten Big smile
Evidence:
Sha Kharn Clone wrote:You do come across as a bit of a kitten with your posts tho but hey I know I'm not one to talk.
Rating: Pants on fire |
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